Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 03:11:53 Player: BVrutally Odd Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (178) 890 Value Destroyed (7450) 7450 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (5467) 5467 TOTAL SCORE: 24827 Bonus ------- High Alert Combat Kills 219 Follower Combat Kills 148 Entered DSFs 1000 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 58/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Power Amplifier Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Improved System Shield > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Diametric Drive Q-thruster > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Reaction Control System Utility Shielding Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Chainsword Greatsword > --- INVENTORY -------- Nuclear Pulse Thruster Cooled Impulse Thruster Experimental Power Amplifier Advanced Force Booster Mini Smartbomb Launcher [Rating: 113] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Slots Evolved 14 | . . 2 2 2 . 2 . . . . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 1 . . 1 . . . . 1 . . . . . Utility 8 | . . 1 1 1 . 1 . . . . 1 . . . 1 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 197 | 6 9 15 17 1 17 27 5 25 10 9 24 . . . 11 21 Power 16 | 1 1 2 1 . 1 2 . 1 . 1 3 . . . 1 2 Engine 10 | 1 1 2 1 . 1 1 . 1 . 1 1 . . . . . Core 4 | . . . . . . 1 . . . . 2 . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 60 | 2 2 4 7 . 5 9 1 3 4 3 8 . . . 6 6 Treads 43 | 2 2 4 7 . 5 9 1 3 4 3 2 . . . . 1 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 Flight 15 | . . . . . . . . . . . 6 . . . 6 3 Utility 54 | 1 4 4 7 . 7 7 2 3 . 3 7 . . . 3 6 Device 13 | . . . 1 . . 1 1 . . 2 4 . . . 1 3 Storage 3 | 1 2 . . . . . . . . . . . . . . . Processor 5 | . . . . . 1 . 1 . . . 1 . . . 1 1 Hackware 4 | . . . . . . . . . . . 2 . . . . 2 Protection 29 | . 2 4 6 . 6 6 . 3 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 5 2 1 4 9 2 18 6 2 6 . . . 1 7 Energy Gun 17 | 2 . 4 1 1 1 2 . 2 2 . 1 . . . . 1 Energy Cannon 2 | . . 1 . . . . . . 1 . . . . . . . Ballistic Gun 23 | . . . 1 . . 5 2 9 . 1 2 . . . . 3 Ballistic Cannon 7 | . 2 . . . 2 1 . . 1 . 1 . . . . . Launcher 11 | . . . . . . 1 . 6 1 . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . 1 1 1 1 . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 . . . . . . . . . . Parts Lost 77 | . 3 3 6 . 3 8 . 12 5 5 7 . . . . 25 Power 10 | . 1 1 1 . 1 . . 1 1 1 . . . . . 3 Propulsion 29 | . 1 . 2 . . 4 . 3 2 2 5 . . . . 10 Utility 19 | . . 1 2 . . 2 . 5 . 1 1 . . . . 7 Weapon 19 | . 1 1 1 . 2 2 . 3 2 1 1 . . . . 5 Highest Loss Streak 9 | . 3 2 4 . 2 4 . 3 5 5 3 . . . . 9 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 97 100 96 92 97 95 93 97 58 64 86 100 100 100 95 77 Engine 5 | . 13 11 8 7 5 6 . . 3 . 3 . . . . . Core 1 | . . . . . . . 6 5 . . . 5 5 5 9 3 Treads 29 | . 27 33 34 30 30 31 33 32 29 28 31 . . . . . Flight 1 | . . . . . . . . . . . 1 35 35 35 31 18 Device 3 | . . . . 7 7 6 6 3 . . 5 11 11 11 13 11 Storage 7 | . 14 11 9 7 7 6 6 6 6 6 4 . . . . . Processor 6 | . . . . . 6 6 12 13 13 10 9 11 11 11 11 9 Hackware 1 | . . . . . . . . . . . 1 11 11 11 10 16 Protection 13 | . 12 22 26 15 14 17 6 14 . 1 5 5 5 5 5 2 Energy Gun 5 | . 13 7 8 15 8 4 6 6 1 . 3 . . . . . Energy Cannon 2 | . . 6 6 . . . . . . 4 . . . . . . Ballistic Gun 5 | . . . 