Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.04 @ 17:06:27 Player: Time-X Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (172) 860 Value Destroyed (7472) 7472 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 12732 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1000 Matter 281/300 Energy 279/515 System Corruption 13% Temperature Cool (18) Movement Core (800) Ox15 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Compact Battery Machine Analyzer Advanced Terrain Scanner Targeting Computer Improved Hardlight Generator > --- WEAPON (3) ------- Plasma Rifle > --- INVENTORY (15) --- Faulty Heavy Ion Engine Advanced Heat Sink Advanced Heat Sink Structural Scanner Advanced Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating Remote Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Targeting Computer Advanced Shield Generator > --- WEAPON ----------- Shock Rifle Tesla Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Light Fission Core Advanced Heat Sink Structural Scanner Advanced Visual Processing Unit System Restoration Module Heavy Particle Gun Advanced Beam Rifle Plasma Rifle Plasma Rifle Variable Charge Gun Remote Datajack Remote Datajack Remote Datajack [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . 1 . . . . Propulsion 4 | . . 1 . 1 1 1 . . Utility 4 | . . 1 1 . 1 1 . . Weapon 1 | . . . 1 . . . . . Parts Attached 200 | 6 13 24 21 29 38 45 15 9 Power 30 | 1 1 4 2 4 7 6 2 3 Engine 20 | 1 1 4 2 2 6 3 1 . Core 9 | . . . . 2 1 3 1 2 Reactor 1 | . . . . . . . . 1 Propulsion 68 | 2 5 14 4 12 15 11 3 2 Treads 11 | . . 3 1 4 . . 2 1 Leg 36 | . . . 3 5 15 11 1 1 Wheel 20 | 2 5 11 . 2 . . . . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 63 | 1 5 4 8 7 13 18 4 3 Device 42 | . 4 3 3 6 9 13 2 2 Storage 5 | 1 1 1 . . 1 . . 1 Processor 8 | . . . . 1 2 3 2 . Hackware 2 | . . . 2 . . . . . Protection 6 | . . . 3 . 1 2 . . Artifact . | . . . . . . . . . Weapon 39 | 2 2 2 7 6 3 10 6 1 Energy Gun 17 | . . 1 1 1 . 8 5 1 Energy Cannon 8 | . . . 3 5 . . . . Ballistic Gun 12 | 2 2 1 3 . 3 1 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 63 | . . 3 5 9 3 21 9 13 Power 11 | . . 1 . 2 . 3 1 4 Propulsion 19 | . . 1 2 3 . 6 2 5 Utility 17 | . . 1 3 2 2 5 2 2 Weapon 16 | . . . . 2 1 7 4 2 Highest Loss Streak 10 | . . 1 3 3 1 10 7 5 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 84 | . 96 96 88 69 97 90 75 82 Engine 6 | . 13 9 9 3 10 6 4 3 Core 3 | . . . . 6 2 3 4 4 Treads 6 | . . 9 15 7 . . 9 12 Leg 13 | . . . 10 8 31 28 5 5 Wheel 3 | . 27 23 . . . . . . Device 12 | . 12 20 13 6 13 19 8 10 Storage 7 | . 14 11 9 7 6 5 5 7 Processor 7 | . . . . 6 6 6 17 15 Protection 2 | . . . 8 2 5 . . . Energy Gun 6 | . . 4 6 2 . 11 10 11 Energy Cannon 3 | . . . 4 7 8 . . . Ballistic Gun 6 | . 26 17 9 5 10 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 67 | 12 18 37 48 60 67 66 59 61 Greatest Support 106 | 26 32 69 75 72 93 106 56 79 Greatest Overweight (x) 18 | . 3 1 2 3 1 3 10 18 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 13 15 15 15 15 15 15 Most Carried 15 | 2 10 15 15 15 15 15 14 13 Average Carried 12 | . 6 10 12 13 14 14 9 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 Final Carried 15 | 1 10 11 15 15 14 14 9 10 Class Distribution -------------------- 30% | Scavenger-Mutant 26% | Scavenger-Gunner 23% | Mutant 7% | Derelict-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 3718 | 220 200 381 402 328 782 719 231 455 Remotely . | . . . . . . . . . Salvage Created 8421 | . 