Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 15:42:50 Player: Evel Wyn Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (76) 380 Value Destroyed (2820) 2820 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1211) 1211 TOTAL SCORE: 11331 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 876 Met Data Miner 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/1150 Matter 278/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Improved Terrain Scanner Remote Shield KE Penetrator Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Fission Core Reinforced Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Matter Filter Improved Medium Armor Plating Improved Focal Shield Improved Force Field Recalibrator > --- WEAPON ----------- Wave Gun KE Penetrator > --- INVENTORY -------- Light Nuclear Core Neutrino Core Wheel Gyrokinetic Inverter VTOL Module Improved Terrain Scanner Remote Shield Disruptor Cannon Heavy Rocket Launcher Dirty Datajack [Rating: 96] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Remote Shield Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Weapon Shielding Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Disruptor Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Slots Evolved 12 | . . 2 2 2 . . . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . . . . . . 2 . . . . . . . Utility 7 | . . . 2 2 . . . . . . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 175 | 8 11 14 19 12 14 6 1 3 . 9 31 5 1 15 7 . 19 . Power 13 | 1 . . 3 1 . . 1 . . 3 2 . . 2 . . . . Engine 3 | 1 . . 1 1 . . . . . . . . . . . . . . Core 10 | . . . 2 . . . 1 . . 3 2 . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 46 | 4 4 5 4 1 1 2 . 3 . 2 8 . . 4 1 . 7 . Treads 5 | 1 . . . . . . . . . . . . . 3 1 . . . Leg 22 | 2 4 5 4 1 . 1 . . . . 5 . . . . . . . Wheel 6 | 1 . . . . 1 . . 1 . 1 . . . . . . 2 . Hover 10 | . . . . . . 1 . 2 . . 2 . . 1 . . 4 . Flight 3 | . . . . . . . . . . 1 1 . . . . . 1 . Utility 72 | 1 2 2 8 8 8 2 . . . 2 17 3 1 6 5 . 7 . Device 40 | . 2 1 2 5 6 . . . . 1 7 2 1 5 4 . 4 . Storage 5 | 1 . 1 . . . . . . . . . . . 1 1 . 1 . Processor 7 | . . . 1 1 . 2 . . . . 3 . . . . . . . Hackware 2 | . . . . . . . . . . . 1 . . . . . 1 . Protection 18 | . . . 5 2 2 . . . . 1 6 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 5 7 4 2 5 2 . . . 2 4 2 . 3 1 . 5 . Energy Gun 12 | 1 1 2 . 1 1 1 . . . 1 1 1 . 2 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 11 | 1 2 3 2 1 . . . . . . . . . . 1 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . Launcher 16 | . 2 2 2 . 4 1 . . . 1 1 . . 1 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 2 | . . . . . . . . . . . 2 . . . . . . . Parts Lost 67 | . 1 1 1 . 5 . . 1 . 11 18 2 . 2 2 . 22 1 Power 6 | . . . 1 . . . . . . 1 2 . . . . . 2 . Propulsion 24 | . . . . . 2 . . 1 . 5 5 . . . . . 10 1 Utility 27 | . 1 . . . 2 . . . . 4 8 2 . 1 2 . 7 . Weapon 10 | . . 1 . . 1 . . . . 1 3 . . 1 . . 3 . Highest Loss Streak 17 | . 1 1 1 . 5 . . 1 . 9 7 2 . 2 1 . 17 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 80 | . 95 99 99 100 68 86 100 98 100 31 52 60 66 82 93 94 70 21 Engine 2 | . 14 11 2 6 6 7 . . . . . . . . . . . . Core 4 | . . . 5 . . . 6 7 7 . 3 . . 6 11 11 7 . Treads 4 | . . . . . . . . . . . . . . 13 17 23 14 . Leg 11 | . 28 44 36 30 4 3 7 2 . . 13 6 6 4 . . . . Hover 6 | . . . . . 11 16 23 21 23 1 . 6 6 5 10 5 1 5 Device 12 | . 9 11 4 7 7 7 7 7 7 . 6 14 20 24 28 29 18 . Storage 2 | . 