Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 20:48:39 Player: Maxima Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2113) 2113 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 5599 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 72/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Segregator > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Autogun Autogun Autogun > --- INVENTORY -------- Light Treads Aluminum Leg [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Segregator Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power 2 | . . . 1 . 1 . Propulsion . | . . . . . . . Utility 2 | . . 1 1 . . . Weapon 2 | . . 1 . . 1 . Parts Attached 85 | 8 18 9 10 20 3 17 Power 19 | 1 4 1 2 5 1 5 Engine 12 | 1 3 1 2 3 1 1 Core 7 | . 1 . . 2 . 4 Reactor . | . . . . . . . Propulsion 21 | 4 7 1 2 4 . 3 Treads 2 | . . . . . . 2 Leg 16 | 2 7 1 2 4 . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 18 | 1 5 3 1 5 . 3 Device 13 | . 4 2 1 4 . 2 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 1 1 . 1 . 1 Artifact . | . . . . . . . Weapon 27 | 2 2 4 5 6 2 6 Energy Gun 7 | 1 . 1 1 2 1 1 Energy Cannon 4 | . . . 3 . 1 . Ballistic Gun 14 | 1 2 3 1 4 . 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 5 | . . . . . . 5 Parts Lost 41 | . 3 2 . 15 . 21 Power 7 | . 1 . . 2 . 4 Propulsion 8 | . 1 . . 4 . 3 Utility 13 | . 1 1 . 5 . 6 Weapon 13 | . . 1 . 4 . 8 Highest Loss Streak 15 | . 2 2 . 7 . 15 To Critical Strikes . | . . . . . . . Average Backups 3 | . 2 4 4 3 4 2 Power 1 | . 1 1 1 1 . . Propulsion 1 | . . 2 2 1 1 1 Utility . | . . . . . . . Weapon . | . . 1 1 . 2 . Tool/Special . | . . . . . . . Unused Backups 2 | . . . . 1 . 1 Power 1 | . . . . 1 . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 94 98 91 81 93 64 Engine 10 | . 11 . 14 13 11 6 Core 4 | . 1 10 . 3 7 9 Leg 16 | . 25 22 18 14 15 2 Device 22 | . 19 24 31 22 30 11 Protection 3 | . 5 7 . 3 . 4 Energy Gun 7 | . 14 11 4 2 16 8 Energy Cannon 6 | . . . 13 11 3 1 Ballistic Gun 11 | . 14 21 8 8 7 8 Peak Build Rating 32 | 6 11 20 31 31 31 32 Average Rating 18 | 5 7 17 24 20 28 21 On Entrance 17 | . 6 11 20 31 22 31 Avg Prop Armor Cover (%) 2 | . . . . . . 2 Naked Turns 12 | . . . . . . 12 Heaviest Build 40 | 11 12 21 38 36 40 40 Greatest Support 28 | 20 20 23 28 28 20 20 Greatest Overweight (x) 11 | . . . 1 11 1 7 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 3 Average Carried 3 | . 2 4 4 3 3 2 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 1 5 4 4 5 3 3 Class Distribution -------------------- 39% | Scavenger-Tank 20% | Mutant 16% | Scavenger-Gunner 13% | Scavenger-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Matter Collected 1631 | 255 325 271 172 291 42 275 Remotely . | . . . . . . . Salvage Created 2434 | . 471 616 260 811 . 276 Parts 127 | . 28 37 10 34 . 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Combat Hostiles Destroyed 61 | . 14 13 4 22 . 8 Melee 2 | . . . . 2 . . Guns 41 | . 11 13 3 6 . 8 Cannons 15 | . . . 1 14 . . AOE 3 | . 3 . . . . . Classes Destroyed 9 | . 4 3 1 1 . . Worker 1 | . 1 . . . . . Recycler 1 | . . 1 . . . . Watcher 4 | . 1 1 2 . . . Swarmer 23 | . 6 3 . 8 . 6 Grunt 24 | . 8 3 2 11 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . 1 . . . . Sentry 11 | . . 6 1 2 . 2 Hunter 1 | . . . 1 . . . Best Kill Streak 12 | . 7 4 2 12 . 4 Combat Bots Only 12 | . 6 3 2 12 . 4 Max Kills in Single Turn 4 | . 4 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Hostile Shots Fired 749 | . 106 68 23 238 . 314 Missed 246 | . 38 23 6 80 . 99 Hits 503 | . 68 45 17 158 . 215 Melee 3 | . . . . . . 3 Projectile 500 | . 68 45 17 158 . 212 Critical Strikes 13 | . . 2 2 7 . 2 Damage Taken 5543 | . 768 527 188 1981 . 2079 Core 1437 | . 198 36 23 480 . 700 Absorbed by Shields 239 | . . 74 71 94 . . Core Remaining (%) 54 | 100 20 91 . 8 . . Volleys Fired 203 | . 45 47 20 57 . 34 Largest 4 | . 2 3 3 3 . 4 Hottest 259 | . 60 99 180 180 . 259 Shots Fired 498 | . 90 138 60 147 . 63 Gun 382 | . 90 138 36 59 . 59 Cannon 116 | . . . 24 88 . 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 233 | . 45 91 24 44 . 29 Thermal 261 | . 45 47 36 103 . 30 Explosive . | . . . . . . . Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 18 | . 15 18 7 10 . 9 Robot Miss Streak 9 | . 5 2 4 9 . 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . 3 1 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 316 | . 58 93 30 92 . 43 Core Hits 142 | . 24 29 11 52 . 26 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 3 | . 1 2 . . . . Critical Strikes 6 | . 1 3 1 1 . . Burn 1 | . . . . 1 . . Destroy 5 | . 1 3 1 . . . Melee Attacks 6 | . . . . . . 6 Thermal 6 | . . . . . . 6 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5390 | . 1247 1086 550 1782 . 725 Guns 3364 | . 746 1086 320 574 . 638 Cannons 1477 | . . . 230 1175 . 72 Explosions 501 | . 501 . . . . . Melee . | . . . . . . . Ramming 48 | . . . . 33 . 15 Kinetic 1966 | . 434 706 197 427 . 202 Thermal 2803 | . 312 380 353 1322 . 436 Explosive 501 | . 501 . . . . . Electromagnetic 72 | . . . . . . 72 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 1 . 5 Average Corruption 2 | . . . . 1 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . 3 . 9 Message Errors 4 | . . . . 3 . 1 Matter Fused 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 155 | . 128 . 21 6 . . Projectiles 27 | . . . 21 6 . . Explosions 128 | . 128 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 114 | . 98 . . 9 . 7 Shots 1 | . 1 . . . . . Rammed 33 | . . . . 23 . 10 Targets Rammed 39 | . . . . 29 . 10 Kicked 6 | . . . . 6 . . Crushed . | . . . . . . . Highest Temperature 476 | . 6 22 148 220 . 476 Average Temperature 83 | . 6 6 56 76 . 115 Received Heat Transfer 1913 | . 234 206 93 972 . 408 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . 1 . 7 . 3 Heat Transferred 5170 | . 700 931 629 2062 . 848 Parts Sabotaged 9 | . . . . . . 9 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Maximum Alert Level 2 | . 1 1 . 2 1 1 Low Security (%) 54 | 100 75 99 100 17 10 33 Level 1 40 | . 24 . . 69 89 66 Level 2 4 | . . . . 12 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 455 | . 226 201 76 455 238 259 Initial 238 | . . 85 72 . 238 155 Average 164 | . 112 121 33 241 219 223 Influence Increases 1820 | . 408 377 142 605 24 264 Destroy 0b10 Robot/C 1220 | . 280 260 80 440 . 160 Destroy 0b10 Robot/NC 30 | . 10 10 10 . . . Destroy Leader 228 | . 62 92 34 20 . 20 Successful Hack 51 | . . 13 . . 24 14 Disable Machine 45 | . 30 . 15 . . . Anti-Garrison Action 150 | . . . . 100 . 50 Destroy Structure 36 | . 26 2 3 . . 5 Lose Combat Pursuer 60 | . . . . 45 . 15 Influence Decreases 1611 | . 206 407 314 150 257 277 Entered New Map 501 | . . 117 100 . 217 67 Time Decay 700 | . 176 270 214 . 40 . Lost Part 410 | . 30 20 . 150 . 210 Squads Dispatched 5 | . 2 1 1 . 1 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . 1 1 . . . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Distress Signals 4 | . 2 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 21 20 7 28 . 12 Peak Tracking Total 12 | . 5 4 3 12 . 5 Tactical Retreats 4 | . . . . 3 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Traps Triggered 4 | . 1 . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . 6 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Disabled 3 | . 2 . 1 . . . Max in Single Turn 2 | . 2 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Accessed 5 | . . 2 1 . 1 1 Terminals 3 | . . 2 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 14 | . . 7 1 . 3 3 Successful 8 | . . 5 1 . 1 1 Failed 6 | . . 2 . . 2 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . 1 . . . . Terminals 10 | . . 7 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 1 . 3 . Terminal Hacks 6 | . . 5 . . . 1 Record 2 | . . 2 . . . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Disarm Traps 1 | . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 2 . . 1 1 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 1 | . . . . . 1 1 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Turns Passed 3694 | 91 529 582 541 1373 92 486 Spaces Moved 1773 | 69 301 342 301 567 46 147 Core 39 | 1 . . . 13 . 25 Treads 80 | . . . . . . 80 Legs 1638 | 60 301 342 301 554 46 34 Wheels 8 | 8 . . . . . . Hover . | . . . . . . . Flight 8 | . . . . . . 8 Fastest Speed 50 | 50 120 120 120 120 190 50 Average Speed 157 | 114 120 120 151 191 190 217 Slowest Speed 615 | 120 120 120 190 600 190 615 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 45 26 21 52 1 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 33 | . 31 . 2 . . . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 31 | . 