Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 07:59:27 Player: Castelle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1419) 1419 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3959 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 103/300 Energy 99/100 System Corruption 0% Temperature Danger (494) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Deuterium Engine VSS Leg Weight Redist. System Improved Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Deuterium Engine Micro Nuclear Core VSS Leg Weight Redist. System Particle Charger Kinecellerator Improved Medium Armor Plating Improved Shield Generator Arc Projector Heavy Particle Cannon Ion Cannon Assault Cannon Grenade Launcher [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 61 | 8 9 18 9 17 Power 12 | 1 2 3 . 6 Engine 8 | 1 . 2 . 5 Core 4 | . 2 1 . 1 Reactor . | . . . . . Propulsion 15 | 3 3 6 2 1 Treads 1 | 1 . . . . Leg 14 | 2 3 6 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 2 2 5 Device 6 | 1 1 1 1 2 Storage 2 | 1 . . 1 . Processor 4 | . . 1 . 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 3 7 5 5 Energy Gun 8 | 1 1 4 1 1 Energy Cannon 4 | . . 1 1 2 Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon 3 | . . . 3 . Launcher 3 | . 1 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 30 | . 2 9 . 19 Power 7 | . 1 2 . 4 Propulsion 6 | . . 2 . 4 Utility 5 | . . 1 . 4 Weapon 12 | . 1 4 . 7 Highest Loss Streak 19 | . 1 8 . 19 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 91 100 93 Engine 5 | . 5 2 9 14 Core 5 | . 8 8 . . Leg 29 | . 28 29 36 26 Device 12 | . 13 8 18 13 Storage 11 | . 14 11 9 7 Processor 6 | . . 9 9 14 Energy Gun 10 | . 13 10 11 . Ballistic Gun 4 | . 11 . . . Ballistic Cannon 2 | . . . 5 13 Launcher 2 | . 2 3 . . Special Melee Weapon 2 | . . 7 . . Naked Turns . | . . . . . Heaviest Build 56 | 14 17 21 45 56 Greatest Support 49 | 20 26 39 49 49 Greatest Overweight (x) 4 | 4 . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 14 15 Most Carried 15 | 1 8 8 15 15 Average Carried 7 | . 5 7 7 12 Final Capacity 15 | 8 8 8 15 5 Final Carried 12 | 1 8 8 12 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1014 | 246 193 200 256 119 Remotely 375 | . . . 256 119 Salvage Created 1387 | 13 276 638 371 89 Parts 85 | 1 17 40 25 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 8 14 11 3 Guns 25 | . 8 11 6 . Cannons 8 | . . . 5 3 AOE 2 | . . 2 . . Classes Destroyed 9 | 1 3 5 . . Worker 1 | . . 1 . . Builder 3 | . . 2 . 1 Tunneler 1 | 1 . . . . Mechanic 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 7 | . 3 . 4 . Grunt 16 | . 5 7 2 2 Duelist 1 | . . 1 . . Sentry 12 | . . 6 5 1 Best Kill Streak 6 | 1 3 6 4 2 Combat Bots Only 4 | . 3 4 4 2 Max Kills in Single Turn 4 | 1 2 4 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 480 | . 58 75 56 291 Missed 90 | . 15 18 13 44 Damage Taken 4068 | . 522 779 472 2295 Core 984 | . 99 141 41 703 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 19 | . 19 . . . Core Remaining (%) 79 | 100 60 64 92 . Volleys Fired 134 | 1 33 53 27 20 Largest 2 | 2 2 2 2 2 Hottest 135 | 70 95 101 112 135 Shots Fired 223 | 2 64 66 54 37 Gun 148 | 2 63 45 32 6 Cannon 63 | . . 11 22 30 Launcher 12 | . 1 10 . 1 Special . | . . . . . Kinetic 86 | 1 32 . 22 31 Thermal 110 | 1 31 42 32 4 Explosive 12 | . 1 10 . 1 Electromagnetic 15 | . . 14 . 1 Robot Hit Streak 14 | 1 6 14 7 5 Robot Miss Streak 4 | . 4 3 4 2 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 158 | 1 41 59 31 26 Core Hits 88 | 2 16 39 17 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 3 2 4 2 Burn 8 | . 3 2 3 . Blast 3 | . . . 1 2 Melee Attacks 10 | . . 10 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . 9 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3419 | 24 577 1320 686 812 Guns 1505 | 12 529 487 362 115 Cannons 1088 | . . 192 323 573 Explosions 771 | . 39 616 . 116 Melee . | . . . . . Ramming 55 | 12 9 25 1 8 Kinetic 1153 | . 231 . 323 599 Thermal 1253 | 12 298 507 362 74 Explosive 718 | . 39 563 . 116 Electromagnetic 240 | . . 225 . 15 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 50 | . . 22 8 20 Projectiles 8 | . . . 8 . Explosions 42 | . . 22 . 20 Melee . | . . . . . Knockbacks 5 | . . . 2 3 Impact . | . . . . . Kinetic 5 | . . . 2 3 Secondary . | . . . . . Self-Inflicted Damage 51 | . . 16 . 35 Shots 3 | . . 2 . 