Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.08 @ 23:26:07 Player: DBrickShaw Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (130) 650 Value Destroyed (5509) 5509 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2462) 2462 TOTAL SCORE: 17361 Bonus ------- High Alert Combat Kills 877 Follower Combat Kills 1285 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Experimental ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Matter Compressor (32) Gamma Rifle Tiamat Missile Launcher Vibroblade Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Lightpack 2.0 Matter Compressor Triangulator Improved Signal Interpreter Advanced Targeting Computer Improved Core Analyzer Advanced Transmission Jammer > --- WEAPON ----------- KE Penetrator Mass Driver Heavy Gauss Cannon > --- INVENTORY -------- Reinforced Fission Core Compact Wheel Improved Cryofiber Web Improved Heat Sink Large Battery Visual Processing Unit Heart of Steel Arc Projector Force Rifle Improved EM Pulse Cannon Proton Cannon Heavy Proton Cannon Neutron Cannon Hypervelocity Gauss Rifle Hypervelocity Railgun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Long-range Missile Launcher [Rating: 130] Favorites ----------- Power Antimatter Reactor Engine Makeshift Power Source Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Improved Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Diametric Drive Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon KE Penetrator Energy Gun Force Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Vibroblade Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . Utility 9 | . . . . . 2 2 . . . . 1 . . . . 2 . . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 243 | 6 . 1 4 4 10 2 1 30 4 10 16 6 . . 2 16 7 5 46 13 9 8 43 Power 29 | 1 . . 1 . 1 . . 2 . 1 2 2 . . 1 1 4 . 4 1 1 2 5 Engine 8 | 1 . . 1 . 1 . . 1 . 1 . 2 . . . . . . 1 . . . . Core 10 | . . . . . . . . 1 . . 2 . . . 1 1 1 . 2 1 . . 1 Reactor 11 | . . . . . . . . . . . . . . . . . 3 . 1 . 1 2 4 Propulsion 54 | 2 . . . . 3 . 1 9 . 4 3 . . . 1 4 1 . 6 2 4 2 12 Treads 10 | . . . . . 3 . 1 . . 2 1 . . . . . . . 2 . . 1 . Leg 13 | . . . . . . . . . . . . . . . . 3 1 . . . 4 . 5 Wheel 23 | 2 . . . . . . . 9 . 2 2 . . . 1 1 . . 2 2 . 1 1 Hover 6 | . . . . . . . . . . . . . . . . . . . 2 . . . 4 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 61 | 1 . 1 1 . 1 2 . 6 1 2 5 3 . . . 7 . 2 16 2 1 . 10 Device 37 | . . 1 . . . . . 4 1 1 3 3 . . . 3 . 1 14 1 1 . 4 Storage 8 | 1 . . 1 . . . . . . . . . . . . 1 . . . 1 . . 4 Processor 9 | . . . . . . 1 . 1 . 1 2 . . . . . . 1 2 . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . . . . . 1 1 . 1 . . . . . . . 3 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | 2 . . 2 4 5 . . 13 3 3 6 1 . . . 4 2 3 20 8 3 4 16 Energy Gun 31 | 2 . . 2 2 1 . . 7 . . 3 . . . . . . . 5 1 2 3 3 Energy Cannon 11 | . . . . 1 . . . 2 . . 1 . . . . 1 . 2 3 . . . 1 Ballistic Gun 26 | . . . . . 2 . . 3 2 1 . . . . . 2 2 1 2 4 . . 7 Ballistic Cannon 11 | . . . . 1 1 . . . 1 1 1 . . . . 1 . . 5 . . . . Launcher 13 | . . . . . 1 . . 1 . 1 1 1 . . . . . . 3 2 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . 2 1 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 1 . . 1 . . 1 . . . . 2 1 . 1 . . . 12 Parts Lost 102 | . . . . . . . 4 4 . 6 2 . . . . . . . 27 9 7 14 29 Power 10 | . . . . . . . . . . 1 1 . . . . . . . 2 1 . 2 3 Propulsion 35 | . . . . . . . 3 2 . 3 1 . . . . . . . 6 2 2 5 11 Utility 32 | . . . . . . . 1 1 . 2 . . . . . . . . 10 4 2 3 9 Weapon 25 | . . . . . . . . 1 . . . . . . . . . . 9 2 3 4 6 Highest Loss Streak 16 | . . . . . . . 3 4 . 5 2 . . . . . . . 14 6 7 10 16 Average Slot Usage (%) 85 | . 85 97 87 85 80 84 65 83 84 87 87 93 93 93 93 85 94 94 86 83 72 56 64 Engine 5 | . 14 14 14 14 9 7 7 4 7 7 2 1 13 13 12 5 . . . . . . . Core 2 | . . . . . . . . 