1 7 7 13 12 11 . 2 5 11 11 11 3 . Ballistic Cannon 3 | . 14 8 . . 5 1 . . . . 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 134 | 11 94 100 114 109 122 134 130 126 104 103 113 25 25 25 30 33 Greatest Support 132 | 40 40 66 86 80 112 132 112 118 118 116 126 28 28 28 41 43 Greatest Overweight (x) 35 | . 2 1 35 1 1 1 1 1 . 1 4 . . . . 8 Average Overweight (x) . | . . 1 1 1 . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 22 | 6 16 25 25 25 25 25 25 25 25 25 24 5 5 5 5 5 Most Carried 25 | 6 12 25 25 24 25 25 25 25 21 18 17 5 5 4 5 5 Average Carried 18 | 3 9 21 24 24 24 24 25 20 18 15 14 4 4 3 4 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 6 12 25 25 24 25 25 25 20 15 14 5 5 3 4 5 . Class Distribution -------------------- 47% | Mutant 22% | Scavenger-Tank 15% | Scavenger-Skirmisher 4% | Hacker-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Sprinter | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Matter Collected 5084 | 222 210 571 372 . 317 982 286 686 53 171 827 . . 15 37 335 Remotely 38 | . . . . . . . . . . 38 . . . . . . Salvage Created 7364 | . 478 879 498 . 390 1692 114 1039 136 11 1134 . . 80 37 876 Parts 353 | . 30 58 28 . 14 77 5 41 2 3 51 . . 4 3 37 Haulers Intercepted 11 | . 1 5 1 . . 1 . . . . 1 . . . . 2 Recyclers Shooed 7 | . 1 1 2 . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 9 25 . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Combat Hostiles Destroyed 134 | . 11 19 8 . 8 22 2 32 4 2 12 . . 1 . 13 Melee 9 | . . . . . . . . . . . . . . 1 . 8 Guns 60 | . 9 3 3 . 4 19 2 9 . . 11 . . . . . Cannons 30 | . 2 16 4 . 4 3 . . . 1 . . . . . . AOE 33 | . . . . . . . . 23 4 1 . . . . . 5 Classes Destroyed 21 | . 6 3 1 . 2 4 2 1 . 1 . . . 1 . . Worker 6 | . . 3 . . . 2 . . . . 1 . . . . . Builder 3 | . . . 1 . . . . . . . 1 . . . . 1 Tunneler 2 | . . 2 . . . . . . . . . . . . . . Hauler 11 | . 1 5 1 . . 1 . . . . 1 . . . . 2 Recycler 9 | . 1 2 . . . 3 . . . . 3 . . . . . Operator 5 | . 1 1 . . . . . . . . 2 . . . . 1 Drone 2 | . . . . . . . . . . 2 . . . . . . Watcher 8 | . 2 3 . . . . . . . . 2 . . . 1 . Swarmer 22 | . 3 10 . . . . . 5 . . 4 . . . . . Saboteur 1 | . . . . . . 1 . . . . . . . . . . Grunt 42 | . 8 2 2 . 5 8 . 17 . . . . . . . . Brawler 4 | . . . . . 1 1 . 2 . . . . . . . . Duelist 3 | . . . . . . 2 . 1 . . . . . . . . Sentry 19 | . . 7 6 . 1 1 . 1 . . 1 . . . . 2 Specialist 1 | . . . . . . . . . . . . . . 1 . . Hunter 16 | . . . . . . 7 . . . . 5 . . . . 4 Programmer 8 | . . . . . . 2 . . . . 2 . . . . 4 Heavy 1 | . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . 1 Thief 2 | . . . . . . . . 2 . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . Butcher 3 | . . . . . . . . 3 . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 3 9 3 . 4 6 1 7 3 1 6 . . 1 1 3 Combat Bots Only 7 | . 3 4 2 . 4 5 1 7 3 1 5 . . 1 . 3 Max Kills in Single Turn 4 | . 1 4 1 . 1 2 1 3 1 1 2 . . 1 1 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . Exploded 3 | . . . . . . . . 3 1 1 . . . . . 2 Melee 1 | . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Hostile Shots Fired 1043 | . 60 110 77 . 58 244 33 75 20 40 86 . . 8 6 226 Missed 289 | . 12 27 12 . 17 62 5 23 7 12 22 . . 3 4 83 Damage Taken 14228 | . 651 1103 1214 . 948 3224 627 1043 792 436 1112 . . 105 50 2923 Core 2452 | . 62 183 275 . 31 162 33 74 122 . 110 . . 65 . 1335 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 98 | . 