Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 18:10:23 Player: sormi Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (124) 620 Value Destroyed (4802) 4802 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 11790 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 548 Cogmind --------- Core Integrity 0/1150 Matter 149/300 Energy 170/170 System Corruption 9% Temperature Cool (8) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Advanced Beam Rifle Autogun > --- INVENTORY (5) ---- Improved Coolant Injector Heavy Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Antigrav System Antigrav System > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Improved Signal Interpreter Target Analyzer Improved Kinecellerator Improved Transmission Jammer Hacking Suite > --- WEAPON ----------- Heavy Laser KE Penetrator Enhanced Coil Gun Hypervelocity Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Advanced Heat Sink Improved Coolant Injector Advanced Sensor Array Thermal Shield Component Analysis Suite Advanced Beam Rifle Proton Cannon Ion Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Hypervelocity Gauss Cannon Heavy Shock Bomb Launcher Improved Datajack [Rating: 98] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Target Analyzer Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Weapon Mini Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 . . 2 2 Power 2 | . . . . . . 1 . . . . . 1 . Propulsion 3 | . . . 2 . . . . . . . . 1 . Utility 5 | . . . . . 2 1 . . 1 . . . 1 Weapon 2 | . . . . . . . . . 1 . . . 1 Parts Attached 192 | 6 4 5 6 11 27 33 10 2 19 . 13 22 34 Power 32 | 1 1 1 . 1 1 8 1 . 3 . 2 4 9 Engine 15 | 1 . 1 . 1 1 6 . . 2 . . 1 2 Core 15 | . 1 . . . . 2 1 . 1 . 2 3 5 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 56 | 2 . 2 2 6 10 7 2 2 6 . 5 5 7 Treads 4 | . . . . 1 . . 1 1 1 . . . . Leg 27 | 2 . 2 2 4 3 4 . 1 3 . . 1 5 Wheel 4 | . . . . . . 3 1 . . . . . . Hover 18 | . . . . 1 7 . . . . . 5 4 1 Flight 3 | . . . . . . . . . 2 . . . 1 Utility 36 | 1 1 1 1 1 6 5 3 . 4 . 3 4 6 Device 21 | . 1 . . 1 3 2 2 . 4 . . 3 5 Storage 4 | 1 . . . . 2 . . . . . . 1 . Processor 9 | . . 1 1 . 1 3 . . . . 3 . . Hackware 2 | . . . . . . . 1 . . . . . 1 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 68 | 2 2 1 3 3 10 13 4 . 6 . 3 9 12 Energy Gun 20 | 1 . . 1 . 3 3 1 . 3 . 2 2 4 Energy Cannon 13 | . 2 . . 1 3 3 1 . . . 1 . 2 Ballistic Gun 12 | 1 . 1 1 . . 1 1 . 1 . . 4 2 Ballistic Cannon 11 | . . . . 1 2 1 1 . 1 . . 2 3 Launcher 7 | . . . 1 1 1 3 . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 2 . . . . . 1 . Unidentified Prototypes 5 | . . . . . 1 1 . . 2 . . 1 . Parts Lost 110 | . . 4 1 4 10 13 7 . 17 . 7 11 36 Power 19 | . . 1 . . 1 2 1 . 3 . 2 2 7 Propulsion 40 | . . 2 . 4 5 4 2 . 6 . 2 4 11 Utility 22 | . . 1 . . . 4 3 . 3 . 1 1 9 Weapon 29 | . . . 1 . 4 3 1 . 5 . 2 4 9 Highest Loss Streak 16 | . . 2 1 3 9 8 6 . 5 . 5 4 16 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 94 94 100 98 95 81 74 78 87 60 77 81 69 Engine 5 | . 4 10 11 11 9 9 4 . 4 . . 5 . Core 5 | . 9 2 . . . 4 7 7 4 6 6 5 10 Treads 2 | . . . . 5 . . 1 11 8 . . . . Leg 10 | . 28 25 44 36 20 5 . 5 8 6 1 1 7 Wheel 2 | . . . . . . 4 9 . . . . . . Hover 4 | . . . . . 12 5 . . . . 14 15 2 Device 11 | . 8 7 . 8 11 9 8 15 18 13 13 11 14 Storage 6 | . 14 14 11 2 9 7 7 7 6 6 4 4 4 Processor 12 | . . 5 11 11 14 19 17 7 6 6 13 11 8 Hackware 2 | . . . . . . . 1 7 6 6 6 5 1 Energy Gun 6 | . 10 . 2 11 7 4 7 7 9 13 14 6 1 Energy Cannon 2 | . 6 17 8 1 1 3 2 . . . . . 