2 . . 6 11 . . . 5 2 . 1 9 6 . 2 Reactor 1 | . . . . . . . . . . . . . . . . . 7 11 6 . 3 5 2 Treads 3 | . . . . . 18 15 6 . . 6 9 6 6 6 5 . . . 1 . . . 2 Leg 5 | . . . . . . . . . . . . . . . . 10 19 23 15 5 16 14 7 Wheel 14 | . 28 28 28 28 18 15 15 22 23 19 16 20 20 20 20 10 2 . 1 7 2 2 . Device 10 | . . 12 3 . . . . 9 13 14 12 13 13 13 13 7 5 8 16 21 8 7 14 Storage 8 | . 14 14 13 14 9 7 7 7 7 7 6 6 6 6 6 7 11 11 8 7 10 5 8 Processor 11 | . . . . . . 7 7 8 15 15 18 20 20 20 20 17 17 17 12 10 10 8 4 Protection 3 | . . . . . 8 15 10 10 1 . . . . . . 4 11 7 2 . . . 1 Energy Gun 5 | . 28 28 27 27 . . . 4 . . 7 6 6 6 6 3 . . 1 1 6 6 2 Ballistic Gun 4 | . . . . . 4 7 7 9 12 2 . . . . . 2 5 7 6 8 . . 2 Ballistic Cannon 2 | . . . . . 8 7 2 . 2 11 3 2 . . . 2 . . 4 . . . . Launcher 1 | . . . . . . . . . . . . 3 6 6 6 2 . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 10 10 11 11 22 42 41 41 30 28 33 47 32 25 25 42 61 72 72 78 59 34 45 69 Greatest Support 114 | 32 32 32 32 32 32 32 32 60 56 56 38 38 38 38 54 84 114 114 114 36 88 80 85 Greatest Overweight (x) 6 | . . . . . 1 1 1 . . 1 1 . . . . 1 . . 3 3 1 . 6 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 24 | 6 6 6 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 4 4 4 Average Capacity 19 | 5 6 6 19 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 19 4 4 4 4 Most Carried 24 | 4 5 6 9 16 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 4 4 4 Average Carried 18 | 2 4 5 7 10 21 23 23 23 23 21 22 23 23 24 24 23 23 24 18 3 3 2 3 Final Capacity 24 | 6 6 6 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 4 4 4 4 Final Carried 24 | 4 5 6 9 16 24 24 23 24 24 22 24 24 24 24 24 24 24 24 4 4 4 3 4 Class Distribution -------------------- 55% | Hauler-Mutant 25% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Matter Collected 5673 | 258 . 12 40 37 485 . . 511 121 321 192 463 67 . 20 393 290 88 1440 272 90 . 573 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5394 | 53 . . . . 581 . . 485 73 285 72 29 . . . 192 . . 2164 428 328 66 638 Parts 251 | 3 . . . . 30 . . 23 2 11 5 7 . . . 11 . . 86 30 12 2 29 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . . . . . . 1 . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 2 5 . 3 . . 3 . . . . 24 2 . . Prevented 11 | . . . . . . . . . . . . . . . . . . . . 2 9 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Combat Hostiles Destroyed 97 | . . . . . 13 . . 9 1 12 4 3 . . . 4 . . 20 13 4 1 13 Melee 14 | . . . . . . . . . . . . . . . . . . . 2 3 3 . 6 Guns 23 | . . . . . 2 . . 6 1 . 1 . . . . 2 . . 7 2 . . 2 Cannons 27 | . . . . . 7 . . . . 7 1 . . . . 2 . . 9 . . . 1 AOE 30 | . . . . . 4 . . 3 . 5 2 3 . . . . . . 2 8 . . 3 Classes Destroyed 15 | 1 . . . . 8 . . 1 . 2 . . . . . . . . 2 . . . 1 Worker 11 | . . . . . 2 . . 2 . . . . . . . . . . 7 . . . . Builder 5 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycler 9 | 1 . . . . 1 . . 1 . . . . . . . . . . 6 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . Swarmer 28 | . . . . . 4 . . 3 . 4 3 3 . . . . . . . 11 . . . Grunt 24 | . . . . . 6 . . 2 . 3 . . . . . . . . 9 . 3 . 1 Brawler 4 | . . . . . . . . . . 2 . . . . . . . . 1 . 1 . . Duelist 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 8 | . . . . . 2 . . 2 1 2 . . . . . 1 . . . . . . . Hunter 7 | . . . . . 1 . . 1 . . . . . . . . . . 1 2 . . 2 Programmer 21 | . . . . . . . . 1 . . 1 . . . . 3 . . 8 . . 1 7 Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 14 | 1 . . . . 5 . . 6 1 6 3 3 . . . 1 . . 14 8 4 1 3 Combat Bots Only 8 | . . . . . 4 . . 4 1 6 3 3 . . . 1 . . 4 8 4 1 3 Max Kills in Single Turn 4 | 1 . . . . 4 . . 2 1 3 2 2 . . . 1 . . 4 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . 2 . 3 2 2 . . . . . . 