Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 04:48:53 Player: Solon Result: Destroyed by GN-JEB(B) with Slug Cannon Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (766) 766 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-1) -1 TOTAL SCORE: 2285 Bonus ------- Friendly Fire -1 Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (5) ---- Ion Engine Shield Generator Shield Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Advanced Visual Processing Unit Improved Targeting Computer Light Armor Plating Shield Generator > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Shield Generator Shield Generator Shield Generator Assault Cannon Assault Cannon [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 35 | 6 8 16 5 . Power 4 | 1 2 1 . . Engine 4 | 1 2 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 4 2 . Treads 8 | 2 1 4 1 . Leg 1 | . . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 4 6 1 . Device 4 | . 2 2 . . Storage 2 | 1 1 . . . Processor 4 | . 1 2 1 . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 10 | 2 1 5 2 . Energy Gun 5 | 1 1 3 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 4 | . . 2 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 3 7 . 1 Power 2 | . 1 1 . . Propulsion 2 | . 1 1 . . Utility 3 | . . 3 . . Weapon 4 | . 1 2 . 1 Highest Loss Streak 3 | . 3 3 . 1 To Critical Strikes . | . . . . . Average Backups 3 | . 4 2 3 3 Power . | . . . . 1 Propulsion . | . . . . . Utility . | . . . 2 2 Weapon 2 | . 4 1 . . Tool/Special . | . . . . . Unused Backups 7 | . 2 2 . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 3 | . 2 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 93 84 39 44 Engine 8 | . 13 9 . . Treads 19 | . 25 20 8 11 Device 8 | . 13 8 . . Storage 3 | . 9 . . . Processor 10 | . 3 16 9 11 Protection 3 | . . 8 . . Energy Gun 13 | . 25 10 . . Ballistic Cannon 9 | . . 9 21 22 Peak Build Rating 20 | 6 7 20 10 9 Average Rating 9 | 4 6 11 8 9 On Entrance 4 | . 6 5 1 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 7 | . . 7 . . Heaviest Build 22 | 12 20 22 10 10 Greatest Support 43 | 40 40 43 20 20 Greatest Overweight (x) 3 | 3 . . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 Average Capacity 6 | 7 8 5 5 5 Most Carried 7 | 3 7 5 5 3 Average Carried 3 | . 4 2 3 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 4 5 3 3 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 751 | 225 100 297 129 . Remotely . | . . . . . Salvage Created 860 | . 337 451 72 . Parts 65 | . 24 38 3 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 29 | . 13 13 3 . Guns 20 | . 13 7 . . Cannons 9 | . . 6 3 . Classes Destroyed 6 | . 3 3 . . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Watcher 5 | . 2 3 . . Swarmer 16 | . 9 7 . . Grunt 8 | . 4 1 3 . Sentry 5 | . . 5 . . Best Kill Streak 5 | . 4 5 3 . Combat Bots Only 4 | . 3 4 3 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 256 | . 85 132 21 18 Missed 69 | . 22 38 5 4 Hits 187 | . 63 94 16 14 Projectile 187 | . 63 94 16 14 AOE 1 | . . 1 . . Critical Strikes 3 | . . 2 . 1 Damage Taken 2173 | . 533 1089 204 347 Core 498 | . 73 188 97 140 Absorbed by Shields 31 | . . 31 . . Core Remaining (%) 85 | 100 70 . . . Volleys Fired 92 | . 43 42 7 . Largest 2 | . 2 2 2 . Hottest 100 | . 100 100 74 . Shots Fired 171 | . 81 77 13 . Gun 119 | . 81 38 . . Cannon 52 | . . 39 13 . Launcher . | . . . . . Special . | . . . . . Kinetic 52 | . . 39 13 . Thermal 119 | . 81 38 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 13 8 5 . Robot Miss Streak 5 | . 5 5 2 . Penetration Max . | . . . . . Secondary Targets 7 | . 6 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 91 | . 47 37 7 . Core Hits 44 | . 20 21 3 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 6 1 . . Burn 7 | . 6 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1415 | . 598 646 169 2 Guns 889 | . 598 291 . . Cannons 520 | . . 351 169 . Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . 4 . 2 Kinetic 520 | . . 351 169 . Thermal 889 | . 598 291 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 4 4 4 Average Corruption 3 | . 1 3 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . 2 15 12 2 Message Errors 4 | . 1 3 . . Matter Fused 9 | . . 2 7 . Heat Flow Errors 5 | . 1 1 3 . Energy Discharges 3 | . . 2 1 . Parts Rejected 2 | . . 2 . . Data Loss (minor) 3 | . . 1 . 2 Data Loss (major) 3 | . . 3 . . Misfires 1 | . . 1 . . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 24 | . . 3 21 . Projectiles 24 | . . 3 21 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . 6 1 . Impact . | . . . . . Kinetic 6 | . . 5 1 . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 6 | . . 4 . 