1 Rammed . | . . . . . Targets Rammed 17 | 6 1 6 2 2 Kicked 17 | 6 1 6 2 2 Crushed . | . . . . . Highest Temperature 511 | 30 150 359 77 511 Average Temperature 127 | 18 55 105 35 361 Received Heat Transfer 1710 | . 267 351 144 948 Effects 17 | . . 4 . 13 Shutdowns 6 | . . . . 6 Interference 3 | . . 3 . . Matter Decay 2 | . . . . 2 Short Circuit 2 | . . 1 . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 7 1 . Heat Transferred 3467 | 37 1073 1247 999 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 320 | 5 158 309 320 203 Initial 145 | . 3 31 98 145 Average 105 | . 47 110 193 143 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 79 | 100 100 65 51 98 Level 1 20 | . . 34 48 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 3 . 5 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 2 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 19 22 14 10 Peak Tracking Total 9 | . 4 4 4 9 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 5 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 9 . 1 2 Terminals 8 | . 6 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 23 | . 16 . 2 5 Successful 13 | . 10 . 2 1 Failed 10 | . 6 . . 4 Catastrophic 4 | . 1 . . 3 Database Lockouts . | . . . . . Manual 5 | . 3 . . 2 Terminals 16 | . 11 . 2 3 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 9 | . 6 . 2 1 Record 4 | . 2 . 1 1 Robot Analysis 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . . 2 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . 2 . . Non-combat 2 | . . 2 . . Combat . | . . . . . Robot Hacks Applied 3 | . . 3 . . no_distress 1 | . . 1 . . find_recycling 1 | . . 1 . . check_alert 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4013 | 81 1394 1350 732 456 Spaces Moved 1809 | 39 657 448 485 180 Core 13 | 12 . . . 1 Treads . | . . . . . Legs 1796 | 27 657 448 485 179 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 90 50 Average Speed 121 | 147 120 119 100 181 Slowest Speed 250 | 250 120 190 180 182 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 93 36 41 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 90 | . 6 65 8 11 Melee . | . . . . . Projectile 12 | . . . 8 4 AOE 78 | . 6 65 . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3391 | 56 1197 1195 673 270 Wait 1292 | . 488 628 136 40 Move 1805 | 38 656 447 484 180 Hop . | . . . . . Pick Up 39 | 1 5 16 10 7 Fast Attach 18 | 8 4 6 . . Attach 23 | . 1 9 2 11 Detach 6 | 1 2 3 . . Swap 20 | . 4 3 7 6 Drop 27 | 1 3 14 5 4 Fire 134 | 1 33 53 27 20 Melee 10 | . . 10 . . Ram . | . . . . . Kick 17 | 6 1 6 2 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 801 | -10/Materials | Discovered new exit (range 8) 986 | -10/Materials | Repaired Seismic Detector 1001 | -10/Materials | Discovered new exit (range 16) 1185 | -10/Materials | Discovered new exit (range 12) 1248 | -10/Materials | Discovered new exit (range 14) 1476 | -10/Materials | Entered another Materials area 1476 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2367 | -9/Materials | Discovered new exit (range 13) 2403 | -9/Materials | Discovered new exit (range 8) 2561 | -9/Materials | Discovered new exit (range 14) 2614 | -9/Materials | Lost 8 parts (1p2n1u4w) 2771 | -9/Materials | Discovered new exit (range 13) 2826 | -9/Materials | Entered another Materials area 2826 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3014 | -8/Materials | Discovered new exit (range 17) 3494 | -8/Materials | Discovered new exit (range 17) 3558 | -8/Materials | Entered Factory 3558 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3995 | -7/Factory | Core integrity fell below 50% 4008 | -7/Factory | Core integrity fell below 20% 4014 | -7/Factory | Released all parts (3) 4014 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04005_ Grenade Launcher destroyed. 04005_ Destroyed Grenade Launcher. 04005_ Slug penetrates Y-54 Guardian. 04007_ Power failure, Mic. Nuclear Core shutdown. 04008_ Power failure, Imp. Deuterium Engine shutdown. 04008_ U-05 Engineer builds a Wall. 04008_ Slug penetrates Y-54 Guardian. 04009_ Overheating: Matter decay (-25). 04009_ Mic. Nuclear Core destroyed. 04010_ Slug penetrates Y-54 Guardian. 04011_ U-05 Engineer builds a Wall. 04012_ Slug penetrates Wall. 04013_ Gauss Rifle destroyed. 04013_ Imp. Deuterium Engine destroyed. 04013_ U-05 Engineer lays Concrete. 04014_ Released Broken Adv. Targeting Computer. 04014_ Released Adv. Visual Processing Unit. 04014_ Released Lrg. Storage Unit. 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