14 11 9 7 1 . . . . . . . . 1 . . 3 . Processor 10 | . . . 9 11 1 11 15 15 15 14 12 13 13 11 11 11 10 10 Protection 8 | . . . 13 18 20 23 23 23 23 1 4 6 6 . . . 2 . Energy Gun 7 | . 14 12 9 7 10 14 14 15 15 5 . 5 6 5 5 5 3 . Ballistic Gun 2 | . 10 9 8 7 . . . . . . . . . . 4 5 2 . Peak Build Rating 96 | 6 7 13 22 33 39 41 41 41 41 41 49 50 50 89 89 86 96 24 Average Rating 42 | 4 6 11 19 30 27 34 40 40 41 11 32 46 50 76 87 86 69 23 On Entrance 36 | . 6 7 13 22 32 29 41 41 41 41 4 35 45 50 89 86 86 24 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 13 16 32 37 42 42 23 23 22 22 17 34 15 13 129 56 55 152 . Greatest Support 118 | 20 20 40 40 42 42 23 23 24 24 16 63 20 20 90 118 118 118 3 Greatest Overweight (x) 11 | . . . . . 2 . . 1 . 1 1 4 . 1 1 . 11 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 8 15 15 15 15 5 5 5 5 5 5 5 5 25 25 5 25 5 Average Capacity 8 | 6 8 11 15 15 6 5 5 5 5 5 5 5 5 12 5 5 19 5 Most Carried 15 | 6 8 15 15 15 15 5 5 5 5 5 5 5 3 7 6 5 10 5 Average Carried 6 | 4 7 10 14 14 6 4 4 4 5 4 3 4 3 5 4 5 6 5 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 15 15 15 5 5 5 5 5 5 5 4 3 5 5 5 5 5 Class Distribution -------------------- 79% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Matter Collected 2358 | 230 224 240 263 140 167 70 10 25 . 65 93 383 23 . 193 68 164 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2327 | . 384 392 336 . . . 144 112 . 149 541 . . 41 60 . 168 . Parts 132 | . 30 32 15 . . . 6 2 . 7 17 . . 4 1 . 18 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 24 7 . 14 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Combat Hostiles Destroyed 63 | . 16 10 10 . . . 3 2 . 5 8 . . 2 1 . 6 . Melee 2 | . . . . . . . . . . . 2 . . . . . . . Guns 29 | . 6 6 6 . . . 3 2 . 2 . . . 1 1 . 2 . AOE 31 | . 10 4 4 . . . . . . 2 6 . . 1 . . 4 . Classes Destroyed 11 | . 3 2 1 . . . . . . 1 3 . . . . . 1 . Worker 6 | . . . 1 . . . . . . . 5 . . . . . . . Builder 3 | . 1 . . . . . . . . . . . . . . . 2 . Recycler 1 | . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 2 | . . 1 . . . . . . . . 1 . . . . . . . Swarmer 17 | . 3 3 3 . . . . . . 3 . . . . . . 5 . Grunt 33 | . 13 3 6 . . . 3 2 . . 6 . . . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . Sentry 6 | . . 4 1 . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . . . 2 . . . . . . . . Programmer 4 | . . . . . . . . . . . 1 . . 2 . . 1 . Best Kill Streak 10 | . 7 3 4 . . . 2 2 . 3 10 . . 2 1 . 6 . Combat Bots Only 6 | . 6 3 3 . . . 2 2 . 3 4 . . 2 1 . 5 . Max Kills in Single Turn 8 | . 3 3 2 . . . 1 1 . 2 8 . . 1 1 . 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 3 2 . . . . . . 2 3 . . 1 . . 3 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Hostile Shots Fired 815 | . 41 51 49 . 5 . 13 13 . 88 126 41 . 14 28 . 323 23 Missed 308 | . 19 19 9 . 1 . 10 3 . 32 41 13 . 5 6 . 142 8 Damage Taken 8961 | . 256 453 619 . 175 . 24 152 . 1049 1732 447 . 316 461 . 2798 479 Core 2590 | . 48 95 119 . 128 . 9 28 . 457 352 79 . 21 100 . 735 419 Absorbed by Shields 376 | . . . . . . . 6 14 . 8 . . . . 93 . 255 . Redirected to Shielding 273 | . . . 138 . 31 . . 16 . 88 . . . . . . . . Ignored by Resistances 406 | . . . . . . . . . . . . . . . 83 . 323 . Regen/Repaired (Parts) 112 | . . . . . 63 . 7 42 . . . . . . . . . . Core Remaining (%) 68 | 100 80 76 78 . . . . . . 11 . . 49 . . 87 . . Volleys Fired 187 | . 30 29 30 . 3 . 6 8 . 24 14 . . 10 13 . 