Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 11:51:03 Player: canerib Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1654) 1654 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (659) 659 TOTAL SCORE: 5518 Bonus ------- Follower Combat Kills 459 Entered Garrisons 200 Cogmind --------- Core Integrity 646/700 Matter 233/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Utility Shielding Hacking Suite > --- WEAPON (3) ------- Autogun Autogun > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Improved Treads Sensor Array Improved Sensor Array Improved Signal Interpreter Target Analyzer Utility Shielding Hacking Suite Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] High-powered Tractor Beam Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Treads Sensor Array Improved Sensor Array Improved Signal Interpreter Utility Shielding Hacking Suite Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] High-powered Tractor Beam Heavy Assault Rifle Mining Laser [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . . 1 . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 55 | 7 . 3 12 12 13 6 2 Power 9 | 1 . 2 1 2 1 1 1 Engine 7 | 1 . 2 1 2 1 . . Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 13 | 2 . 1 4 1 4 1 . Treads 9 | . . . 3 1 4 1 . Leg 4 | 2 . 1 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 . . 2 3 7 1 1 Device 4 | 1 . . . . 2 . 1 Storage 5 | 1 . . . 2 2 . . Processor 4 | . . . 2 . 2 . . Hackware 1 | . . . . . . 1 . Protection 2 | . . . . 1 1 . . Artifact . | . . . . . . . . Weapon 17 | 2 . . 5 6 1 3 . Energy Gun 3 | 1 . . 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 . . 3 4 1 3 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . . . . 2 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 7 | . . . . 1 1 3 2 Power 2 | . . . . . 1 1 . Propulsion 2 | . . . . . . 1 1 Utility 1 | . . . . 1 . . . Weapon 2 | . . . . . . 1 1 Highest Loss Streak 3 | . . . . 1 1 3 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 99 99 91 99 Engine 9 | . 14 14 11 11 8 5 . Treads 22 | . . . 29 33 26 21 22 Leg 5 | . 28 28 3 . . . . Device 8 | . 14 14 11 4 9 7 7 Storage 10 | . 14 14 11 11 9 7 7 Processor 11 | . . . 10 11 18 15 15 Protection 5 | . . . . 6 9 7 7 Energy Gun 4 | . 14 14 11 2 . . . Ballistic Gun 16 | . 14 14 11 18 18 16 23 Peak Build Rating 34 | 9 9 9 21 24 30 33 34 Average Rating 21 | 6 9 9 18 21 28 32 33 On Entrance 16 | . 9 9 9 21 21 30 33 Naked Turns . | . . . . . . . . Heaviest Build 94 | 12 12 14 18 94 36 37 38 Greatest Support 67 | 20 20 20 66 67 67 67 65 Greatest Overweight (x) 1 | . . . . 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 25 15 15 Average Capacity 11 | 7 8 8 8 12 13 15 15 Most Carried 15 | 3 5 8 8 8 14 14 15 Average Carried 8 | 1 4 6 7 7 8 13 14 Final Capacity 25 | 8 8 8 8 25 15 15 15 Final Carried 15 | 3 5 7 8 7 14 13 15 Class Distribution -------------------- 56% | Mutant 23% | Commander-Mutant 11% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Matter Collected 1444 | 225 . 89 148 308 438 101 135 Remotely . | . . . . . . . . Salvage Created 2093 | 41 . 47 347 474 851 75 258 Parts 160 | 6 . 2 29 36 66 5 16 Haulers Intercepted 5 | . . . 1 3 1 . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Combat Hostiles Destroyed 47 | . . 1 9 9 20 3 5 Guns 47 | . . 1 9 9 20 3 5 Classes Destroyed 8 | 1 . 1 3 . 2 . 1 Tunneler 2 | 2 . . . . . . . Hauler 5 | . . . 1 3 1 . . Watcher 3 | . . . . . 3 . . Swarmer 18 | . . . 4 3 8 3 . Grunt 16 | . . 1 2 5 6 . 2 Duelist 1 | . . . . . 1 . . Sentry 11 | . . . 3 1 5 . 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 6 | 1 . 1 3 4 6 2 2 Combat Bots Only 6 | . . 1 3 3 6 2 2 Max Kills in Single Turn 2 | 1 . 1 1 1 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Hostile Shots Fired 258 | . . 14 48 42 66 36 52 Missed 71 | . . 6 8 8 13 16 20 Damage Taken 2362 | . . 117 479 405 732 300 329 Core 313 | . . 12 47 56 144 . 54 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 20 | . . . . . 11 9 . Regen/Repaired (Parts) 128 | . . . . . 128 . . Core Remaining (%) 85 | 100 . 95 . 74 73 . . Volleys Fired 167 | 9 . 5 28 42 55 16 12 Largest 3 | 2 . 2 2 2 2 2 3 Hottest 150 | 70 . 70 70 150 46 46 69 Shots Fired 338 | 18 . 10 56 81 110 27 36 Gun 334 | 18 . 10 56 77 110 27 36 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 4 | . . . . 