209 677 1233 1072 1881 2229 453 667 Parts 361 | . 19 43 40 38 95 89 11 26 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 9 29 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 145 | . 6 13 21 14 31 36 8 16 Melee 2 | . . . . . . . . 2 Guns 88 | . 6 13 13 6 8 22 7 13 Cannons 42 | . . . 7 7 21 7 . . AOE 1 | . . . . . . 1 . . Classes Destroyed 16 | . 3 3 3 1 3 2 1 . Worker 5 | . . . . . 3 2 . . Builder 4 | . . . . . 2 2 . . Recycler 6 | . . . 2 4 . . . . Mechanic 2 | . . . . . 1 1 . . Operator 2 | . . 1 1 . . . . . Watcher 8 | . 2 2 2 2 . . . . Swarmer 26 | . 3 . . 3 4 4 3 9 Grunt 61 | . 3 6 14 5 11 14 2 6 Brawler 3 | . . . 1 . 1 . 1 . Duelist 2 | . . 1 . . 1 . . . Sentry 25 | . . 6 4 3 7 3 1 1 Specialist 2 | . . . . . . 2 . . Hunter 9 | . . . 2 . 4 3 . . Programmer 16 | . . . . 3 3 9 1 . Heavy 1 | . . . . . . 1 . . Samaritan 1 | . . . . . . . 1 . Best Kill Streak 8 | . 4 3 7 4 8 5 4 5 Combat Bots Only 6 | . 3 3 5 3 6 4 4 5 Max Kills in Single Turn 2 | . 1 1 1 2 2 2 1 2 Gunslinging 1 | . . . . . . 1 . 1 Exploded 1 | . . . . . . 1 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Damage Taken 10753 | . 124 607 1352 1342 1626 3035 1165 1502 Core 1776 | . 48 81 133 230 278 382 283 341 Absorbed by Shields 658 | . . . . 15 . 571 . 72 Regen/Repaired (Parts) 127 | . . . . 29 . 98 . . Core Remaining (%) 78 | 100 80 79 75 67 67 . . . Volleys Fired 453 | . 20 58 73 65 66 106 29 36 Largest 3 | . 2 2 3 3 3 3 3 3 Hottest 237 | . 40 86 154 220 220 211 162 237 Shots Fired 1055 | . 40 116 172 123 192 304 49 59 Gun 847 | . 40 116 135 69 99 280 49 59 Cannon 208 | . . . 37 54 93 24 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 440 | . 40 102 78 37 99 80 4 . Thermal 529 | . . 14 94 86 93 140 43 59 Explosive . | . . . . . . . . . Electromagnetic 86 | . . . . . . 84 2 . Robot Hit Streak 31 | . 16 26 30 19 30 27 29 31 Robot Miss Streak 3 | . 2 3 2 2 2 2 1 3 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 15 | . 1 1 . 2 . 7 1 3 Max Gunslinging Chain 2 | . 1 1 . 1 . 2 1 1 Shots Hit Robots 860 | . 33 93 145 99 146 248 42 54 Core Hits 341 | . 16 33 57 37 68 90 17 23 Critical Kills 4 | . . . . 1 3 . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . Critical Strikes 41 | . . 2 7 4 4 13 5 6 Burn 30 | . . 2 7 3 . 9 5 4 Meltdown 2 | . . . . . 2 . . . Destroy 5 | . . . . 1 2 2 . . Blast 2 | . . . . . . 2 . . Impale 2 | . . . . . . . . 2 Melee Attacks 8 | . . . . . . . . 8 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 8 | . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17114 | . 274 967 2117 1849 3901 5874 869 1263 Guns 11875 | . 274 967 1599 603 1573 4897 869 1093 Cannons 4433 | . . . 518 1227 2071 617 . . Explosions 571 | . . . . . 248 323 . . Melee 170 | . . . . . . . . 170 Ramming 65 | . . . . 19 9 37 . . Kinetic 5063 | . 274 745 809 222 1573 1390 50 . Thermal 10432 | . . 222 1308 1608 2319 3092 790 1093 Explosive . | . . . . . . . . . Electromagnetic 1384 | . . . . . . 1355 29 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 170 | . . . . . . . . 170 Highest Corruption 13 | . . . . 3 3 6 13 13 Average Corruption 6 | . . . . 2 2 2 12 13 Corruption Purged 6 | . . . . . . 6 . . Corruption Blocked . | . . . . . . . . . Effects 169 | . . . . 26 29 10 44 60 Message Errors 34 | . . . . 7 3 2 11 11 Matter Fused 42 | . . . . 3 8 1 13 17 Heat Flow Errors 12 | . . . . 