20 . Largest 2 | . 2 2 2 . 2 . 2 2 . 2 2 . . 1 2 . 2 . Hottest 120 | . 80 90 86 . 94 . 109 109 . 109 87 . . 81 120 . 120 . Shots Fired 307 | . 49 57 60 . 6 . 12 16 . 32 22 2 . 10 14 . 27 . Gun 260 | . 41 54 56 . 6 . 12 16 . 31 . 2 . 6 13 . 23 . Cannon 14 | . . . . . . . . . . . 14 . . . . . . . Launcher 33 | . 8 3 4 . . . . . . 1 8 . . 4 1 . 4 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 94 | . 17 19 26 . 3 . . . . . 14 . . . . . 15 . Thermal 165 | . 24 20 30 . 3 . 12 16 . 31 . 2 . 6 13 . 8 . Explosive 33 | . 8 3 4 . . . . . . 1 8 . . 4 1 . 4 . Electromagnetic 15 | . . 15 . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 8 8 10 . 14 . 8 12 . 4 7 . . 5 5 . 4 . Robot Miss Streak 4 | . 4 4 3 . 1 . 1 3 . 2 1 1 . 1 2 . 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 221 | . 33 36 41 . 5 . 11 11 . 19 32 . . 8 11 . 14 . Core Hits 146 | . 32 20 27 . . . 7 5 . 7 29 . . 5 3 . 11 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . Critical Strikes 17 | . 1 2 5 . . . . . . 1 7 . . . . . 1 . Burn 9 | . 1 2 5 . . . . . . 1 . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . 1 . Blast 2 | . . . . . . . . . . . 2 . . . . . . . Sever 5 | . . . . . . . . . . . 5 . . . . . . . Melee Attacks 19 | . . . . . . . . . . . 19 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . 19 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 7709 | . 1155 669 853 . 110 . 190 188 . 566 2349 . . 449 259 . 921 . Guns 2968 | . 269 460 610 . 110 . 190 188 . 350 . . . 138 240 . 413 . Cannons 373 | . . . . . . . . . . . 373 . . . . . . . Explosions 3868 | . 886 209 243 . . . . . . 216 1485 . . 311 19 . 499 . Melee 459 | . . . . . . . . . . . 459 . . . . . . . Ramming 41 | . . . . . . . . . . . 32 . . . . . 9 . Kinetic 1237 | . 94 164 278 . 53 . . . . . 373 . . . . . 275 . Thermal 2562 | . 175 204 332 . 57 . 190 188 . 350 508 . . 180 240 . 138 . Explosive 3318 | . 886 209 243 . . . . . . 216 977 . . 269 19 . 499 . Electromagnetic 92 | . . 92 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 459 | . . . . . . . . . . . 459 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 . . . . . . . . . 13 13 13 . . . 12 12 Average Corruption 10 | . 1 . . . . . . . . . 12 13 13 . . . 10 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 75 | . 4 . . . . . . . . . 28 23 1 . . . 17 2 Message Errors 17 | . 1 . . . . . . . . . 9 1 1 . . . 4 1 Matter Fused 13 | . . . . . . . . . . . 4 7 . . . . 1 1 Heat Flow Errors 6 | . . . . . . . . . . . 3 1 . . . . 2 . Energy Discharges 9 | . 1 . . . . . . . . . 2 6 . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . 1 5 . . . . 2 . Data Loss (major) 2 | . . . . . . . . . . . 1 1 . . . . . . Misfires 5 | . 1 . . . . . . . . . 1 2 . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . Misdirections 8 | . . . . . . . . . . . 4 . . . . . 4 . Weapon Failures 2 | . 1 . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 252 | . 11 . . . . . . . . 7 151 . . . . . 83 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 224 | . 11 . . . . . . . . 7 123 . . . . . 83 . Melee 28 | . . . . . . . . . . . 28 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 244 | . . 20 55 . . . . . . . . . . 82 . . 87 . Shots 9 | . . 1 3 . . . . . . . . . . 3 . . 2 . Rammed 3 | . . . . . . . . . . . . . . . . . 3 . Targets Rammed 23 | . . . . . . . . . . . 20 . . . . . 3 . Kicked 20 | . . . . . . . . . . . 20 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 519 | . 