Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 19:08:22 Player: naththebg Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (134) 670 Value Destroyed (5250) 5250 Prototype IDs (99) 1980 Alien Tech Used (2) 400 Bonus (14063) 14063 TOTAL SCORE: 32463 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 500 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 758 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -315 Cogmind --------- Core Integrity 0/1600 Matter 234/300 Energy 100/100 System Corruption 10% Temperature Cool (18) Movement Core (150) Ox2 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Cooled Impulse Thruster Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Heat Sink Advanced Weight Redist. System Advanced Signal Interpreter Improved Melee Analysis Suite Experimental Core Analyzer Improved Reaction Control System Centrium Light Armor Plating Advanced Powered Armor Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Advanced Remote Datajack Enhanced Force Lance > --- INVENTORY -------- Experimental Power Amplifier Advanced ECM Suite Graphene Brace Transdimensional Reconstructor Nanosword [Rating: 181] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Deuterium Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Gravmag System Treads DD-05H's Wartreads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Improved System Shield Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Enhanced Force Lance Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Cannon Heavy Autocannon Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 7 | . . . . . 2 . . . . . . . 1 1 . . . . 1 . . . . 1 . 1 . . Utility 10 | . . . . . 2 2 . . . . . . 1 1 . . . . . . . . . 1 . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 296 | 6 6 . . 1 22 6 2 10 7 5 9 18 29 32 1 6 15 9 18 6 . 8 3 9 3 37 4 24 Power 35 | 1 . . . . 1 1 . 1 1 . 1 2 4 3 . 1 1 . 3 4 . 1 2 3 . 1 . 4 Engine 12 | 1 . . . . . 1 . 1 1 . 1 1 2 2 . 1 . . 1 . . . . . . . . . Core 9 | . . . . . 1 . . . . . . 1 2 1 . . . . 2 . . . 1 1 . . . . Reactor 14 | . . . . . . . . . . . . . . . . . 1 . . 4 . 1 1 2 . 1 . 4 Propulsion 76 | 2 1 . . 1 12 . . 3 4 1 1 4 11 8 . 1 5 2 4 1 . 3 . 1 . 10 . 1 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Leg 4 | . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . Wheel 14 | 2 1 . . 1 . . . . . . . . 8 2 . . . . . . . . . . . . . . Hover 32 | . . . . . 10 . . 3 4 1 . 1 3 5 . . 3 1 1 . . . . . . . . . Flight 24 | . . . . . . . . . . . . 2 . 1 . 1 2 1 3 1 . 3 . 1 . 8 . 1 Utility 109 | 1 2 . . . 6 3 1 4 1 1 4 4 12 16 1 2 2 4 7 1 . 4 . 3 3 13 4 10 Device 49 | . . . . . 1 2 . 2 . . 4 1 2 6 . 1 . 3 5 1 . 2 . 2 2 9 1 5 Storage 6 | 1 1 . . . . . . . . 1 . . 2 . . . . . . . . 1 . . . . . . Processor 15 | . 1 . . . 1 . . . . . . 1 4 1 1 . 1 1 . . . . . . 1 2 1 . Hackware 11 | . . . . . 2 . . . . . . 1 2 3 . . . . . . . . . 1 . . 1 1 Protection 28 | . . . . . 2 1 1 2 1 . . 1 2 6 . 1 1 . 2 . . 1 . . . 2 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 3 . . . 3 2 1 2 1 3 3 8 2 5 . 2 7 3 4 . . . 1 2 . 13 . 9 Energy Gun 8 | 2 2 . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 22 | . . . . . . 1 1 . . . 2 4 . 2 . 1 3 2 1 . . . . . . 5 . . Impact Weapon 13 | . . . . . 3 1 . 1 . 2 . 1 2 2 . . . . . . . . . . . 1 . . Slashing Weapon 15 | . . . . . . . . 1 1 1 1 3 . 1 . . . . 1 . . . 1 . . 4 . 1 Piercing Weapon 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 3 . 8 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 1 . . . 2 . 2 . . . . . 1 . . . . 5 . 3 . 7 1 . Parts Lost 79 | . . . . . 6 . . . 11 1 . 7 3 20 1 1 7 1 . . . . . . . 1 . 20 Power 9 | . . . . . 1 . . . 2 . . 1 . 2 . . . . . . . . . . . . . 3 Propulsion 33 | . . . . . 3 . . . 5 1 . 3 2 8 . 1 3 . . . . . . . . . . 7 Utility 32 | . . . . . 2 . . . 4 . . 3 1 7 1 . 3 1 . . . . . . . 1 . 9 Weapon 5 | . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . 1 Highest Loss Streak 13 | . . . . . 4 . . . 11 1 . 5 3 6 1 1 5 1 . . . . . . . 1 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 100 100 100 94 99 100 94 82 38 61 63 93 71 50 52 77 67 78 84 84 85 89 89 90 90 92 71 Engine 2 | . 14 14 14 14 3 . 7 7 6 . 5 4 4 . . . 3 . . . . . . . . . . . Core 1 | . . . . . 4 6 . . . . . 1 1 3 . . . . 3 7 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 5 3 3 10 10 10 9 9 8 8 5 Wheel 4 | . 28 28 28 28 5 . . . . . . . 20 . . . . . . . . . . . . . . . Hover 11 | . . . . . 25 30 30 30 28 18 15 12 8 14 5 5 11 20 8 . . . . . . . . . Flight 6 | . . . . . . . . . . . . 3 . . . . 2 6 16 21 21 22 26 27 28 29 28 20 Device 8 | . . . . . . 13 . 13 12 . 12 14 2 4 4 4 5 8 18 21 21 21 21 19 18 17 15 11 Storage 4 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 3 . . . . . . . . . . . . . . Processor 6 | . 13 14 14 14 12 7 7 5 . . . . 10 5 10 5 5 5 8 5 5 5 5 4 4 9 8 6 Hackware 12 | . . . . . 8 7 7 7 6 . . 4 18 23 23 23 22 11 10 10 10 10 10 14 14 13 16 16 Protection 4 | . . . . . 