2 1 . 2 7 Energy Discharges 17 | . . . . 3 5 . 7 2 Parts Rejected 3 | . . . . . 1 1 1 . Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 27 | . . . . 6 4 1 2 14 Data Loss (major) 8 | . . . . 1 1 . 4 2 Misfires 5 | . . . . 1 1 1 1 1 Alerts 8 | . . . . 1 1 1 2 3 Misdirections 1 | . . . . . . . . 1 Weapon Failures 10 | . . . . 2 4 3 1 . Overload Shots . | . . . . . . . . . Overflow Damage 154 | . . . 14 18 122 . . . Projectiles 67 | . . . 14 18 35 . . . Explosions 87 | . . . . . 87 . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 105 | . . . . . . 105 . . Shots 2 | . . . . . . 2 . . Rammed 1 | . . . . 1 . . . . Targets Rammed 6 | . . . . 2 1 3 . . Kicked 5 | . . . . 1 1 3 . . Crushed . | . . . . . . . . . Highest Temperature 832 | . . 23 381 268 612 162 398 832 Average Temperature 141 | . . 5 108 90 193 39 126 252 Received Heat Transfer 3190 | . 54 303 783 363 306 556 387 438 Effects 60 | . . . 1 3 6 . 3 47 Shutdowns 14 | . . . . . 2 . . 12 Energy Bleed 4 | . . . . . 1 . 1 2 Interference 14 | . . . . 3 . . 2 9 Matter Decay 5 | . . . 1 . . . . 4 Short Circuit 3 | . . . . . 1 . . 2 Damage (minor) 5 | . . . . . 1 . . 4 Damage (major) 13 | . . . . . . . . 13 Damage (core) 2 | . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted 11 | . . . 1 1 2 5 1 1 Combat Hostiles 11 | . . . 1 1 2 5 1 1 Parts Melted 90 | . . 2 11 22 10 35 3 7 Heat Transferred 20393 | . . 629 3404 3380 3079 6025 1739 2137 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Peak Influence 561 | . 95 281 340 125 561 444 . . Initial 243 | . . 34 28 74 12 243 . . Average 170 | . 61 167 208 46 307 256 . . Maximum Alert Level 2 | . . 1 1 . 2 2 . . Low Security (%) 60 | 100 100 70 55 100 21 24 . . Level 1 32 | . . 29 44 . 42 71 . . Level 2 6 | . . . . . 36 4 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 30 | . . 1 2 5 8 14 . . Investigation 5 | . . . . 1 1 3 . . Extermination 8 | . . . . 3 1 4 . . Reinforcement 11 | . . 1 2 1 3 4 . . Assault . | . . . . . . . . . Garrison 6 | . . . . . 3 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . 1 2 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 6 | . 1 2 2 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 206 | . 9 18 30 25 36 52 10 26 Peak Tracking Total 7 | . 4 3 6 4 7 5 7 6 Tactical Retreats 15 | . . . . 2 1 9 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 15 | . 5 . . 5 3 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 6 | . . . . 1 . 2 3 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled 20 | . . 1 1 . 16 2 . . Max in Single Turn 14 | . . 1 1 . 14 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 38 | . 5 5 2 9 10 5 1 1 Terminals 19 | . 5 2 1 4 5 2 . . Fabricators 2 | . . . . . 1 1 . . Repair Stations 3 | . . . . 1 1 1 . . Recycling Units 8 | . . 1 1 4 1 1 . . Scanalyzers 3 | . . 2 . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 89 | . 10 12 5 20 29 11 1 1 Successful 60 | . 7 8 3 10 22 8 1 1 Failed 29 | . 3 4 2 10 7 3 . . Catastrophic 7 | . . 1 . 5 1 . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . 1 . . Terminals 42 | . 10 4 1 10 10 7 . . Fabricators 2 | . . . . . 1 1 . . Repair Stations 6 | . . . . 2 2 2 . . Recycling Units 18 | . . 3 4 8 2 1 . . Scanalyzers 16 | . . 5 . . 11 . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 27 | . 7 . . 6 8 4 1 1 Record 7 | . 2 . . 1 3 1 . . Robot Schematic 1 | . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . Open Door 2 | . . . . . . . 