104 108 81 . 48 . 156 165 . 311 240 262 . 135 519 . 414 . Average Temperature 92 | . 30 36 31 . 25 . 62 58 . 83 94 96 . 55 258 . 173 . Received Heat Transfer 1885 | . 132 222 306 . . . 4 82 . 351 639 24 . . 68 . 21 36 Effects 8 | . . . . . . . . . . . . 1 . . 5 . 2 . Shutdowns 4 | . . . . . . . . . . . . . . . 2 . 2 . Interference 2 | . . . . . . . . . . . . 1 . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Parts Melted 9 | . 2 1 2 . . . . . . 3 1 . . . . . . . Heat Transferred 5548 | . 592 703 1221 . 111 . 444 436 . 851 400 . . 235 370 . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Peak Influence 609 | . 395 434 513 233 31 384 . . . . 609 . . 267 . . 269 103 Initial 233 | . . 126 145 233 16 . . . . . 139 . . 91 . . . 58 Average 193 | . 191 296 309 187 7 203 . . . . 313 . . 114 . . 64 63 Maximum Alert Level 2 | . 1 2 2 1 . 1 . . . . 2 . . 1 . . 1 . Low Security (%) 53 | 100 54 10 36 24 100 48 . . . . 30 . . 87 . . 94 100 Level 1 34 | . 45 82 33 75 . 51 . . . . 25 . . 12 . . 5 . Level 2 12 | . . 6 30 . . . . . . . 43 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 1 4 1 . . . . . . 6 . . 1 . . 2 . Investigation 3 | . 1 . . . . . . . . . 2 . . . . . . . Extermination 3 | . . . . . . . . . . . 1 . . 1 . . 1 . Reinforcement 8 | . 2 1 1 1 . . . . . . 2 . . . . . 1 . Assault 1 | . . . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Distress Signals 8 | . 2 2 . . . 3 . . . . 1 . . . . . . . Communications Jammed 2 | . . . . . . . . . . . 2 . . . . . . . Distress Signals 1 | . . . . . . . . . . . 1 . . . . . . . Times Spotted 191 | . 26 17 16 1 5 10 13 4 . 23 31 4 . 3 1 . 33 4 Peak Tracking Total 11 | . 6 5 4 1 5 4 4 4 . 7 5 3 . 2 1 . 11 4 Tactical Retreats 26 | . 1 1 1 . . . . . . 5 11 3 . . . . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Traps Triggered 7 | . 2 . . 1 . . . . . . 2 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 9 | . 9 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Machines Disabled 30 | . 1 1 1 . . 2 . . . . 22 . . 3 . . . . Max in Single Turn 17 | . 1 1 1 . . . . . . . 17 . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Machines Accessed 22 | . 4 1 . 2 . 1 . . 4 . 4 . . 1 1 . 4 . Terminals 14 | . 4 1 . 1 . 1 . . . . 2 . . 1 . . 4 . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Total Hacks 72 | . 13 4 . 2 . 3 . . 31 . 9 . . 2 1 . 7 . Successful 51 | . 7 2 . . . 1 . . 31 . 5 . . 1 1 . 3 . Failed 21 | . 6 2 . 2 . 2 . . . . 4 . . 1 . . 4 . Catastrophic 4 | . . 1 . 1 . 1 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 19 | . 8 4 . . . 2 . . . . 1 . . . . . 4 . Terminals 32 | . 13 4 . 1 . 3 . . . . 2 . . 2 . . 7 . Fabricators 7 | . . . . . . . . . . . 7 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 45 | . 5 2 . . . 1 . . 31 . 1 . . 1 1 . 3 . Record 12 | . . . . . . . . . 11 . . . . 1 . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 5 | . . 2 . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 . 1 . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . . . . 1 . . . . . . . Terminals 3 | . 2 . . . . . . . . . 1 . . . . . . . Assimilate 3 | . 2 . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 3 . . 1 . 1 . . . . 3 . . 1 . . 2 . Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . 15 . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Total Allies 25 | . . . . . 20 . . . . 1 4 . . . . . . . Largest Group 19 | . . . . . 19 13 9 4 1 1 3 . . . . . . . Highest-Rated Group 465 | . . . . . 