Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.03 @ 03:33:12 Player: Red Box Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (424) 2120 Value Destroyed (19282) 19282 Prototype IDs (87) 1740 Alien Tech Used (6) 1200 Bonus (15907) 15907 TOTAL SCORE: 50449 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3965 Follower Combat Kills 4197 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -1155 Cogmind --------- Core Integrity 0/1450 Matter 106/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Experimental Coolant Injector Tachyon Dispersion Ray Warp Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Experimental Heat Sink Experimental Coolant Injector High-capacity Storage Unit Advanced Energy Well Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Experimental Reaction Control System Medium Regenerative Plating Advanced Thermal Defense Suite Improved Remote Force Field Quantum Router > --- WEAPON ----------- Enhanced Force Rifle Heavy Dispersion Rifle Tactical Quantum Warhead > --- INVENTORY -------- Graviton Reactor Centrium Leg Advanced Power Amplifier Experimental Coolant Injector Experimental Energy Well Experimental Matter Compressor Experimental Focal Shield Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Tachyon Dispersion Ray Vortex Rifle Vortex Cannon Vortex Cannon Improved Matter Neutralizer Vortex Driver Warp Cannon Hypervelocity Mass Driver Compact Mass Driver Gamma Bomb Array GAL Module [Rating: 218] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Advanced Medium Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Utility 11 | . . . . . 3 2 . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 761 | 7 15 11 . 8 50 43 1 35 15 30 25 19 28 21 9 3 13 94 5 7 28 9 43 13 4 9 6 35 87 25 63 Power 57 | 1 2 1 . 1 1 3 . 1 2 2 3 1 2 . . . 3 5 . . 2 . 4 . . 2 2 2 9 3 5 Engine 16 | 1 2 . . 1 1 3 . 1 1 2 2 . . . . . . 1 . . . . . . . . . 1 . . . Core 14 | . . 1 . . . . . . 1 . 1 1 2 . . . 2 3 . . 1 . 2 . . . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . 2 . . 2 2 1 9 3 5 Propulsion 85 | 2 3 3 . 3 7 2 . 5 . . 1 . 1 4 . . 1 12 . . . . 5 1 . . . 4 21 . 10 Treads 12 | . . . . . . . . . . . . . . 3 . . . 4 . . . . . 1 . . . . 4 . . Leg 35 | 2 1 2 . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . 3 17 . 7 Wheel 35 | . 2 1 . 3 6 2 . 5 . . 1 . 1 1 . . . 7 . . . . 5 . . . . 1 . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 309 | 2 3 2 . 1 17 21 . 12 5 14 12 9 16 9 2 . 4 36 5 2 15 6 21 9 2 4 2 15 30 10 23 Device 204 | 1 2 2 . . 8 13 . 7 3 8 8 5 9 4 1 . 4 22 2 2 8 2 18 7 2 3 2 13 24 5 19 Storage 19 | 1 1 . . . 1 . . 2 . 3 . . . 1 1 . . 1 . . 1 1 . 1 . 1 . 1 . 2 1 Processor 28 | . . . . . 3 1 . . 1 . 1 1 3 . . . . 5 2 . 1 2 2 1 . . . . 3 . 2 Hackware 6 | . . . . 1 . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 . Protection 52 | . . . . . 5 6 . 3 1 3 3 3 4 4 . . . 7 1 . 4 1 1 . . . . 1 3 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 310 | 2 7 5 . 3 25 17 1 17 8 14 9 9 9 8 7 3 5 41 . 5 11 3 13 3 2 3 2 14 27 12 25 Energy Gun 105 | . 2 3 . 1 14 14 . 9 3 3 3 4 3 1 . . . 13 . . 3 1 5 1 . 1 . 2 7 7 5 Energy Cannon 38 | . . . . 1 . . . 2 . 4 . . . . 1 . . 1 . . 3 . 3 . 1 1 . 5 7 2 7 Ballistic Gun 31 | 2 4 . . 1 6 . . . . 1 1 . . . 4 3 1 7 . . . . 1 . . . . . . . . Ballistic Cannon 62 | . . . . . 3 . 1 2 2 1 3 . 2 2 . . 2 13 . 5 5 1 2 1 . 1 1 4 6 . 5 Launcher 40 | . . 2 . . 2 1 . . 1 5 . 4 3 3 2 . 1 1 . . . . 2 . 1 . 1 1 5 . 5 Special Weapon 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Impact Weapon 19 | . . . . . . . . 4 2 . 2 1 1 2 . . 1 5 . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 61 | . . . . . 2 2 . 3 . . 2 1 3 . . . . 1 . . 10 . 1 1 1 3 . 2 13 11 5 Corrupted Parts 8 | . . . . 2 . . . . . . 2 . . . 1 . 2 . . . . . . . . . 1 . . . . System Corruption 39 | . . . . 12 . . . . . . 12 . . . 4 . 3 . . . . . . . . . 8 . . . . Parts Lost 127 | . 1 2 . 1 6 5 . 6 2 4 . 2 4 7 1 . 9 18 . . . . 7 . 1 . 1 6 7 3 34 Power 13 | . . 1 . . . . . 1 . . . 1 . . . . 1 2 . . . . 1 . . . 1 1 . . 4 Propulsion 19 | . . 1 . 1 4 . . . . . . . 1 1 . . . 2 . . . . 1 . . . . 1 . . 7 Utility 60 | . . . . . 1 2 . 3 1 2 . 1 2 4 . . 6 8 . . . . 2 . 1 . . 3 7 3 14 Weapon 35 | . 1 . . . 1 3 . 2 1 2 . . 1 2 1 . 2 6 . . . . 3 . . . . 1 . . 9 Highest Loss Streak 20 | . 1 1 . 1 1 2 . 1 2 2 . 2 3 4 1 . 6 3 . . . . 3 . 1 . 1 3 4 3 20 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 100 98 98 99 100 92 90 91 89 92 92 87 99 81 88 87 88 87 84 76 85 91 95 80 94 93 94 96 90 Engine 3 | . 13 6 . 8 8 7 7 7 7 7 6 1 . . . . . . . . . . . . . . . . . . . Core 2 | . . 7 14 5 . . . . . . . 5 6 6 6 6 5 2 5 5 4 5 4 5 5 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 5 5 8 9 8 8 8 7 Treads 2 | . . . . . . . . . . . . . . 8 13 13 13 7 . . . . . 1 5 5 5 3 2 . . Leg 3 | . 22 22 28 10 1 . . . . . . . . . . . . . . . . . . . . . . 1 13 21 21 Wheel 8 | . 5 5 . 16 16 14 15 9 7 7 7 7 6 2 . . . 7 11 11 11 11 13 15 15 15 15 12 3 . . Device 20 | . 14 14 14 12 13 17 23 18 24 27 21 23 25 16 18 20 18 16 12 17 15 12 20 25 25 22 25 29 28 23 26 Storage 7 | . 14 14 14 14 9 7 7 7 7 9 9 7 6 6 7 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 7 Processor 14 | . . . . . 7 15 15 15 12 7 11 15 20 13 13 13 10 17 22 23 21 21 21 20 20 20 20 18 17 16 11 Hackware 1 | . . . . 1 5 6 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Protection 6 | . . . . . 9 4 7 10 7 7 7 7 6 18 20 20 13 3 9 5 6 5 3 . . . . . . 2 3 Energy Gun 7 | . 1 25 28 28 10 22 18 18 14 13 1 4 4 1 . . . 3 . . 1 1 1 2 5 . 5 1 3 10 6 Energy Cannon 1 | . . . . . . . . . 1 6 4 . . . . . . . . . . . 1 5 4 2 5 8 2 . 1 Ballistic Gun 2 | . 24 1 . . 15 . . . . . . . . . 11 1 12 1 11 9 . . 1 . . . . . . . . Ballistic Cannon 4 | . . . . . . . 4 . 2 1 10 15 12 6 1 . 2 6 . 1 8 9 7 4 5 . 4 3 6 . 1 Impact Weapon 1 | . . . . . . . . 3 2 . 3 . . 4 5 . 2 3 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 12 21 22 22 29 55 51 54 85 76 84 98 92 104 130 120 113 113 99 77 83 147 144 135 107 107 104 104 131 136 138 147 Greatest Support 180 | 20 20 26 20 26 32 24 24 28 28 28 28 28 28 60 60 60 60 120 56 56 56 56 60 60 60 60 60 60 150 150 180 Greatest Overweight (x) 10 | 2 1 2 1 1 3 2 2 3 2 2 3 3 3 10 1 1 4 3 1 1 2 2 4 1 1 1 1 4 3 . 1 Average Overweight (x) 1 | . . . 1 1 1 1 2 1 2 2 2 2 2 2 1 1 1 1 1 1 1 2 1 1 1 1 1 1 . . . Largest Inventory Capacity 35 | 8 10 10 10 10 15 15 15 20 20 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 10 10 14 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 7 10 10 10 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 9 9 10 9 14 14 14 17 19 19 19 19 19 19 19 20 19 19 19 19 19 19 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 10 10 10 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 10 10 10 10 15 15 15 19 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 30% | Mutant 17% | Scavenger-Mutant 14% | Gunner 9% | Scavenger-Gunner 8% | Tank 6% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Assassin | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Mutant | -3/Lab Alien-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Matter Collected 19152 | 298 266 156 . 