1 1 Open DSF 2 | . . . . 1 1 . . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 2 | . 1 . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . Maintenance Status 1 | . . . . . . 1 . . Patrol Status 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks 2 | . . . . . 1 1 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . 1 . . . Repair Station Hacks 5 | . . . . 2 1 2 . . Scan Component 3 | . . . . 1 1 1 . . Repair 2 | . . . . 1 . 1 . . Recycling Unit Hacks 10 | . . 3 3 2 1 1 . . Process 1 | . . 1 . . . . . . Report Inventory 5 | . . 1 1 1 1 1 . . Retrieve Matter 2 | . . 1 1 . . . . . Retrieve Components 2 | . . . 1 1 . . . . Scanalyzer 16 | . . 5 . . 11 . . . Insert Component 6 | . . 2 . . 4 . . . Analyze 10 | . . 3 . . 7 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 1 4 2 8 9 3 . . Full Trace Events 3 | . . . 1 . 1 1 . . Feedback Events 2 | . . . . . 1 1 . . Corruption 2 | . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . Robots Built 3 | . . . . . 3 . . . Authchips . | . . . . . . . . . Time 76 | . . . . . 76 . . . Total Robot Build Rating 15 | . . . . . 15 . . . Part Schematics Acquired 6 | . . 2 . . 4 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . . Time 138 | . . . . 38 . 100 . . Parts Recycled . | . . . . . . . . . Recycled Matter 81 | . . 81 . . . . . . Retrieved Matter 81 | . . 81 . . . . . . Retrieved Components 11 | . . . 10 1 . . . . Parts Scanalyzed 6 | . . 2 . . 4 . . . Part Schematics Acquired 6 | . . 2 . . 4 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Total Allies 3 | . . . . . 3 . . . Largest Group 3 | . . . . . 3 . . . Highest-Rated Group 87 | . . . . . 87 . . . Highest-Rated Ally 29 | . . . . . 29 . . . Total Orders . | . . . . . . . . . Ally Attacks 17 | . . . . . 17 . . . Total Damage 230 | . . . . . 230 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 11668 | 40 558 805 998 2947 1483 2240 1171 1426 Spaces Moved 5954 | 34 477 436 373 1488 891 1188 501 566 Core 39 | 3 3 . . . . . 2 31 Treads 2122 | . . 118 215 813 . . 441 535 Legs 2922 | . . . 158 627 891 1188 58 . Wheels 871 | 31 474 318 . 48 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 100 120 110 120 105 110 160 Average Speed 154 | 86 96 116 170 173 121 131 212 224 Slowest Speed 950 | 90 200 240 320 330 190 330 550 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 2 71 46 35 34 24 23 66 71 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 3 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 66 | . . . . . 53 11 . 2 Melee . | . . . . . . . . . Projectile 9 | . . . . . 5 2 . 2 AOE 57 | . . . . . 48 9 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Total 7536 | 43 539 638 593 1730 1154 1631 559 649 Wait 725 | . 18 89 102 108 120 256 7 25 Move 5946 | 33 476 435 372 1487 890 1187 500 566 Hop . | . . . . . . . . . Pick Up 79 | 4 11 12 13 14 6 13 2 4 Fast Attach 80 | 3 8 3 5 18 11 16 10 6 Attach 40 | 3 1 4 5 6 4 10 5 2 Detach 4 | . . . 2 . . 2 . . Swap 80 | . 4 17 11 5 23 19 . 1 Drop 105 | . 1 20 10 16 33 19 5 1 Fire 453 | . 20 58 73 65 66 106 29 36 Melee 8 | . . . . . . . . 8 Ram . | . . . . . . . . . Kick 5 | . . . . 1 1 3 . . Crush 1 | . . . . 1 . . . . Escape Stasis 9 | . . . . 9 . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 41 | -11/Junkyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Discovered new exit (range 9) 322 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 11) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1363 | -9/Materials | Discovered new exit (range 15) 1404 | -9/Materials | Entered another Materials area 1404 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1404 | -8/Materials | Discovered new exit (range 7) 1932 | -8/Materials | Build established: Scavenger-Tank 2232 | -8/Materials | Lost 3 parts (3u) 2358 | -8/Materials | Discovered new exit (range 16) 2402 | -8/Materials | Entered Factory 2402 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2467 | -7/Factory | Identified exit to DSF 2523 | -7/Factory | Build established: Scavenger-Mutant 2851 | -7/Factory | Discovered new exit (range 10) 2880 | -7/Factory | Identified exit to Lower Caves 2998 | -7/Factory | Lost 3 parts (1n2u) 3187 | -7/Factory | Build established: Mutant 3361 | -7/Factory | Lost 3 parts (2p1w) 4362 | -7/Factory | Build established: Scavenger-Mutant 4862 | -7/Factory | Repaired Imp. Heat Sink 5077 | -7/Factory | Discovered new exit (range 13) 5186 | -7/Factory | Build established: Gunner 5349 | -7/Factory | Entered another Factory area 5349 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5574 | -6/Factory | Garrison activated, responded to threat 5882 | -6/Factory | Build established: Scavenger-Gunner 5926 | -6/Factory | Identified exit to Lower Caves 5926 | -6/Factory | Identified exit to Extension 6261 | -6/Factory | Fabricated G-50 Soldier (x3) 6782 | -6/Factory | Discovered new exit (range 9) 6832 | -6/Factory | Entered another Factory area 6832 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7356 | -5/Factory | Repaired Broken F-cell Engine 7791 | -5/Factory | Cargo convoy interrupted 7819 | -5/Factory | Garrison activated, responded to threat 7975 | -5/Factory | Lost 3 parts (1p1n1u) 8291 | -5/Factory | Spotted B-75 Beast 8514 | -5/Factory | Lost 3 parts (2n1u) 8926 | -5/Factory | Discovered new exit (range 8) 9026 | -5/Factory | Lost 10 parts (2p1n3u4w) 9072 | -5/Factory | Entered Upper Caves 9116 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9125 | -5/Upper Caves | System corruption reached 10% 9153 | -5/Upper Caves | Core integrity fell below 50% 9160 | -5/Upper Caves | Lost 7 parts (2n2u3w) 9389 | -5/Upper Caves | Build established: Scavenger-Mutant 9931 | -5/Upper Caves | Spotted B-75 Beast 10008 | -5/Upper Caves | Learned Factory terminal intel 10082 | -5/Upper Caves | Build established: Derelict-Mutant 10120 | -5/Upper Caves | Discovered new exit (range 9) 10136 | -5/Upper Caves | Encountered a Warlord checkpoint 10243 | -5/Upper Caves | Entered another Upper Caves area 10283 | -5/Upper Caves | Encountered a Warlord checkpoint 10596 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10932 | -5/Upper Caves | Build established: Scavenger-Mutant 11166 | -5/Upper Caves | Lost 3 parts (1p1n1u) 11329 | -5/Upper Caves | Core integrity fell below 20% 11383 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 11669 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11401_ System corrupted: Energy discharge (-163). 11411_ Acquired 41 matter. 11416_ UNVARWLA6BE BHCFYW&LMERUZRX9N0ILR>/QN& 11421_ Acquired 39 matter. 11441_ System corrupted: Heat flow error (+216). 11460_ System corrupted: Component data lost. 11495_ System corrupted: Matter fused (-5). 11521_ System corrupted: Substantial component data lost. 11542_ System corrupted: Component data lost. 11638_ EBMQ|OSLD PHXM79I6UVEUPEZB|XZ6X