5 7 23 9 12 . . . 5 4 5 10 10 5 4 5 5 5 5 4 4 2 8 4 Energy Gun 1 | . 21 14 14 14 2 . . . . . . . . . . . 2 . . . . . . . . . . . Special Weapon 2 | . . . . . . 2 7 . . . 11 . . 1 . . 4 . . . . . . . . 1 4 2 Impact Weapon 3 | . . . . . 12 12 7 6 . 8 . . 11 5 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 6 2 1 4 . . . . . . 1 5 5 5 5 3 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 9 5 4 3 Peak Build Rating 181 | 6 9 9 10 10 36 45 43 48 50 28 54 55 61 84 49 55 87 68 108 116 113 120 120 143 144 170 181 180 Average Rating 68 | 4 8 9 9 10 26 42 42 46 43 25 41 41 57 61 47 44 68 60 91 109 112 114 119 135 139 161 179 134 On Entrance 64 | . 6 9 9 10 10 35 44 43 47 26 24 41 41 52 42 44 50 66 66 108 112 113 119 120 139 139 169 179 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 14 21 21 21 21 27 39 34 39 36 16 40 33 42 38 3 23 61 63 47 52 50 50 51 59 57 64 67 68 Greatest Support 73 | 20 20 20 20 20 36 34 34 36 36 16 20 20 56 43 3 11 46 40 52 55 55 55 62 72 72 73 67 70 Greatest Overweight (x) 5 | . 1 1 1 1 4 1 . 1 . 1 1 4 4 5 . 2 3 2 1 . . 1 . . . . 1 5 Average Overweight (x) . | . . 1 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 5 10 9 10 9 9 10 9 9 9 9 9 9 7 4 4 4 4 4 4 5 4 5 4 5 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | . 10 10 10 10 10 10 10 10 6 10 10 10 9 4 5 5 5 5 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 26% | Mutant 26% | Hacker-Mutant 20% | Hacker-Sprinter 7% | Hacker-Gladiator 6% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Gladiator | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Matter Collected 3742 | 235 85 . . . 225 70 . 130 . 65 80 190 241 159 105 114 665 203 219 47 20 . 120 40 32 503 40 154 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5887 | . 368 13 . 15 809 157 . 202 165 193 . 493 348 772 . . 247 106 362 . 83 . 153 82 32 863 38 386 Parts 200 | . 25 2 . 3 23 7 . 12 3 1 . 11 1 17 . . 8 11 21 . . . 2 4 2 28 3 16 Haulers Intercepted 8 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . Recyclers Shooed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 1 . 6 3 . . . . . 9 . . . . 1 . . . . . Prevented 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Combat Hostiles Destroyed 72 | . 7 . . . 13 3 . 1 1 3 . 10 2 5 . . 6 9 2 . . . . . . 6 . 4 Melee 23 | . . . . . 6 2 . 1 . . . 2 . 1 . . . . 1 . . . . . . 6 . 4 Guns 6 | . 4 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Cannons 14 | . 3 . . . . . . . . . . 2 . . . . 5 4 . . . . . . . . . . AOE 15 | . . . . . 1 . . . . . . 6 . 2 . . . 5 1 . . . . . . . . . Classes Destroyed 20 | . 4 1 . 1 4 . . 1 . 1 . . . . . . 3 1 . . . . . . . 2 . 2 Worker 14 | . . 1 . . 2 . . 1 . . . . 1 3 . . . . 4 . . . . . . . . 2 Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 3 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . Hauler 8 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . Recycler 9 | . . . . . 1 . . 1 . . . . 2 3 . . . . 1 . . . . . . . . 1 Operator 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 24 | . 1 . . . 4 . . 2 . . . . 1 3 . . . . 2 . . . . 2 1 4 1 3 Swarmer 15 | . . . . . 5 . . . 1 . . 3 . . . . 1 4 . . . . . . . 1 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 30 | . 7 . . . 6 2 . . . 3 . 5 . 3 . . 2 1 . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 7 | . . . . . 1 1 . . . . . 1 . 1 . . . . 2 . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . Programmer 5 | . . . . . . . . 1 . . . . 2 1 . . . . . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 1 . 1 7 1 . 1 1 3 . 3 1 5 . . 2 4 4 . . . . 1 1 5 1 2 Combat Bots Only 5 | . 3 . . . 5 1 . 1 1 3 . 3 1 2 . . 2 4 1 . . . . . . 1 . 2 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 . 1 1 1 . 2 1 2 . . 1 4 1 . . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . . . 2 . 2 . . . 4 1 . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Hostile Shots Fired 873 | . 17 . . . 51 17 . 8 106 22 . 92 44 193 6 40 26 20 3 6 15 . 46 6 18 59 . 78 Missed 364 | . 5 . . . 13 7 . . 36 8 . 34 16 87 4 24 10 8 1 4 10 . 36 . 12 35 . 14 Damage Taken 11245 | . 138 . . . 544 110 . 87 924 239 . 540 460 1965 48 276 976 159 44 39 75 . 177 163 144 668 . 3469 Core 3302 | . 21 . . . 120 21 . 22 136 97 . 73 109 556 18 99 95 34 44 . 12 . 23 . 21 164 . 1637 Absorbed by Shields 232 | . . . . . . . . 32 100 . . 53 . . . . 47 . . . . . . . . . . . Redirected to Shielding 596 | . . . . . 30 15 . 18 192 . . . . 21 19 21 101 . . . . . 37 43 40 59 . . Ignored by Resistances 211 | . . . . . . . . . . . . . . 211 . . . . . . . . . . . . . . Regen/Repaired (Parts) 277 | . . . . . 30 . . 15 . . . . . . . . 232 . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 91 78 . . . . . . 50 87 . . . . 19 . . . . 93 . 98 88 . . Volleys Fired 151 | . 26 1 . 1 4 4 . . . . . 10 . 6 . 1 72 8 4 . . . . . . 7 . 7 Largest 2 | . 2 2 . 2 2 1 . . . . . 1 . 1 . 1 1 1 1 . . . . . . 