96 882 464 . 631 238 530 2206 506 610 707 190 . 380 1608 49 119 461 525 1226 411 305 305 931 631 1769 90 2562 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18140 | 114 290 263 . 137 1556 1171 . 1359 26 1155 . 582 729 319 152 . 346 2382 . 20 . 313 702 45 361 379 370 882 1778 90 2619 Parts 826 | 7 19 21 . 14 92 59 . 54 . 36 . 22 20 10 10 . 15 107 . 5 . 19 38 . 5 2 6 43 100 6 116 Haulers Intercepted 8 | . 1 . . . 1 . . 2 . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 Recyclers Shooed 9 | 1 . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . . . . . . . 6 21 3 40 . 9 11 . 21 . . 5 . 18 . . 3 1 1 . . . . Prevented 19 | . . . . . . . . . . 13 . 1 . . . . 1 . . . . . . . . 1 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Combat Hostiles Destroyed 342 | . 8 9 . 7 32 21 . 25 1 26 . 15 12 10 4 . 10 46 . . . 6 13 1 9 . 6 12 35 1 33 Melee 15 | . . . . . 1 2 . . . . . . . 2 1 . 3 5 . . . . . . . . . . 1 . . Guns 141 | . 8 3 . 7 28 19 . 16 . 7 . 1 2 . 1 . 4 10 . . . 1 2 . . . 1 2 10 1 18 Cannons 97 | . . . . . . . . 5 1 6 . 4 8 3 . . . 17 . . . 5 9 1 4 . 4 9 17 . 4 AOE 65 | . . 5 . . 3 . . . . 10 . 10 2 4 2 . 1 6 . . . . 1 . 5 . 1 . 6 . 9 Classes Destroyed 19 | 2 4 . . 1 5 2 . . . 1 . . 1 . . . . . . 1 . . . . . . . . 2 . . Worker 20 | . . . . 1 . 2 . . . . . . 2 . . . . 4 . . . . 1 . . . . 1 . . 9 Builder 10 | . . . . . 2 . . 1 . . . . . . . . . 3 . . . . . . . . . . . . 4 Tunneler 7 | 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 3 Hauler 8 | . 1 . . . 1 . . 2 . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 Recycler 13 | 1 . 1 . . 2 . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Watcher 15 | . . . . . 2 4 . 2 . . . . . . . . . 1 . . . . 5 . . . . . 1 . . Swarmer 81 | . 4 5 . 6 13 3 . 2 . 6 . 4 . 5 2 . 2 15 . . . 1 3 . . . . . 10 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 137 | . 4 4 . 1 12 9 . 16 . 14 . 10 6 4 . . 5 13 . . . 2 3 . 3 . 5 6 8 . 12 Brawler 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Duelist 17 | . . . . . . 1 . 2 . 3 . 1 1 . . . 1 . . . . 1 . . 5 . . . . . 2 Sentry 24 | . . . . . 7 3 . 2 . 1 . . 1 1 . . . 1 . . . 1 1 . 1 . 1 1 1 . 2 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Hunter 15 | . . . . . 1 1 . 1 1 . . . . . 1 . 2 6 . . . . 1 . . . . . . . 1 Programmer 53 | . . . . . . 4 . 2 . . . . 2 . 1 . . 11 . . . 1 5 1 . . . 5 10 . 11 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Assembled 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 22 | 3 4 3 . 4 7 3 . 4 1 5 . 4 7 4 2 . 3 6 . 1 . 3 4 1 9 . 4 5 6 1 22 Combat Bots Only 11 | . 4 3 . 4 6 3 . 4 1 5 . 4 5 4 2 . 3 5 . . . 3 3 1 9 . 4 5 6 1 11 Max Kills in Single Turn 4 | 1 1 2 . 1 3 2 . 1 1 3 . 3 2 2 2 . 2 2 . 1 . 2 2 1 4 . 1 2 4 1 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . Exploded 3 | . . 2 . . 1 . . . . 3 . 3 1 2 2 . 1 2 . . . . 1 . 3 . 1 . 2 . 1 Melee 1 | . . . . . 1 1 . . . . . . . 1 1 . 1 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Damage Taken 29665 | . 317 321 . 97 1386 1454 . 1395 142 823 . 1119 753 1786 272 . 1475 3537 . . 315 58 1922 105 175 . 474 1377 2228 455 7679 Core 4101 | . 48 49 . 15 122 162 . 197 37 121 . 77 177 258 12 . 185 400 . . 17 . 369 18 16 . 36 33 299 68 1385 Absorbed by Shields 1962 | . . . . . . 22 . 71 . . . . 53 88 26 . 355 253 . . 32 . . . . . . 74 323 207 458 Redirected to Shielding 402 | . . . . . . . . . . . . . . . . . . 271 . . . . . . . . . . 131 . . Regen/Repaired (Parts) 2391 | . . . . . 218 367 . . . . 625 . . . . . . 549 . . . . 208 . . . . . . . 424 Core Remaining (%) 56 | 100 . . . 55 77 . . . . . . 15 . . . . 25 . . . . 58 . . . . 61 . . 64 . Volleys Fired 902 | 7 34 14 . 14 69 55 13 55 4 34 . 19 35 33 7 . 11 84 . . 4 8 67 13 8 14 59 37 85 18 101 Largest 3 | 2 2 2 . 2 3 3 1 3 3 3 . 3 3 3 2 . 3 3 . . 2 2 3 2 3 1 3 3 3 3 3 Hottest 339 | 40 100 130 . 134 194 197 48 197 170 184 . 177 177 177 63 . 94 171 . . 105 165 233 132 184 88 220 267 339 199 287 Shots Fired 1983 | 14 65 29 . 28 191 152 13 164 14 95 1 38 78 55 11 . 36 190 . . 5 15 111 21 19 14 82 84 202 47 209 Gun 1128 | 14 63 26 . 28 182 152 . 146 9 58 1 2 22 4 7 . 34 92 . . . 2 30 6 6 . 12 16 51 47 118 Cannon 781 | . . . . . 4 . 13 18 5 31 . 28 50 45 1 . . 95 . . 5 13 81 15 10 14 67 68 147 . 71 Launcher 72 | . . 3 . . 5 . . . . 6 . 8 6 6 3 . 2 3 . . . . . . 3 . 3 . 4 . 20 Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 819 | 14 55 6 . . 99 . 13 6 5 10 . 28 50 45 8 . 34 120 . . 5 13 74 13 9 . 56 30 96 . 30 Thermal 817 | . 2 20 . 28 63 152 . 146 9 . . 2 22 4 . . . 2 . . . . 22 6 6 . 12 36 102 47 136 Explosive 54 | . . 3 . . 5 . . . . 6 . 8 4 2 1 . 2 3 . . . . . . 3 . 3 . . . 14 Electromagnetic 269 | . 8 . . . 24 . . 12 . 79 1 . 2 4 2 . . 65 . . . 2 12 2 1 14 11 18 4 . 8 Entropic 24 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 21 Robot Hit Streak 25 | 5 14 7 . 8 20 8 . 25 10 10 9 10 17 8 6 . 10 17 . . 1 4 8 2 5 14 16 21 11 8 15 Robot Miss Streak 7 | 2 6 2 . 4 4 6 . 4 2 4 . 2 3 6 7 . 4 4 . . 1 1 4 3 1 . 2 3 3 2 4 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 . 1 . . . 1 . 1 Secondary Targets 21 | . 1 2 . . 4 1 . 2 . 1 . . . . . . 1 2 . . . . . . . . . . 6 . 1 Max Gunslinging Chain 2 | . 1 1 . . 1 1 . 1 . 1 . . . . . . 1 1 . . . . . . . . . . 2 . 1 Shots Hit Robots 1239 | 9 39 19 . 17 118 95 . 131 11 62 1 27 45 27 8 . 30 160 . 1 2 9 58 5 9 14 26 51 118 35 112 Core Hits 783 | 4 15 11 . 8 62 63 . 70 2 47 1 42 38 11 6 . 15 82 . 1 1 6 28 2 23 13 13 22 64 12 121 Critical Kills 31 | . . . . . . . . . . . . . . . . . . 4 . . . 2 4 . . . . 1 8 . 12 Critical Parts Destroyed 46 | . . . . . . . . 2 . . . 1 . 4 . . 3 8 . . . 2 9 . . . . 1 3 2 11 Critical Strikes 169 | . . 1 . . 1 9 . 13 . . . 7 11 7 . . 3 26 . . . 4 22 1 . 1 3 5 21 5 29 Burn 33 | . . 1 . . . 9 . 11 . . . . 5 . . . . . . . . . 3 1 . . 1 . 2 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Destroy 61 | . . . . . . . . . . . . . . 1 . . 1 1 . . . 4 12 . . . . 2 10 5 25 Blast 38 | . . . . . . . . . . . . 6 6 3 . . . 7 . . . . 6 . . . . 3 7 . . Corrupt 11 | . . . . . 1 . . . . . . . . . . . . 7 . . . . . . . 1 2 . . . . Smash 19 | . . . . . . . . 2 . . . 1 . 3 . . 2 11 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 211 | . . . . . . 11 . 33 7 . 7 3 1 18 2 . 26 46 8 13 . . . . . . . . 28 6 2 Impact 143 | . . . . . . . . 33 7 . 7 3 1 18 2 . 26 46 . . . . . . . . . . . . . Slashing 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . . . . . . . . . . 8 13 . . . . . . . . 19 6 2 Sneak Attacks 17 | . . . . . . . . 3 . . . 1 . . . . . 3 . 1 . . . . . . . . 9 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48017 | 90 500 580 . 303 2844 2300 . 3248 227 2505 16 2110 2265 1212 387 . 1114 6871 . 67 54 479 2378 200 1541 238 1012 2069 4679 787 7941 Guns 17238 | 90 431 274 . 303 2288 2096 . 2334 134 819 16 41 363 22 108 . 374 2006 . . . 24 603 94 70 . 213 372 1053 617 2493 Cannons 15220 | . . . . . 