Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.22 @ 01:45:07 Player: Maiev Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2856) 2856 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 6404 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 133 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Reaction Control System Flak Gun Improved Datajack Great Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Wheel > --- UTILITY ---------- Heat Sink Improved Cooling System Small Storage Unit Huge Storage Unit Transmission Jammer > --- WEAPON ----------- Heavy Disruptor Cannon Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Reaction Control System System Restoration Module Advanced Beam Cannon Advanced Beam Cannon Heavy Ion Cannon Heavy Ion Cannon Flak Gun Improved Datajack Great Axe [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 3 | . . . 1 . 1 1 Weapon 2 | . . . 1 . 1 . Parts Attached 59 | 6 3 1 9 11 3 26 Power 6 | 1 . . 1 1 . 3 Engine 4 | 1 . . 1 1 . 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 13 | 2 . . 1 2 . 8 Treads 3 | . . . . 2 . 1 Leg 6 | 2 . . 1 . . 3 Wheel 3 | . . . . . . 3 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 14 | 1 3 . 1 4 1 4 Device 8 | . . . 1 4 . 3 Storage 4 | 1 2 . . . . 1 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 26 | 2 . 1 6 4 2 11 Energy Gun 2 | . . . 2 . . . Energy Cannon 16 | . . . 2 4 1 9 Ballistic Gun 4 | 2 . . 1 . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . 1 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 28 | . . . 2 2 . 24 Power 4 | . . . 1 . . 3 Propulsion 7 | . . . . 1 . 6 Utility 7 | . . . . 1 . 6 Weapon 10 | . . . 1 . . 9 Highest Loss Streak 12 | . . . 1 1 . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 97 100 82 93 99 81 Engine 7 | . 14 14 8 11 9 5 Core 2 | . . . . . . 5 Treads 5 | . . . . 9 18 3 Leg 9 | . 28 28 21 11 . 4 Wheel 1 | . . . . . . 3 Device 17 | . . . 11 17 18 21 Storage 9 | . 14 14 11 11 9 8 Processor 1 | . 11 14 . . . . Protection 1 | . . . . . 8 1 Energy Cannon 20 | . . . 7 27 31 22 Ballistic Gun 3 | . 28 24 3 . . 1 Launcher 3 | . . 4 11 5 4 2 Naked Turns . | . . . . . . . Heaviest Build 134 | 13 13 15 35 33 38 134 Greatest Support 40 | 20 20 20 20 40 40 40 Greatest Overweight (x) 40 | 1 . . 3 2 . 40 Average Overweight (x) 2 | . . . 1 . . 6 Largest Inventory Capacity 25 | 8 25 8 8 8 8 25 Average Capacity 12 | 7 8 8 8 8 8 17 Most Carried 15 | 4 3 8 8 8 8 15 Average Carried 7 | 1 2 7 6 7 7 8 Final Capacity 25 | 8 8 8 8 8 8 25 Final Carried 12 | 1 3 8 8 8 8 12 Class Distribution -------------------- 34% | Mutant 30% | Gunner 20% | Tank 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Storage Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 1120 | 250 . 118 140 307 67 238 Remotely . | . . . . . . . Salvage Created 3132 | . 46 99 397 689 497 1404 Parts 214 | . 3 11 26 55 33 86 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 74 | . 3 6 15 18 11 21 Guns 13 | . 3 6 4 . . . Cannons 45 | . . . . 15 10 20 AOE 14 | . . . 11 3 . . Classes Destroyed 14 | . 1 1 4 2 1 5 Worker 7 | . . 1 . . 1 5 Builder 2 | . . . 1 . . 1 Hauler 1 | . . . . . . 1 Recycler 3 | . . . 1 . . 2 Operator 3 | . . . . . 2 1 Watcher 4 | . . . . 2 1 1 Swarmer 23 | . 3 6 6 4 4 . Grunt 22 | . . . 7 9 4 2 Brawler 1 | . . . . 1 . . Protector 1 | . . . . . . 1 Sentry 13 | . . . 2 4 3 4 Specialist 2 | . . . . . . 2 Hunter 4 | . . . . . . 4 Programmer 8 | . . . . . . 8 Best Kill Streak 9 | . 3 4 9 6 9 5 Combat Bots Only 8 | . 3 3 8 6 7 5 Max Kills in Single Turn 3 | . 