1 . 1 Hottest 125 | . 125 125 . 125 125 5 . . . . . . . 5 . 65 90 90 90 . . . . . . 5 . 10 Shots Fired 181 | . 50 2 . 2 8 4 . . . . . 10 . 6 . 1 72 8 4 . . . . . . 7 . 7 Gun 64 | . 33 1 . 1 4 . . . . . . . . . . 1 24 . . . . . . . . . . . Cannon 50 | . 17 1 . 1 4 . . . . . . . . . . . 21 4 2 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 67 | . . . . . . 4 . . . . . 10 . 6 . . 27 4 2 . . . . . . 7 . 7 Kinetic 27 | . . . . . . . . . . . . . . . . . 21 4 2 . . . . . . . . . Thermal 54 | . 42 2 . 2 8 . . . . . . . . . . . . . . . . . . . . . . . Explosive 17 | . . . . . . . . . . . . 10 . 1 . . . 4 2 . . . . . . . . . Electromagnetic 33 | . 8 . . . . . . . . . . . . . . 1 24 . . . . . . . . . . . Robot Hit Streak 13 | . 9 1 . 1 8 2 . . . . . 8 . 10 . . 13 5 4 . . . . . . 5 . 4 Robot Miss Streak 3 | . 3 . . 1 . 2 . . . . . 1 . 1 . 1 3 1 1 . . . . . . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 324 | . 33 1 . 1 54 6 . 9 5 9 . 16 15 21 . . 47 7 11 . 1 . 2 4 5 37 1 39 Core Hits 127 | . 16 1 . 1 12 1 . 2 1 . . 14 1 5 . . 18 7 12 . . . 2 2 1 12 1 18 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 20 | . . . . . 7 . . 1 . 2 . . 6 4 . . . . . . . . . . . . . . Critical Strikes 43 | . . . . . 10 . . 1 2 2 . . 6 5 . . 3 2 2 . . . . 1 1 4 . 4 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . Smash 22 | . . . . . 8 . . 1 . 2 . . 6 5 . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . 1 Impale 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 4 . 3 Melee Attacks 369 | . . . . . 69 7 . 18 5 11 . 9 39 49 . . . . 14 . 3 . 2 19 25 51 1 47 Impact 174 | . . . . . 69 7 . 1 . 11 . . 39 47 . . . . . . . . . . . . . . Slashing 47 | . . . . . . . . 17 5 . . 9 . 2 . . . . 1 . 1 . . 3 . 2 . 7 Piercing 148 | . . . . . . . . . . . . . . . . . . . 13 . 2 . 2 16 25 49 1 40 Sneak Attacks 50 | . . . . . 9 1 . 3 2 3 . . 4 5 . . . . 6 . . . . 1 . 9 . 7 Combat Hostiles 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 2 Follow-up Attacks 21 | . . . . . 5 . . . . 1 . . 4 2 . . . . . . . . . . 4 4 . 1 Damage Inflicted 19544 | . 541 17 . 18 2201 325 . 721 354 664 . 1887 1033 1360 . . 1425 1412 1138 . 52 . 178 324 272 2783 102 2737 Guns 690 | . 320 17 . . 68 . . . . . . . . . . . 285 . . . . . . . . . . . Cannons 1705 | . 173 . . 18 69 . . . . . . . . . . . 1140 245 60 . . . . . . . . . Explosions 2484 | . 48 . . . 40 . . . . . . 999 . 302 . . . 977 118 . . . . . . . . . Melee 13950 | . . . . . 2024 325 . 721 354 664 . 549 1027 987 . . . . 862 . 52 . 178 324 261 2783 102 2737 Ramming 44 | . . . . . . . . . . . . . 6 27 . . . . . . . . . . 11 . . . Kinetic 1445 | . . . . . . . . . . . . . . . . . 1140 245 60 . . . . . . . . . Thermal 609 | . 437 17 . 18 137 . . . . . . . . . . . . . . . . . . . . . . . Explosive 2396 | . . . . . . . . . . . . 999 . 302 . . . 977 118 . . . . . . . . . Electromagnetic 429 | . 104 . . . 40 . . . . . . . . . . . 285 . . . . . . . . . . . Impact 4954 | . . . . . 2024 325 . 72 . 664 . . 1027 842 . . . . . . . . . . . . . . Slashing 2804 | . . . . . . . . 649 354 . . 888 . 189 . . . 190 98 . . . . . . . . 436 Piercing 6863 | . . . . . . . . . . . . . . . . . . . 862 . 52 . 178 324 261 2783 102 2301 Highest Corruption 11 | . . . . . . . . . 1 1 1 . 3 7 7 7 11 11 . . . . . 4 8 6 . 10 Average Corruption 3 | . . . . . . . . . 1 1 1 . 1 4 7 7 8 11 . . . . . 3 6 4 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 108 | . . . . . . . . . . 5 1 . 15 16 5 8 3 15 . . . . . 2 12 23 . 3 Message Errors 29 | . . . . . . . . . . . 1 . 5 3 3 1 2 2 . . . . . 2 6 3 . 1 Matter Fused 19 | . . . . . . . . . . . . . 2 5 . 1 . 3 . . . . . . 1 6 . 1 Heat Flow Errors 18 | . . . . . . . . . . 2 . . 2 3 1 3 . 2 . . . . . . 2 3 . . Energy Discharges 14 | . . . . . . . . . . . . . 2 . . 1 1 5 . . . . . . 1 3 . 1 Parts Rejected 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Data Loss (minor) 19 | . . . . . . . . . . 2 . . 4 2 . 2 . 1 . . . . . . 2 6 . . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3867 | . . . . . 671 64 . 288 97 395 . 118 580 519 . . 45 204 5 . 34 . . 36 55 379 . 377 Projectiles 135 | . . . . . . . . . . . . . . 26 . . 45 59 5 . . . . . . . . . Explosions 145 | . . . . . . . . . . . . . . . . . . 145 . . . . . . . . . . Melee 3587 | . . . . . 671 64 . 288 97 395 . 118 580 493 . . . . . . 34 . . 36 55 379 . 377 Knockbacks 36 | . . . . . 10 2 . 1 . 3 . . 4 10 . . 5 . 1 . . . . . . . . . Impact 27 | . . . . . 8 2 . 1 . 3 . . 4 9 . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . Secondary 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . 34 . . . . . . . 3 12 . . . . . . . . . . 5 . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . 2 4 . . . . . . . . . 2 1 . . . Targets Rammed 9 | . . . . . . . . . . . . . 2 4 . . . . . . . . . 2 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 359 | . 305 63 . 63 162 . . . . 246 . . 