69 . . 357 93 581 . 645 1058 450 . . . 2535 . . 54 455 1558 106 179 238 637 1697 3132 . 1376 Explosions 11672 | . 45 306 . . 444 83 . . . 1105 . 1282 828 392 193 . 241 733 . . . . 217 . 1292 . 149 . 290 . 4072 Melee 3791 | . . . . . . 121 . 557 . . . 142 . 348 86 . 499 1597 . 67 . . . . . . . . 204 170 . Ramming 72 | . . . . . 43 . . . . . . . 16 . . . . . . . . . . . . . 13 . . . . Kinetic 13716 | 90 371 63 . . 1265 . . 164 93 185 . 645 1058 450 108 . 374 3292 . . 54 455 1324 106 179 . 376 612 1944 . 508 Thermal 14291 | . 69 211 . 303 921 2096 . 2334 134 121 . 41 363 22 . . . 257 . . . . 587 94 70 . 213 852 2241 617 2745 Explosive 9412 | . . 306 . . 357 83 . . . 984 . 1282 720 260 142 . 241 300 . . . . . . 1292 . 149 . . . 3296 Electromagnetic 5977 | . 60 . . . 258 . . 193 . 1215 16 . 108 132 51 . . 1425 . . . 24 308 . . 238 261 605 290 . 793 Impact 3229 | . . . . . . . . 557 . . . 142 . 348 86 . 499 1597 . . . . . . . . . . . . . Slashing 121 | . . . . . . 121 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 441 | . . . . . . . . . . . . . . . . . . . . 67 . . . . . . . . 204 170 . Entropic 758 | . . . . . . . . . . . . . . . . . . . . . . . 159 . . . . . . . 599 Highest Corruption 36 | . 1 1 1 13 . 3 16 17 15 15 15 5 6 6 11 11 26 9 2 2 2 . 9 10 10 10 18 3 20 29 36 Average Corruption 7 | . 1 1 1 1 . 2 9 14 12 15 12 5 3 6 6 11 15 3 2 2 2 . 2 9 10 10 10 2 6 25 13 Corruption Purged 15 | . . . . . . . . 5 . . . . . . . . . 10 . . . . . . . . . . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Effects 779 | . . 6 2 5 . 24 4 107 36 60 5 42 15 61 22 9 70 9 4 11 3 . 18 37 24 11 68 2 65 10 49 Message Errors 198 | . . . . 2 . 5 2 27 8 13 2 16 6 10 10 . 18 3 1 3 2 . 4 11 11 1 21 . 13 1 8 Matter Fused 187 | . . 1 1 1 . 7 2 22 10 15 . 7 3 16 5 3 17 4 1 2 . . 6 9 1 2 23 2 12 2 13 Heat Flow Errors 86 | . . 1 . 2 . 1 . 20 7 8 . 3 . 6 1 1 7 1 . 1 . . 3 1 3 1 6 . 8 1 4 Energy Discharges 92 | . . 2 . . . 5 . 10 3 4 . 4 3 4 3 2 11 . . 2 . . 4 5 5 3 10 . 8 . 4 Parts Rejected 10 | . . . . . . 1 . 1 . 2 . . 1 . . . 1 1 . . . . . . . . . . 3 . . Data Loss (minor) 88 | . . 1 . . . 5 . 13 5 5 . 7 1 14 . 2 7 . 1 2 . . 1 4 . 3 4 . 7 3 3 Data Loss (major) 38 | . . . 1 . . . . 4 1 4 . 3 1 6 . 1 1 . . 1 1 . . 3 . 1 3 . 4 . 3 Misfires 36 | . . 1 . . . . . 5 2 3 1 1 . 3 2 . 5 . . . . . . 3 3 . . . 6 1 . Alerts 16 | . . . . . . . . . . 3 2 1 . 2 1 . 1 . 1 . . . . 1 1 . 1 . . . 2 Misdirections 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 5 Weapon Failures 20 | . . . . . . . . 4 . 3 . . . . . . 2 . . . . . . . . . . . 2 2 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2307 | . . . . . 63 . . 280 . 77 . 100 39 147 . . 79 656 . . . 9 213 . 120 14 20 47 223 . 220 Projectiles 633 | . . . . . . . . 20 . 13 . 7 29 3 . . . 116 . . . 9 163 . . 14 20 47 160 . 32 Explosions 584 | . . . . . 63 . . . . 64 . 51 10 17 . . . 14 . . . . 50 . 120 . . . 7 . 188 Melee 1090 | . . . . . . . . 260 . . . 42 . 127 . . 79 526 . . . . . . . . . . 56 . . Knockbacks 99 | . . . . . . . . 3 . . . 8 17 3 1 . 2 26 . . . 2 10 1 . . 3 4 14 . 5 Impact 7 | . . . . . . . . . . . . . . . 1 . 2 4 . . . . . . . . . . . . . Kinetic 86 | . . . . . . . . 3 . . . 7 14 3 . . . 21 . . . 2 10 1 . . 3 4 13 . 5 Secondary 6 | . . . . . . . . . . . . 1 3 . . . . 1 . . . . . . . . . . 1 . . Self-Inflicted Damage 484 | . . 29 . . 74 44 . . . 6 . 35 7 3 7 . 46 99 . . . . . . . . 6 . 10 . 118 Shots 17 | . . 1 . . 1 1 . . . 1 . 2 . 1 1 . 1 3 . . . . . . . . . . 1 . 4 Rammed 19 | . . . . . 15 . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . Targets Rammed 19 | . . . . . 15 . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 553 | . 20 158 . 206 553 406 . 287 114 262 . 309 152 528 139 245 252 190 . 242 60 384 552 316 296 . 9 538 212 193 198 Average Temperature 109 | . 7 68 . 76 119 132 . 65 41 81 . 87 53 159 50 122 86 48 . 134 24 118 197 139 187 . 8 185 76 119 80 Received Heat Transfer 5024 | . 147 90 . 18 432 315 . 396 . 270 . 261 234 524 . . 329 504 . . 18 21 166 . 42 . 177 249 384 . 447 Effects 47 | . . . . . 10 2 . . . 3 . . . 7 . . . . . . . 1 23 . . . . 1 . . . Shutdowns 9 | . . . . . 1 . . . . . . . . 3 . . . . . . . 1 4 . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Interference 14 | . . . . . 6 . . . . 3 . . . . . . . . . . . . 4 . . . . 1 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Short Circuit 5 | . . . . . 1 . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . Damage (minor) 6 | . . . . . 1 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . Damage (major) 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . 2 . . . 1 . . . 6 . . . . . . . . . 1 . . 2 Combat Hostiles 10 | . . . . . . . . . . 2 . . . 1 . . . 4 . . . . . . . . . 1 . . 2 Parts Fried 50 | . . . . . 1 . . 5 . 5 . 1 . . . . 3 20 . . . . 1 . . 1 . 6 . . 7 Impact Corruptions 31 | . . . . . . . . 8 . . . 2 . 4 . . 2 15 . . . . . . . . . . . . . Robots Melted 7 | . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Combat Hostiles 6 | . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . 1 . . Parts Melted 62 | . . . . 1 1 11 . 19 . 2 . . 3 . . . . . . . . . . . . . . 1 11 5 8 Heat Transferred 22049 | . 100 555 . 629 1530 3742 . 4516 259 100 . 46 907 37 . . . 300 . . . . 853 185 111 . 444 814 2476 1171 3274 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . 1 . . . . 1 . . . . . . . 2 . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Peak Influence 2097 | 15 189 212 . 136 439 453 162 593 . . . . 1301 . . . . 1493 . . . . 223 . . . . 269 1678 . 2097 Initial 254 | . 9 30 . . 40 158 158 113 . . . . 254 . . . . . . . . . . . . . . 78 80 . . Average 390 | 5 89 74 . 69 223 196 159 221 . . . . 849 . . . . 630 . . . . 90 . . . . 82 935 . 892 Maximum Alert Level 5 | . 1 1 . . 2 2 . 2 . . . . 4 . . . . 4 . . . . 1 . . . . 1 5 . 5 Low Security (%) 52 | 100 99 98 . 100 46 60 100 55 . . . . . . . . . 24 . . . . 95 . . . . 91 23 . 23 Level 1 21 | . . 1 . . 51 33 . 34 . . . . 11 . . . . 15 . . . . 4 . . . . 8 11 . 18 Level 2 6 | . . . . . 2 5 . 10 . . . . 11 . . . . 26 . . . . . . . . . . 1 . 2 Level 3 5 | . . . . . . . . . . . . . 60 . . . . 10 . . . . . . . . . . 7 . 2 Level 4 11 | . . . . . . . . . . . . . 16 . . . . 22 . . . . . . . . . . 48 . 34 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 126 | . 3 . . 1 5 16 . 16 . 1 . 1 10 . 1 . . 19 . . . . 5 . . . . 2 16 . 30 Investigation 27 | . 3 . . 1 3 4 . 8 . . . . 2 . . . . 2 . . . . 1 . . . . . 2 . 1 Extermination 31 | . . . . . . 5 . 3 . . . . 1 . . . . 6 . . . . 4 . . . . 2 6 . 4 Reinforcement 17 | . . . . . 2 3 . 2 . . . . 2 . . . . 4 . . . . . . . . . . 1 . 3 Assault 26 | . . . . . . 1 . . . 1 . 1 1 . 1 . . 1 . . . . . . . . . . 7 . 13 Garrison 19 | . . . . . . 3 . 3 . . . . 4 . . . . 6 . . . . . . . . . . . . 3 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 13 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 7 . 4 Construction Impeded 6 | . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Distress Signals 20 | . 2 . . . 2 3 . 1 . . . . 