Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.26 @ 12:56:04 Player: Shin Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (147) 735 Value Destroyed (4371) 4371 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 10495 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 377 Friendly Fire -398 Cogmind --------- Core Integrity 0/1000 Matter 212/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Heavy Armor Plating Long-range Missile Launcher Signal Generator Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Armored Treads Improved Medium Treads Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Improved Utility Shielding Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Improved Spread Laser Hypervelocity Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Cryofiber Web Energy Well Experimental Targeting Computer Recoil Stabilizer Matter Filter Weapon Cycler Improved Heavy Armor Plating Focal Shield Hardlight Generator Improved Shield Generator Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Armor] System Guard Corruption Screen Flak Cannon Heavy Flak Cannon Long-range Missile Launcher Plasma Cutter Axe Signal Generator [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . Utility 7 | . . . 1 . 1 . 2 . . 1 . . 2 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 140 | . 7 1 4 5 21 27 30 10 2 18 4 5 6 Power 14 | . . . 1 1 2 3 3 1 . 2 . 1 . Engine 7 | . . . 1 1 1 3 . . . . . 1 . Core 7 | . . . . . 1 . 3 1 . 2 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 24 | . 2 . 1 . 3 6 4 2 . 4 . . 2 Treads 15 | . . . 1 . 3 6 3 . . 2 . . . Leg . | . . . . . . . . . . . . . . Wheel 7 | . 2 . . . . . 1 2 . 2 . . . Hover 2 | . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . Utility 40 | . 1 1 1 . 6 3 11 3 . 7 2 4 1 Device 15 | . . 1 . . 2 1 6 2 . 2 1 . . Storage 2 | . 1 . . . . . . . . . 1 . . Processor 7 | . . . 1 . . . . . . 1 . 4 1 Hackware 2 | . . . . . 1 . . . . 1 . . . Protection 14 | . . . . . 3 2 5 1 . 3 . . . Artifact . | . . . . . . . . . . . . . . Weapon 62 | . 4 . 1 4 10 15 12 4 2 5 2 . 3 Energy Gun 20 | . 1 . . 1 5 7 4 . . 2 . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . Ballistic Gun 13 | . 1 . 1 2 1 . 4 1 1 1 1 . . Ballistic Cannon 5 | . . . . . . 2 1 1 . 1 . . . Launcher 8 | . 1 . . 1 2 1 1 1 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 2 5 2 . . 1 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 2 . . . . . . Parts Lost 32 | . . . 1 . 3 2 9 4 . 4 3 . 6 Power 7 | . . . 1 . 1 1 1 1 . 1 . . 1 Propulsion 10 | . . . . . 1 . 4 1 . . 2 . 2 Utility 7 | . . . . . 1 . 2 2 . 1 1 . . Weapon 8 | . . . . . . 1 2 . . 2 . . 3 Highest Loss Streak 6 | . . . 1 . 2 2 4 2 . 4 3 . 6 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 89 | . 83 100 98 99 98 94 98 81 76 82 15 18 43 Engine 4 | . 14 14 9 10 6 5 2 . . . . 3 3 Core 2 | . . . . . 2 . 4 6 7 5 . . . Treads 14 | . . . 11 11 19 26 18 6 . 7 1 . . Wheel 7 | . 25 28 22 22 6 . 3 8 7 7 . . . Device 12 | . . 14 11 11 8 8 20 12 15 8 . . . Storage 8 | . 14 14 11 11 9 9 7 7 7 6 . . . Processor 2 | . . . 10 11 4 . . . . 5 . 9 24 Hackware 5 | . . . . . 8 9 7 7 7 6 . . . Protection 6 | . . . . . 4 8 8 7 7 12 1 . . Energy Gun 9 | . 14 14 11 11 15 8 11 5 . 5 . . . Ballistic Gun 3 | . 11 . 7 11 5 . 3 12 5 2 . . . Ballistic Cannon 6 | . . . . . . 16 6 1 7 9 . . . Special Weapon 1 | . . 14 3 . . . . . . . . . . Naked Turns 14 | . . . . . . . . . . . 14 . . Heaviest Build 126 | 14 89 89 90 90 101 112 122 126 115 118 118 7 10 Greatest Support 78 | 20 32 32 32 32 69 69 78 38 28 28 26 3 18 Greatest Overweight (x) 34 | . 2 2 2 2 5 2 12 12 4 11 34 2 3 Average Overweight (x) 2 | . 1 2 2 2 1 1 5 4 4 4 . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | . 23 25 25 25 25 25 25 25 25 25 7 5 5 Most Carried 25 | . 