465 307 245 109 27 96 87 . . . . . . . Highest-Rated Ally 96 | . . . . . 35 35 36 31 27 96 29 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 203 | . . . . . 65 30 73 12 . 12 11 . . . . . . . Total Damage 7734 | . . . . . 4726 852 1242 288 . 455 171 . . . . . . . Kills 42 | . . . . . 11 13 9 2 . 5 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 1 . 1 . 2 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Turns Passed 8754 | 85 472 579 397 528 428 371 785 353 83 454 1092 662 39 390 953 226 805 52 Spaces Moved 8146 | 48 310 375 224 436 378 399 909 392 95 740 1151 897 54 202 559 142 732 103 Core 944 | 4 . . . . 36 . . . . 262 320 8 . . . . 211 103 Treads 768 | 21 . . . . . . . . . . . . . 97 494 142 14 . Legs 1837 | 23 310 375 224 436 50 . . . . . 419 . . . . . . . Wheels 299 | . . . . . 1 . . . . 7 . . . . . . 291 . Hover 3378 | . . . . . 291 399 909 392 95 3 176 889 54 105 65 . . . Flight 920 | . . . . . . . . . . 468 236 . . . . . 216 . Fastest Speed 35 | 50 120 120 120 112 50 75 75 70 77 35 35 70 70 70 160 160 35 50 Average Speed 91 | 131 120 120 120 114 84 78 75 75 77 42 78 71 70 168 160 160 95 50 Slowest Speed 250 | 160 120 120 120 120 190 86 75 161 77 161 190 250 70 240 166 160 245 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 1 . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 51 33 22 17 88 13 91 72 79 81 37 98 13 6 71 17 23 26 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . 1 . . 1 . . . . . . Known Exits Taken 7 | . . . . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . . . . . . . . Scrap Searched 19 | . . . . . . . 3 8 . 1 . 3 1 . 2 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 316 | . 42 20 26 . . . . . . 14 102 . . 45 21 . 46 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . 2 . . . . . 2 . AOE 312 | . 42 20 26 . . . . . . 14 100 . . 45 21 . 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Ext Total 9097 | 66 366 454 288 463 479 456 1000 435 104 850 1277 915 54 241 603 141 802 103 Wait 364 | 4 . 1 7 . 75 46 82 24 10 68 19 11 . . 14 . 3 . Move 8125 | 47 309 374 223 436 377 398 908 391 94 737 1150 896 53 201 558 141 729 103 Hop 2 | . . . . . . . . . . 1 . . . . . . 1 . Pick Up 89 | 7 7 21 5 7 2 3 1 3 . 2 10 2 . 6 5 . 8 . Fast Attach 65 | 5 2 . . 1 4 4 . 1 . 2 21 3 . 10 2 . 10 . Attach 42 | 1 . 3 3 2 5 . . 2 . 6 7 2 1 3 2 . 5 . Detach 23 | . . . . 1 4 . . 2 . 6 4 . . 3 1 . 2 . Swap 68 | 2 9 11 16 9 5 2 1 . . 1 3 . . 2 3 . 4 . Drop 73 | . 9 15 4 7 4 3 2 4 . 3 8 1 . 6 5 . 2 . Fire 187 | . 30 29 30 . 3 . 6 8 . 24 14 . . 10 13 . 20 . Melee 19 | . . . . . . . . . . . 19 . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . 3 . Kick 20 | . . . . . . . . . . . 20 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . 15 . Rewire 2 | . . . . . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: Res x4 / *Ext) -4/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 11) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Propulsion x2 819 | -9/Materials | Build established: Scavenger-Mutant 961 | -9/Materials | Discovered new exit (range 16) 1063 | -9/Materials | Discovered new exit (range 5) 1137 | -9/Materials | Entered another Materials area 1137 | -8/Materials | Evolved 2 slots: Utility x2 1223 | -8/Materials | Garrison activated, responded to threat 1477 | -8/Materials | Discovered new exit (range 15) 1534 | -8/Materials | Entered Factory 1534 | -7/Factory | Evolved 2 slots: Utility x2 2062 | -7/Factory | Sucked down chute 2062 | -7/Factory | Entered Waste 2063 | -7/Waste | Met a frightened Derelict 2088 | -7/Waste | Spotted C-40 Crusher 2088 | -7/Waste | Spotted C-40 Crusher 2091 | -7/Waste | Spotted C-40 Crusher 2096 | -7/Waste | Spotted C-40 Crusher 2124 | -7/Waste | Spotted C-40 Crusher 2126 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2126 | -7/Waste | Spotted C-40 Crusher 2128 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2131 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2131 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2140 | -7/Waste | Warlord forces began an assault 2162 | -7/Waste | Lost 5 parts (2n2u1w) 2406 | -7/Waste | Discovered new exit (range 13) 2427 | -7/Waste | Build established: Mutant 2490 | -7/Waste | Entered Factory 2490 | -7/Factory | Accompanied by 13 allies 2651 | -7/Factory | Discovered new exit (range 18) 2705 | -7/Factory | Lost 3 allies 2861 | -7/Factory | Entered Lower Caves 2861 | -7/Lower Caves | Accompanied by 9 allies 2949 | -7/Lower Caves | Encountered a Warlord checkpoint 3134 | -7/Lower Caves | Spotted B-75 Beast 3170 | -7/Lower Caves | Allies destroyed B-75 Beast 3579 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3620 | -7/Lower Caves | Discovered new exit (range 5) 3626 | -7/Lower Caves | Learned Factory stockpile data 3646 | -7/Lower Caves | Entered another Lower Caves area 3646 | -7/Lower Caves | Accompanied by 4 allies 3694 | -7/Lower Caves | Learned Factory terminal intel 3839 | -7/Lower Caves | Lost 3 allies 3988 | -7/Lower Caves | Discovered new exit (range 10) 3990 | -7/Lower Caves | Encountered a Warlord checkpoint 3999 | -7/Lower Caves | Entered Data Miner 3999 | -7/Data Miner | Accompanied by 1 ally 3999 | -7/Data Miner | Discovered new exit (range 6) 4011 | -7/Data Miner | Met Data Miner 4037 | -7/Data Miner | Learned location of Section 7 (-2) 4037 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4051 | -7/Data Miner | Received God Mode back door access code from Data Miner 4082 | -7/Data Miner | Entered Proximity Caves 4082 | -6/Proximity Caves | Accompanied by 1 ally 4130 | -6/Proximity Caves | Core integrity fell below 50% 4153 | -6/Proximity Caves | Lost 9 parts (1p4n3u1w) 4254 | -6/Proximity Caves | Escorted by Enhanced Grunt 4389 | -6/Proximity Caves | Core integrity fell below 20% 4493 | -6/Proximity Caves | Spotted B-75 Beast 4494 | -6/Proximity Caves | Learned 4 Factory zone layouts 4533 | -6/Proximity Caves | Discovered new exit (range 7) 4536 | -6/Proximity Caves | Entered Factory 4536 | -6/Factory | Evolved 2 slots: Propulsion x2 4537 | -6/Factory | Identified exit to Lower Caves 4539 | -6/Factory | Loaded intel: 26 terminal locations 5041 | -6/Factory | System corruption reached 10% 5084 | -6/Factory | Lost 7 parts (1p2n3u1w) 5134 | -6/Factory | Lost 3 parts (3u) 5236 | -6/Factory | First assault squad dispatched 5263 | -6/Factory | Incoming assault squad redirected 5314 | -6/Factory | Lost 3 parts (1p1n1w) 5375 | -6/Factory | Fabricated G-50 Soldier? 