31 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Total 2213 | 77 378 417 337 711 50 243 Wait 56 | . 2 14 3 17 . 20 Move 1765 | 68 300 341 300 564 45 147 Hop . | . . . . . . . Pick Up 9 | 1 4 1 . 2 . 1 Fast Attach 45 | 6 3 3 2 12 1 18 Attach 9 | . 1 1 . 3 1 3 Detach . | . . . . . . . Swap 43 | 2 14 6 8 8 2 3 Drop 24 | . 9 4 4 5 1 1 Fire 203 | . 45 47 20 57 . 34 Melee 6 | . . . . . . 6 Ram 31 | . . . . 21 . 10 Kick 6 | . . . . 6 . . Crush . | . . . . . . . Escape Stasis 15 | . . . . 15 . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 350 | -10/Materials | Core integrity fell below 50% 439 | -10/Materials | Discovered new exit (range 11) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1121 | -9/Materials | Build established: Scavenger-Tank 1130 | -9/Materials | Discovered new exit (range 10) 1203 | -9/Materials | Entered another Materials area 1203 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1332 | -8/Materials | Identified exit to Garrison 1415 | -8/Materials | Garrison activated, responded to threat 1744 | -8/Materials | Entered Garrison 1798 | -8/Garrison | Triggered checkpoint 2011 | -8/Garrison | Lost 4 parts (1n2u1w) 2027 | -8/Garrison | Destroyed 12 combat bots 2112 | -8/Garrison | Triggered checkpoint 2168 | -8/Garrison | Triggered checkpoint 2294 | -8/Garrison | Discovered new exit (range 8) 2472 | -8/Garrison | Triggered checkpoint 2537 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2572 | -8/Garrison | Core integrity fell below 50% 2613 | -8/Garrison | Core integrity fell below 20% 2649 | -8/Garrison | Lost 7 parts (1p2n3u1w) 2878 | -8/Garrison | Triggered checkpoint 2978 | -8/Garrison | Triggered checkpoint 3040 | -8/Garrison | Build established: Scavenger-Gunner 3104 | -8/Garrison | Discovered new exit (range 8) 3117 | -8/Garrison | Entered Factory 3117 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3207 | -7/Factory | Identified exit to Garrison 3209 | -7/Factory | Entered Garrison 3342 | -7/Garrison | Core integrity fell below 50% 3359 | -7/Garrison | Lost 15 parts (3p2n4u6w) 3643 | -7/Garrison | Triggered checkpoint 3680 | -7/Garrison | Core integrity fell below 20% 3695 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Lgt. Nuclear Core blown off. Autogun blown off. E-15 Imp destroyed. Imp. Heat Sink blown off. Autogun blown off. Imp. Deuterium Engine blown off. E-15 Imp destroyed. System corrupted: Energy discharge (-24). Acquired Imp. Heat Sink. Acquired Segregator. Imp. Heat Sink destroyed. VTOL Module destroyed. System corrupted: Component data lost. Segregator destroyed. Slammed into Y-54 Guardian. Imp. Heat Sink destroyed. Acquired 14 matter. Acquired Segregator. Acquired 10 matter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##############???????????????????????? | | ????????????#"""""##"""""#???????????????????????? | | ?????????##### #### !!###+#????????????????????? | | ?????????# [=Y@% #????????????????????? | | ?????????# [!*[=#????????????????????? | | ??#####??# ##############=%#????????????????????? | | ??# #??# #????????????#=/#????????????????????? | | ??# #??# #????????????#*=#????????????????????? | | ??# #??# ###??????????#= #????????????????????? | | ??# #??# #?????????? #????????????????????? | | ??# #??# #?????????? #????????????????????? | | ??# #??# #????????? #????????????????????? | | ??# #??# #????????? #????????????????????? | | ??# #??# ###????????### #????????????????????? | | ??# #??# #????????????# #????????????????????? | | ??# #??# #????????????# #????????????????????? | | ### #### ############## #????????????????????? | | % #????????????????????? | | "## * * % #????????????????????? | | ###%= #????????????????????? | | ??##"+################### #????????????????????? | | ???# #??????????????????? #????????????????????? | | ???# #??????????????????? ?????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 34 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 305 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Fist Fight Made in Tau Ceti IV Challenges ------------ None Game ------ Seed PartitionMicroShielding Manual? 0 Play Time 00:39:44 Cumulative 2.5 hours Start 2026.08.17 @ 18:59:29 End 2026.08.17 @ 20:48:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e54ae26f-7bcc-4f7e-93f2-3411c1c70ad6