25 25 25 24 25 25 25 25 25 25 25 5 5 Average Carried 22 | . 17 24 23 23 24 24 24 24 24 24 7 5 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 6 25 25 24 24 25 25 25 25 24 25 5 5 5 Class Distribution -------------------- 40% | Tank 39% | Mutant 7% | Gunner 5% | Commander-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -8/Storage Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Matter Collected 3580 | 173 95 49 99 128 331 701 820 461 10 413 274 26 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4727 | . 129 . 524 119 951 1022 898 625 19 440 . . . Parts 247 | . 7 . 25 9 60 45 57 32 1 11 . . . Haulers Intercepted 14 | . 1 . 3 . 2 6 2 . . . . . . Recyclers Shooed 6 | . . . . 1 2 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 41 3 . . . . Prevented 4 | . . . . . . . . 3 . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 108 | . 5 . 7 6 24 17 24 14 3 8 . . . Guns 58 | . 1 . 7 3 18 7 13 9 . . . . . Cannons 26 | . . . . . . 10 6 2 . 8 . . . AOE 23 | . 4 . . 2 6 . 5 3 3 . . . . Classes Destroyed 14 | . 3 . 2 2 3 2 1 1 . . . . . Worker 6 | . . . . 2 2 1 . . . 1 . . . Builder 5 | . . . . . 2 . 3 . . . . . . Hauler 14 | . 1 . 3 . 2 6 2 . . . . . . Recycler 6 | . . . . . . 2 2 . . 2 . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 3 | . . . . . 1 1 1 . . . . . . Swarmer 37 | . 3 . . 3 11 7 6 . 3 4 . . . Grunt 50 | . 2 . 5 2 8 11 9 10 . 3 . . . Brawler 2 | . . . . . 2 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 10 | . . . 2 . 3 2 2 1 . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . Programmer 10 | . . . . . . . 7 2 . 1 . . . Best Kill Streak 10 | . 4 . 3 5 10 6 8 5 3 3 . . . Combat Bots Only 8 | . 4 . 3 3 4 6 8 5 3 3 . . . Max Kills in Single Turn 4 | . 3 . 2 3 4 3 3 1 1 1 . . . Gunslinging 1 | . . . 1 . . 1 . . . . . . . Exploded 4 | . 3 . . 1 4 . 2 1 1 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Damage Taken 10216 | . 94 . 229 336 887 891 2448 1628 180 874 1312 . 1337 Core 2300 | . 21 . 60 43 122 108 185 341 55 53 312 . 1000 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 229 | . . . . . . . 105 . . 88 36 . . Regen/Repaired (Parts) 782 | . 109 . 7 . 142 436 . . . 88 . . . Core Remaining (%) 66 | 100 . 91 . 74 . 58 . . 17 . . 57 . Volleys Fired 289 | . 10 . 27 16 57 47 62 35 4 28 3 . . Largest 3 | . 2 . 2 2 3 3 3 3 1 3 3 . . Hottest 188 | . 70 . 70 70 149 151 188 177 36 163 152 . . Shots Fired 693 | . 19 . 52 30 119 126 157 95 4 82 9 . . Gun 484 | . 18 . 52 28 115 56 97 86 . 26 6 . . Cannon 187 | . . . . . . 68 54 6 . 56 3 . . Launcher 22 | . 1 . . 2 4 2 6 3 4 . . . . Special . | . . . . . . . . . . . . . . Kinetic 345 | . 9 . 25 14 35 68 73 59 . 56 6 . . Thermal 323 | . 6 . 27 14 80 56 78 33 . 26 3 . . Explosive 22 | . 1 . . 2 4 2 6 3 4 . . . . Electromagnetic 3 | . 3 . . . . . . . . . . . . Robot Hit Streak 13 | . 9 . 11 8 9 11 8 13 3 9 5 . . Robot Miss Streak 15 | . 2 . 2 1 5 15 8 5 1 11 3 . . Penetration Max 1 | . . . . . . . . 1 . . 1 . . Secondary Targets 8 | . . . 1 . 2 3 . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . 1 . . . . . Shots Hit Robots 471 | . 13 . 37 21 70 84 109 62 3 57 7 . 8 Core Hits 368 | . 7 . 23 11 53 75 104 40 5 41 7 . 2 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . Critical Strikes 12 | . . . 1 2 4 2 3 . . . . . . Burn 10 | . . . 1 2 3 2 2 . . . . . . Destroy 2 | . . . . . 1 . 1 . . . . . . Melee Attacks 47 | . . . . . 3 7 27 . . 2 . . 8 Impact . | . . . . . . . . . . . . . . Slashing 39 | . . . . . 3 7 27 . . 2 . . . Piercing 8 | . . . . . . . . . . . . . 8 Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 Damage Inflicted 11105 | . 411 . 490 515 1811 1623 2783 1726 282 1111 150 . 203 Guns 5666 | . 159 . 490 262 1118 614 1338 1229 . 341 115 . . Cannons 2562 | . . . . . . 924 747 104 . 