45 . . . . . . . . . . . . . . 53 Ignored by Resistances 152 | . . . . . . 57 . 95 . . . . . . . . Regen/Repaired (Parts) 130 | . . . . . . . . . . . . . . . . 130 Core Remaining (%) 76 | 100 75 54 50 . 95 . . . . 54 . . . 82 100 . Volleys Fired 395 | . 43 81 35 . 23 85 11 44 11 3 44 . . . . 15 Largest 3 | . 2 2 2 . 3 3 3 3 1 1 3 . . . . 1 Hottest 172 | . 90 124 124 . 135 152 138 138 43 75 172 . . . . 80 Shots Fired 899 | . 86 153 66 . 69 256 31 85 11 3 124 . . . . 15 Gun 613 | . 60 22 45 . 50 239 31 67 . . 99 . . . . . Cannon 241 | . 26 131 21 . 19 17 . . . 2 25 . . . . . Launcher 45 | . . . . . . . . 18 11 1 . . . . . 15 Special . | . . . . . . . . . . . . . . . . . Kinetic 523 | . 26 106 13 . 42 184 21 50 . . 81 . . . . . Thermal 316 | . 60 47 53 . 27 57 10 17 . 2 43 . . . . . Explosive 45 | . . . . . . . . 18 11 1 . . . . . 15 Electromagnetic 15 | . . . . . . 15 . . . . . . . . . . Robot Hit Streak 22 | . 6 7 8 . 12 16 12 12 22 1 10 . . . . 12 Robot Miss Streak 6 | . 3 4 2 . 3 6 3 3 . 1 3 . . . . . Penetration Max 1 | . . . . . . 1 . 1 . . . . . . . . Secondary Targets 8 | . . . . . 1 5 . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . . . . Shots Hit Robots 652 | . 51 92 45 . 48 181 26 62 11 1 73 . . 3 1 58 Core Hits 392 | . 25 37 15 . 37 98 12 73 18 2 35 . . 1 1 38 Critical Kills 3 | . . . 1 . . 1 . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . 1 . . . . . Critical Strikes 39 | . 2 4 3 . . 3 . 1 . . 14 . . 2 . 10 Burn 15 | . 2 1 2 . . 2 . . . . 8 . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . Destroy 4 | . . . . . . 1 . 1 . . 2 . . . . . Blast 7 | . . 3 . . . . . . . . 4 . . . . . Sever 12 | . . . . . . . . . . . . . . 2 . 10 Melee Attacks 89 | . . . . . 1 . . . 1 . 5 . . 5 5 72 Impact . | . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . 1 . . . 1 . 5 . . 5 5 72 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 1 . 4 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . 7 Damage Inflicted 20164 | . 793 2186 859 . 879 3372 550 3688 1174 115 2070 . . 129 47 4302 Guns 7365 | . 446 243 509 . 500 3102 550 762 . . 1253 . . . . . Cannons 3157 | . 263 1495 350 . 379 203 . . . 27 440 . . . . . Explosions 6345 | . 75 448 . . . 54 . 2926 1094 88 . . . . . 1660 Melee 3275 | . . . . . . . . . 80 . 377 . . 129 47 2642 Ramming 22 | . 9 . . . . 13 . . . . . . . . . . Kinetic 6307 | . 263 1126 135 . 581 2287 344 468 . . 1103 . . . . . Thermal 4523 | . 446 1060 724 . 298 878 206 294 . 27 590 . . . . . Explosive 5897 | . 75 . . . . 54 . 2926 1094 88 . . . . . 1660 Electromagnetic 140 | . . . . . . 140 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3275 | . . . . . . . . . 80 . 377 . . 129 47 2642 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 . . . . 6 6 6 6 6 2 2 2 2 1 10 Average Corruption 4 | . 1 . . . . 3 6 6 6 6 1 2 2 2 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 150 | . . . . . . 26 36 42 7 25 8 . . . . 6 Message Errors 39 | . . . . . . 7 8 9 2 9 2 . . . . 2 Matter Fused 38 | . . . . . . 6 8 13 3 6 1 . . . . 1 Heat Flow Errors 17 | . . . . . . 2 5 4 1 2 2 . . . . 1 Energy Discharges 16 | . . . . . . 2 5 5 1 2 . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 16 | . . . . . . 3 4 4 . 4 . . . . . 1 Data Loss (major) 7 | . . . . . . 1 2 2 . 2 . . . . . . Misfires 6 | . . . . . . 3 . 1 . . 2 . . . . . Alerts 4 | . . . . . . . 