1 4 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Damage Taken 14585 | . . . . . 713 . 141 968 89 660 197 49 . . . 430 . 70 4124 1190 387 1678 3889 Core 2641 | . . . . . 96 . . 137 28 130 14 20 . . . 72 . 18 497 243 75 470 841 Absorbed by Shields 274 | . . . . . . . . . . . . . . . . . . . 71 203 . . . Core Remaining (%) 79 | 100 . . . 100 82 . . . . 57 . . . . 96 . . 91 . . 29 . . Volleys Fired 288 | 3 . . . 3 52 . . 27 2 20 13 3 . . . 23 . 3 80 14 3 8 34 Largest 3 | 2 . . . 1 2 . . 2 2 2 2 1 . . . 2 . 2 3 2 1 3 3 Hottest 227 | 90 . . . 50 125 . . 150 61 106 133 30 . . . 133 . 66 178 90 46 213 227 Shots Fired 559 | 6 . . . 3 74 . 1 47 5 35 16 3 . . . 39 . 6 208 24 3 21 68 Gun 299 | 6 . . . 3 17 . . 43 5 . 11 . . . . 18 . 6 105 19 . 21 45 Cannon 219 | . . . . . 55 . 1 2 . 30 3 . . . . 21 . . 97 . . . 10 Launcher 41 | . . . . . 2 . . 2 . 5 2 3 . . . . . . 6 5 3 . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 386 | . . . . . 62 . 1 24 5 30 2 . . . . 29 . 6 180 18 . . 29 Thermal 79 | 6 . . . 3 2 . . 16 . . 2 . . . . 10 . . 7 . . 17 16 Explosive 30 | . . . . . 2 . . 2 . 5 2 3 . . . . . . 3 . . . 13 Electromagnetic 64 | . . . . . 8 . . 5 . . 10 . . . . . . . 18 6 3 4 10 Robot Hit Streak 21 | 3 . . . 1 7 . 6 21 3 7 4 2 . . . 7 . 2 10 4 1 5 9 Robot Miss Streak 7 | 1 . . . 1 3 . . 2 1 1 3 . . . . 3 . 2 7 7 2 2 4 Penetration Max 2 | . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . Secondary Targets 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Shots Hit Robots 393 | 4 . . . 1 49 . 1 40 3 23 4 1 . . . 22 . 3 136 15 7 21 63 Core Hits 263 | 2 . . . . 28 . 1 25 2 20 6 4 . . . 8 . . 95 20 6 4 42 Critical Hits 27 | . . . . . . . . . . . . . . . . . . . 19 4 1 . 3 Critical Kills 10 | . . . . . . . . . . . . . . . . . . . 6 2 1 . 1 Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . . . . . 11 2 . . 2 Melee Attacks 50 | . . . . . . . . . . . . . . . . . . . 8 9 6 7 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 Piercing 30 | . . . . . . . . . . . . . . . . . . . 8 9 6 7 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15566 | 47 . . . 13 1558 . 29 1065 62 1229 305 199 . . . 744 . 47 5797 592 476 329 3074 Guns 4319 | 47 . . . 13 270 . . 783 62 . 11 . . . . 300 . 47 1562 220 . 164 840 Cannons 5236 | . . . . . 1032 . 29 60 . 659 35 . . . . 444 . . 2658 . . . 319 Explosions 4608 | . . . . . 256 . . 222 . 570 259 199 . . . . . . 1403 252 312 . 1135 Melee 1391 | . . . . . . . . . . . . . . . . . . . 162 120 164 165 780 Ramming 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . Kinetic 7507 | . . . . . 1065 . 29 475 62 659 35 . . . . 616 . 47 3795 198 . . 526 Thermal 1690 | 47 . . . 13 29 . . 285 . . . . . . . 128 . . 640 73 . 161 314 Explosive 3291 | . . . . . 256 . . 222 . 570 259 199 . . . . . . 650 . . . 1135 Electromagnetic 1675 | . . . . . 208 . . 83 . . 11 . . . . . . . 538 201 312 3 319 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 780 | . . . . . . . . . . . . . . . . . . . . . . . 780 Piercing 611 | . . . . . . . . . . . . . . . . . . . 162 120 164 165 . Highest Corruption 26 | . . . . . 3 . 15 15 13 8 1 1 1 1 1 5 5 5 23 25 26 6 26 Average Corruption 8 | . . . . . 2 . 8 13 10 3 1 1 1 1 1 4 5 5 13 23 25 4 11 Corruption Purged 13 | . . . . . . . . 2 5 6 . . . . . . . . . . . . . Effects 311 | . . . . . 16 . 8 60 32 7 1 1 3 1 . 4 8 10 52 56 12 5 35 Message Errors 59 | . . . . . 2 . . 16 8 1 . 1 2 1 . . 1 1 9 7 1 2 7 Matter Fused 46 | . . . . . 7 . 1 7 7 3 . . . . . . 1 2 6 6 3 2 1 Heat Flow Errors 28 | . . . . . 1 . 1 7 2 1 . . . . . . 3 1 3 5 . . 4 Energy Discharges 28 | . . . . . 1 . . 7 4 . 1 . . . . . . 2 4 3 . . 6 Data Loss (minor) 33 | . . . . . 2 . 2 7 4 1 . . 1 . . 2 1 3 1 5 1 1 2 Data Loss (major) 7 | . . . . . . . 1 1 . . . . . . . . 2 . 1 1 . . 1 Misfires 6 | . . . . . . . 1 1 1 . . . . . . . . . . 1 . . 