763 24 . . Explosions 2581 | . 252 . . 253 693 10 698 393 282 . . . . Melee 251 | . . . . . . 58 . . . . . . 193 Ramming 45 | . . . . . . 17 . . . 7 11 . 10 Kinetic 4474 | . 59 . 213 126 349 924 1017 895 . 841 50 . . Thermal 3921 | . 116 . 277 136 769 614 1219 438 . 263 89 . . Explosive 2377 | . 199 . . 253 693 10 547 393 282 . . . . Electromagnetic 37 | . 37 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 58 | . . . . . . 58 . . . . . . . Piercing 193 | . . . . . . . . . . . . . 193 Highest Corruption 7 | . . . . . . . 3 7 7 1 1 1 5 Average Corruption 2 | . . . . . . . 2 4 7 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 88 | . . . . . . . 54 19 2 7 3 . 3 Message Errors 22 | . . . . . . . 16 2 . 2 1 . 1 Matter Fused 22 | . . . . . . . 13 5 2 1 1 . . Heat Flow Errors 11 | . . . . . . . 6 5 . . . . . Energy Discharges 10 | . . . . . . . 4 4 . 1 . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . . . . 5 2 . 1 1 . . Data Loss (major) 6 | . . . . . . . 5 . . . . . 1 Misfires 2 | . . . . . . . 1 . . 1 . . . Weapon Failures 5 | . . . . . . . 3 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 40 | . 23 . . . 2 2 7 . 2 4 . . . Projectiles 11 | . . . . . . 2 5 . . 4 . . . Explosions 29 | . 23 . . . 2 . 2 . 2 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 62 | . . . . . . 22 18 1 . 20 1 . . Impact . | . . . . . . . . . . . . . . Kinetic 58 | . . . . . . 20 18 1 . 18 1 . . Secondary 4 | . . . . . . 2 . . . 2 . . . Self-Inflicted Damage 338 | . . . . 40 15 61 210 . . 3 5 . 4 Shots 7 | . . . . 1 1 2 3 . . . . . . Rammed 9 | . . . . . . 1 . . . 2 2 . 4 Targets Rammed 10 | . . . . . . 2 . . . 2 2 . 4 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . Highest Temperature 541 | . 39 . 48 69 177 405 396 541 . 210 183 . . Average Temperature 101 | . 18 . 19 42 58 91 91 209 . 54 94 . . Received Heat Transfer 3307 | . 36 . 102 78 414 414 795 558 . 177 526 . 207 Effects 20 | . . . . . . . . 20 . . . . . Shutdowns 4 | . . . . . . . . 4 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 4 | . . . . . . . . 4 . . . . . Damage (major) 6 | . . . . . . . . 6 . . . . . Damage (core) 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 5 | . . . . 1 1 3 . . . . . . . Heat Transferred 7982 | . 285 . 888 555 1961 1480 1641 827 . 275 70 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Peak Influence 594 | . 195 . 244 239 594 534 503 . . 181 . . 90 Initial 232 | . . . . 19 92 176 232 . . 69 . . . Average 214 | . 52 . 102 207 317 359 234 . . 84 . . 11 Maximum Alert Level 2 | . . . 1 1 2 2 2 . . . . . . Low Security (%) 48 | . 100 100 86 25 44 2 36 . . 100 . . 100 Level 1 33 | . . . 13 74 9 49 57 . . . . . . Level 2 17 | . . . . . 45 48 5 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . . 1 2 12 . . 5 . . 1 Investigation 4 | . 1 . . . 1 . 1 . . 1 . . . Extermination 8 | . . . . . . . 7 . . 1 . . . Reinforcement 10 | . 1 . . . . 2 3 . . 3 . . 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Distress Signals 9 | . . . 2 . 3 1 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 203 | . 10 . 10 12 33 29 42 15 7 14 6 . 25 Peak Tracking Total 12 | . 4 . 4 8 7 4 7 5 3 4 3 . 12 Tactical Retreats 11 | . 1 . . . 3 . . . . 2 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Traps Triggered 9 | . . . . . . 4 2 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 3 . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Machines Disabled 17 | . . . . . 3 7 5 . . 2 . . . Max in Single Turn 4 | . . . . . 2 1 4 . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Machines Accessed 46 | . 3 . 3 . 6 12 12 2 . 5 1 1 1 Terminals 28 | . 2 . 1 . 5 9 7 . . 2 1 . 1 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 6 | . 1 . 1 . 1 1 . . . 2 . . . Recycling Units 4 | . . . 1 . . 