Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 07:05:26 Player: Zaros426 Result: Destroyed by RF-X74(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (763) 763 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-117) -117 TOTAL SCORE: 1526 Bonus ------- High Alert Combat Kills 2 Friendly Fire -119 Cogmind --------- Core Integrity 0/250 Matter 184/300 Energy 261/265 System Corruption 0% Temperature Cool (20) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Disposable Heat Sink High-capacity Storage Unit Experimental Sensor Array Seismic Detector Light Armor Plating Scrap Shield Shield Generator Grenade Launcher Datajack Datajack EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink Seismic Detector > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Treads Beam Cannon Grenade Launcher Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 6 14 7 1 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 1 1 Treads 4 | . 2 1 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 3 | 1 2 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 8 3 . Energy Gun 7 | 2 5 . . Energy Cannon 2 | . 1 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 2 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 4 | . 1 2 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 95 91 100 Engine 13 | . 13 14 14 Treads 26 | . 25 28 28 Leg 1 | . 2 . . Device 16 | . 19 13 . Storage 10 | . 7 14 14 Energy Gun 15 | . 23 5 . Energy Cannon 2 | . 1 3 14 Launcher 5 | . . 11 14 Peak Build Rating 10 | 6 10 10 10 Average Rating 8 | 4 8 9 9 On Entrance 6 | . 6 8 10 Naked Turns . | . . . . Heaviest Build 36 | 8 32 36 36 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 11 | 5 10 15 15 Most Carried 15 | 2 15 15 15 Average Carried 10 | 1 7 14 14 Final Capacity 15 | 5 15 15 15 Final Carried 15 | 2 15 14 15 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 559 | 260 160 119 20 Remotely . | . . . . Salvage Created 1047 | 145 754 61 87 Parts 67 | 13 45 2 7 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | 1 16 5 4 Guns 16 | 1 14 1 . Cannons 1 | . . . 1 AOE 9 | . 2 4 3 Classes Destroyed 9 | 3 5 . 1 Worker 2 | 1 1 . . Tunneler 4 | 4 . . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 12 | . 9 3 . Grunt 10 | 1 7 2 . Subdweller 4 | . . . 4 Best Kill Streak 5 | 5 4 3 2 Combat Bots Only 3 | 1 3 3 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 88 | 2 48 20 18 Missed 25 | 1 14 5 5 Damage Taken 1102 | 10 369 351 372 Core 256 | . 97 101 58 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 68 | 9 37 11 11 Largest 2 | 2 2 2 2 Hottest 90 | 80 90 90 90 Shots Fired 119 | 18 69 16 16 Gun 89 | 18 67 4 . Cannon 9 | . . 1 8 Launcher 21 | . 2 11 8 Special . | . . . . Kinetic . | . . . . Thermal 9 | . . 1 8 Explosive 21 | . 2 11 8 Electromagnetic 89 | 18 67 4 . Robot Hit Streak 22 | 6 18 22 6 Robot Miss Streak 3 | 1 3 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 73 | 11 45 7 10 Core Hits 62 | 6 33 8 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2409 | 143 831 280 1155 Guns 885 | 143 678 64 . Cannons 86 | . . . 86 Explosions 1429 | . 144 216 1069 Melee . | . . . . Ramming 9 | . 9 . . Kinetic . | . . . . Thermal 202 | . 116 . 86 Explosive 1313 | . 28 216 1069 Electromagnetic 885 | 143 678 64 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 182 | . 35 131 16 Shots 7 | . 1 5 1 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 90 | 90 90 58 3 Average Temperature 27 | 35 26 23 3 Received Heat Transfer 264 | 6 54 123 81 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | 2 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 335 | . 150 . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 4 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 425 | 45 425 175 . Initial 57 | . 29 57 . Average 154 | 14 235 66 . Maximum Alert Level 2 | . 2 . . Low Security (%) 66 | 100 37 100 . Level 1 26 | . 48 . . Level 2 7 | . 14 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | 1 28 5 10 Peak Tracking Total 7 | 1 4 2 7 Tactical Retreats 4 | . 4 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Most Traps Carried 3 | . . 3 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 8 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 32 . . Successful 19 | . 19 . . Failed 13 | . 13 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 24 | . 24 . . Terminals 30 | . 30 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 13 . . Robot Analysis 4 | . 