1 2 3 3 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 4257 | . 111 129 419 382 347 2869 Core 939 | . 23 28 53 15 119 701 Absorbed by Shields . | . . . . . . . Redirected to Shielding 105 | . . . . . 31 74 Regen/Repaired (Parts) 124 | . . . 124 . . . Core Remaining (%) 85 | 100 . 79 . 83 78 . Volleys Fired 173 | . 8 11 22 47 26 59 Largest 4 | . 2 2 2 3 4 4 Hottest 272 | . 40 40 90 204 272 266 Shots Fired 399 | . 16 22 30 95 79 157 Gun 59 | . 16 22 21 . . . Cannon 312 | . . . . 84 78 150 Launcher 28 | . . . 9 11 1 7 Special . | . . . . . . . Kinetic 59 | . 16 22 11 . . 10 Thermal 298 | . . . 8 84 78 128 Explosive 28 | . . . 9 11 1 7 Electromagnetic 14 | . . . 2 . . 12 Robot Hit Streak 21 | . 4 4 6 21 13 14 Robot Miss Streak 4 | . 2 2 2 4 2 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 228 | . 9 13 17 46 42 101 Core Hits 132 | . 3 10 28 19 20 52 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 2 . 1 1 Burn 2 | . . . 2 . . . Meltdown 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6442 | . 96 137 1055 1096 890 3168 Guns 432 | . 96 137 199 . . . Cannons 4694 | . . . . 987 880 2827 Explosions 1258 | . . . 856 109 . 293 Melee . | . . . . . . . Ramming 58 | . . . . . 10 48 Kinetic 497 | . 96 137 110 . . 154 Thermal 4448 | . . . 89 987 880 2492 Explosive 1258 | . . . 856 109 . 293 Electromagnetic 181 | . . . . . . 181 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 1 1 . 6 Average Corruption 1 | . . . 1 1 . 1 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 18 | . . . 2 8 . 8 Message Errors 4 | . . . 1 2 . 1 Matter Fused 4 | . . . . 2 . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 4 | . . . . 3 . 1 Data Loss (minor) 3 | . . . . . . 3 Misfires 1 | . . . . 1 . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 94 | . . . 8 23 17 46 Projectiles 66 | . . . . 3 17 46 Explosions 28 | . . . 8 20 . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact 1 | . . . . . . 1 Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 47 | . . . 26 . . 21 Shots 2 | . . . 1 . . 1 Rammed 12 | . . . . . 5 7 Targets Rammed 12 | . . . . . 5 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 615 | . . . 51 473 611 615 Average Temperature 159 | . . . 18 154 182 168 Received Heat Transfer 1254 | . . . 177 174 126 777 Effects 32 | . . . . 8 6 18 Shutdowns 7 | . . . . 2 . 5 Energy Bleed 3 | . . . . . . 3 Interference 10 | . . . . 3 3 4 Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . 1 1 Damage (major) 6 | . . . . 3 . 3 Damage (core) 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 13 | . . . 2 1 3 7 Heat Transferred 7241 | . . . 407 1776 1591 3467 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 777 | . 103 178 545 777 574 411 Initial 279 | . . 33 58 132 279 223 Average 257 | . 24 141 245 545 405 186 Maximum Alert Level 3 | . . . 2 3 2 2 Low Security (%) 45 | 100 100 100 48 13 . 51 Level 1 35 | . . . 38 9 44 47 Level 2 15 | . . . 13 49 55 1 Level 3 4 | . . . . 28 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . . . 1 5 1 8 Investigation 2 | . . . . . . 2 Extermination 4 | . . . . . . 4 Reinforcement 6 | . . . 1 2 1 2 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 7 | . 1 . . 3 2 1 Communications Jammed 8 | . . . . . . 8 Distress Signals 8 | . . . . . . 8 Times Spotted 123 | . 7 6 18 28 23 41 Peak Tracking Total 8 | . 4 3 8 6 8 5 Tactical Retreats 6 | . 2 . . 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 4 | . . . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 9 | . . . . 5 3 1 Max in Single Turn 2 | . . . . 