4 . . . Kinetic 276 | 9 . 5 28 61 110 27 36 Thermal 62 | 9 . 5 28 20 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | 3 . 2 18 11 34 3 16 Robot Miss Streak 4 | 3 . 3 2 4 2 4 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . 1 1 2 . 1 Max Gunslinging Chain 1 | . . . 1 1 1 . 1 Shots Hit Robots 235 | 9 . 4 41 55 84 13 29 Core Hits 104 | 3 . 3 16 23 37 7 15 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 4 | . . . . 2 2 . . Burn 2 | . . . . 2 . . . Destroy 2 | . . . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3277 | 106 . 40 406 801 1297 185 442 Guns 3253 | 106 . 40 406 777 1297 185 442 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2814 | 57 . 27 157 649 1297 185 442 Thermal 463 | 49 . 13 249 152 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 . . . Average Corruption 2 | . . . . 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . 2 . . . Data Loss (minor) 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 130 | 130 . 91 67 45 17 . 33 Average Temperature 28 | 56 . 56 22 14 12 . 14 Received Heat Transfer 681 | . . 66 114 168 180 . 153 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1352 | 148 . 37 599 568 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Peak Influence 332 | 10 18 64 285 306 332 111 195 Initial 111 | . 6 6 . 48 3 111 50 Average 109 | 3 13 5 105 151 178 40 82 Maximum Alert Level 1 | . . . 1 1 1 . . Low Security (%) 76 | 100 100 100 79 67 52 100 100 Level 1 23 | . . . 20 32 47 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . 3 2 . . Investigation 2 | . . . . 1 1 . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . 2 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Distress Signals 5 | . . . 2 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . . 2 17 19 31 4 15 Peak Tracking Total 9 | . . 2 8 3 7 4 9 Tactical Retreats 5 | . . . 1 1 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Machines Disabled 3 | . . . . 2 1 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Machines Accessed 23 | . 2 . 2 11 6 2 . Terminals 20 | . 2 . 1 11 5 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 82 | . 6 . 18 33 18 7 . Successful 52 | . 3 . 15 18 11 5 . Failed 30 | . 3 . 3 15 7 2 . Catastrophic 10 | . 2 . 1 5 2 . . Database Lockouts . | . . . . . . . . Manual 31 | . 2 . 2 16 7 4 . Terminals 66 | . 6 . 7 33 15 5 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . 11 . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 29 | . 3 . 4 13 6 3 . Part Schematic 1 | . . . . 1 . . . Open Door 2 | . . . . 2 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 2 | . . . . 2 . . . Alert Level 8 | . . . 2 4 2 . . Unreport Threat 6 | . . . 2 2 1 1 . Locate Traps 2 | . . . . 1 . 1 . Security Status 1 | . 1 . . . . . . Transport Status 1 | . . . . . 1 . . Zone Layout 3 | . 1 . . . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . 10 . . . . Insert Component 5 | . . . 5 . . . . Analyze 5 | . . . 5 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 10 | . . . 1 5 3 1 . Terminals 10 | . . . 1 5 3 1 . Botnet 10 | . . . 1 5 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 2 . 2 9 6 1 . Full Trace Events 3 | . . . . 2 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . 5 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . Part Schematics Acquired 5 | . . . 5 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Total Allies 13 | . . 3 . 10 . . . Largest Group 10 | . . 3 3 10 7 . . Highest-Rated Group 88 | . . 40 40 88 53 . . Highest-Rated Ally 16 | . . 16 16 16 8 . . Total Orders . | . . . . . . . . Ally Attacks 130 | . . 10 26 39 55 . . Total Damage 1200 | . . 94 292 335 479 . . Kills 20 | . . 1 6 7 6 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Turns Passed 4042 | 112 88 668 507 1015 1105 257 290 Spaces Moved 2238 | 64 72 526 231 500 545 137 163 Core 4 | 4 . . . . . . . Treads 1537 | . . . 192 500 545 137 163 Legs 697 | 60 72 526 39 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 145 150 150 155 Average Speed 143 | 115 120 120 140 164 150 151 155 Slowest Speed 230 | 120 120 120 145 230 150 155 155 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 22 98 20 75 48 4 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Total 2730 | 82 73 553 364 601 720 158 179 Wait 227 | . . 17 78 36 96 . . Move 2231 | 63 71 525 230 499 544 136 163 Hop . | . . . . . . . . Pick Up 22 | 3 2 1 5 2 8 . 