2 Ballistic Gun 2 | . 11 10 6 1 . . 1 7 2 . . 5 2 Ballistic Cannon 3 | . . . . 7 6 . 2 . 5 . . 2 9 Naked Turns 22 | . . . . . . . . . . . . . 22 Heaviest Build 82 | 11 17 17 16 16 23 40 37 29 38 26 32 68 82 Greatest Support 78 | 20 20 20 40 40 47 56 56 50 78 20 38 38 75 Greatest Overweight (x) 23 | 2 . 1 . 1 1 12 7 1 5 1 1 4 23 Average Overweight (x) . | . . . . . . 1 . . . 1 . 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 7 8 8 8 5 9 10 10 10 10 10 9 13 13 Most Carried 15 | 4 8 8 8 8 10 10 10 6 10 9 10 15 15 Average Carried 8 | 2 5 7 6 5 7 8 8 6 7 9 8 12 11 Final Capacity 15 | 8 8 8 8 5 10 10 10 10 10 10 5 15 5 Final Carried 15 | 4 8 8 7 5 6 10 6 6 9 9 5 15 3 Class Distribution -------------------- 33% | Mutant 29% | Scavenger-Mutant 18% | Gunner 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Matter Collected 3873 | 159 76 164 60 214 298 629 239 27 538 . 110 351 1008 Remotely . | . . . . . . . . . . . . . . Salvage Created 4720 | . 76 334 271 465 303 762 226 . 589 . 155 473 1066 Parts 222 | . 5 12 27 24 19 27 16 . 24 . 5 23 40 Haulers Intercepted 2 | . . . 1 . . 1 . . . . . . . Recyclers Shooed 12 | . . 1 . 4 . 2 . . . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . . . . . Prevented 6 | . . . . . . . 6 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Combat Hostiles Destroyed 92 | . 2 7 4 9 10 13 5 . 9 . 3 11 19 Guns 31 | . 2 2 . 4 2 3 3 . 3 . 3 5 4 Cannons 32 | . . 5 . 4 2 2 2 . 6 . . 2 9 AOE 27 | . . . 4 1 6 7 . . . . . 3 6 Classes Destroyed 15 | . 1 2 3 1 3 3 1 . . . . . 1 Worker 6 | . . . . . 2 2 . . 1 . . . 1 Builder 5 | . . . 2 . . 1 . . . . . . 2 Tunneler 2 | . . 1 . . . 1 . . . . . . . Hauler 2 | . . . 1 . . 1 . . . . . . . Recycler 9 | . . . . 2 . 3 . . 2 . . . 2 Mechanic 1 | . . . . . . . . . . . . . 1 Watcher 7 | . . . 2 1 2 . . . 1 . . 1 . Swarmer 19 | . . . . . 4 . 3 . 2 . 1 5 4 Grunt 37 | . 2 5 2 6 3 8 . . 4 . 1 . 6 Brawler 2 | . . . . . . 1 . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . . Sentry 15 | . . 2 2 3 2 1 . . 1 . 1 3 . Hunter 3 | . . . . . . 1 . . 1 . . . 1 Programmer 14 | . . . . . . 2 1 . 1 . . 3 7 Behemoth 1 | . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 2 6 7 5 11 9 3 . 4 . 2 3 9 Combat Bots Only 6 | . 2 5 3 2 6 6 3 . 4 . 2 3 6 Max Kills in Single Turn 5 | . 1 2 3 2 3 2 1 . 1 . 1 3 5 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 4 | . . . 1 1 2 1 . . . . . 3 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Hostile Shots Fired 1087 | . 6 45 14 51 81 154 67 . 192 . 60 78 339 Missed 350 | . . 9 5 13 26 59 24 . 68 . 25 21 100 Damage Taken 12776 | . 82 525 153 533 915 1348 927 . 1997 . 438 1267 4591 Core 2554 | . . 104 . 94 186 226 131 . 274 . 91 298 1150 Absorbed by Shields 4 | . . . . 4 . . . . . . . . . Regen/Repaired (Parts) 97 | . . . . . 97 . . . . . . . . Core Remaining (%) 68 | 100 . 58 . 76 66 . . 49 . . 57 70 . Volleys Fired 373 | . 5 25 12 33 34 67 27 . 58 . 14 38 60 Largest 4 | . 2 2 2 2 2 2 2 . 3 . 3 3 4 Hottest 208 | . 60 120 90 116 123 136 136 . 189 . 184 178 208 Shots Fired 806 | . 10 48 20 63 61 97 50 . 133 . 28 93 203 Gun 418 | . 10 18 8 37 27 56 28 . 77 . 26 66 65 Cannon 356 | . . 30 8 24 29 30 22 . 48 . 2 27 136 Launcher 24 | . . . 4 2 5 11 . . . . . . 2 Special 8 | . . . . . . . . . 8 . . . . Kinetic 358 | . 5 18 4 14 24 22 10 . 66 . . 48 147 Thermal 355 | . 5 30 12 47 30 62 21 . 48 . 12 36 52 Explosive 22 | . . . 4 2 5 11 . . . . . . . Electromagnetic 71 | . . . . . 2 2 19 . 19 . 16 9 4 Robot Hit Streak 24 | . 7 24 7 9 14 13 7 . 17 . 