1 2 . . . . . . Scanalyzers 3 | . . . . . . . 2 . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 120 | . 13 . 10 . 22 33 24 2 . 13 1 1 1 Successful 73 | . 9 . 8 . 12 24 11 2 . 4 1 1 1 Failed 47 | . 4 . 2 . 10 9 13 . . 9 . . . Catastrophic 3 | . 1 . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . 5 . 1 . 11 4 1 . . . . . . Terminals 71 | . 5 . 6 . 18 18 17 . . 5 1 . 1 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 32 | . 8 . 3 . 4 10 . . . 7 . . . Recycling Units 7 | . . . 1 . . 2 4 . . . . . . Scanalyzers 3 | . . . . . . . 2 . . 1 . . . Garrison Access 3 | . . . . . . 3 . . . . . . . Terminal Hacks 35 | . . . 4 . 5 12 8 2 . 1 1 1 1 Record 2 | . . . . . . . . 1 . . 1 . . Robot Analysis 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 7 | . . . . . . 5 . 1 . . . 1 . Open DSF 2 | . . . . . . . 1 . . . . . 1 Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . Alert Level 6 | . . . . . . 2 3 . . 1 . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . . Locate Traps 3 | . . . 1 . . 1 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . Zone Layout 3 | . . . 1 . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 26 | . 7 . 2 . 4 10 . . . 3 . . . Scan Component 14 | . 4 . 1 . 2 5 . . . 2 . . . Repair 12 | . 3 . 1 . 2 5 . . . 1 . . . Recycling Unit Hacks 4 | . . . 1 . . 1 2 . . . . . . Report Inventory 4 | . . . 1 . . 1 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 7 | . 2 . 1 . 3 . 1 . . . . . . Terminals 6 | . 2 . 1 . 3 . . . . . . . . Botnet 6 | . 2 . 1 . 3 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Overload 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 2 . 2 . 6 8 9 . . 5 1 . . Full Trace Events 4 | . 1 . . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 12 | . 3 . 1 . 2 5 . . . 1 . . . Time 359 | . 78 . 32 . 58 172 . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Total Allies 10 | . . . . . . 10 . . . . . . . Largest Group 10 | . . . . . . 10 . . . . . . . Highest-Rated Group 173 | . . . . . . 173 . . . . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 88 | . . . . . . 88 . . . . . . . Total Damage 999 | . . . . . . 999 . . . . . . . Kills 13 | . . . . . . 13 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Turns Passed 13088 | . 631 927 429 353 1215 2540 3900 964 81 1240 408 80 320 Spaces Moved 6572 | 1 379 711 189 208 506 879 1478 490 44 597 687 93 310 Core 964 | . . . . . . . . . . . 672 93 199 Treads 1818 | . . . . . 230 879 686 . . 23 . . . Legs 34 | 1 33 . . . . . . . . . . . . Wheels 3645 | . 346 711 189 208 276 . 792 490 44 574 15 . . Hover 111 | . . . . . . . . . . . . . 111 Flight . | . . . . . . . . . . . . . . Fastest Speed 36 | 120 120 130 130 130 130 240 230 120 160 145 50 50 36 Average Speed 170 | 120 129 130 130 130 185 242 239 165 160 179 56 79 86 Slowest Speed 1750 | 120 130 130 130 130 240 320 330 260 160 570 1750 150 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 57 99 18 21 39 83 26 49 5 12 63 9 11 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . 1 . . 1 . . Known Exits Taken 4 | . . . 1 1 1 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . . . 1 1 1 1 1 1 . Scrap Searched 7 | . . 2 . . . . . 3 . . 1 1 . Spaces Dug 32 | . . . . . 3 . 27 . . 2 . . . Terrain Destroyed 198 | . 14 . . 24 24 16 67 22 29 2 . . . Melee 32 | . . . . . 3 . 27 . . 2 . . . Projectile 1 | . . . . . . . 1 . . . . . . AOE 165 | . 14 . . 24 21 16 39 22 29 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Total 7767 | . 499 714 324 259 668 1168 1669 570 50 699 700 97 350 Wait 499 | . 81 . 86 27 55 173 21 23 . 25 . . 8 Move 6559 | . 378 710 188 207 505 878 1477 489 43 596 686 92 310 Hop . | . . . . . . . . . . . . . . Pick Up 113 | . 22 2 11 2 14 16 22 8 . 15 . . 1 Fast Attach 43 | . 1 . . . 4 14 5 . . 