1 . . . . 3 . . . . 3 . . . . 1 3 . 1 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Times Spotted 669 | . 13 10 . 9 49 31 4 46 1 31 . 34 58 13 9 . 15 77 . . 16 6 32 1 9 . 10 18 87 1 89 Peak Tracking Total 27 | . 5 3 . 4 7 3 5 6 1 10 . 10 14 5 9 . 3 5 . . 10 3 5 1 9 . 5 6 11 1 27 Tactical Retreats 57 | . 1 . . . 1 2 1 8 . 5 . 2 1 4 . . 1 8 . . 2 . 6 . . . 3 1 4 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Traps Triggered 20 | . 5 . . . . 2 . 5 1 . . . 1 . . . . . . . . . 2 . . . . . 2 . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Triggered 17 | . . . . . . . . . . 5 . . . 1 . . . . . . 11 . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . . . 5 5 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Disabled 66 | . 1 . . . 2 6 . 1 . . . 1 11 . 1 . . 22 . . . . 1 . 3 . . . 11 2 4 Max in Single Turn 5 | . 1 . . . 1 2 . 1 . . . 1 5 . 1 . . 2 . . . . 1 . 1 . . . 1 1 1 Garrison Access 5 | . . . . . 1 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Accessed 120 | . 10 1 1 2 15 21 . 21 2 2 . . 5 1 . 4 . 9 . 1 3 . 3 . 1 9 . 2 4 2 1 Terminals 36 | . 7 . . 1 11 7 . 9 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . 3 . 2 . . . . 2 . . . . 2 . . . . . . . . . . 2 . . Repair Stations 16 | . 1 . . . 1 4 . 5 . . . . . . . . . 2 . . . . 1 . . . . . 2 . . Recycling Units 9 | . 2 . . . . 3 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Scanalyzers 11 | . . . . . 2 3 . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 Garrison Access 9 | . . . . . 1 1 . 3 . . . . 2 . . . . 1 . . . . . . . . . 1 . . . Total Hacks 399 | . 32 1 1 3 57 86 . 51 6 2 . . 9 1 . 29 . 30 . 1 4 . 8 . 1 48 . 3 5 20 1 Successful 271 | . 18 1 1 2 42 41 . 24 6 2 . . 3 1 . 29 . 22 . 1 4 . 5 . 1 48 . . . 20 . Failed 128 | . 14 . . 1 15 45 . 27 . . . . 6 . . . . 8 . . . . 3 . . . . 3 5 . 1 Catastrophic 29 | . 1 . . . 4 6 . 11 . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 20 . . 2 21 20 . 12 . . . . 7 . 1 . . 19 . . 1 . 1 . . . . 5 22 1 6 Terminals 113 | . 24 . . 2 39 28 . 19 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 25 | . . . . . . 10 . 3 . . . . 3 . . . . 6 . . . . . . . . . . 3 . . Repair Stations 58 | . 1 . . . 4 25 . 13 . . . . . . . . . 9 . . . . 4 . . . . . 2 . . Recycling Units 22 | . 7 . . . . 6 . . . . . . . . . . . 7 . . . . 2 . . . . . . . . Scanalyzers 48 | . . . . . 13 14 . 10 . . . . . . . . . 7 . . . . 2 . . . . 1 . . 1 Garrison Access 18 | . . . . . 1 3 . 6 . . . . 5 . . . . 1 . . . . . . . . . 2 . . . Terminal Hacks 154 | . 8 1 1 2 17 7 . 5 6 2 . . 1 1 . 29 . . . 1 4 . . . 1 48 . . . 20 . Record 77 | . . . 1 . 1 . . . 5 . . . . . . 11 . . . . 2 . . . 1 36 . . . 20 . Part Schematic 16 | . . . . . . 2 . . . . . . . . . 10 . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 13 | . 3 . . 1 3 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 14 | . 3 . . . 3 1 . . . . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 9 | . . 1 . 1 . . . . 1 2 . . . 1 . . . . . 1 2 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 4 . 3 . . . . . . . . . 3 . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Build 5 | . . . . . . 2 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 36 | . . . . . 4 18 . 4 . . . . . . . . . 8 . . . . 2 . . . . . . . . Scan Component 21 | . . . . . 2 10 . 4 . . . . . . . . . 4 . . . . 1 . . . . . . . . Repair 15 | . . . . . 2 8 . . . . . . . . . . . 4 . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Retrieve Components 5 | . 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Scanalyzer 33 | . . . . . 13 5 . 8 . . . . . . . . . 6 . . . . 1 . . . . . . . . Insert Component 16 | . . . . . 5 4 . 3 . . . . . . . . . 3 . . . . 1 . . . . . . . . Analyze 17 | . . . . . 8 1 . 5 . . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 8 . . . 7 7 . 4 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . Terminals 17 | . 5 . . . 7 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . Track 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . . . 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Reject 6 | . 2 . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Mask 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . Reprogram 4 | . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Jam 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 10 . . 1 14 21 . 20 . . . . 5 . . . . 7 . . . . 3 . . . . 1 4 . 1 Full Trace Events 13 | . . . . . 4 3 . 4 . . . . . . . . . 1 . . . . . . . . . . 1 . . Feedback Events 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . 1 . . . . 4 . . . . 5 . . . . . . . . . . . . 5 . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . 187 . . . . . . . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . 5 3 . 3 . . 14 . . . . 10 . 1 . . . . . . . 4 . . . . . Parts Built 6 | . . . . . . 3 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 364 | . . . . . . 100 . 42 . . . . . . . . . 222 . . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . 11 . 8 . . . . . . . . . 9 . . . . . . . . . . . . . Parts Repaired 15 | . . . . . 2 8 . . . . . . . . . . . 4 . . . . 1 . . . . . . . . Time 738 | . . . . . 88 382 . . . . . . . . . . . 224 . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 6 . . . . . . . . . . . . . . . . 11 . . . . 10 . . . . . . . . Parts Scanalyzed 14 | . . . . . 5 3 . 3 . . . . . . . . . 2 . . . . 1 . . . . . . . . Part Schematics Acquired 10 | . . . . . 5 1 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . 2 . . . 4 . . Allies Hacked 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Total Allies 77 | . . 3 . 2 . 2 . 2 2 2 8 2 . . . . 1 8 . . . . 12 . 2 . . . 19 . 12 Largest Group 12 | . . 3 2 3 3 2 . 1 3 2 10 10 6 . . . 1 4 . . . . 8 . 2 2 2 . 12 . 6 Highest-Rated Group 673 | . . 40 24 61 61 50 . 37 72 36 355 355 260 . . . 96 161 . . . . 284 . 98 98 98 . 673 . 289 Highest-Rated Ally 122 | . . 16 16 31 31 37 . 37 32 32 99 99 99 . . . 96 56 . . . . 46 . 49 49 49 . 103 . 122 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 16 | . . . . 2 . . . . . . . . 4 . . . . . . . . . . . 2 2 2 . 4 . . STAY 8 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 1 1 . 2 . . FOLLOW 8 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 1 1 . 2 . . Ally Attacks 481 | . . 11 . 16 20 16 . 8 . 2 . 68 50 . . . 17 51 . . . . . . . . 1 . 125 . 96 Total Damage 18724 | . . 74 . 214 242 253 . 379 . 117 . 2757 3154 . . . 706 1644 . . . . . . . . 51 . 5885 . 3248 Kills 131 | . . 1 . 3 4 2 . 3 . . . 18 31 . . . 3 19 . . . . . . . . . . 34 . 13 Allies Corrupted 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Robot Analysis Total 13 | . 3 . . 1 3 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 21 | . . 2 . 2 . . . . 1 . 1 2 . 1 1 . 2 . 2 1 . 3 . 1 2 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Turns Passed 41908 | 106 953 805 388 771 2944 3066 156 2689 912 1264 3009 2254 1004 2106 716 213 1626 2574 427 798 794 1333 1540 1093 728 377 2028 913 2572 432 1317 Spaces Moved 25544 | 57 717 439 205 520 1679 1845 90 1648 645 836 1921 1399 573 968 301 93 664 1433 336 589 570 989 932 844 611 296 1277 510 1515 256 786 Core 63 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Treads 2401 | . . . . . . . . . . . . . . 