2 Alerts 7 | . . . . . . . . 2 . . . . . . . . . . . 4 . . 1 Misdirections 42 | . . . . . . . 2 8 6 . . . . . . . . . 6 16 2 . 2 Targeting Errors 46 | . . . . . 2 . . 3 . 1 . . . . . 2 . 1 16 8 5 . 8 Weapon Failures 9 | . . . . . 1 . . 1 . . . . . . . . . . 6 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 245 | . . . . . 8 . . 15 . 41 . . . . . 36 . . 133 . . . 12 Projectiles 156 | . . . . . 8 . . . . 41 . . . . . 36 . . 71 . . . . Explosions 88 | . . . . . . . . 15 . . . . . . . . . . 62 . . . 11 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Knockbacks 52 | . . . . . 14 . . . . 4 . . . . . 4 . . 30 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . 12 . . . . 4 . . . . . 4 . . 25 . . . . Secondary 7 | . . . . . 2 . . . . . . . . . . . . . 5 . . . . Self-Inflicted Damage 290 | . . . . . . . . . . 41 31 20 . . . . . . . 55 12 . 131 Shots 9 | . . . . . . . . . . 2 1 1 . . . . . . . 2 1 . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | 90 . . . 30 283 . 88 549 147 243 44 . . . . 294 250 139 323 . . 61 442 Average Temperature 100 | 46 . . . 16 79 . 31 207 71 78 44 . . . . 108 105 74 50 . . 32 96 Received Heat Transfer 1705 | . . . . . 243 . . 354 24 117 . . . . . . . 27 364 . 93 333 150 Effects 9 | . . . . . . . . 6 . . . . . . . 2 . . . . . . 1 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fried 6 | . . . . . . . . . . . . . . . . . . . 1 1 1 . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 6 | . . . . . . . . 3 . . . . . . . . . . . 1 . 2 . Heat Transferred 2453 | 112 . . . 37 74 . . 622 . . . . . . . 185 . . 449 150 . 298 526 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . 2 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Peak Influence 1124 | 5 15 5 . 74 253 54 33 230 . . 105 . . . . 149 10 1122 1124 . . 393 406 Average Influence 284 | 1 8 5 . 17 107 54 10 74 . . 50 . . . . 50 10 386 844 . . 354 221 Maximum Alert Level 4 | . . . . . 1 . . 1 . . . . . . . . . 4 4 . . 1 2 Low Security (%) 59 | 100 100 100 . 100 83 100 100 91 . . 100 . . . . 100 100 26 . . . . 42 Level 1 16 | . . . . . 16 . . 8 . . . . . . . . . 48 5 . . 100 49 Level 2 3 | . . . . . . . . . . . . . . . . . . 1 11 . . . 7 Level 3 19 | . . . . . . . . . . . . . . . . . . 17 81 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . 6 1 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . . 1 5 . . 5 . 1 . . . . . 1 . 3 11 . . 1 2 Investigation 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . . . 1 . . . . . . . 1 . 1 4 . . . 2 Reinforcement 9 | . . . . . 4 . . 1 . . . . . . . . . . 3 . . 1 . Assault 5 | . . . . . . . . . . 1 . . . . . . . . 4 . . . . Garrison 5 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Distress Signals 15 | . . . . . 5 . . . . . . . . . . 2 . 3 1 . . 1 3 Communications Jammed 56 | . . . . . . . . . . . . . . . . . . . 56 . . . . Distress Signals 56 | . . . . . . . . . . . . . . . . . . . 56 . . . . Times Spotted 194 | . 1 . . 3 27 . 6 8 3 18 4 3 . . . 5 . 13 39 15 4 15 30 Peak Tracking Total 18 | . 1 . . 2 6 . 6 3 1 9 3 3 . . . 3 . 4 6 5 4 8 18 Tactical Retreats 16 | . . . . . 2 . . . 2 3 . . . . . . . . 2 4 . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Traps Triggered 9 | . . . . . 2 1 . . . . 1 . . . . 1 . . 1 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 1 . . . . . . . . . 7 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Machines Disabled 18 | . . . . . . . . 1 . . . . . . . . . 5 9 1 . . 2 Max in Single Turn 4 | . . . . . . . . 1 . . . . . . . . . 1 4 1 . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Machines Accessed 39 | . 2 . 4 2 7 . . 5 2 1 2 1 . 4 . 2 . 3 3 . . . 1 Terminals 21 | . 1 . . 1 6 . . 3 . . 2 . . . . 2 . 3 2 . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 131 | . 3 . 48 7 16 . . 9 2 1 4 1 . 27 . 3 . 4 5 . . . 1 Successful 110 | . 