4 4 5 6 Attach 48 | . 1 1 3 1 8 3 15 7 . 9 . . . Detach 4 | . . . . . . 1 1 . . 1 1 . . Swap 49 | . 5 . 1 4 9 10 10 3 2 5 . . . Drop 85 | . 1 1 8 2 13 17 19 5 1 12 4 . 2 Fire 289 | . 10 . 27 16 57 47 62 35 4 28 3 . . Melee 45 | . . . . . 3 7 27 . . 2 . . 6 Ram 8 | . . . . . . . . . . 2 2 . 4 Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . Escape Stasis 23 | . . . . . . . 10 . . . . . 13 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 15) 396 | -10/Materials | Discovered new exit (range 14) 507 | -10/Materials | Repaired Sensor Array 534 | -10/Materials | Repaired Assault Rifle 561 | -10/Materials | Repaired Assault Rifle 632 | -10/Materials | Entered Mines 633 | -10/Mines | Met a Derelict testing a Signal Generator 642 | -10/Mines | Met a Derelict bent on vengeance 644 | -10/Mines | Found Signal Generator 866 | -10/Mines | Learned Materials terminal intel 919 | -10/Mines | Learned Materials emergency access door positions 986 | -10/Mines | Discovered new exit (range 8) 1034 | -10/Mines | Discovered new exit (range 13) 1085 | -10/Mines | Learned location of Storage (-8) 1559 | -10/Mines | Entered Materials 1559 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1561 | -9/Materials | Loaded intel: 12 terminal locations 1608 | -9/Materials | Repaired Mni. Grenade Launcher 1963 | -9/Materials | Discovered new exit (range 7) 1977 | -9/Materials | Identified exit to Mines 1988 | -9/Materials | Entered Mines 2091 | -9/Mines | Discovered new exit (range 12) 2118 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2141 | -9/Mines | Assembled infested the area 2181 | -9/Mines | Identified exit to Materials 2341 | -9/Mines | Entered Materials 2341 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2397 | -8/Materials | Identified exit to Factory 2596 | -8/Materials | Identified exit to Storage 2633 | -8/Materials | Build established: Skirmisher 2899 | -8/Materials | Repaired Hvy. Assault Rifle 2938 | -8/Materials | Repaired Com. Wheel 3134 | -8/Materials | Build established: Mutant 3556 | -8/Materials | Entered Storage 3854 | -8/Storage | Repaired Imp. Treads 3894 | -8/Storage | Repaired Field Laser 3933 | -8/Storage | Repaired Hrd. Medium Armor Plating 3968 | -8/Storage | Repaired Imp. Treads 4003 | -8/Storage | Repaired Imp. Treads 4085 | -8/Storage | Found Prototype Processor 4174 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4471 | -8/Storage | Build established: Commander-Tank 5209 | -8/Storage | Build established: Tank 6000 | -8/Storage | Discovered exit to Factory (range 13) 6096 | -8/Storage | Entered Factory 6096 | -7/Factory | Evolved 2 slots: Utility x2 6258 | -7/Factory | Garrison activated, responded to threat 6314 | -7/Factory | Destroyed 8 combat bots 6315 | -7/Factory | Lost 4 parts (1n1u2w) 6577 | -7/Factory | Build established: Gunner 6920 | -7/Factory | Build established: Tank 9872 | -7/Factory | Discovered new exit (range 9) 9996 | -7/Factory | Entered Lower Caves 10191 | -7/Lower Caves | Learned Factory garrison access intel 10564 | -7/Lower Caves | Build established: Gunner 10598 | -7/Lower Caves | Core integrity fell below 50% 10627 | -7/Lower Caves | Learned location of Extension (-6) 10844 | -7/Lower Caves | Discovered new exit (range 9) 10960 | -7/Lower Caves | Entered another Lower Caves area 10982 | -7/Lower Caves | Discovered new exit (range 13) 11033 | -7/Lower Caves | Core integrity fell below 20% 11041 | -7/Lower Caves | Entered Factory 11041 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11042 | -6/Factory | Loaded intel: 4 garrison access locations 11226 | -6/Factory | Lost 4 parts (1p1u2w) 11540 | -6/Factory | Build established: Tank 11757 | -6/Factory | Spotted B-75 Beast 12046 | -6/Factory | Discovered new exit (range 14) 12046 | -6/Factory | Discovered new exit (range 12) 12153 | -6/Factory | Build established: Scavenger-Tank 12210 | -6/Factory | Repaired Imp. Utility Shielding 12281 | -6/Factory | Entered Lower Caves 12339 | -6/Lower Caves | Released all parts (10) 12352 | -6/Lower Caves | Lost 3 parts (2n1u) 12642 | -6/Lower Caves | Build established: Mutant 12683 | -6/Lower Caves | Discovered new exit (range 9) 12689 | -6/Lower Caves | Entered another Lower Caves area 12701 | -6/Lower Caves | Discovered new exit (range 11) 12769 | -6/Lower Caves | Entered Factory 12769 | -5/Factory | Evolved 2 slots: Utility x2 12772 | -5/Factory | Identified exit to DSF 13024 | -5/Factory | Core integrity fell below 50% 13050 | -5/Factory | Lost 6 parts (1p2n3w) 13059 | -5/Factory | Core integrity fell below 20% 13089 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13019_ Spear destroyed. 13020_ Critical hit (Burn: +37). 13032_ Triggered Proton Bomb Trap. 13032_ A bubble of electromagnetic force engulfs the area. 13032_ Matter Pump disabled. 13035_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 13036_ U-05 Engineer lays Concrete. 13048_ Dropped Signal Generator. 13050_ Acquired Signal Generator. 13057_ Slammed into R-10 Processor. 13060_ H:GYUHGVSKL7SXER=2B/OJR ASJ9HKCE 13065_ Slammed into R-10 Processor. 13065_ Destabilizing: System interference. 13065_ Launcher Guidance Computer temporarily disabled. 13075_ Penetrated by Slug. 13083_ Slammed into U-05 Engineer. 13083_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13084_ System corrupted: Substantial component data lost. 13084_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????#A s??????????????????????? | | ?????????????????????# s ###########???????????? | | ?????????????????????# s# #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# g# #???????????? | | ?????????????????????# g # #???????????? | | ?????????????????????# gg u """ #???????????? | | ?????????????????????# # """"" ######### | | ?????????????????????# ^ # """"" " | | ?????????????????????# # #### #### | | ?????????????????????# ##+########??# #??????? | | ?????????????????????# ########### #??????? | | ?????????????????????# #??????? | | ?????????????????????# ########+##### #??????? | | ?????????????????????# @ # # #??????? | | ?????????????????????# # # #??????? | | ?????????????????????# u# """" """" # #??????? | | ?????????????????????# # """" """" # #??????? | | ?????????????????????# # """" """" / #??????? | | ?????????????????????# # """" """" # #??????? | | ?????????????????????+ +?"""" """" # ####???? | | ?????????????????????# #???"" """" + #???? | | ?????????????????????# #?? # #???? | | ?????????????????????# # # #???? | | ????????????????????? # # #???? | | ????????????????????? # ! # #???? | | ???????????????????? ############## ##### | | ???????????????????? ?????????????# + | | ????????????????????? ?????????????# ###### | | ???????????????????????####?????????????# #????# | | ????????????????????????????????????????# #????# | | ????????????????????????????????????????# #????# | | ????????????????????????????????????????# #????# | | ????????????????????????????????????????# #????# ! | | ????????????????????????????????????????#+#????# | | ????????????????????????????????????????? ?????# | | ????????????????????????????????????????? ?????# | | ?????????????????????????????????????????"?????# | | ????????????????????????????????????????? ?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Launcher Accuracy 80 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreAbsorptionBeam Manual? 0 Play Time 02:21:23 Cumulative 87.9 hours Start 2023.02.26 @ 10:26:17 End 2023.02.26 @ 12:56:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31473741-2962-4733-9182-4583e3f3a45c