598 301 93 663 355 . . . . . . . . . . 391 . . Legs 2929 | 49 547 312 205 136 . . . . . . . . . . . . 1 . . . . . . . . . . . 776 256 647 Wheels 20067 | . 170 127 . 384 1679 1845 90 1648 645 836 1921 1399 573 370 . . . 1078 336 589 570 989 932 844 611 296 1277 510 348 . . Hover 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 190 105 105 105 120 115 130 130 130 130 130 145 225 225 225 115 115 115 115 130 111 111 111 111 111 111 102 120 50 Average Speed 131 | 119 111 161 190 127 116 106 120 126 130 130 136 144 144 198 225 225 225 130 115 115 118 130 118 111 111 111 111 117 130 120 109 Slowest Speed 400 | 190 190 190 190 190 145 120 120 145 130 130 145 145 145 385 225 225 400 225 115 115 130 130 160 111 111 111 111 170 225 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 62 | 4 96 95 56 90 83 45 67 47 63 91 92 92 17 93 47 69 71 25 57 57 57 85 17 83 72 62 94 10 54 96 22 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 15 | . . 1 1 . . . . . 1 . 2 . . . . 1 . 5 . . . . . 1 . 3 . . . . . Known Exits Taken 18 | . . . . 1 1 . . 1 . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . . . . . 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 . 1 . . . . 10 1 4 1 . 3 2 . 1 . 2 1 . 4 . 4 2 . 1 . . . . Spaces Dug 228 | . 1 . . . . 6 12 23 6 . 4 16 . 10 . . 12 5 7 10 . . 14 10 . . 50 5 32 1 4 Terrain Destroyed 1410 | . 3 17 . . 50 71 12 23 7 50 4 85 74 39 15 . 30 59 7 10 . 2 35 12 52 . 117 26 91 1 518 Melee 94 | . . . . . . 6 . 23 6 . 4 . . 5 . . 12 5 7 10 . . . . . . . . 13 1 2 Projectile 289 | . 1 . . . 1 . 12 . 1 2 . 5 5 21 1 . 4 20 . . . 2 31 12 2 . 53 26 62 . 28 AOE 1027 | . 2 17 . . 49 65 . . . 48 . 80 69 13 14 . 14 34 . . . . 4 . 50 . 64 . 16 . 488 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Total 31910 | 79 804 507 204 598 2535 2804 125 2075 699 948 2287 1584 676 1069 326 98 724 1873 363 691 692 1020 1265 988 645 330 1812 773 1946 331 1039 Wait 3595 | 1 26 25 . 47 656 805 20 245 5 13 305 102 10 14 . . 5 120 11 71 41 8 185 101 3 . 465 158 132 3 18 Move 25510 | 56 716 438 204 519 1678 1845 89 1647 644 835 1918 1398 573 967 300 92 662 1430 335 588 569 988 931 843 610 295 1276 509 1514 255 786 Hop 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Pick Up 335 | 8 7 9 . 4 31 24 1 24 12 9 14 6 12 9 4 . 5 43 1 5 12 1 13 8 1 2 3 9 25 9 24 Fast Attach 313 | 6 6 2 . 2 17 10 . 10 3 13 3 6 10 4 1 3 2 40 2 2 15 5 21 4 2 8 . 21 51 12 32 Attach 179 | 1 2 1 . 2 15 12 . 12 5 7 10 1 7 10 2 . 4 21 . 2 8 . 8 6 1 . 1 6 11 6 18 Detach 27 | . . . . . 2 2 . 1 . . 2 . . 2 . . . 1 . . 3 . 4 . . . . 5 2 . 3 Swap 277 | . 7 8 . 4 18 21 1 13 7 10 12 12 11 7 6 . 7 33 3 3 5 4 14 4 2 2 5 8 26 10 14 Drop 470 | . 6 10 . 6 34 19 1 26 11 17 15 11 15 5 4 3 1 54 3 7 30 6 22 9 1 9 2 20 71 12 40 Fire 902 | 7 34 14 . 14 69 55 13 55 4 34 . 19 35 33 7 . 11 84 . . 4 8 67 13 8 14 59 37 85 18 101 Melee 211 | . . . . . . 11 . 33 7 . 7 3 1 18 2 . 26 46 8 13 . . . . . . . . 28 6 2 Ram 18 | . . . . . 15 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 8 . . . . . . . . 1 . . . . . . . . . . . . . . Rewire 57 | . . . . . . . . 1 1 10 . 26 . . . . . . . . . . . . 17 . . . 1 . 1 Trap 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Arm / Qua) -3/Armory -3/Lab -2/Research History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 107 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Discovered new exit (range 16) 1060 | -10/Materials | Entered Mines 1084 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1180 | -10/Mines | Learned location of Zion (-7) 1181 | -10/Mines | Discovered new exit (range 9) 1320 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1378 | -10/Mines | Build established: Scavenger-Mutant 1554 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1806 | -10/Mines | Discovered new exit (range 6) 1846 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1846 | -10/Mines | Discovered new exit (range 5) 1865 | -10/Mines | Entered Exiles 1865 | -10/Exiles | Accompanied by 2 allies 1909 | -10/Exiles | Met 8R-AWN 1943 | -10/Exiles | Met EX-HEX 1998 | -10/Exiles | Met EX-BIN 2071 | -10/Exiles | Met EX-DEC 2236 | -10/Exiles | Discovered new exit (range 10) 2253 | -10/Exiles | Entered Mines 2253 | -9/Mines | Accompanied by 2 allies 2479 | -9/Mines | Discovered new exit (range 11) 2502 | -9/Mines | Met a Derelict shopkeep closing up shop 2599 | -9/Mines | Identified exit to Materials 2827 | -9/Mines | Build established: Mutant 2863 | -9/Mines | Learned Materials emergency access door positions 3024 | -9/Mines | System corruption reached 10% 3024 | -9/Mines | Entered Materials 3024 | -8/Materials | Accompanied by 3 allies 3024 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3025 | -8/Materials | Identified exit to Storage 3029 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3410 | -8/Materials | Discovered new exit (range 4) 3743 | -8/Materials | Identified exit to Factory 3746 | -8/Materials | Discovered exit to Storage (range 9) 3823 | -8/Materials | Build established: Gunner 4833 | -8/Materials | Hacking Suite fried by hacking feedback 5035 | -8/Materials | Repaired Imp. Medium Armor Plating 5080 | -8/Materials | Repaired Imp. Deuterium Engine 5721 | -8/Materials | Build established: Tank 5968 | -8/Materials | Entered Factory 5968 | -7/Factory | Evolved 2 slots: Utility x2 6276 | -7/Factory | Build established: Skirmisher 6368 | -7/Factory | Repaired Imp. Deuterium Engine 6647 | -7/Factory | Discovered new exit (range 6) 6655 | -7/Factory | Identified exit to Factory 6739 | -7/Factory | Garrison activated, responded to threat 6902 | -7/Factory | Build established: Scavenger-Skirmisher 6998 | -7/Factory | Discovered exit to Factory (range 4) 7120 | -7/Factory | Repaired Broken Imp. Spread Laser 7221 | -7/Factory | Build established: Skirmisher 7711 | -7/Factory | Build established: Tank 7892 | -7/Factory | Repaired Arm. Wheel 7953 | -7/Factory | Repaired Adv. Beam Rifle 7986 | -7/Factory | Repaired Arm. Wheel 8026 | -7/Factory | Repaired Cryofiber Web 8047 | -7/Factory | Build established: Skirmisher 8071 | -7/Factory | Repaired Weapon Cycler 8116 | -7/Factory | Repaired Imp. Deuterium Engine 8315 | -7/Factory | Fabricated Gauss Rifle (x2) 8614 | -7/Factory | Fabricated Adv. Beam Rifle (x1) 9034 | -7/Factory | Sucked down chute 9034 | -7/Factory | Entered Waste 9044 | -7/Waste | Spotted C-40 Crusher 9049 | -7/Waste | EMP discharged 9084 | -7/Waste | Spotted C-40 Crusher 9089 | -7/Waste | Spotted C-40 Crusher 9099 | -7/Waste | Spotted C-40 Crusher 9149 | -7/Waste | EMP discharged 9149 | -7/Waste | System corruption reached 10% 9179 | -7/Waste | Discovered new exit (range 10) 9189 | -7/Waste | Identified exit to Factory 9190 | -7/Waste | Entered Factory 9601 | -7/Factory | Build established: Assassin 9843 | -7/Factory | Fabricated Arm. Huge Wheel? 