1 . 48 5 11 . . 3 2 1 3 1 . 27 . 2 . 1 5 . . . . Failed 21 | . 2 . . 2 5 . . 6 . . 1 . . . . 1 . 3 . . . . 1 Catastrophic 6 | . 1 . . 1 2 . . 1 . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 3 . 1 4 8 . . 5 . . 2 . . . . 2 . 2 . . . . 1 Terminals 42 | . 1 . . 6 12 . . 7 . . 4 . . . . 3 . 4 4 . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 100 | . . . 48 5 5 . . 3 2 1 3 1 . 27 . 1 . . 4 . . . . Record 65 | . . . 48 . . . . 3 . . 1 . . 11 . 1 . . 1 . . . . Part Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Open Door 5 | . . . . 1 . . . . 2 1 . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . Unreport Threat 5 | . . . . 2 1 . . . . . . . . . . . . . 2 . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 16 | . 3 . . . 6 . . 1 . . . . . . . 3 . 3 . . . . . Terminals 4 | . . . . . 2 . . . . . . . . . . 1 . 1 . . . . . Track 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . . 1 5 . . 5 . . 1 . . . . 2 . 3 2 . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 2 . . . . . . . . 7 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Total Allies 25 | . . . . 1 . . 1 . . 2 . . . . 1 . 20 . . . . . . Largest Group 20 | . . . . 1 1 . 1 . . 2 . . . . 1 1 20 20 13 . . . . Highest-Rated Group 735 | . . . . 31 31 . 31 . . 32 . . . . 94 94 735 735 518 . . . . Highest-Rated Ally 94 | . . . . 31 31 . 31 . . 16 . . . . 94 94 50 50 50 . . . . Total Orders 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Ally Attacks 194 | . . . . 8 . . 9 . . 14 . . . . 9 12 . 107 35 . . . . Total Damage 6339 | . . . . 126 . . 165 . . 173 . . . . 370 212 . 3855 1438 . . . . Kills 43 | . . . . 4 . . . . . . . . . . 1 1 . 26 11 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . 2 2 . 2 3 . 1 . . . . 1 1 . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Turns Passed 12058 | 74 88 68 733 289 768 57 176 1124 798 729 417 941 650 92 391 552 391 445 1576 656 135 302 606 Spaces Moved 9832 | 50 86 60 719 243 445 49 150 873 811 631 350 987 708 103 405 352 300 347 964 535 85 235 344 Core 257 | 1 . . . . . . . . . . . . . . . . . . . . . 176 80 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 1924 | . . . . . . . . . . . . . . . . 274 300 347 712 . 76 59 156 Wheels 7553 | 49 86 60 719 243 445 49 150 873 811 631 350 987 708 103 405 78 . . 250 535 9 . 12 Hover 97 | . . . . . . . . . . . . . . . . . . . 2 . . . 95 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fastest Speed 48 | 50 100 100 100 100 100 110 100 93 96 90 90 90 90 90 90 92 120 120 95 83 80 50 48 Average Speed 100 | 99 100 100 100 100 109 110 103 97 96 99 96 90 90 90 90 114 120 120 116 102 116 67 104 Slowest Speed 570 | 100 100 100 100 100 110 110 110 100 96 105 105 90 90 90 92 150 120 120 195 120 120 120 570 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 28 25 75 48 47 2 88 30 83 64 11 94 83 75 66 8 97 11 25 72 14 8 28 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . . 1 1 1 . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . . 1 1 1 1 1 1 . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 1 . . . . . . . . . 1 1 1 1 . Scrap Searched 15 | . . 1 . . . . . . 2 . . 1 7 . 3 . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 342 | . . . . . 23 . . 5 . 41 16 24 . . . 5 . . 124 14 . . 90 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 65 | . . . . . 14 . . 1 . 7 . . . . . 5 . . 27 2 . . 9 AOE 277 | . . . . . 9 . . 4 . 34 16 24 . . . . . . 97 12 . . 81 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Arm Total 11373 | 65 88 67 733 284 649 53 170 1100 829 702 412 1038 721 102 431 465 331 370 1219 606 108 350 480 Wait 737 | 3 2 6 1 29 129 . 20 135 1 8 22 30 6 . 22 57 15 9 105 26 . 89 22 Move 9811 | 49 85 59 718 242 444 49 149 872 810 630 349 986 707 102 404 352 299 346 963 534 84 234 344 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 94 | 4 1 1 6 6 10 2 . 