4 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2668 | 156 1396 1031 85 Spaces Moved 1488 | 103 757 593 35 Core 19 | 19 . . . Treads 1332 | . 704 593 35 Legs 137 | 84 53 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 154 | 107 157 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 6 93 99 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 14 | . . 14 . Terrain Destroyed 150 | . 27 86 37 Melee . | . . . . Projectile . | . . . . AOE 150 | . 27 86 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1728 | 127 891 661 49 Wait 103 | 8 60 35 . Move 1485 | 102 756 592 35 Hop . | . . . . Pick Up 26 | 2 16 7 1 Fast Attach 11 | 6 5 . . Attach 4 | . 1 3 . Detach 1 | . 1 . . Swap 13 | . 8 4 1 Drop 15 | . 6 8 1 Fire 68 | 9 37 11 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 157 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 3) 1002 | -10/Materials | Discovered new exit (range 10) 1425 | -10/Materials | Discovered new exit (range 3) 1553 | -10/Materials | Entered Mines 1575 | -10/Mines | Found a hidden stash of uninstalled traps 1596 | -10/Mines | Learned location of Zion (-7) 1651 | -10/Mines | Learned location of 1 exit from Materials 1748 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1752 | -10/Mines | Found Prototype Device 1974 | -10/Mines | Discovered new exit (range 3) 1984 | -10/Mines | Core integrity fell below 50% 2113 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2209 | -10/Mines | Discovered new exit (range 14) 2440 | -10/Mines | Discovered new exit (range 12) 2584 | -10/Mines | Entered Subcaves 2659 | -10/Subcaves | Ambushed by swarm of Subdwellers 2660 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2665 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2666 | -10/Subcaves | Core integrity fell below 20% 2669 | -10/Subcaves | Destroyed by RF-X74(R) with Subdweller Beam Cannon Last Messages --------------- Machinery. 02664_ Subatomizers dissect the Sub. Power Source. 02664_ Lgt. Armor Plating destroyed. 02665_ 31-JM7(R) angrily emerges from the Twisted Machinery. 02665_ 9C-FCO(R) affixes Scrap Shield Fragment to Scrap Shield. 02666_ The unstable cave ceiling collapses. 02666_ 9C-FCO(R) suffers critical hit (Burn). 02667_ 9C-FCO(R) heat short circuits Sub. Power Source. 02667_ 9S-GGW(R) destroyed. 02667_ 9C-FCO(R) destroyed. 02669_ Grenade Launcher destroyed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | # ##??????????????????????????????????????????? | | ???#???????????????????????????????????????? | | ?? ?????##??? ????????????????????????????? | | ? ? ?????# ##?? ????????????????????????????? | | ## ## ???## ### #????????????????????????????? | | # ?#### #????????????????????????????? | | ?## #????????????????????????????? | | #?# ##???????????????????????????? | | # ### #?? ##??????????????????????????? | | ?# = #??? #??????????????????????????? | | ?## ##?# #??????????????????????????? | | ??### ##### #? #???????????????????????????? | | ????###???## ## #???????????#????????????????? | | ???????????# #?????????? ##???????????????? | | ???????????# #?????????? #???????????????? | | ???????????## #????????? #???????????????? | | ????????????## ##????????? ??? ???????????? | | ???????????### ##???????? #?? ???????????? | | ???????????# ##???????? ## #???????????? | | ???????????###!& g& ###????? #????????????? | | ???????????# &%&g%" #???? ?????????????? | | ???????????###=&g &= ??? ???????????????? | | ????????????##* ] ??? #????????????????? | | ????????????# R%RR ## #????????????????? | | ????????????# R[R # ##???????????????? | | ????????????### h @ #???????????????? | | ??????????????#""""" ##???????????????? | | ??????????????#""""" # # #????????????????? | | ??????????????##"" ## #####? ## ??????????????? | | ???????????????###"# #?????#??? #???????????? | | ?????????????????#### ##???????????? #??????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# #????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ###???????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Brute Force Crack Shot Everything Is Under Control First Step to Greatness Loot Pinata One Hack Too Far Quantum Hacking True Hacker Uninvited Guest Challenges ------------ None Game ------ Seed VampiricEncryptedLaser Manual? 0 Play Time 00:32:12 Cumulative 0.5 hours Start 2024.08.13 @ 06:34:03 End 2024.08.13 @ 07:05:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b1212d4f-f424-4e6b-8f76-4f8a26fcc6db