260 264 120 182 308 232 112 1 1 1 180 186 295 359 6 23 Average Temperature 86 | . 100 42 . 32 72 . . . . 111 . . 112 119 80 78 76 104 37 1 1 1 70 93 144 88 4 8 Received Heat Transfer 1726 | . 81 . . . 225 48 . . . 126 . 73 135 183 18 9 42 . 27 9 . . 18 27 . 453 . 252 Effects 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . . . . 7 1 . 1 . 4 . . 5 8 . . . . . . . . . . . . . . Combat Hostiles 13 | . . . . . 5 1 . . . 3 . . 2 2 . . . . . . . . . . . . . . Parts Fried 39 | . . . . . 13 2 . 2 . 4 . . 10 8 . . . . . . . . . . . . . . Impact Corruptions 80 | . . . . . 23 3 . 2 . 14 . . 20 18 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . 5 . . Heat Transferred 1493 | . 975 37 . 37 444 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Peak Influence 445 | . 271 110 . 5 278 130 60 73 . . . . 69 297 . . . . 257 . . . . 194 372 406 340 445 Initial 243 | . . 105 . . 1 . 45 42 . . . . 34 25 . . . . 109 . . . . 104 101 195 243 217 Average 113 | . 159 105 . 3 50 38 46 23 . . . . 25 154 . . . . 130 . . . . 146 244 171 289 267 Maximum Alert Level 2 | . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 2 1 2 Low Security (%) 78 | 100 63 100 . 100 93 100 100 100 . . . . 100 67 . . . . 89 . . . . 100 14 66 . 36 Level 1 20 | . 36 . . . 6 . . . . . . . . 32 . . . . 10 . . . . . 85 33 100 52 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 . . . 4 . . . . . . . 6 5 . . . . 2 . . . . . 3 2 1 4 Investigation 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . . Extermination 9 | . . . . . . . . . . . . . 4 2 . . . . 1 . . . . . 1 . . 1 Reinforcement 14 | . 3 . . . 1 . . . . . . . 1 3 . . . . . . . . . . 1 1 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Distress Signals 21 | . 1 . . . 1 . . 1 . . . . . 3 . . 1 1 2 . . . . . . 10 . 1 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . 7 Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . 7 Times Spotted 332 | . 12 . . . 19 5 6 7 11 5 . 10 13 36 7 7 86 9 7 4 7 . 14 2 13 37 3 12 Peak Tracking Total 19 | . 3 . . . 5 3 6 2 7 3 . 3 11 7 7 4 19 5 6 2 4 . 7 1 9 18 2 4 Tactical Retreats 50 | . . . . . 5 2 . . 4 1 . 1 2 10 3 3 3 1 1 3 2 . 5 . 1 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Traps Triggered 11 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . 4 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . . . 2 . . . . 1 . . 20 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Machines Disabled 21 | . . . . . 1 . . . . . . . 4 3 . . 1 . . . 1 . . 2 5 1 . 3 Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 1 . . . . . . 1 . . 1 1 1 . 1 Garrison Access 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Machines Accessed 74 | . 1 . 3 1 8 . . 5 . . . . 10 4 . . 6 . 8 . . 4 . 3 8 2 4 7 Terminals 40 | . 1 . . 1 6 . . 3 . . . . 4 1 . . . . 4 . . . . 2 6 2 4 6 Fabricators 5 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . 2 . . . Repair Stations 4 | . . . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 8 | . . . . . . . . . . . . . 3 1 . . . . 2 . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . Total Hacks 238 | . 3 . 14 2 20 . . 10 . . . . 37 29 . . 9 . 26 . . 14 . 10 29 7 11 17 Successful 133 | . 2 . 14 1 13 . . 5 . . . . 18 8 . . 9 . 16 . . 14 . 6 16 3 3 5 Failed 105 | . 1 . . 1 7 . . 5 . . . . 19 21 . . . . 10 . . . . 4 13 4 8 12 Catastrophic 21 | . 1 . . . 1 . . 1 . . . . 5 5 . . . . 2 . . . . 2 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 2 . 1 2 4 . . . . . . . 13 23 . . 2 . 10 . . . . 6 14 1 5 11 Terminals 138 | . 3 . . 2 14 . . 7 . . . . 21 11 . . . . 16 . . . . 4 26 7 11 16 Fabricators 17 | . . . . . . . . . . . . . 1 12 . . . . 1 . . . . . 3 . . . Repair Stations 10 | . . . . . 3 . . 2 . . . . . 2 . . . . 3 . . . . . . . . . Recycling Units 28 | . . . . . . . . . . . . . 11 4 . . . . 6 . . . . 6 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 3 . . 1 . . . . 4 . . . . . . . . . . . . . . . Terminal Hacks 89 | . 2 . 14 1 9 . . 3 . . . . 7 4 . . 9 . 7 . . 14 . . 11 3 3 2 Record 27 | . . . 13 . . . . . . . . . 3 . . . 9 . . . . 2 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . 1 . . 1 2 . . . . . . . 1 1 . . . . 1 . . 4 . . 1 1 . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Alert Level 8 | . . . . . 3 . . 1 . . . . 1 . . . . . 1 . . . . . 1 1 . . Unreport Threat 5 | . . . . . 2 . . 1 . . . . 1 1 . . . . . . . . . . . . . . Locate Traps 7 | . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . 3 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . 2 . . . . . . . . . . 1 . . . . . . . . . Scan Component 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . Repair 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . . . . . . . . . 4 1 . . . . 3 . . . . 2 . . . 1 Report Inventory 8 | . . . . . . . . . . . . . 3 1 . . . . 2 . . . . 1 . . . 1 Retrieve Components 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . . . . . 1 . . . . . . . 6 3 . . . . 5 . . . . 4 5 . . 