13 7 10 Robot Miss Streak 8 | . 2 2 2 4 3 2 3 . 6 . 2 5 8 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 2 | . . . . 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 . . Shots Hit Robots 513 | . 7 39 15 40 50 72 32 . 94 . 17 52 95 Core Hits 232 | . 5 14 15 18 26 38 12 . 34 . 8 24 38 Critical Kills 4 | . . . . . . . . . 1 . . 1 2 Critical Parts Destroyed 6 | . . . . . . . . . . . . 2 4 Critical Strikes 44 | . . . . 2 2 4 4 . 8 . 3 6 15 Burn 16 | . . . . 2 1 2 1 . 3 . 3 3 1 Destroy 10 | . . . . . . . . . 1 . . 3 6 Blast 16 | . . . . . 1 2 3 . 2 . . . 8 Corrupt 2 | . . . . . . . . . 2 . . . . Melee Attacks 6 | . . . . . 2 3 . . . . . 1 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 2 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14902 | . 83 639 642 874 1234 2666 561 . 2178 . 436 1591 3998 Guns 5393 | . 83 183 102 350 352 872 214 . 1127 . 316 867 927 Cannons 5260 | . . 456 71 308 415 438 347 . 916 . 67 324 1918 Explosions 4093 | . . . 469 192 465 1347 . . 113 . . 367 1140 Melee . | . . . . . . . . . . . . . . Ramming 135 | . . . . 24 2 9 . . 1 . 53 33 13 Kinetic 5265 | . 38 183 58 128 319 338 167 . 1205 . . 594 2235 Thermal 5647 | . 45 456 115 530 405 923 269 . 656 . 158 487 1603 Explosive 2840 | . . . 469 192 465 1347 . . . . . 367 . Electromagnetic 1015 | . . . . . 43 49 125 . 316 . 225 110 147 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 26 27 27 . . . 3 9 Average Corruption 16 | . . . . . . 21 26 27 . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 170 | . . . . . . 69 64 9 . . . 7 21 Message Errors 34 | . . . . . . 15 13 1 . . . . 5 Matter Fused 47 | . . . . . . 18 19 3 . . . 1 6 Heat Flow Errors 18 | . . . . . . 9 7 1 . . . . 1 Energy Discharges 19 | . . . . . . 4 8 2 . . . 1 4 Parts Rejected 2 | . . . . . . 2 . . . . . . . Data Loss (minor) 14 | . . . . . . 4 6 . . . . 1 3 Data Loss (major) 11 | . . . . . . 6 2 1 . . . 2 . Misfires 8 | . . . . . . 3 4 . . . . 1 . Alerts 5 | . . . . . . 2 . 1 . . . 1 1 Misdirections 1 | . . . . . . . 1 . . . . . . Weapon Failures 11 | . . . . . . 6 4 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 730 | . . . . . 37 55 . . 186 . . 125 327 Projectiles 126 | . . . . . . 14 . . 32 . . 29 51 Explosions 604 | . . . . . 37 41 . . 154 . . 96 276 Melee . | . . . . . . . . . . . . . . Knockbacks 41 | . . . . 1 3 2 . . 12 . . 2 21 Impact 1 | . . . . . . 1 . . . . . . . Kinetic 35 | . . . . 1 3 1 . . 11 . . 2 17 Secondary 5 | . . . . . . . . . 1 . . . 4 Self-Inflicted Damage 725 | . . . 1 . 85 112 . . 209 . 25 74 219 Shots 16 | . . . 1 . 3 5 . . 2 . . 1 4 Rammed 11 | . . . . . 1 1 . . . . 3 6 . Targets Rammed 24 | . . . . 6 1 3 . . 1 . 3 6 4 Kicked 13 | . . . . 6 . 2 . . 1 . . . 4 Crushed . | . . . . . . . . . . . . . . Highest Temperature 564 | . 57 120 109 385 46 255 564 175 361 . 357 429 537 Average Temperature 126 | . 24 50 47 117 12 50 195 98 145 . 158 126 154 Received Heat Transfer 2987 | . 63 201 45 270 339 348 714 . 423 . 117 66 401 Effects 41 | . . . . 3 . . 22 . 4 . . 3 9 Shutdowns 10 | . . . . 1 . . 6 . . . . 2 1 Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 15 | . . . . 2 . . 6 . 4 . . 1 2 Matter Decay 2 | . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . 2 . . . . . 1 Damage (minor) 2 | . . . . . . . 2 . . . . . . Damage (major) 8 | . . . . . . . 5 . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . . . 1 . Parts Melted 22 | . . 6 . 1 . 6 2 . . . 4 3 . Heat Transferred 10747 | . 100 962 259 1406 962 1739 481 . 1431 . 