2 2 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 30 | . 3 1 5 3 6 12 Terminals 18 | . 3 . 2 2 4 7 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . 1 . 1 1 Recycling Units 3 | . . . 1 1 1 . Scanalyzers 4 | . . . 1 . . 3 Garrison Access . | . . . . . . . Total Hacks 76 | . 12 1 17 5 13 28 Successful 43 | . 9 1 11 5 4 13 Failed 33 | . 3 . 6 . 9 15 Catastrophic 6 | . . . 1 . 2 3 Database Lockouts . | . . . . . . . Manual 11 | . . . 3 8 . . Terminals 49 | . 12 . 8 4 8 17 Fabricators 1 | . . . . . . 1 Repair Stations 11 | . . . 5 . 3 3 Recycling Units 5 | . . . 2 1 2 . Scanalyzers 9 | . . . 2 . . 7 Garrison Access . | . . . . . . . Terminal Hacks 28 | . 9 1 4 4 2 8 Record 12 | . 5 . 2 1 . 4 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . 1 . 1 . . Alert Level 1 | . 1 . . . . . Locate Traps 2 | . 1 . . 1 . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 2 | . . . . 1 . 1 Patrol Status 1 | . . . . . . 1 Recall Investigation 2 | . . . . . 1 1 Recall Extermination 1 | . . . . . . 1 Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 7 | . . . 4 . 2 1 Scan Component 5 | . . . 2 . 2 1 Repair 2 | . . . 2 . . . Recycling Unit Hacks 2 | . . . 1 1 . . Retrieve Components 2 | . . . 1 1 . . Scanalyzer 5 | . . . 2 . . 3 Insert Component 3 | . . . 1 . . 2 Analyze 2 | . . . 1 . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . . . . 2 1 Used 1 | . . . . . . 1 Hacking Detections 26 | . 3 . 3 2 6 12 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 39 | . . . . . . 39 Total Part Build Rating 7 | . . . . . . 7 Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . . . 6 7 . . Parts Scanalyzed 3 | . . . 1 . . 2 Part Schematics Acquired 2 | . . . 1 . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 100 | . . . . 100 100 . Highest-Rated Ally 100 | . . . . 100 100 . Total Orders . | . . . . . . . Ally Attacks 9 | . . . . 9 . . Total Damage 327 | . . . . 327 . . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 6 | . . . . 4 . 2 Drone Recoveries 2 | . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 5041 | 53 261 209 561 762 513 2682 Spaces Moved 2111 | 38 194 142 240 362 260 875 Core 41 | 11 . . . . . 30 Treads 693 | . . . . 188 260 245 Legs 828 | 27 194 142 240 174 . 51 Wheels 549 | . . . . . . 549 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 120 160 120 Average Speed 205 | 106 120 120 194 163 160 276 Slowest Speed 2050 | 120 120 120 330 260 160 2050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 42 36 28 53 32 28 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 9 | . . . . . 9 . Terrain Destroyed 140 | . . . 50 41 9 40 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 137 | . . . 50 41 9 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 2477 | 50 207 161 304 451 299 1005 Wait 40 | . . . 24 14 . 2 Move 2105 | 37 193 141 239 361 259 875 Hop . | . . . . . . . Pick Up 59 | 7 3 6 8 8 4 23 Fast Attach 13 | . . . . 4 . 9 Attach 31 | 6 1 . 6 3 2 13 Detach . | . . . . . . . Swap 15 | . 2 1 3 4 1 4 Drop 29 | . . 2 2 10 2 13 Fire 173 | . 8 11 22 47 26 59 Melee . | . . . . . . . Ram 6 | . . . . . . 6 Kick . | . . . . . . . Crush 6 | . . . . . 