2 Terminals 13 | . . . . . 1 . . . . . . . 2 1 . . . . 3 . . . . . 4 . . 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 11 | . . . . . 1 . . . . . . . 2 1 . . . . 2 . . . . . 3 . . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Report 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . . . . . 4 . . . . . 2 . . . . 4 . . . . Monitor 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Reject 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Recyclers 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Mask 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 1 . . 1 8 . . 3 . . . . 8 4 . . . . 6 . . . . 2 8 2 1 6 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Time 52 | . . . . . 26 . . 26 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . 3 . . . . . 1 . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 24 | . . . . . . 2 . . . . . . . 4 . . 9 . . . . . . . . 7 . 2 Non-combat 7 | . . . . . . . . . . . . . . 4 . . 2 . . . . . . . . 1 . . Combat 17 | . . . . . . 2 . . . . . . . . . . 7 . . . . . . . . 6 . 2 Robot Hacks Applied 23 | . . . . . . 2 . . . . . . . 4 . . 10 . . . . . . . . 5 . 2 parse_system 19 | . . . . . . 2 . . . . . . . . . . 10 . . . . . . . . 5 . 2 find_chute 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 3 1 1 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Total Allies 18 | . . 3 . . . . . . . . 3 . . . . . 8 . . . . . . . 1 3 . . Largest Group 7 | . . 3 3 1 1 . . . . . 3 3 . . . . 7 . . . . . . . 1 1 . . Highest-Rated Group 458 | . . 40 40 16 16 . . . . . 110 110 . . . . 458 . . . . . . . 26 64 . . Highest-Rated Ally 96 | . . 16 16 16 16 . . . . . 51 51 . . . . 96 . . . . . . . 26 64 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . . 4 . . . . . . 7 . . . . 51 . . . . . . . . 9 . . Total Damage 2482 | . . . . . 44 . . . . . . 145 . . . . 2117 . . . . . . . . 176 . . Kills 15 | . . . . . 1 . . . . . . . . . . . 12 . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 2 2 . . . . . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Turns Passed 15073 | 37 320 53 222 80 1204 169 52 581 166 493 1625 751 1701 1172 103 359 1818 394 664 150 121 74 374 229 350 1087 94 630 Spaces Moved 18865 | 37 209 35 233 68 974 215 96 840 282 553 905 391 1572 1254 190 468 1076 407 1030 353 352 180 1018 680 798 3166 493 990 Core 500 | 5 . . . . 1 . . . . . . . . 196 190 88 . . . . . . . . . . . 20 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1050 | . . . . . 16 . . . . . 767 245 22 . . . . . . . . . . . . . . . Wheels 2271 | 32 209 35 233 68 297 . . . . . . . 1358 39 . . . . . . . . . . . . . . Hover 6307 | . . . . . 660 215 96 840 282 553 138 145 192 1019 . 379 1076 407 305 . . . . . . . . . Flight 8737 | . . . . . . . . . . . . 1 . . . 1 . . 725 353 352 180 1018 680 798 3166 493 970 Fastest Speed 6 | 50 80 95 95 95 43 43 43 43 42 46 110 120 52 48 50 50 110 58 29 29 32 25 15 6 6 8 11 8 Average Speed 56 | 75 84 95 95 95 62 45 43 49 47 72 176 170 87 58 50 67 140 69 37 29 32 29 23 21 20 12 11 16 Slowest Speed 355 | 80 95 95 95 95 250 103 43 108 48 110 200 355 300 300 50 235 251 182 114 32 32 108 25 25 21 21 90 300 Overloaded Moves 315 | . . . . . . . . . . . . . . . . . . . . . . . 129 16 37 36 . 97 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 1 3 6 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 43 | 3 34 11 59 26 46 7 71 20 54 48 84 53 29 28 38 67 85 54 23 54 59 62 96 18 48 55 10 25 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 9 | . . . 1 . . . . . . 1 4 . . . . . . 1 1 1 . . . . . . . . Known Exits Taken 13 | . . . . . 1 . . . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . . 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . Scrap Searched 25 | . . . . 1 . . . . . 3 5 1 . . 3 4 . 3 . 2 1 . 2 . . . . . Spaces Dug 56 | . . . . . 5 . . 3 . . . . 12 12 . . 1 . 3 . . . . 8 6 3 . 3 Terrain Destroyed 267 | . 5 . . . 5 . . 3 . . . 113 12 20 . . 3 70 16 . . . . 8 6 3 . 3 Melee 55 | . . . . . 5 . . 3 . . . . 12 12 . . . . 3 . . . . 8 6 3 . 3 Projectile 6 | . . . . . . . . . . . . 1 . . . . 3 1 1 . . . . . . . . . AOE 206 | . 5 . . . . . . . . . . 112 . 8 . . . 69 12 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Com Total 22479 | 42 302 52 234 82 1452 273 105 966 304 628 930 445 1827 1616 197 508 1324 509 1276 397 353 199 1140 730 938 3764 524 1362 Wait 2588 | . 47 17 . 10 377 37 6 90 8 52 5 7 159 257 4 30 150 79 188 31 . . 120 9 115 486 25 279 Move 18790 | 36 208 34 232 67 973 215 95 839 281 552 904 390 1571 1253 189 467 1074 406 1029 352 348 179 1011 678 796 3160 480 971 Hop 23 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 1 2 6 9 Pick Up 114 | . 12 . 1 1 9 3 1 1 . 6 5 5 10 8 2 2 4 1 6 3 1 4 . 8 1 9 5 6 Fast Attach 117 | 6 1 . . . 12 . . 4 . 2 5 9 13 15 1 2 8 4 11 . . 5 1 1 . 9 . 8 Attach 77 | . . . . . 5 2 . . 7 3 4 8 8 10 . 3 . 5 3 . . . . 4 . 2 3 10 Detach 28 | . . . . . . . . 2 3 1 1 2 . 