10619 | -7/Factory | Discovered exit to Factory (range 8) 10902 | -7/Factory | Discovered exit to Factory (range 9) 11314 | -7/Factory | Identified exit to Lower Caves 11599 | -7/Factory | Build established: Tank 11690 | -7/Factory | Core integrity fell below 50% 11879 | -7/Factory | Entered Lower Caves 11879 | -7/Lower Caves | Accompanied by 1 ally 12127 | -7/Lower Caves | A Commander dispatched an escort 12131 | -7/Lower Caves | Learned location of Extension (-6) 12131 | -7/Lower Caves | Learned location of 1 exit from Research 12131 | -7/Lower Caves | Learned Factory security intel 12424 | -7/Lower Caves | Discovered new exit (range 5) 12772 | -7/Lower Caves | Build established: Mutant 12791 | -7/Lower Caves | Entered another Lower Caves area 12791 | -7/Lower Caves | Accompanied by 3 allies 12792 | -7/Lower Caves | Commander's escort returned to base 12803 | -7/Lower Caves | Discovered exit to Factory (range 16) 13052 | -7/Lower Caves | Spotted B-75 Beast 13109 | -7/Lower Caves | Build established: Gunner 13306 | -7/Lower Caves | Found Prototype Device 13622 | -7/Lower Caves | Discovered new exit (range 15) 13812 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14055 | -7/Lower Caves | Entered Zion 14055 | -7/Zion | Accompanied by 2 allies 14119 | -7/Zion | Learned Factory security intel 14122 | -7/Zion | Gained Derelict followers 14152 | -7/Zion | System corruption cleaned by Quarantine Array 14182 | -7/Zion | System corruption cleaned by Quarantine Array 14338 | -7/Zion | Discovered new exit (range 14) 14562 | -7/Zion | Build established: Mutant 14712 | -7/Zion | Discovered new exit (range 4) 14715 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14803 | -7/Zion | Found Prototype Device 14821 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 14824 | -7/Zion | Identified Heart of Steel 14869 | -7/Zion | Given A8's code to call for help 15066 | -7/Zion | Heart of Steel transformed into Warbot 15103 | -7/Zion | Learned Factory emergency access door positions 15286 | -7/Zion | Learned location of Warlord (-5) 15320 | -7/Zion | Visited the Megawrench Repair Shop 15474 | -7/Zion | Found GAL Module 15508 | -7/Zion | System corruption cleaned by Quarantine Array 16029 | -7/Zion | Megawrench repaired 12 parts 16492 | -7/Zion | Build established: Gunner 16696 | -7/Zion | Imprinted 16698 | -7/Zion | Declared Zion's savior 17064 | -7/Zion | Entered Proximity Caves 17064 | -6/Proximity Caves | Accompanied by 10 allies (Warbot) 17266 | -6/Proximity Caves | Found Imp. Powered Armor 17494 | -6/Proximity Caves | Build established: Mutant 17566 | -6/Proximity Caves | Core integrity fell below 20% 17591 | -6/Proximity Caves | Crushed by falling debris 18208 | -6/Proximity Caves | Build established: Gunner 18422 | -6/Proximity Caves | Learned 4 Factory zone layouts 18532 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18706 | -6/Proximity Caves | Spotted B-75 Beast 19028 | -6/Proximity Caves | Build established: Mutant 19318 | -6/Proximity Caves | Entered Factory 19318 | -6/Factory | Accompanied by 6 allies (Warbot) 19318 | -6/Factory | Evolved 2 slots: Utility x2 19319 | -6/Factory | Identified exit to Factory 19427 | -6/Factory | Garrison activated, responded to threat 19498 | -6/Factory | Assembled infested ambush trap array 19553 | -6/Factory | Lost 3 parts (1n1u1w) 19668 | -6/Factory | First assault squad dispatched 19702 | -6/Factory | Discovered new exit (range 16) 19737 | -6/Factory | Garrison activated, responded to threat 20037 | -6/Factory | Build established: Gunner 20082 | -6/Factory | Found Prototype Processor 20082 | -6/Factory | Identified Exp. Targeting Computer 20307 | -6/Factory | Cargo convoy interrupted 20322 | -6/Factory | Entered Lower Caves 20335 | -6/Lower Caves | Spotted B-75 Beast 20384 | -6/Lower Caves | Build established: Mutant 20993 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21040 | -6/Lower Caves | Core integrity fell below 50% 21055 | -6/Lower Caves | Lost 4 parts (1n2u1w) 22032 | -6/Lower Caves | Discovered new exit (range 15) 22428 | -6/Lower Caves | Entered another Lower Caves area 22437 | -6/Lower Caves | Learned Factory terminal intel 22468 | -6/Lower Caves | Discovered exit to Factory (range 10) 22482 | -6/Lower Caves | Encountered a Warlord checkpoint 22843 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 22862 | -6/Lower Caves | Found Prototype Special Weapon 23004 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 23072 | -6/Lower Caves | System corruption reached 10% 23101 | -6/Lower Caves | Discovered new exit (range 7) 23132 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 23144 | -6/Lower Caves | Entered Data Miner 23146 | -6/Data Miner | Discovered new exit (range 6) 23189 | -6/Data Miner | Met Data Miner 23231 | -6/Data Miner | Learned location of Section 7 (-2) 23231 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23270 | -6/Data Miner | Received God Mode back door access code from Data Miner 23357 | -6/Data Miner | Entered Proximity Caves 23651 | -5/Proximity Caves | Build established: Tank 23681 | -5/Proximity Caves | Learned 12 Factory zone layouts 23913 | -5/Proximity Caves | Escorted by Enhanced Grunt 24023 | -5/Proximity Caves | Spotted B-75 Beast 24036 | -5/Proximity Caves | Allies destroyed B-75 Beast 24426 | -5/Proximity Caves | Crushed by falling debris 24427 | -5/Proximity Caves | Crushed by falling debris 24458 | -5/Proximity Caves | Lost 6 parts (1p4u1w) 24658 | -5/Proximity Caves | Build established: Mutant 24956 | -5/Proximity Caves | Discovered exit to Factory (range 10) 24983 | -5/Proximity Caves | Entered Factory 24983 | -5/Factory | Evolved 2 slots: Propulsion x2 24984 | -5/Factory | Identified exit to Upper Caves 24985 | -5/Factory | Identified exit to Factory 24987 | -5/Factory | Loaded intel: 26 terminal locations 25341 | -5/Factory | Repaired Broken Adv. Medium Treads 25509 | -5/Factory | Zion Fire squad teleported in 25559 | -5/Factory | Garrison activated, responded to threat 25989 | -5/Factory | Retrieved Zion intel report: Trap Installations 26047 | -5/Factory | Fabricated Thermal Barrier? 26238 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 26239 | -5/Factory | Zion Kinetic Resupply teleported in 26398 | -5/Factory | Terminal network hard line cut 26602 | -5/Factory | Lost 3 parts (1p2u) 26635 | -5/Factory | Fabricated H-77 Assassin (x2) 26949 | -5/Factory | Identified Molecular Deconstructor 26974 | -5/Factory | Garrison activated, responded to threat 26979 | -5/Factory | Repaired Magnetic Acceleration Cannon? 