5 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 322 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 385 | -10/Mines | Discovered new exit (range 16) 469 | -10/Mines | Found the Drone Emporium 482 | -10/Mines | Found Prototype Device 524 | -10/Mines | Entered Materials 524 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 525 | -9/Materials | Identified Decoy Drone Bay 643 | -9/Materials | Repaired Aluminum Leg 672 | -9/Materials | Repaired Assault Rifle 845 | -9/Materials | Discovered new exit (range 15) 848 | -9/Materials | Destroyed 8 combat bots 1085 | -9/Materials | Entered Storage 1269 | -9/Storage | Garrison activated, responded to threat 1542 | -9/Storage | Met 01-MTF 1655 | -9/Storage | Discovered new exit (range 13) 1713 | -9/Storage | Build established: Gunner 1847 | -9/Storage | Entered Materials 1847 | -8/Materials | Accompanied by 5 allies (01-MTF) 1847 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1852 | -8/Materials | 01-MTF left 2335 | -8/Materials | Destroyed 7 combat bots 2337 | -8/Materials | Discovered new exit (range 6) 2360 | -8/Materials | Entered Factory 2360 | -7/Factory | Accompanied by 1 ally 2360 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2576 | -7/Factory | Fabricated Hvy. Disruptor Cannon (x1) 2667 | -7/Factory | Build established: Tank 3070 | -7/Factory | Lost 3 parts (1p1n1u) 3610 | -7/Factory | Cargo convoy interrupted 3825 | -7/Factory | Build established: Scavenger-Gunner 4360 | -7/Factory | Lost 3 parts (1p1n1w) 4711 | -7/Factory | Build established: Gunner 4986 | -7/Factory | Core integrity fell below 50% 5024 | -7/Factory | Core integrity fell below 20% 5042 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04998_ Penetrated by Slug. 04998_ Broken Imp. Carbon-fiber Leg destroyed. 05001_ K-01 Serf collects debris. 05003_ Slug penetrates Wall. 05005_ K-01 Serf collects debris. 05006_ Hvy. Ion Cannon destroyed. 05006_ Penetrated by Slug. 05007_ K-01 Serf collects debris. 05011_ Critical hit (Burn: +37). 05014_ K-01 Serf destroyed. 05015_ K-01 Serf collects debris. 05016_ Transmission Jammer destroyed. 05019_ Adv. Beam Cannon destroyed. 05019_ Penetrated by Slug. 05019_ K-01 Serf collects debris. 05021_ Hvy. Ion Cannon destroyed. 05023_ Critical hit (Burn: +37). 05025_ K-01 Serf collects debris. 05029_ Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????# " " # #????? | | ????????????????????????????# + +????? | | ????????????????????????????# # #????? | | ????????????????????????????# # #????? | | ????????????????????????????# # #????? | | ????????????????????????????# # ###### | | ????????????? ??????????????########### # | | ???????????# ???????????????????????# # """" | | ???????????# ???????????????????????# + """" | | ???????????# ??????###########??????# # """" | | ???????????# ??????# """ #??????# # """" | | ???????????# ?????# """ #??????# # | | ???????????# ?????# ! 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""" + +???? | | ??????????????????????????# """ """ # #????" | | ??????????????????????????# # #????? | | ??????????????????????????# """ """ # #????? | | ??????????????????????????????""" """ # #????? | | ??????????????????????????????""" """ + +????? | | ??????????????????????????? # #????? | | ????????????????????????????########### ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 24 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Hvy. Ion Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Disruptor Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key It's Just You Just What I Needed Made in Tau Ceti IV Troublemaker Challenges ------------ None Game ------ Seed CoreGrenadeClaymores Manual? 0 Play Time 01:14:56 Cumulative 5.8 hours Start 2022.03.21 @ 00:49:51 End 2022.03.22 @ 01:45:07 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 4 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37dee054-f859-4b07-9d7d-b68f8b35238b