3 1 . . . . . . . . Weapon Failures 5 | . . . . . . 2 . 2 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 563 | . 9 185 10 . . 2 . 86 20 . 65 . . . . 186 Projectiles 28 | . 9 2 10 . . 2 . . . . 5 . . . . . Explosions 343 | . . 183 . . . . . 86 . . . . . . . 74 Melee 192 | . . . . . . . . . 20 . 60 . . . . 112 Knockbacks 13 | . 2 3 . . 1 4 . . . . 3 . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 12 | . 2 3 . . 1 3 . . . . 3 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 772 | . 97 258 . . . 37 . 49 184 . . . . . . 147 Shots 19 | . 1 3 . . . 1 . 2 7 . . . . . . 5 Rammed 2 | . 1 . . . . 1 . . . . . . . . . . Targets Rammed 2 | . 1 . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 891 | . 216 432 891 . 224 245 516 250 131 250 249 132 . . 80 95 Average Temperature 121 | . 58 72 309 . 66 70 175 83 77 126 100 75 . . 30 57 Received Heat Transfer 2238 | . 276 180 549 . 261 399 132 348 . 36 . . . . 9 48 Effects 47 | . . 2 39 . . . 6 . . . . . . . . . Shutdowns 4 | . . 1 2 . . . 1 . . . . . . . . . Energy Bleed 8 | . . 1 7 . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . Matter Decay 5 | . . . 5 . . . . . . . . . . . . . Short Circuit 4 | . . . 4 . . . . . . . . . . . . . Damage (minor) 6 | . . . 5 . . . 1 . . . . . . . . . Damage (major) 15 | . . . 11 . . . 4 . . . . . . . . . Damage (core) 2 | . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . 1 . . . . . . . 1 . . . . . Parts Melted 30 | . 5 4 3 . . 3 . . . . 15 . . . . . Heat Transferred 10835 | . 1361 1545 1591 . 740 2202 450 609 . 37 2300 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Peak Influence 563 | . 197 359 280 38 182 563 . . . . 215 118 82 77 135 308 Initial 150 | . . 30 143 38 26 95 . . . . 150 73 82 57 39 70 Average 193 | . 90 225 103 38 113 446 . . . . 120 100 82 70 75 136 Maximum Alert Level 2 | . . 1 1 . . 2 . . . . 1 . . . . 1 Low Security (%) 60 | 100 100 28 92 100 100 4 . . . . 92 100 100 100 100 78 Level 1 27 | . . 71 7 . . 19 . . . . 7 . . . . 21 Level 2 11 | . . . . . . 75 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . 1 8 . 1 . . 2 . . . 1 9 Investigation 3 | . 1 . . . . . . . . . . . . . 1 1 Extermination 5 | . . . . . . 1 . . . . 1 . . . . 3 Reinforcement 11 | . 1 . . . 1 6 . . . . 1 . . . . 2 Assault 2 | . . . . . . 1 . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 . . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Distress Signals 5 | . . 1 2 . . . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 197 | . 16 29 15 . 8 26 2 38 4 3 17 4 . 2 5 28 Peak Tracking Total 8 | . 4 4 6 . 4 6 1 7 3 1 5 4 . 1 4 8 Tactical Retreats 8 | . . 1 4 . . . . . . 1 . . . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Traps Triggered 4 | . 1 . . . . 1 . . . . 1 . . . . 1 Indirectly 1 | . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Machines Disabled 30 | . 3 8 . . . 15 1 1 . . 1 . . . . 1 Max in Single Turn 14 | . 2 8 . . . 14 1 1 . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Machines Accessed 34 | . 5 2 4 1 . 2 . . 4 . 2 . 1 . 10 3 Terminals 21 | . 3 1 4 1 . 1 . . . . 2 . 1 . 6 2 Fabricators 2 | . . . . . . . . . . . . . . . 2 . Repair Stations 2 | . 1 . . . . . . . . . . . . . . 1 Recycling Units 4 | . 1 1 . . . 1 . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 89 | . 12 4 13 1 . 3 . . 27 . 4 . 2 . 18 5 Successful 51 | . 2 1 6 1 . . . . 27 . 2 . 1 . 8 3 Failed 38 | . 10 3 7 . . 3 . . . . 2 . 1 . 