3 . 2 . 4 2 . . . . . . . . 8 Swap 104 | . 5 . . 1 5 4 2 6 . . . 1 8 7 . 1 7 . 4 6 . 4 2 5 3 26 1 6 Drop 152 | . 3 . 1 2 10 2 1 6 . 3 6 4 20 10 1 . 8 2 16 5 1 7 1 8 1 20 3 11 Fire 151 | . 26 1 . 1 4 4 . . . . . 10 . 6 . 1 72 8 4 . . . . . . 7 . 7 Melee 321 | . . . . . 57 6 . 18 5 9 . 9 32 43 . . . . 13 . 2 . 2 15 21 43 1 45 Ram 7 | . . . . . . . . . . . . . 2 4 . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . 1 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 9) 201 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered Mines 359 | -10/Mines | Met a Derelict bent on vengeance 377 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 387 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 387 | -10/Mines | Discovered new exit (range 5) 411 | -10/Mines | Entered Exiles 411 | -10/Exiles | Accompanied by 3 allies 434 | -10/Exiles | Met 8R-AWN 450 | -10/Exiles | Met EX-HEX 478 | -10/Exiles | Met EX-BIN 489 | -10/Exiles | Aligned with FarCom system 490 | -10/Exiles | Given EX-Vault access code 523 | -10/Exiles | Opened EX-Vault 527 | -10/Exiles | Found Cloak of Protection 548 | -10/Exiles | Warned to stay clear of 0b10 Research branches 575 | -10/Exiles | Met EX-DEC 579 | -10/Exiles | Learned location of Zion (-7) 622 | -10/Exiles | Discovered new exit (range 11) 633 | -10/Exiles | Left Exiles lab with Cloak of Protection 633 | -10/Exiles | Entered Mines 633 | -9/Mines | Accompanied by 1 ally 640 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 692 | -9/Mines | Discovered new exit (range 9) 713 | -9/Mines | Entered Materials 713 | -8/Materials | Accompanied by 1 ally 713 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1072 | -8/Materials | Build established: Scavenger-Mutant 1082 | -8/Materials | Garrison activated, responded to threat 1206 | -8/Materials | Garrison activated, responded to threat 1241 | -8/Materials | Lost 4 parts (1p2n1u) 1436 | -8/Materials | Build established: Mutant 1586 | -8/Materials | Repaired Propulsion Shielding 1906 | -8/Materials | Discovered new exit (range 16) 1916 | -8/Materials | Identified exit to Factory 1917 | -8/Materials | Entered Factory 1917 | -7/Factory | Evolved 2 slots: Utility x2 2086 | -7/Factory | Sucked down chute 2086 | -7/Factory | Entered Waste 2097 | -7/Waste | Spotted C-40 Crusher 2112 | -7/Waste | Spotted C-40 Crusher 2112 | -7/Waste | Spotted C-40 Crusher 2123 | -7/Waste | Spotted C-40 Crusher 2125 | -7/Waste | Spotted C-40 Crusher 2134 | -7/Waste | Spotted C-40 Crusher 2134 | -7/Waste | Discovered new exit (range 10) 2137 | -7/Waste | Identified exit to Factory 2138 | -7/Waste | Entered Factory 2425 | -7/Factory | Repaired Propulsion Shielding 2446 | -7/Factory | Build established: Gladiator 2665 | -7/Factory | Discovered new exit (range 7) 2719 | -7/Factory | Entered Lower Caves 2719 | -7/Lower Caves | Spotted B-75 Beast 2817 | -7/Lower Caves | Ambushed by research squad 2883 | -7/Lower Caves | Discovered new exit (range 5) 2885 | -7/Lower Caves | Entered another Lower Caves area 2886 | -7/Lower Caves | Encountered a Warlord checkpoint 2890 | -7/Lower Caves | Learned 4 Factory zone layouts 2899 | -7/Lower Caves | Lost 11 parts (2p5n4u) 2907 | -7/Lower Caves | Learned location of Extension (-6) 3160 | -7/Lower Caves | Build established: Mutant 3361 | -7/Lower Caves | Discovered new exit (range 16) 3378 | -7/Lower Caves | Entered Zion 3424 | -7/Zion | System corruption cleaned by Quarantine Array 3440 | -7/Zion | Learned location of Warlord (-5) 3520 | -7/Zion | Learned Factory non-interactive machine intel 3545 | -7/Zion | Gained Derelict followers 3576 | -7/Zion | Learned Factory emergency access door positions 3690 | -7/Zion | Found Prototype Special Weapon 3690 | -7/Zion | Identified RU-N14's Throwing Claymores 3693 | -7/Zion | Found RU-N14's Throwing Claymores 3695 | -7/Zion | Found RU-N14's Throwing Claymores 3711 | -7/Zion | Found RU-N14's Throwing Claymores 3978 | -7/Zion | Learned location of Data Miner (-6) 4016 | -7/Zion | Given A8's code to call for help 4580 | -7/Zion | Given the Hacking Drone Bay 4580 | -7/Zion | Found Prototype Device 4580 | -7/Zion | Identified Hacking Drone Bay 4969 | -7/Zion | Discovered new exit (range 13) 5003 | -7/Zion | Entered Proximity Caves 5003 | -6/Proximity Caves | Accompanied by 3 allies 5246 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5287 | -6/Proximity Caves | Lost 3 allies 5460 | -6/Proximity Caves | Build established: Derelict-Gladiator 5543 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 5675 | -6/Proximity Caves | Discovered new exit (range 8) 5754 | -6/Proximity Caves | Entered Factory 5754 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5757 | -6/Factory | Loaded intel: 200 non-interactive machine locations 6196 | -6/Factory | Spotted B-75 Beast 6212 | -6/Factory | Build established: Hacker-Assassin 6462 | -6/Factory | Identified exit to