2 Targets Rammed 6 | . . 4 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 438 | . 438 268 188 . Average Temperature 110 | . 149 50 59 . Received Heat Transfer 375 | . 72 186 117 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 4 . . Heat Transferred 3145 | . 2220 925 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 144 | . 144 103 84 . Initial 10 | . . 10 6 . Average 34 | . 53 30 17 . Influence Increases 814 | . 326 400 88 . Destroy 0b10 Robot/C 580 | . 260 260 60 . Destroy 0b10 Robot/NC 35 | . 10 25 . . Destroy Leader 130 | . 44 76 10 . Successful Hack 36 | . 12 24 . . Disable Machine 15 | . . . 15 . Destroy Structure 18 | . . 15 3 . Influence Decreases 814 | . 300 410 104 . Entered New Map 26 | . . 16 10 . Time Decay 698 | . 270 334 94 . Lost Part 90 | . 30 60 . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 20 26 3 4 Peak Tracking Total 4 | . 4 4 3 3 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 5 | . 2 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 6 | . 2 4 . . Terminals 5 | . 1 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 4 18 . . Successful 17 | . 2 15 . . Failed 5 | . 2 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 2 18 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 1 15 . . Record 11 | . 1 10 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Alert Level 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 1286 | . 712 574 . . Optics 510 | . . 510 . . Sensors 776 | . 712 64 . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2629 | 78 880 1086 497 88 Spaces Moved 1422 | 48 457 596 269 52 Core 90 | 13 . 31 46 . Treads 1331 | 35 457 565 222 52 Legs 1 | . . . 1 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 50 120 160 Average Speed 158 | 140 160 154 166 160 Slowest Speed 200 | 200 160 160 200 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 71 53 65 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . 15 3 . Melee . | . . . . . Projectile 18 | . . 15 3 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1633 | 59 529 685 304 56 Wait 24 | . . 2 20 2 Move 1418 | 47 456 595 268 52 Hop . | . . . . . Pick Up 41 | 6 14 18 3 . Fast Attach 2 | . . 2 . . Attach 32 | 6 8 13 5 . Detach . | . . . . . Swap 2 | . . 2 . . Drop 16 | . 8 7 1 . Fire 92 | . 43 42 7 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . . 4 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 841 | -10/Materials | Lost 3 parts (1p1n1w) 883 | -10/Materials | Discovered new exit (range 12) 957 | -10/Materials | Identified exit to Materials 959 | -10/Materials | Entered another Materials area 959 | -9/Materials | Evolved 2 slots: Utility x2 1066 | -9/Materials | Lost 3 parts (1p1u1w) 1196 | -9/Materials | Discovered new exit (range 15) 1395 | -9/Materials | Build established: Scavenger-Mutant 1866 | -9/Materials | Discovered new exit (range 19) 2038 | -9/Materials | Released all parts (8) 2045 | -9/Materials | Entered Mines 2048 | -9/Mines | Core integrity fell below 50% 2086 | -9/Mines | Build established: Mutant 2117 | -9/Mines | Discovered new exit (range 13) 2239 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2335 | -9/Mines | Found a hidden stash of uninstalled traps 2518 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2535 | -9/Mines | Identified exit to Materials 2542 | -9/Mines | Entered Zion 2604 | -7/Zion | System corruption cleaned by Quarantine Array 2622 | -7/Zion | Attacked by Zionites 2622 | -7/Zion | Spotted GN-JEB(B) 2622 | -7/Zion | Spotted CW-7N7(B) 2626 | -7/Zion | Core integrity fell below 20% 2630 | -7/Zion | Destroyed by GN-JEB(B) with Slug Cannon Last Messages --------------- 02589_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 02590_ System corrupted: Component data lost. Bump into non-hostile robots that show a flashing green ? when spotted to talk to them. 02604_ System quarantine in progress... [Achievement: Robot Respite] 02604_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 02621_ Slammed into YC-FXY(z). 02622_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 02622_ System Quarantine Field Array disabled. 02623_ Slammed into YC-FXY(z). 02624_ YC-FXY(z) destroyed. 02625_ LL-WYI(z) pulls a Mak. Sword out of the Twisted Machinery. 02627_ Penetrated by Slug. 02630_ Assault Cannon destroyed. 02630_ Penetrated by Slug. 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Live, Flee, And Rebuild Robot Respite Shopping List Challenges ------------ None Game ------ Seed CouplerLinearScrap Manual? 0 Play Time 00:19:38 Cumulative 1.3 hours Start 2026.09.15 @ 04:29:50 End 2026.09.15 @ 04:48:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18de8765-b220-41f5-9283-1d98f005b9dd