10 2 Catastrophic 3 | . 1 . . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 12 | . . 1 1 . . . . . . . 3 . . . 5 2 Terminals 43 | . 4 2 13 1 . 2 . . . . 4 . 2 . 12 3 Fabricators 3 | . . . . . . . . . . . . . . . 3 . Repair Stations 5 | . 3 . . . . . . . . . . . . . . 2 Recycling Units 10 | . 5 2 . . . 1 . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Terminal Hacks 46 | . 2 1 6 1 . . . . 27 . 2 . 1 . 5 1 Record 11 | . . . . . . . . . 11 . . . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Open DSF 3 | . . . . 1 . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . 1 . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . . . . . 1 . Maintenance Status 2 | . . 1 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . . . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . . . . 1 . . . . 1 Used 1 | . . . . . . . . . . . 1 . . . . . Hacking Detections 24 | . 4 2 3 . . 2 . . . . 2 . 1 . 7 3 Full Trace Events 3 | . 2 . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 Time 51 | . . . . . . . . . . . . . . . . 51 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 4 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Total Allies 7 | . . . . . . . 4 2 . . . 1 . . . . Largest Group 4 | . . . . . . . 4 2 1 . . 1 . . . . Highest-Rated Group 118 | . . . . . . . 118 58 24 . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . 31 29 24 . . 31 . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks 53 | . . . . . . . 25 20 3 . . 5 . . . . Total Damage 907 | . . . . . . . 457 324 41 . . 85 . . . . Kills 5 | . . . . . . . 4 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Robot Analysis Total 134 | . . . . . . . . . 134 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Turns Passed 12294 | 97 1164 2398 1145 6 317 1308 1492 1316 252 861 939 22 2 33 191 751 Spaces Moved 5185 | 59 440 708 253 3 98 430 552 583 110 356 352 98 3 91 395 654 Core 53 | 10 . . 3 . . . . . . . . . . . . 40 Treads 3886 | 49 440 708 250 3 98 430 552 583 110 356 306 . . . . 1 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 64 | . . . . . . . . . . . . . . . . 64 Flight 1182 | . . . . . . . . . . . 46 98 3 91 395 549 Fastest Speed 20 | 50 160 225 228 240 160 160 234 157 148 148 21 21 21 21 20 23 Average Speed 167 | 141 213 225 250 240 205 220 235 189 154 209 154 21 21 21 22 38 Slowest Speed 1800 | 160 320 240 1800 240 240 240 236 239 157 232 345 21 21 21 26 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 68 70 25 . 85 14 72 70 78 58 8 79 . 72 14 20 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 32 | . . . . . . . 1 . 31 . . . . . . . Known Exits Taken 7 | . . . . 1 . . 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . . 2 2 . 3 . . . . . . Spaces Dug 19 | . . . . . 1 1 . . . . . . . . 3 14 Terrain Destroyed 492 | . 39 51 . . 1 67 . 174 47 19 15 . . . 3 76 Melee 18 | . . . . . 1 . . . . . . . . . 3 14 Projectile 20 | . . . . . . 4 . 1 . . 15 . . . . . AOE 451 | . 39 51 . . . 62 . 171 47 19 . . . . . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Total 7891 | 70 576 1363 709 3 163 593 719 708 177 468 640 99 4 96 488 1015 Wait 1780 | . 76 526 370 . 12 30 78 30 44 95 200 . . . 68 251 Move 5165 | 58 439 707 252 2 97 429 551 582 109 355 352 97 2 90 394 649 Hop 2 | . . . . . . . . . . . . . . . . 2 Pick Up 80 | 6 6 20 19 . 4 6 . 1 . 4 5 1 . 1 2 5 Fast Attach 68 | 6 5 4 2 . 5 12 2 6 . 3 11 . . . 3 9 Attach 68 | . 