16 3 7 5 3 2 . 1 3 1 2 9 4 1 . 7 Fast Attach 107 | 6 . 1 2 . 2 . . 5 1 2 3 4 . . 1 7 6 3 19 7 8 2 28 Attach 55 | . . . 1 . 2 2 1 7 1 5 4 . . . . 3 . . 15 4 1 3 6 Detach 21 | . . . . . 1 . . 1 . . 3 . . . . 4 1 . 2 2 2 2 3 Swap 81 | . . . 1 4 6 . . 18 2 3 9 2 . . 1 6 1 2 12 2 . 3 9 Drop 96 | . . . 4 . 3 . . 19 7 4 4 8 2 . 2 10 7 5 5 4 3 2 7 Fire 288 | 3 . . . 3 52 . . 27 2 20 13 3 . . . 23 . 3 80 14 3 8 34 Melee 50 | . . . . . . . . . . . . . . . . . . . 8 9 6 7 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 31 | . . . . . . . . . 2 23 . 1 4 . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Met 8R-AWN 134 | -10/Materials | Discovered new exit (range 11) 163 | -10/Materials | Entered Mines 164 | -10/Mines | Followed 8R-AWN into the Mines 221 | -10/Mines | Learned Materials emergency access door positions 225 | -10/Mines | Discovered new exit (range 5) 231 | -10/Mines | Entered Exiles 257 | -10/Exiles | Welcomed by 8R-AWN 275 | -10/Exiles | Met EX-HEX 303 | -10/Exiles | Met EX-BIN 307 | -10/Exiles | Build established: Mutant 322 | -10/Exiles | Aligned with FarCom system 323 | -10/Exiles | Given EX-Vault access code 385 | -10/Exiles | Opened EX-Vault 408 | -10/Exiles | Found Prototype Storage 408 | -10/Exiles | Identified Lightpack 2.0 446 | -10/Exiles | Warned to stay clear of 0b10 Research branches 472 | -10/Exiles | Met EX-DEC 482 | -10/Exiles | Learned location of Zion (-7) 581 | -10/Exiles | Discovered new exit (range 14) 691 | -10/Exiles | Build established: Hauler-Mutant 818 | -10/Exiles | Learned about 8R-AWN's background 841 | -10/Exiles | Discovered new exit (range 14) 964 | -10/Exiles | Left Exiles lab with Lightpack 2.0 964 | -10/Exiles | Entered Mines 973 | -9/Mines | Learned Materials emergency access door positions 1027 | -9/Mines | Received a Mining Laser from a helpful Derelict 1193 | -9/Mines | Discovered new exit (range 10) 1220 | -9/Mines | Met a Derelict shopkeep closing up shop 1253 | -9/Mines | Entered Materials 1253 | -8/Materials | Accompanied by 1 ally 1253 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1388 | -8/Materials | Identified exit to Factory 2021 | -8/Materials | Entered Factory 2021 | -7/Factory | Evolved 2 slots: Utility x2 2078 | -7/Factory | Sucked down chute 2078 | -7/Factory | Entered Waste 2079 | -7/Waste | Met a frightened Derelict 2086 | -7/Waste | Spotted C-40 Crusher 2086 | -7/Waste | Spotted C-40 Crusher 2093 | -7/Waste | EMP discharged 2145 | -7/Waste | Crushed by Compactor (1 part destroyed) 2148 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2170 | -7/Waste | Spotted C-40 Crusher 2172 | -7/Waste | Spotted C-40 Crusher 2179 | -7/Waste | Lost 3 parts (2n1u) 2192 | -7/Waste | Crushed by Compactor (1 part destroyed) 2193 | -7/Waste | EMP discharged 2193 | -7/Waste | System corruption reached 10% 2213 | -7/Waste | Spotted C-40 Crusher 2223 | -7/Waste | Spotted C-40 Crusher 2245 | -7/Waste | Discovered new exit (range 10) 2254 | -7/Waste | Entered Factory 2782 | -7/Factory | Garrison activated, responded to threat 2818 | -7/Factory | Lost 4 parts (2n1u1w) 3363 | -7/Factory | Discovered new exit (range 12) 3378 | -7/Factory | Entered Lower Caves 3464 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3524 | -7/Lower Caves | Found Prototype Device 3637 | -7/Lower Caves | Spotted B-75 Beast 3794 | -7/Lower Caves | Discovered new exit (range 15) 3851 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 4176 | -7/Lower Caves | Entered another Lower Caves area 4177 | -7/Lower Caves | Identified exit to Factory 4247 | -7/Lower Caves | Spotted B-75 Beast 4451 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4514 | -7/Lower Caves | Lost 5 parts (1p2n2u) 4602 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4815 | -7/Lower Caves | Build