5379 | -6/Factory | Lost 3 parts (1n1u1w) 5623 | -6/Factory | Discovered exit to Lower Caves (range 6) 5628 | -6/Factory | Entered Lower Caves 5858 | -6/Lower Caves | Spotted B-75 Beast 5916 | -6/Lower Caves | Learned Factory emergency access door positions 5917 | -6/Lower Caves | Encountered a Warlord checkpoint 6104 | -6/Lower Caves | Core integrity fell below 50% 6275 | -6/Lower Caves | Discovered new exit (range 9) 6281 | -6/Lower Caves | Identified exit to Lower Caves 6290 | -6/Lower Caves | Entered another Lower Caves area 6295 | -6/Lower Caves | Discovered new exit (range 9) 6313 | -6/Lower Caves | Identified exit to Factory 6329 | -6/Lower Caves | Entered Factory 6329 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6335 | -5/Factory | Discovered new exit (range 7) 6385 | -5/Factory | Identified exit to Upper Caves 6719 | -5/Factory | Entered Upper Caves 6763 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6986 | -5/Upper Caves | Learned Factory interactive machine intel 6990 | -5/Upper Caves | Learned 4 Factory zone layouts 7540 | -5/Upper Caves | Discovered new exit (range 5) 7550 | -5/Upper Caves | Identified exit to Upper Caves 7672 | -5/Upper Caves | Entered another Upper Caves area 7700 | -5/Upper Caves | Spotted B-75 Beast 7751 | -5/Upper Caves | Discovered new exit (range 8) 7778 | -5/Upper Caves | Identified exit to Factory 7898 | -5/Upper Caves | Entered Factory 7898 | -4/Factory | Evolved 2 slots: Utility x2 7899 | -4/Factory | Identified exit to Extension 7901 | -4/Factory | Loaded intel: 54 interactive machine locations 8457 | -4/Factory | System corruption reached 10% 8506 | -4/Factory | Identified exit to Research 8525 | -4/Factory | Lost 17 parts (2p6n6u3w) 8581 | -4/Factory | Core integrity fell below 50% 8611 | -4/Factory | Lost 4 parts (4n) 8703 | -4/Factory | Entered Extension 8744 | -4/Extension | Spotted B-86 Titan 8745 | -4/Extension | Spotted B-86 Titan 8752 | -4/Extension | Core integrity fell below 20% 8755 | -4/Extension | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 08690_ System corrupted: Heat flow error (+138). 08701_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. LOCATION=EXTENSION GOAL=ESCAPE 08714_ System corrupted: Matter fused (-7). 08744_ VZFSPU/K8UKO507LGP8EM9R9CADUUY=ESB:% 08749_ Penetrated by Slug. 08749_ Slug penetrates Wall. 08751_ Penetrated by Slug. 08752_ Machine disabled. 08752_ Imp. Antigrav System destroyed. 08752_ Knocked back. 08752_ Penetrated by Slug. 08752_ Slug penetrates Wall. 08754_ Penetrated by Slug. 08754_ Door Terminal disabled. 08755_ Machine disabled. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????+ #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #??????????#??????????????????? | | ?????????????????# #?######?? #??????????????????? | | ???????????????### ### ## ### ###????????????????? | | ???????????????#" "" Y " ""#????????????????? | | ??????????????## " " Y " " #????????????????? | | ??????????????#; #????????????????? | | ????????????###; u #????????????????? | | ########;####;## % ###########??????? | | ??? | | % % @ ??? | | % ??? | | % R ??? | | ???? | | ################ BB BB ##############???? | | ???????????????# BB BB #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????###### #"""#######????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Cloak Strength 2 Armor Coverage 600 Resistance: KI 25 Resistance: TH 20 Resistance: EM 25 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 11 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Just Browsing My Command Is Your Wish Slippery One Tank Challenges ------------ None Game ------ Seed RecyclingIntegratedSuit Manual? 0 Play Time 02:38:03 Cumulative 26.9 hours Start 2024.10.03 @ 21:49:55 End 2024.10.04 @ 15:42:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26fb42e8-2edf-4537-a7ab-2b6e10ede18f