518 1190 1699 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Peak Influence 511 | . 80 171 381 420 455 223 . . 121 12 65 206 511 Initial 189 | . . 31 66 152 177 189 . . . 12 8 31 17 Average 144 | . 57 106 219 267 314 119 . . 48 12 16 92 275 Maximum Alert Level 2 | . . . 1 2 2 1 . . . . . 1 2 Low Security (%) 74 | 100 100 100 37 27 7 85 . . 100 100 100 99 46 Level 1 21 | . . . 62 70 72 14 . . . . . . 35 Level 2 4 | . . . . 2 20 . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . 2 2 5 . . 3 . . 2 4 Investigation . | . . . . . . . . . . . . . . Extermination 7 | . . . . . . 2 . . 1 . . 2 2 Reinforcement 11 | . . . . 2 2 3 . . 2 . . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Distress Signals 6 | . . . . 2 1 1 . . 1 . . . 1 Communications Jammed 7 | . . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . . 7 Times Spotted 161 | . 3 7 12 20 22 18 5 . 19 . 7 16 32 Peak Tracking Total 8 | . 2 5 4 4 6 3 3 . 5 . 2 5 8 Tactical Retreats 11 | . . . . . 1 . . . 4 . 1 . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Traps Triggered 12 | . . . . 1 . 6 . . 1 . 2 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Machines Disabled 22 | . . 1 2 . 1 3 . . 4 . . 1 10 Max in Single Turn 3 | . . 1 1 . 1 2 . . 3 . . 1 2 Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Machines Accessed 19 | . 1 . 1 4 1 2 . 1 6 . 1 1 1 Terminals 11 | . . . . 2 . 2 . . 5 . 1 1 . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 4 | . 1 . 1 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 30 | . 1 . 1 4 2 3 . 1 14 . 1 1 2 Successful 21 | . 1 . 1 4 2 . . 1 8 . 1 1 2 Failed 9 | . . . . . . 3 . . 6 . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 20 | . . . . 2 . 3 . . 13 . 1 1 . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 5 | . 1 . 1 1 . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Terminal Hacks 12 | . . . . 2 . . . 1 7 . 1 1 . Record 4 | . . . . . . . . 1 3 . . . . Open DSF 2 | . . . . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Locate Traps 3 | . . . . 1 . . . . 1 . 1 . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 1 . . . . . . . . 2 Report Inventory 5 | . 1 . 1 1 . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . . . . 2 1 2 . . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 2 . . . . . 1 . Non-combat 3 | . . . . . 1 2 . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied 5 | . . . . . 1 3 . . . . . 1 . parse_system 1 | . . . . . . . . . . . . 1 . no_distress 2 | . . . . . 1 1 . . . . . . . find_chute 2 | . . . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Total Allies 13 | . . 1 . 10 . . . . . . . 2 . Largest Group 10 | . . 1 1 10 5 . . . . . . 2 . Highest-Rated Group 88 | . . 31 31 88 48 . . . . . . 62 . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 138 | . . . 26 44 64 . . . . . . 4 . Total Damage 1362 | . . . 292 407 587 . . . . . . 76 . Kills 19 | . . . 4 7 7 . . . . . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Turns Passed 9276 | 75 163 388 266 674 487 1811 1281 179 1269 141 356 1081 1105 Spaces Moved 5484 | 55 115 240 186 442 301 814 968 107 612 75 365 729 475 Core 173 | 9 . . . . . 4 32 . . . . . 128 Treads 673 | . . . . . . . 197 96 380 . . . . Legs 2062 | 46 115 240 186 442 163 234 . 11 226 75 29 . 295 Wheels 1007 | . . . . . . 268 739 . . . . . . Hover 1535 | . . . . . 138 308 . . . . 336 729 24 Flight 34 | . . . . . . . . . 6 . . . 