established: Scavenger-Mutant 4905 | -7/Lower Caves | Entered Factory 4905 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4906 | -6/Factory | Identified exit to Lower Caves 4907 | -6/Factory | Identified Heart of Steel 5322 | -6/Factory | Entered Lower Caves 5323 | -6/Lower Caves | Encountered a Warlord checkpoint 5503 | -6/Lower Caves | Learned location of 1 exit from Factory 5601 | -6/Lower Caves | Build established: Hauler-Mutant 6150 | -6/Lower Caves | Discovered new exit (range 30) 6204 | -6/Lower Caves | Learned 8 Factory zone layouts 6260 | -6/Lower Caves | Identified exit to Lower Caves 6263 | -6/Lower Caves | Entered another Lower Caves area 6263 | -6/Lower Caves | Accompanied by 2 allies 6277 | -6/Lower Caves | Discovered new exit (range 16) 6324 | -6/Lower Caves | Learned 8 Factory zone layouts 6584 | -6/Lower Caves | Learned location of Extension (-6) 6863 | -6/Lower Caves | Encountered a Warlord checkpoint 6909 | -6/Lower Caves | Discovered new exit (range 5) 6912 | -6/Lower Caves | Identified exit to Data Miner 6913 | -6/Lower Caves | Entered Data Miner 6913 | -6/Data Miner | Discovered new exit (range 6) 6931 | -6/Data Miner | Met Data Miner 6959 | -6/Data Miner | Learned location of Section 7 (-2) 6959 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6982 | -6/Data Miner | Received God Mode back door access code from Data Miner 7001 | -6/Data Miner | Identified exit to Proximity Caves 7005 | -6/Data Miner | Entered Proximity Caves 7337 | -5/Proximity Caves | Discovered new exit (range 3) 7342 | -5/Proximity Caves | Identified exit to Factory 7366 | -5/Proximity Caves | Escorted by Enhanced Grunt 7396 | -5/Proximity Caves | Entered Factory 7396 | -5/Factory | Accompanied by 1 ally 7396 | -5/Factory | Evolved 2 slots: Utility x2 7397 | -5/Factory | Identified exit to Factory 7398 | -5/Factory | Identified exit to Upper Caves 7948 | -5/Factory | Sucked down chute 7948 | -5/Factory | Entered Waste 7949 | -5/Waste | Joined by Warlord forces that had cleared the area 8060 | -5/Waste | Build established: Scavenger-Mutant 8167 | -5/Waste | Discovered new exit (range 12) 8339 | -5/Waste | Entered Factory 8339 | -5/Factory | Accompanied by 20 allies 8678 | -5/Factory | Garrison activated, responded to threat 8755 | -5/Factory | Discovered exit to Factory (range 16) 8784 | -5/Factory | Entered another Factory area 8784 | -4/Factory | Accompanied by 13 allies 8784 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9066 | -4/Factory | First assault squad dispatched 9083 | -4/Factory | Build established: Scavenger-Gunner 9091 | -4/Factory | Incoming assault squad redirected 9781 | -4/Factory | Lost 4 parts (2p2w) 9956 | -4/Factory | System corruption reached 10% 10053 | -4/Factory | Incoming assault squad redirected 10069 | -4/Factory | Lost 14 parts (3n7u4w) 10070 | -4/Factory | Spotted B-86 Titan 10282 | -4/Factory | Build established: Scavenger-Mutant 10301 | -4/Factory | Incoming assault squad redirected 10344 | -4/Factory | Discovered new exit (range 14) 10360 | -4/Factory | Entered Upper Caves 10468 | -4/Upper Caves | Core integrity fell below 50% 10494 | -4/Upper Caves | Lost 6 parts (1p1n2u2w) 10714 | -4/Upper Caves | Learned Research trap positions 10848 | -4/Upper Caves | Spotted B-86 Titan 10944 | -4/Upper Caves | Destroyed 8 combat bots 11008 | -4/Upper Caves | Discovered new exit (range 10) 11016 | -4/Upper Caves | Entered another Upper Caves area 11073 | -4/Upper Caves | Lost 7 parts (2n2u3w) 11095 | -4/Upper Caves | Encountered a Warlord checkpoint 11107 | -4/Upper Caves | Discovered new exit (range 15) 11126 | -4/Upper Caves | Learned location of 1 exit from Research 11151 | -4/Upper Caves | Entered Research 11151 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11152 | -3/Research | Identified