27083 | -5/Factory | First assault squad dispatched 27107 | -5/Factory | Incoming assault squad redirected 27212 | -5/Factory | Repaired Arm. Huge Wheel 27266 | -5/Factory | Repaired Adv. Assault Cannon 27557 | -5/Factory | Entered Upper Caves 27767 | -5/Upper Caves | Learned Factory terminal intel 27834 | -5/Upper Caves | Identified exit to Upper Caves 27984 | -5/Upper Caves | Entered another Upper Caves area 28330 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 28596 | -5/Upper Caves | Discovered new exit (range 4) 28599 | -5/Upper Caves | Identified exit to Warlord 28782 | -5/Upper Caves | Entered Warlord 28846 | -5/Warlord | Discovered new exit (range 13) 28870 | -5/Warlord | Identified exit to Proximity Caves 28992 | -5/Warlord | System corruption cleaned by Quarantine Array 29066 | -5/Warlord | Visited the Vortex Lab 29080 | -5/Warlord | Warlord's base attacked by MAIN.C 29110 | -5/Warlord | Found Prototype Energy Cannon 29111 | -5/Warlord | Identified Vortex Cannon 29115 | -5/Warlord | Found Prototype Energy Cannon 29116 | -5/Warlord | Identified Vortex Driver 29121 | -5/Warlord | Found Vortex Cannon 29129 | -5/Warlord | Found Prototype Energy Gun 29130 | -5/Warlord | Identified Vortex Rifle 29247 | -5/Warlord | Rebuked by Warlord 29262 | -5/Warlord | Opened Warlord's prototype stash 29271 | -5/Warlord | Found Prototype Device 29271 | -5/Warlord | Identified Exp. Cloaking Device 29283 | -5/Warlord | Found Prototype Device 29283 | -5/Warlord | Identified Exp. Focal Shield 29287 | -5/Warlord | Found Prototype Processor 29287 | -5/Warlord | Identified Exp. Core Analyzer 29291 | -5/Warlord | Found Prototype Hackware 29291 | -5/Warlord | Identified System Mapper 29304 | -5/Warlord | Found Prototype Reactor 29365 | -5/Warlord | Found Prototype Ballistic Cannon 29365 | -5/Warlord | Identified Hvy. Autocannon 29430 | -5/Warlord | Warlord forces counterattacked 29539 | -5/Warlord | Opened side exit 29576 | -5/Warlord | Entered Proximity Caves 29580 | -4/Proximity Caves | Learned Research stockpile data 29631 | -4/Proximity Caves | Build established: Scavenger-Tank 29631 | -4/Proximity Caves | Learned location of 1 exit from Research 29648 | -4/Proximity Caves | Learned location of 1 exit from Research 29850 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29977 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 30173 | -4/Proximity Caves | Build established: Scavenger-Gunner 30909 | -4/Proximity Caves | Entered Factory 30909 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 30910 | -4/Factory | Loaded intel: 26 terminal locations 30921 | -4/Factory | Identified Vortex Chain Reactor 31069 | -4/Factory | Incoming investigation squad redirected 31384 | -4/Factory | Spotted B-86 Titan 31545 | -4/Factory | Repaired Arm. Huge Wheel 31761 | -4/Factory | Build established: Scavenger-Mutant 31789 | -4/Factory | Found Unknown Launcher 31789 | -4/Factory | Identified Fusion Bomb Launcher 32038 | -4/Factory | Lost 3 parts (1p1u1w) 32137 | -4/Factory | Terminal network hard line cut 32152 | -4/Factory | Discovered new exit (range 12) 32358 | -4/Factory | Identified exit to Upper Caves 32449 | -4/Factory | Entered Upper Caves 33247 | -4/Upper Caves | Found Alien Artifact 33247 | -4/Upper Caves | Identified Core Expander 33247 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 33318 | -4/Upper Caves | Discovered new exit (range 12) 33332 | -4/Upper Caves | Identified exit to Upper Caves 33413 | -4/Upper Caves | System corruption reached 10% 33542 | -4/Upper Caves | Entered another Upper Caves area 33544 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 33569 | -4/Upper Caves | Discovered new exit (range 15) 33580 | -4/Upper Caves | Destroyed 9 combat bots 33737 | -4/Upper Caves | Encountered a Warlord checkpoint 33923 | -4/Upper Caves | Found Alien Artifact 33923 | -4/Upper Caves | Identified Dimensional Node Initializer 33923 | -4/Upper Caves | Initialized slip node 34209 | -4/Upper Caves | Discovered new exit (range 5) 34217 | -4/Upper Caves | Identified exit to Zhirov 34270 | -4/Upper Caves | Entered Zhirov 34270 | -4/Zhirov | Accompanied by 2 allies 34272 | -4/Zhirov | Discovered new exit (range 3) 34316 | -4/Zhirov | Learned location of Quarantine (-3) 34316 | -4/Zhirov | Learned location of Testing (-2) 34316 | -4/Zhirov | Learned location of Command (-1) 34362 | -4/Zhirov | Found Alien Artifact 34362 | -4/Zhirov | Identified Integrated Dissipator 34362 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 34459 | -4/Zhirov | Identified exit to Proximity Caves 34590 | -4/Zhirov | Found Alien Artifact 34647 | -4/Zhirov | Entered Proximity Caves 34647 | -3/Proximity Caves | Accompanied by 2 allies 34929 | -3/Proximity Caves | Build established: Scavenger-Gunner 35233 | -3/Proximity Caves | Build established: Scavenger-Mutant 35931 | -3/Proximity Caves | Spotted B-86 Titan 36425 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36589 | -3/Proximity Caves | Discovered new exit (range 15) 36628 | -3/Proximity Caves | Identified exit to Research 36675 | -3/Proximity Caves | Entered Research 36675 | -3/Research | Evolved 2 slots: Utility x2 36676 | -3/Research | Identified exit to Armory 36677 | -3/Research | Identified exit to Research 36677 | -3/Research | Identified exit to Quarantine 36788 | -3/Research | Build established: Scavenger-Gunner 36931 | -3/Research | Found Prototype Slashing Weapon 36931 | -3/Research | Identified Vibroblade 37103 | -3/Research | Build established: Scavenger-Mutant 37199 | -3/Research | Found Unknown Launcher 37199 | -3/Research | Identified Gamma Bomb Array 37509 | -3/Research | Lost 3 parts (3u) 37588 | -3/Research | Entered Armory 37631 | -3/Armory | Retrieved Zion intel report: Branch Access 37718 | -3/Armory | Retrieved Zion intel report: Trap Installations 37719 | -3/Armory | Zion Light squad teleported in 37772 | -3/Armory | Incoming investigation squad redirected 37899 | -3/Armory | Found Prototype Protection 37899 | -3/Armory | Identified Zio. Weapon Casing 37931 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 37946 | -3/Armory | P-80 Master assimilated allied Veteran 8c 38095 | -3/Armory | Found Enh. Force Lance 38117 | -3/Armory | Incoming investigation squad redirected 38137 | -3/Armory | Retrieved Zion intel report: Unaware Schematics 38164 | -3/Armory | Retrieved Zion intel report: Unaware Analyses 38165 | -3/Armory | Zion Heavy squad teleported in 38450 | -3/Armory | Spotted B-86 Titan 38460 | -3/Armory | Allies destroyed B-86 Titan 38588 | -3/Armory | First assault squad dispatched 38614 | -3/Armory | Incoming assault squad redirected 38787 | -3/Armory | Found Prototype Launcher 38787 | -3/Armory | Identified Tactical Quantum Warhead 39031 | -3/Armory | Terminal network hard line cut 39405 | -3/Armory | Incoming assault squad redirected 39633 | -3/Armory | Incoming assault squad redirected 39806 | -3/Armory | Crushed by falling debris 39806 | -3/Armory | System corruption reached 10% 39848 | -3/Armory | Lost 4 parts (4u) 39858 | -3/Armory | Incoming assault squad redirected 40155 | -3/Armory | Energy Cycler disabled 40158 | -3/Armory | Incoming assault squad redirected 40158 | -3/Armory | Identified Transdimensional Reconstructor 40158 | -3/Armory | Warped through subspace to slip node 40158 | -3/Armory | Discovered new exit (range 1) 40158 | -3/Armory | Identified exit to Lab 40160 | -3/Armory | Entered Lab 40160 | -3/Lab | Discovered exit to Research (range 9) 40175 | -3/Lab | Unable to decrypt terminal 40175 | -3/Lab | Opened the door to a hidden lab 40176 | -3/Lab | Gained access to the hidden lab's interior 40181 | -3/Lab | Unable to decrypt terminal 40186 | -3/Lab | Detected by scanners 40189 | -3/Lab | Found Alien Artifact 40195 | -3/Lab | Confronted by A5 40265 | -3/Lab | Destroyed A5 40288 | -3/Lab | Lost 3 parts (3u) 40291 | -3/Lab | Found Prototype Hackware 40291 | -3/Lab | Identified Exp. Hacking Suite 40310 | -3/Lab | Found Core Expander 40310 | -3/Lab | Installed Core Expander, added new Utility slot 40321 | -3/Lab | Identified Core Reset Matrix 40321 | -3/Lab | Used Core Reset Matrix 40325 | -3/Lab | Sensed 2 artifacts in vicinity 40326 | -3/Lab | Found Integrated Reactor 40326 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 40336 | -3/Lab | Found Transdimensional Reconstructor 40373 | -3/Lab | Found Prototype Protection 40373 | -3/Lab | Identified Med. Regenerative Plating 40379 | -3/Lab | Found Prototype Energy Gun 40379 | -3/Lab | Identified Tachyon Dispersion Ray 40384 | -3/Lab | Found Prototype Energy Cannon 40384 | -3/Lab | Identified Warp Cannon 40398 | -3/Lab | Unable to decrypt terminal 40449 | -3/Lab | Found Prototype Special Weapon 40449 | -3/Lab | Identified Gui. Remote Datajack 40491 | -3/Lab | Found Prototype Hackware 40491 | -3/Lab | Identified Quantum Router 40553 | -3/Lab | Unable to decrypt terminal 40555 | -3/Lab | Discovered exit to Research (range 6) 40557 | -3/Lab | Unable to decrypt terminal 40592 | -3/Lab | Entered Research 40592 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 40732 | -2/Research | Garrison activated, responded to threat 40914 | -2/Research | Found Unknown Launcher 40914 | -2/Research | Identified Fusion Bomb Launcher 40960 | -2/Research | Zion Hacker squad teleported in 41142 | -2/Research | Intercept squad dispatched 41173 | -2/Research | Spotted Tracker 41174 | -2/Research | Spotted Tracker 41207 | -2/Research | System corruption reached 10% 41212 | -2/Research | Warped through subspace 41230 | -2/Research | Lost 4 parts (3u1w) 41386 | -2/Research | First assault squad dispatched 41402 | -2/Research | Incoming assault squad redirected 41411 | -2/Research | Incoming assault squad redirected 41427 | -2/Research | Lost 3 parts (1p1u1w) 41451 | -2/Research | Found Prototype Device 41451 | -2/Research | Identified Exp. Transmission Jammer 41458 | -2/Research | Incoming investigation squad redirected 41503 | -2/Research | Zion Heavy squad teleported in 41552 | -2/Research | Spotted Combat Programmer 41563 | -2/Research | Destroyed Combat Programmer 41618 | -2/Research | Intercept squad dispatched 41648 | -2/Research | Spotted Tracker 41649 | -2/Research | Spotted Tracker 41655 | -2/Research | Allies destroyed Tracker 41657 | -2/Research | Incoming assault squad redirected 41669 | -2/Research | Destroyed Tracker 41672 | -2/Research | High security lockdown imminent 41693 | -2/Research | Spotted Combat Programmer 41706 | -2/Research | Destroyed Combat Programmer 41742 | -2/Research | Spotted Combat Programmer 41752 | -2/Research | High security lockdown engaged 41765 | -2/Research | Destroyed 11 combat bots 41765 | -2/Research | System corruption reached 30% 41797 | -2/Research | Destroyed Combat Programmer 41806 | -2/Research | Core integrity fell below 50% 41839 | -2/Research | Lost 20 parts (2p5n8u5w) 41861 | -2/Research | Emitted hypermatrix ping 41866 | -2/Research | Assembled emerged from beneath the floor 41903 | -2/Research | Core integrity fell below 20% 41909 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 41902_ Cmb. Linear Gravjet destroyed. 41903_ Acquired Lgt. Quantum Reactor. 41905_ The unstable cave ceiling collapses. 41905_ 109 Matter crushed. 41905_ Acquired 85 matter. 41905_ Slug penetrates Wall. 41905_ Slug penetrates S-43 Plague. 41908_ Penetrated by Slug. 41908_ Cmb. Linear Gravjet destroyed. 41908_ Slug penetrates S-43 Plague. 41908_ S-43 Plague destroyed. 41908_ Lgt. Quantum Reactor destroyed. 41908_ Penetrated by Slug. 41908_ C-30 ARC bursts open, deploying its payload. 41908_ G-73 Enforcer unfolds itself. 41908_ L-61 Swordsman unfolds itself. 41908_ E-15 Imp unfolds itself. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????#& | | ????????????????????????????????????????????????#] | | ????????????????????????????????????????????????#! | | ????????????????????#???????########????????###?#= | | ?????????????# ""G""???????# !#??????### ###! | | ?????????????# "" "" ??????# #????### # = | | ?????????????# ?###### = #????# ## # | | ?????????????# Y # # #?#### # # | | ?????????????+ YYY # # ### | | ?????????????# # ; | | ?????????????# * s ####" g * # % | | ?????????????# s ; lg ![ # | | ??????????????###+##### ## p m # | | ?????????????????????## s [ g l | | ?????????? # %!* gh | | ?????????? ; @s%* # " | | ?????????? #####;[ =% h!" # # # | | ???????????? ????%%*%%!!= % ### | | ???????????? ###+#????##%##=! * ## # # | | ???????????????# ??????? # # # ### # | | ???????????????????????? # # # # ## | | ???????????????????????# # ### % # | | ???????????????????????# ??# ## ## ## | | ???????????H???????????###??# # # [ # | | ?????????????????????????????### = # # | | ????????????????????????????????? %# # | | ???????????????????????????????????? # # # | | ???????????????????????????????????? # = ?# | | ?????????????????????????????????????# %### | | ?????????????????????????????????????# # | | ?????????????????????????????????????+ # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ######## | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #????# | | ?????????????????????????????????????# #????# | | ?????????????????????????????????????# = #????# | | ?????????????????????????????????????#]]] #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 240 Energy Generation 79 Energy Capacity 1200 Matter Stores 480 Matter Capacity 800 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Cloak Strength 4 Power Amplification 60 Base Temperature (-) 200 Corruption Containment 16 Armor Coverage 850 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Power Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 12 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Particle Charging 25 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 25 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -7/Factory | Preloaded Adv. Beam Rifle | x1 | -7/Factory Arm. Huge Wheel | x2 | -7/Factory Thermal Barrier | x1 | -5/Factory | Preloaded H-77 Assassin | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Achievements -------------- 40k Club 50k Club Alien Roots Anyone Home? Beloved More Power To You Overachiever Ultimate Loadout Challenges ------------ None Game ------ Seed ModifiedLauncherWell Manual? 0 Play Time 08:25:01 Cumulative 402.5 hours Start 2023.02.01 @ 23:54:00 End 2023.02.03 @ 03:33:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4be32e8-8d89-4e88-abb7-972e58744b2d