28 Fastest Speed 40 | 50 120 120 120 120 48 100 100 160 120 190 52 52 40 Average Speed 138 | 114 120 122 120 120 100 190 121 165 169 190 74 122 168 Slowest Speed 1200 | 150 120 190 120 190 122 650 400 190 440 190 190 300 1200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 29 42 24 44 28 19 94 21 16 72 9 17 11 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 . . . 1 . . . . . Known Exits Taken 4 | . . . . . 1 1 . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . . . Scrap Searched 8 | . . 2 . . . . 5 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 311 | . . . 24 25 39 56 1 . 19 . . 40 107 Melee . | . . . . . . . . . . . . . . Projectile 63 | . . . . . . . 1 . 4 . . 9 49 AOE 248 | . . . 24 25 39 56 . . 15 . . 31 58 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Was Fac Fac Fac Total 6432 | 64 129 287 209 520 430 963 1028 108 727 74 419 839 635 Wait 167 | . . 9 . 17 24 10 7 . 23 . 14 12 51 Move 5472 | 54 114 239 185 441 300 813 967 106 612 74 364 728 475 Hop . | . . . . . . . . . . . . . . Pick Up 116 | 4 4 6 4 3 21 21 7 . 12 . 6 21 7 Fast Attach 83 | 6 1 1 . 3 6 14 4 2 8 . 10 13 15 Attach 67 | . 1 3 3 2 13 9 4 . 9 . 3 4 16 Detach 13 | . 1 . . . 4 1 2 . 1 . 2 1 1 Swap 42 | . 2 1 3 6 8 10 2 . 2 . . 5 3 Drop 65 | . 1 3 2 5 17 12 8 . 1 . 3 10 3 Fire 373 | . 5 25 12 33 34 67 27 . 58 . 14 38 60 Melee 6 | . . . . . 2 3 . . . . . 1 . Ram 11 | . . . . . 1 1 . . . . 3 6 . Kick 13 | . . . . 6 . 2 . . 1 . . . 4 Crush . | . . . . . . . . . . . . . . Escape Stasis 4 | . . . . 4 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 8) 239 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 513 | -10/Mines | Escorted by a lone wolf Derelict 571 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 581 | -10/Mines | Discovered new exit (range 9) 611 | -10/Mines | Learned location of Storage (-9) 627 | -10/Mines | Entered Materials 627 | -9/Materials | Accompanied by 1 ally 627 | -9/Materials | Evolved 2 slots: Propulsion x2 822 | -9/Materials | Discovered new exit (range 16) 893 | -9/Materials | Entered Storage 923 | -9/Storage | Build established: Scavenger-Mutant 1077 | -9/Storage | Lost 3 parts (3n) 1144 | -9/Storage | Learned location of Armory (-4) 1398 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1535 | -9/Storage | Discovered new exit (range 16) 1567 | -9/Storage | Entered Materials 1567 | -8/Materials | Accompanied by 5 allies 1567 | -8/Materials | Evolved 2 slots: Utility x2 1746 | -8/Materials | Lost 3 allies 1819 | -8/Materials | Repaired Lgt. Cannon 2036 | -8/Materials | Lost 9 parts (1p4n4w) 2051 | -8/Materials | Discovered new exit (range 3) 2052 | -8/Materials | Identified exit to Factory 2054 | -8/Materials | Entered Factory 2054 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2617 | -7/Factory | System corruption reached 10% 2722 | -7/Factory | Lost 8 parts (1p3n3u1w) 3453 | -7/Factory | Discovered new exit (range 16) 3512 | -7/Factory | Identified exit to Lower Caves 3865 | -7/Factory | Entered Lower Caves 3910 | -7/Lower Caves | Build established: Mutant 4072 | -7/Lower Caves | Encountered a Warlord checkpoint 4082 | -7/Lower Caves | Learned Factory trap positions 4614 | -7/Lower Caves | Spotted B-75 Beast 4691 | -7/Lower Caves | Core integrity fell below 50% 4697 | -7/Lower Caves | Destroyed B-75 Beast 4724 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 5102 | -7/Lower Caves | Discovered new exit (range 7) 5146 | -7/Lower Caves | Entered another Lower Caves area 5217 | -7/Lower Caves | Learned location of Extension (-4) 5300 | -7/Lower Caves | Discovered new exit (range 16) 5325 | -7/Lower Caves | Entered Factory 5325 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5326 | -6/Factory | Loaded intel: 84 trap records 5580 | -6/Factory | Spotted B-75 Beast 5612 | -6/Factory | Build established: Gunner 5943 | -6/Factory | Lost 5 parts (1p2n1u1w) 6104 | -6/Factory | Lost 3 parts (1p2w) 6499 | -6/Factory | Build established: Scavenger-Gunner 6594 | -6/Factory | Sucked down chute 6594 | -6/Factory | Entered Waste 6594 | -6/Waste | The area was eerily silent 6602 | -6/Waste | Lost 5 parts (2n1u2w) 6716 | -6/Waste | Discovered new exit (range 10) 6734 | -6/Waste | A Compactor rumbled back to life 6735 | -6/Waste | Spotted C-40 Crusher 6735 | -6/Waste | Entered Factory 6867 | -6/Factory | Build established: Mutant 6947 | -6/Factory | Spotted B-75 Beast 7022 | -6/Factory | Discovered new exit (range 6) 7061 | -6/Factory | Discovered new exit (range 10) 7063 | -6/Factory | Lost 5 parts (2p1n1u1w) 7079 | -6/Factory | Identified exit to Lower Caves 7086 | -6/Factory | Identified exit to Factory 7091 | -6/Factory | Entered another Factory area 7091 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7165 | -5/Factory | Lost 4 parts (1n1u2w) 7526 | -5/Factory | Build established: Gunner 7757 | -5/Factory | Lost 4 parts (2n2w) 7824 | -5/Factory | Allied Derelicts emerged from ambush trap array 8038 | -5/Factory | Build established: Scavenger-Gunner 8161 | -5/Factory | Discovered new exit (range 7) 8170 | -5/Factory | Identified exit to Factory 8172 | -5/Factory | Entered another Factory area 8172 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8272 | -4/Factory | Lost 3 parts (2n1u) 8504 | -4/Factory | Lost 10 parts (1p4n1u4w) 8996 | -4/Factory | Lost 3 parts (1p1u1w) 9083 | -4/Factory | Core integrity fell below 50% 9093 | -4/Factory | Released all parts (7) 9124 | -4/Factory | Lost 16 parts (4p4n5u3w) 9186 | -4/Factory | Core integrity fell below 20% 9277 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09241_ COB MOL8&ZKC 09254_ Slug penetrates Door. 09256_ System corrupted: Matter fused (-8). 09257_ Penetrated by Slug. 09261_ Slug penetrates Wall. 09261_ Penetrated by Slug. 09261_ Plasma Rifle destroyed. 09273_ HHYS87YBB|YWKU8TK0XRJSFV/T T&7DYXKS 09274_ Penetrated by Slug. 09276_ H-77 Assassin suffers critical hit (Burn). 09277_ Penetrated by Slug. 09277_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????##?????#??????????????????? | | ???????????# ??? ??????????????????? | | ???????????# ??? ""?????????????????? | | ???????????# ??? 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"""?# # """" #?????? | | ???# ?? ?# # """ #?????? | | ???????? ?# # """" #?????? | | ???????? ??# % # """ #?????? | | ???????##???# + """ #?????? | | ????????????# # """" #?????? | | ????????????# # """" #?????? | | ????????????# # #?????? | | ????????????# # #?????? | | ????????????# # #?????? | | ????????????# ##############????## | | ????????????# #?????????????????# | | ????????????# ###?###???????????# | | ????????????# # ### ##??????????# | | ????????????# #"#########???????# | | ????????????# # #???????# | | ???????????## # #???????# | | ???????????## # #???????# | | ??########### + " #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 39 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 EM Shielding 4 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Challenges ------------ None Game ------ Seed BiometalDispersionFlakker Manual? 0 Play Time 02:29:12 Cumulative 10.0 hours Start 2024.06.30 @ 15:00:53 End 2024.06.30 @ 18:10:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7af7fec4-5e9a-4654-bf4c-88ebc30c88f4