exit to Research 11153 | -3/Research | Loaded intel: 109 trap records 11395 | -3/Research | Lost 10 parts (2p3n2u3w) 11437 | -3/Research | Lost 4 parts (2n1u1w) 11446 | -3/Research | Discovered new exit (range 14) 11453 | -3/Research | Entered Armory 11508 | -3/Armory | Found Prototype Device 11508 | -3/Armory | Identified Exp. Thermal Shield 11514 | -3/Armory | Found Prototype Slashing Weapon 11514 | -3/Armory | Identified Vibroblade 11532 | -3/Armory | Found Prototype Device 11532 | -3/Armory | Identified Exp. ECM Suite 11739 | -3/Armory | Core integrity fell below 50% 11800 | -3/Armory | System corruption reached 10% 11836 | -3/Armory | Lost 9 parts (4n2u3w) 11956 | -3/Armory | Lost 4 parts (1p1n1u1w) 12037 | -3/Armory | Core integrity fell below 20% 12059 | -3/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 12045_ Penetrated by Slug. 12047_ Imp. Antigrav System destroyed. 12047_ Penetrated by Slug. 12047_ Slug penetrates Door. 12049_ Penetrated by Slug. 12049_ Cld. Gravmag System destroyed. 12049_ Slug penetrates Wall. 12050_ Imp. Antigrav System destroyed. 12050_ Slug penetrates Wall. 12051_ Dropped Tiamat Missile Launcher. 12052_ Dropped Electrolaser. 12053_ Dropped Tiamat Missile Launcher. 12053_ Energy Well destroyed. 12053_ Acquired Tiamat Missile Launcher. 12057_ Connecting with Terminal... 12057_ Current location identified: Armory 12058_ Penetrated by Slug. 12058_ Terminal disabled. 12058_ Slug penetrates Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????##########???????##? | | ?????????????????????????????# #???????# ? | | ?????????????????????????????# #???????# | | ?????????????????????????????# ]] [[ #???????# | | ?????????????????????????????# ]] [[ #???????# | | ?????????????????????????????# ]] [[ #???????# | | ?????????????????????????????# #???????# | | ?????????????????????????????# #???????? ! | | ??????????????????????????g??? ??########?? | | ?????????????????????###+#????? g ????# ### | | ?????????????????????# ####### ####### | | ?????????????????????# ] | | ?????????????????????# [ hh Y | | ?????????????????????# d###########h | | ?????????????????????# #?????????# ### | | ?????????????????????# "" #?????????########? | | ?????????????????????# "" #????????????????? " | | ?????????????????????# "T #????????????????/ " | | ?????????????????????# " #???????????????## " | | ?????????????????##### "" # #???????????#?? | | ?????????? @ #?????????????? | | ???????C?? ! Yw/ "??????????? | | ?????????? ##### # "??????????? | | ???????????= " F" #### ##????# ##?? ?????????? | | ???????????????""?????# ??????? #??????????????? | | ??????????????????????# ???????? #??????????????? | | ??????????????????????# ?????????#??????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????* *Y???????????????????????? | | ??????????????????????Y ?????????????????????????? | | ?????????????????????##+?????????????????????????? | | ???????????????????????????????????w?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????Y????????????????????????? | | ??????????????????????Y??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 39 Energy Capacity 1050 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 50 Power Shielding 66 Propulsion Shielding 33 Thermal Conversion 90 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Item Schematics ----------------- Arc Projector | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Dangerous Findings Explorer I Spy Librarian Ooh, Shiny! Respectable Loadout The Oracle This Is Interesting... Total Silence We Are Legion Challenges ------------ None Game ------ Seed CoilBombStorage Manual? 0 Play Time 03:03:18 Cumulative 43.9 hours Start 2020.01.07 @ 17:44:06 End 2020.01.08 @ 23:26:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 04b59444-ce22-4ef2-bdff-b9bb2c06ede6