Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 00:51:14 Player: Chaussettes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (509) 509 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2434 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 462/550 Matter 269/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Small Laser Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Heat Sink Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Sensor Array Improved Targeting Computer Propulsion Shielding > --- WEAPON ----------- Small Laser Particle Cannon > --- INVENTORY -------- Ion Engine Heat Sink Improved Targeting Computer Small Laser Heavy Assault Rifle Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 25 | 6 1 12 6 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads . | . . . . Leg 6 | 2 . 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 6 1 Device 4 | . 1 3 . Storage 2 | 1 . 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 5 | 2 . 1 2 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 2 7 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 99 89 Engine 11 | . 14 11 7 Leg 23 | . 28 21 27 Device 22 | . 11 27 12 Storage 11 | . 14 11 9 Processor 4 | . . 5 9 Energy Gun 14 | . 28 11 3 Energy Cannon 7 | . . 10 5 Naked Turns . | . . . . Heaviest Build 20 | 12 13 20 20 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 2 5 8 7 Average Carried 5 | . 3 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 5 8 3 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 385 | 260 . 125 . Remotely . | . . . . Salvage Created 685 | . . 648 37 Parts 33 | . . 33 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . . 13 1 Guns 2 | . . 2 . Cannons 11 | . . 10 1 Classes Destroyed 5 | . . 5 . Recycler 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 3 | . . 3 . Grunt 7 | . . 7 . Sentry 4 | . . 3 1 Best Kill Streak 4 | . . 4 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 87 | . . 59 28 Missed 22 | . . 16 6 Damage Taken 1045 | . . 504 541 Core 152 | . . 64 88 Absorbed by Shields . | . . . . Redirected to Shielding 57 | . . . 57 Core Remaining (%) 94 | 100 100 84 . Volleys Fired 41 | . . 34 7 Largest 2 | . . 2 2 Hottest 168 | . . 108 168 Shots Fired 81 | . . 67 14 Gun 40 | . . 33 7 Cannon 36 | . . 34 2 Launcher . | . . . . Special 5 | . . . 5 Kinetic 2 | . . . 2 Thermal 79 | . . 67 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . . 12 12 Robot Miss Streak 3 | . . 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 58 | . . 52 6 Core Hits 26 | . . 23 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1002 | . . 855 147 Guns 333 | . . 278 55 Cannons 597 | . . 577 20 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 31 | . . . 31 Thermal 971 | . . 855 116 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 138 | . . 138 12 Average Temperature 37 | . . 41 5 Received Heat Transfer 285 | . . 195 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 5 . Heat Transferred 1923 | . . 1686 237 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 293 | . 4 293 135 Initial 89 | . . 1 89 Average 91 | . . 125 101 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 81 100 Level 1 12 | . . 18 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . . 16 5 Peak Tracking Total 5 | . . 5 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 6 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 9 15 . Successful 11 | . 4 7 . Failed 13 | . 5 8 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 6 6 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 9 | . 3 6 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 4 | . 1 3 . Report Inventory 3 | . 1 2 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 944 | 56 187 632 69 Spaces Moved 541 | 41 113 377 10 Core 6 | 6 . . . Treads . | . . . . Legs 535 | 35 113 377 10 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 109 120 120 120 Slowest Speed 190 | 120 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 27 38 2 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 744 | 49 164 489 42 Wait 113 | 1 48 45 19 Move 538 | 40 112 376 10 Hop . | . . . . Pick Up 18 | 2 3 13 . Fast Attach 9 | 6 1 2 . Attach 11 | . . 6 5 Detach 2 | . . 2 . Swap 5 | . . 4 1 Drop 7 | . . 7 . Fire 41 | . . 34 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 6) 217 | -10/Materials | Discovered new exit (range 10) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 663 | -9/Materials | Discovered new exit (range 11) 805 | -9/Materials | Discovered new exit (range 11) 876 | -9/Materials | Entered another Materials area 876 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -8/Materials | Self-destructed Last Messages --------------- 00856_ K-01 Serf collects debris. 00857_ R-06 Scavenger collects Lgt. Ion Engine. 00860_ K-01 Serf collects debris. 00860_ R-06 Scavenger collects Hvy. Assault Rifle. 00862_ K-01 Serf collects debris. 00866_ W-16 Scout sends out distress signal. 00867_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00911_ Y-45 Defender destroyed. 00917_ Particle Cannon destroyed. 00918_ Sensor Array destroyed. 00921_ Hadron Collector disabled. 00929_ Sml. Laser destroyed. 00932_ Heat Sink destroyed. 00933_ Imp. Ion Engine destroyed. 00937_ Mining Laser destroyed. 00939_ Propulsion Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????#????????????????????? | | ????????????????# ???????????????????? | | ????????????????# ??????????????????? | | ????????????????# ?????????????????? | | ???????????????## #????????????????? | | ???????????????# ########????????? | | ???????????????# #????????? | | ???????????????+ #????????? | | ???????????????# #????????? | | ???????????????# ###+####????????? | | ???????????????## ???# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# """g#?????????? | | ?????????????????????# """ #?????????? | | ?????????????????????# """ #?????????? | | ?????????????????????# "" #?????????? | | ?????????????????????# @g#?????????? | | ?????????????????????#####l;#????????? | | ?????????????????????????#%##????????? | | ????????????????????????? #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# ?????????? | | ?????????????????????????? ?????????? | | ?????????????????????????? ?????????? | | ?????????????????????????? ?????????? | | ?????????????????????????? ?????????? | | ?????????????????????????? ?????????? | | ?????????????????????????? ?????????? | | ?????????????????????????? ?????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedAssemblyDatajack Manual? 0 Play Time 00:15:17 Cumulative 24.5 hours Start 2024.08.03 @ 00:36:17 End 2024.08.03 @ 00:51:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/X11Bold Map View 50x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 864835b8-427e-4eb7-8b7e-dc21cefa6138