Factory 6613 | -6/Factory | Build established: Hacker-Gladiator 6927 | -6/Factory | Discovered new exit (range 16) 6939 | -6/Factory | Identified exit to Lower Caves 7449 | -6/Factory | Lost 3 parts (2n1u) 7455 | -6/Factory | Entered another Factory area 7455 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7692 | -5/Factory | Build established: Hacker-Mutant 7926 | -5/Factory | Discovered new exit (range 7) 7930 | -5/Factory | Identified exit to Factory 8126 | -5/Factory | Lost 6 parts (5n1u) 8229 | -5/Factory | Lost 6 parts (1p2n2u1w) 8599 | -5/Factory | Identified exit to Upper Caves 8616 | -5/Factory | Core integrity fell below 50% 8627 | -5/Factory | Entered Upper Caves 8656 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 8717 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8726 | -5/Upper Caves | Discovered new exit (range 8) 8730 | -5/Upper Caves | Entered another Upper Caves area 9059 | -5/Upper Caves | Discovered new exit (range 16) 9082 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9089 | -5/Upper Caves | Entered Warlord 9145 | -5/Warlord | System corruption cleaned by Quarantine Array 9749 | -5/Warlord | Found Prototype Special Weapon 9752 | -5/Warlord | Found Prototype Special Weapon 9753 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 9756 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9771 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9934 | -5/Warlord | Warlord's base attacked by MAIN.C 9943 | -5/Warlord | Met Warlord 9975 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 9976 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 10178 | -5/Warlord | Warlord forces counterattacked 10225 | -5/Warlord | Lost 4 allies 10261 | -5/Warlord | Spotted Striker 10286 | -5/Warlord | Spotted Striker 10331 | -5/Warlord | Lost 16 allies 10367 | -5/Warlord | Spotted Executioner 10431 | -5/Warlord | Lost 19 allies 10451 | -5/Warlord | Found Hvy. Autocannon 10479 | -5/Warlord | Spotted Striker 10589 | -5/Warlord | Spotted B-86 Titan 10609 | -5/Warlord | Warlord base infiltrated, sounded retreat 10673 | -5/Warlord | Lost 3 allies 10737 | -5/Warlord | Lost 4 allies 10812 | -5/Warlord | Lost 5 allies 10841 | -5/Warlord | Spotted Executioner 10842 | -5/Warlord | Destroyed Executioner 10843 | -5/Warlord | Spotted Executioner 10867 | -5/Warlord | Crushed by falling debris 10868 | -5/Warlord | System corruption reached 10% 10883 | -5/Warlord | Discovered new exit (range 15) 10898 | -5/Warlord | Lost 5 parts (2n3u) 10907 | -5/Warlord | Entered Proximity Caves 10910 | -4/Proximity Caves | Core integrity fell below 20% 10963 | -4/Proximity Caves | Learned location of Armory (-3) 11193 | -4/Proximity Caves | Spotted B-86 Titan 11263 | -4/Proximity Caves | Discovered exit to Factory (range 12) 11276 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11301 | -4/Proximity Caves | Entered Factory 11301 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11513 | -4/Factory | Build established: Scavenger-Mutant 11835 | -4/Factory | Found Gamma Bomb Array 11855 | -4/Factory | Build established: Hacker-Sprinter 11855 | -4/Factory | Identified exit to Upper Caves 11965 | -4/Factory | Entered Upper Caves 12034 | -4/Upper Caves | Learned 4 Research zone layouts 12068 | -4/Upper Caves | Found DCF Scrap (11 items) 12108 | -4/Upper Caves | Discovered new exit (range 16) 12110 | -4/Upper Caves | Encountered a Warlord checkpoint 12115 | -4/Upper Caves | Identified exit to Upper Caves 12115 | -4/Upper Caves | Entered another Upper Caves area 12150 | -4/Upper Caves | Discovered new exit (range 15) 12170 | -4/Upper Caves | Spotted B-86 Titan 12197 | -4/Upper Caves | Found Alien Artifact 12234 | -4/Upper Caves | Discovered new exit (range 5) 12235 | -4/Upper Caves | Identified exit to Zhirov 12236 | -4/Upper Caves | Entered Zhirov 12236 | -4/Zhirov | Discovered new exit (range 3) 12242 | -4/Zhirov | Met Zhirov 12254 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12261 | -4/Zhirov | Found Alien Artifact 12261 | -4/Zhirov | Identified Integrated Dissipator 12261 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12269 | -4/Zhirov | Found Alien Artifact 12310 | -4/Zhirov | Identified exit to Proximity Caves 12310 | -4/Zhirov | Entered Proximity Caves 12680 | -3/Proximity Caves | Discovered new exit (range 15) 12683 | -3/Proximity Caves | Identified exit to Research 12684 | -3/Proximity Caves | Entered Research 12684 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12684 | -3/Research | Identified Dimensional Node Initializer 12684 | -3/Research | Initialized slip node 12685 | -3/Research | Identified exit to Testing 12900 | -3/Research | Discovered new exit (range 13) 12906 | -3/Research | Identified exit to Armory 12913 | -3/Research | Entered Armory 13258 | -3/Armory | Discovered new exit (range 14) 13258 | -3/Armory | Identified exit to Research 13263 | -3/Armory | Entered Research 13263 | -2/Research | Warlord forces began assault on 0b10 13263 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13354 | -2/Research | Spotted B-90 Cyclops 13373 | -2/Research | Research machine network offline 13465 | -2/Research | Lost 6 allies 13529 | -2/Research | Spotted Executioner 13530 | -2/Research | Discovered new exit (range 16) 13535 | -2/Research | Identified exit to Access 13558 | -2/Research | Lost 3 allies 13618 | -2/Research | Spotted B-90 Cyclops 13671 | -2/Research | Found Adv. Powered Armor 13689 | -2/Research | Found Prototype Device 13689 | -2/Research | Identified Beam Splitter 13745 | -2/Research | Spotted Striker 13758 | -2/Research | Met DD-05H 13772 | -2/Research | Met PL-HR7 13791 | -2/Research | Discovered new exit (range 8) 13792 | -2/Research | Identified exit to Quarantine 13869 | -2/Research | Borebot progress halted 13886 | -2/Research | Borebot progress halted 13909 | -2/Research | Met up with Warlord 13996 | -2/Research | Borebot progress halted 14068 | -2/Research | Spotted Executioner 14068 | -2/Research | Spotted Striker 14069 | -2/Research | Destroyed Striker 14077 | -2/Research | Found Prototype Processor 14077 | -2/Research | Identified Exp. Core Analyzer 14194 | -2/Research | Spotted Striker 14195 | -2/Research | Destroyed Striker 14215 | -2/Research | Spotted Executioner 14231 | -2/Research | Destroyed Executioner 14257 | -2/Research | Found DD-05H's Wartreads 14262 | -2/Research | Found DD-05H's Wartreads 14270 | -2/Research | Warlord invited to help at Command 14329 | -2/Research | Spotted Executioner 14330 | -2/Research | Spotted Striker 14331 | -2/Research | Spotted Striker 14334 | -2/Research | Spotted Executioner 14334 | -2/Research | Spotted Striker 14337 | -2/Research | Spotted Executioner 14337 | -2/Research | Spotted B-90 Cyclops 14350 | -2/Research | Entered Access 14350 | -1/Access | Evolved 2 slots: Utility x2 14399 | -1/Access | Discovered new exit (range 8) 14400 | -1/Access | Identified exit to Command 14444 | -1/Access | Entered Command 14569 | -1/Command | Disengaged cave seal 14569 | -1/Command | Derelicts emerged from the dark tunnel 14569 | -1/Command | Welcomed Warlord to Command 14674 | -1/Command | Lost 6 allies 14754 | -1/Command | P-80 Master assimilated allied 3Z-FUB(L) 14754 | -1/Command | Spotted 3Z-FUB(L) 14761 | -1/Command | Destroyed 3Z-FUB(L) 14818 | -1/Command | Warlord commented on Warlord statues 14826 | -1/Command | Spotted M Guard 14826 | -1/Command | Spotted M Guard 14830 | -1/Command | Spotted Combat Programmer 14830 | -1/Command | Spotted Combat Programmer 14867 | -1/Command | Destroyed M Guard 14874 | -1/Command | All MAIN.C guards destroyed 14905 | -1/Command | Lost 13 parts (2p5n6u) 15023 | -1/Command | Met MAIN.C 15025 | -1/Command | Warlord shut down involuntarily 15046 | -1/Command | Core integrity fell below 50% 15052 | -1/Command | 0b10 Conduit disabled 15064 | -1/Command | Core integrity fell below 20% 15071 | -1/Command | System corruption reached 10% 15074 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- here and now! MAIN.C: Well if it isn't my old friend Warlord, come to play... On the contrary, I think it's time for you to join your brothers, ZY-L1N. Thank you for your service. Warlord shuts down. 15030_ MAIN.C suffers critical hit (Impale). 15030_ Enh. Force Lance follow-up attack on MAIN.C. 15038_ Exp. Q-thruster destroyed. 15038_ Lgt. Quantum Reactor destroyed. 15042_ Adv. Weight Redist. System destroyed. 15045_ Cld. Impulse Thruster destroyed. 15052_ 0b10 Conduit disabled. 15053_ System corrupted: Matter fused (-10). 15056_ Adv. System Shield destroyed. 15059_ Adv. Hacking Suite destroyed. 15063_ Enh. Force Lance destroyed. 15069_ N=P:RNQ2J:Y&KP OV8IUXVYCFTVLANLGP012 15072_ MAIN.C suffers critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#################??????????????? | | ????????????????"""" """ #??????????????? | | ???????????????? "" #??????????????? | | ????????????????"" 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" """????????????????????? | | ????????????????????? ????" ?????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 57 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 135 Jamming Range 16 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 Corruption Block 20 Armor Coverage 550 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 5 Melee Accuracy 8 Launcher Accuracy 30 Core Analysis 8 Particle Charging 25 Force Boost 20 Offensive Hacking 36 Defensive Hacking 38 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- All-out Warlord Corridor Of Doom Challenges ------------ None Game ------ Seed EnhancedImprovedRigger Manual? 0 Play Time 04:36:25 Cumulative 128.6 hours Start 2024.11.26 @ 20:58:08 End 2024.11.27 @ 19:08:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29bae79c-d9a0-4aaf-b1bb-491874b0b19d