1 5 12 1 2 8 . 7 6 6 9 . . . 2 9 Detach 11 | . . 2 . . . 3 1 1 1 1 1 . . . . 1 Swap 61 | . 3 6 3 . 10 7 3 12 4 . 4 . . . 6 3 Drop 86 | . 2 12 16 . 9 12 2 3 1 1 9 1 2 . 9 7 Fire 395 | . 43 81 35 . 23 85 11 44 11 3 44 . . . . 15 Melee 80 | . . . . . 1 . . . 1 . 5 . . 5 4 64 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 93 | . . . . . . . 71 22 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / Ext x2) -5/Waste -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 11) 521 | -10/Materials | Discovered new exit (range 10) 656 | -10/Materials | Discovered new exit (range 10) 668 | -10/Materials | Lost 3 parts (1p1n1w) 1262 | -10/Materials | Entered another Materials area 1262 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1469 | -9/Materials | Discovered new exit (range 11) 1659 | -9/Materials | Discovered new exit (range 11) 1849 | -9/Materials | Discovered new exit (range 7) 2024 | -9/Materials | Discovered new exit (range 11) 3660 | -9/Materials | Entered another Materials area 3660 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4491 | -8/Materials | Lost 4 parts (1p2n1w) 4773 | -8/Materials | Discovered new exit (range 9) 4805 | -8/Materials | Entered Factory 4805 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4811 | -7/Factory | Identified exit to DSF 4811 | -7/Factory | Entered DSF 4871 | -7/DSF | Additional patrols routed to DSF 5027 | -7/DSF | Sterilization system engaged 5047 | -7/DSF | Ambient heat levels rising (+10) 5062 | -7/DSF | Ambient heat levels rising (+10) 5077 | -7/DSF | Ambient heat levels rising (+10) 5082 | -7/DSF | Discovered new exit (range 15) 5092 | -7/DSF | Ambient heat levels rising (+10) 5107 | -7/DSF | Ambient heat levels rising (+10) 5122 | -7/DSF | Ambient heat levels rising (+10) 5128 | -7/DSF | Entered Factory 5128 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5352 | -6/Factory | Build established: Scavenger-Tank 5478 | -6/Factory | First assault squad dispatched 5774 | -6/Factory | Lost 4 parts (3n1w) 6142 | -6/Factory | Discovered new exit (range 4) 6436 | -6/Factory | Entered Lower Caves 6442 | -6/Lower Caves | Met a Warlord Commander 6443 | -6/Lower Caves | Learned location of Warlord (-5) 6444 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6824 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6886 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7370 | -6/Lower Caves | Encountered a Warlord checkpoint 7687 | -6/Lower Caves | Spotted B-75 Beast 7712 | -6/Lower Caves | Destroyed B-75 Beast 7817 | -6/Lower Caves | Identified exit to Lower Caves 7824 | -6/Lower Caves | Learned location of 2 exits from Factory 7928 | -6/Lower Caves | Entered another Lower Caves area 7953 | -6/Lower Caves | Ambushed by wild Derelicts 7994 | -6/Lower Caves | Lost 3 parts (1n1u1w) 8084 | -6/Lower Caves | Discovered new exit (range 12) 8100 | -6/Lower Caves | Identified exit to Factory 8240 | -6/Lower Caves | Build established: Scavenger-Tank 9028 | -6/Lower Caves | Spotted B-75 Beast 9115 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9151 | -6/Lower Caves | Destroyed 7 combat bots 9158 | -6/Lower Caves | Lost 3 parts (1p2u) 9193 | -6/Lower Caves | Discovered new exit (range 12) 9230 | -6/Lower Caves | Identified exit to Data Miner 9244 | -6/Lower Caves | Entered Data Miner 9244 | -6/Data Miner | Accompanied by 1 ally 9245 | -6/Data Miner | Discovered new exit (range 6) 9274 | -6/Data Miner | Lost 3 parts (1u2w) 9275 | -6/Data Miner | Met Data Miner 9316 | -6/Data Miner | Learned location of Section 7 (-2) 9316 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9330 | -6/Data Miner | Received God Mode back door access code from Data Miner 9365 | -6/Data Miner | Interfaced with the Data Conduit 9434 | -6/Data Miner | Lost 5 parts (1p2n2w) 9466 | -6/Data Miner | Identified exit to Proximity Caves 9496 | -6/Data Miner | Entered Proximity Caves 9535 | -5/Proximity Caves | Build established: Mutant 9826 | -5/Proximity Caves | Spotted B-75 Beast 9842 | -5/Proximity Caves | Spotter reported a threat 10151 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 10336 | -5/Proximity Caves | Discovered exit to Factory (range 10) 10357 | -5/Proximity Caves | Entered Factory 10357 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10358 | -5/Factory | Identified exit to Factory 10358 | -5/Factory | Identified exit to Extension 10359 | -5/Factory | Loaded intel: 289 machine locations 10978 | -5/Factory | Identified exit to Upper Caves 11059 | -5/Factory | Build established: Scavenger-Skirmisher 11210 | -5/Factory | Lost 3 parts (3n) 11272 | -5/Factory | Lost 3 parts (1n1u1w) 11296 | -5/Factory | Sucked down chute 11296 | -5/Factory | Entered Waste 11297 | -5/Waste | Met a frightened Derelict 11298 | -5/Waste | Spotted C-40 Crusher 11299 | -5/Waste | Spotted C-40 Crusher 11301 | -5/Waste | Spotted C-40 Crusher 11303 | -5/Waste | Spotted C-40 Crusher 11307 | -5/Waste | Spotted C-40 Crusher 11311 | -5/Waste | Found Broken Adv. Force Booster 11313 | -5/Waste | Spotted C-40 Crusher 11315 | -5/Waste | Discovered new exit (range 14) 11318 | -5/Waste | Identified exit to Factory 11318 | -5/Waste | Entered Factory 11319 | -5/Factory | Loaded intel: 280 machine locations 11320 | -5/Factory | Identified exit to DSF 11320 | -5/Factory | Entered DSF 11321 | -5/DSF | Loaded intel: 4 machine locations 11344 | -5/DSF | Discovered exit to Factory (range 12) 11349 | -5/DSF | Additional patrols routed to DSF 11353 | -5/DSF | Entered Factory 11353 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11354 | -4/Factory | Loaded intel: 287 machine locations 11360 | -4/Factory | Identified exit to Upper Caves 11515 | -4/Factory | Discovered new exit (range 8) 11544 | -4/Factory | Identified exit to Research 11544 | -4/Factory | Entered Research 11544 | -3/Research | Evolved 2 slots: Utility x2 11545 | -3/Research | Loaded intel: 113 machine locations 11699 | -3/Research | Build established: Hacker-Scout 11744 | -3/Research | Repaired Broken Adv. Force Booster 11829 | -3/Research | Found Mni. Smartbomb Launcher 11890 | -3/Research | Identified exit to Research 12005 | -3/Research | Lost 8 parts (1p3n3u1w) 12124 | -3/Research | Lost 5 parts (1p3n1u) 12207 | -3/Research | Intercept squad dispatched 12214 | -3/Research | Spotted Tracker 12214 | -3/Research | Spotted Tracker 12225 | -3/Research | Destroyed Tracker 12228 | -3/Research | Core integrity fell below 50% 12235 | -3/Research | Destroyed Tracker 12250 | -3/Research | Spotted Combat Programmer 12265 | -3/Research | Lost 9 parts (3n3u3w) 12270 | -3/Research | Destroyed Combat Programmer 12273 | -3/Research | Spotted Combat Programmer 12281 | -3/Research | Core integrity fell below 20% 12288 | -3/Research | System corruption reached 10% 12295 | -3/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- 12269_ ZNVFF2|OALCI FS38RU# #K4SJRO4Q7FM:OIKBLJ 12269_ Penetrated by EMDS Slug. 12269_ Railgun destroyed. 