1 Fast Attach 22 | 7 . . 4 4 4 3 . Attach 7 | . . . 2 1 2 2 . Detach . | . . . . . . . . Swap 26 | . . 3 6 7 7 1 2 Drop 23 | . . 2 11 6 4 . . Fire 167 | 9 . 5 28 42 55 16 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . 4 . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 12) 201 | -10/Materials | Entered Mines 208 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 268 | -10/Mines | Met a Derelict bent on vengeance 284 | -10/Mines | Learned Materials security intel 302 | -10/Mines | Build established: Mutant 327 | -10/Mines | Discovered new exit (range 6) 334 | -10/Mines | Learned 4 Materials zone layouts 334 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 792 | -10/Mines | Discovered new exit (range 5) 869 | -10/Mines | Entered Materials 869 | -9/Materials | Accompanied by 3 allies 869 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 870 | -9/Materials | Identified exit to Mines 899 | -9/Materials | Discovered new exit (range 8) 1107 | -9/Materials | Lost 3 allies 1269 | -9/Materials | Discovered new exit (range 11) 1376 | -9/Materials | Entered Storage 1851 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2161 | -9/Storage | Build established: Commander-Mutant 2182 | -9/Storage | Discovered new exit (range 15) 2310 | -9/Storage | Identified exit to Materials 2391 | -9/Storage | Entered Materials 2391 | -8/Materials | Accompanied by 7 allies 2391 | -8/Materials | Evolved 2 slots: Utility x2 2736 | -8/Materials | Repaired Adv. Treads 2832 | -8/Materials | Lost 3 allies 3081 | -8/Materials | Build established: Mutant 3386 | -8/Materials | Discovered new exit (range 7) 3495 | -8/Materials | Identified exit to Factory 3496 | -8/Materials | Entered Factory 3496 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3590 | -7/Factory | Identified exit to Garrison 3717 | -7/Factory | Lost 3 parts (1p1n1w) 3753 | -7/Factory | Entered Garrison 3853 | -7/Garrison | Triggered checkpoint 3971 | -7/Garrison | Triggered checkpoint 4027 | -7/Garrison | Triggered checkpoint 4043 | -7/Garrison | Self-destructed Last Messages --------------- 03866_ Acquired 26 matter. 03868_ Attempting to rewire C-30 ARC. 03868_ C-30 ARC is unpowered. 03876_ Acquired Target Analyzer. 03971_ Beams of light sweep through the air. An alarm sounds. 03975_ G-47 Trooper destroyed. 03976_ Critical hit (Burn: +37). 03983_ G-47 Trooper destroyed. 03987_ Acquired 45 matter. 03991_ Acquired 15 matter. 04027_ Beams of light sweep through the air. An alarm sounds. 04027_ Adv. Treads destroyed. 04030_ Y-54 Guardian destroyed. 04030_ Switching to secondary target: Y-54 Guardian. 04035_ Y-54 Guardian destroyed. Garrison Door activated. 04042_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ???????????????????#????#gg??????????????????????? | | ??????????????????? ???#g^#?????????????????????? | | ?????????????????##" ??## ##????????????????????? | | ???????????????? ?? #????????????????????? | | ????????????????? ?? ????????????????????? | | ????????????????? ? ????????????????????? | | ??????????????? ??# ?# #????????????????????? | | ??????????????? ## ## ###??????????????????? | | ?????????????? *[#??????????????????? | | ?????????????? s =%[#??????????????????? | | ??????????????? ^s !*%#??????????????????? | | ????????????????? ? =!???????????????????? | | ?????????????# ???# ?#ss #????????????????????? | | ?????????????# ## ##@ ###################### | | ?????????????# l = | | ?????????????# b ##########%= | | ?????????????# ####### #????????# | | ?????????????# ## ## ##?????# #????????#### | | ??????????????????# ?# #??????# #???????????? | | ??????????????????####??# #??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????# #??????# #????????#### | | ????????????????????????# ######## #????????# [% | | ????????????????????????# ########## |" | | ????????????????????????# = | | ????????????????????????########### ############# | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# ############# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????############# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicUtilityDatajack Manual? 0 Play Time 00:35:56 Cumulative 79.1 hours Start 2025.03.19 @ 11:15:06 End 2025.03.19 @ 11:51:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 000aaa6d-e06f-4245-85ac-f0671134032c