12270_ Combat Programmer fries systems beyond repair. 12270_ Combat Programmer destroyed. 12271_ The unstable cave ceiling collapses. 12273_ Penetrated by EMDS Slug. 12275_ The unstable cave ceiling collapses. 12280_ Penetrated by EMDS Slug. 12284_ System corrupted: Component data lost. 12284_ Penetrated by EMDS Slug. 12289_ U-05 Engineer lays Concrete. 12291_ Combat Programmer Cld. Linear Gravjet severed. 12291_ U-05 Engineer lays Concrete. 12292_ Penetrated by EMDS Slug. 12292_ U-05 Engineer lays Concrete. 12293_ Combat Programmer Cld. Linear Gravjet severed. 12293_ U-05 Engineer lays Concrete. 12294_ ALERT: Rogue bot located, Programmers report to Research Zone 8J. 12295_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????^^^^???????? | | ???????????????????????????????????????##+???? | | ???????????????????????????????????????? ???? | | ??????????????????????????""""?????????? ???? | | ??????????????????????????""""?????????? ???? | | ??????????????????????????""""?????????? ???? | | ???????????##?????????????""""???????####/#### | | ???????????# ###################?????# | | ???????????## # ##"""""""""""#?????# ] | | ??????????##### # ## """"T"""" ###???# " | | ??????????# #% #???# T | | ??????????# # [ #???# !!! " | | ??????????# + #?????!! | | ??????????# ! # """ #??????! | | ??????????# # |= ""T"" ###????? | | ?????#????# # ! = "" "" #"########/## | | ?????# ########### ## = % | | ?????# # # #### ## ]]! = | | ?????# ## ]]! | | ?????# ########### ####### ]! * | | ?????# u # # #?????# | | ?????# # ##g ##????############ | | ?????# !# "" # #???############# | | ?????# ## "" =# [ ##### | | ?????# # =p% | | ?????###### ## """ @# | | ??????????#### "" # ##### | | ?????????????# # ! #???# ######## | | ?????????????# ########???# #??????? | | ?????????????#####;####??????????# #??????? | | ?????????????????###?????????????# #???"""? | | ?????????????????????????????????# #???"""? | | ?????????????????????????????????# #???"""? | | ?????????????????????????????????# #???"""? | | ?????????????????????????????????# #???"""? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #######? | | ?????????????????????????????????# # !! ## | | ?????????????????????????????????# # !! "# | | ?????????????????????????????????# # !! ## | | ????????????????????????########## # # | | ????????????????????????# # # # | | ????????????????????????# # # # | | ????????????????????????# # # # | | ????????????????????????# # # = # | | ????????????????????????# + + # | | ????????????????????????# # # # | | ????????????????????????# # # *# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 28 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 825 Resistance: TH 15 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 77 Core Analysis 6 Recoil Reduction 6 Force Boost 40 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullHypercooledFragment Manual? 0 Play Time 01:47:03 Cumulative 129.3 hours Start 2024.05.07 @ 17:33:28 End 2024.07.05 @ 03:11:53 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 25 Adventurer 16 Explorer 25 Win Type - Total 22 Types 15/5/0/1/0/0/0/1/0 Lore% 74 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0ff7a69-0297-4892-ac7e-cf75cb45d2d5