Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 22:06:41 Player: kiul Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (115) 575 Value Destroyed (3708) 3708 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 10175 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/1150 Matter 109/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Hardened Medium Armor Plating Matter Neutralizer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Disruptor Cannon Neutron Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine High-capacity Matter Pod Heavy EM Shotgun Precision Beam Rifle Advanced Beam Rifle Disruptor Cannon Gauss Rifle Gauss Rifle Great Axe [Rating: 69] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Heavy Siege Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Slots Evolved 12 | . . 2 . 2 2 . . 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . 1 2 . Utility 6 | . . 1 . 2 . . . 2 . . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 110 | 7 1 21 . 5 6 . 34 6 . 1 14 14 1 Power 16 | 1 . 2 . 1 1 . 5 1 . . 3 2 . Engine 8 | 1 . 1 . 1 1 . 1 . . . 2 1 . Core 8 | . . 1 . . . . 4 1 . . 1 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 20 | 2 . 3 . 1 1 . 5 1 . . 3 4 . Treads 1 | . . . . . . . . . . . . 1 . Leg 3 | . . . . . . . . . . . 3 . . Wheel 13 | 2 . 3 . 1 1 . 5 1 . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 3 . Utility 41 | 2 1 5 . 3 3 . 12 4 . . 4 7 . Device 22 | 1 . 2 . 2 1 . 8 2 . . 1 5 . Storage 5 | 1 1 1 . . . . 1 . . . 1 . . Processor 6 | . . . . 1 . . 2 1 . . 1 1 . Hackware 1 | . . . . . 1 . . . . . . . . Protection 7 | . . 2 . . 1 . 1 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 . 11 . . 1 . 12 . . 1 4 1 1 Energy Gun 12 | 1 . 5 . . . . 5 . . 1 . . . Energy Cannon 6 | . . . . . 1 . 1 . . . 3 1 . Ballistic Gun 6 | 1 . 3 . . . . 2 . . . . . . Ballistic Cannon 2 | . . 1 . . . . 1 . . . . . . Launcher 4 | . . 2 . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 . . . . 4 . . . 1 . . Parts Lost 63 | . . 6 . 3 . 3 14 1 . 4 19 12 1 Power 10 | . . . . . . 1 2 1 . . 4 2 . Propulsion 13 | . . 2 . 1 . . 2 . . 2 2 4 . Utility 22 | . . 1 . 2 . . 6 . . 1 7 4 1 Weapon 18 | . . 3 . . . 2 4 . . 1 6 2 . Highest Loss Streak 11 | . . 3 . 2 . 3 4 1 . 2 10 11 1 To Critical Strikes 2 | . . . . . . 1 1 . . . . . . Average Backups 9 | . 5 10 13 10 14 15 7 11 12 10 11 4 2 Power . | . . 1 1 1 1 . . 1 1 1 2 . . Propulsion 2 | . 2 2 2 1 3 4 3 2 3 2 1 . . Utility 2 | . 1 2 6 3 4 6 1 1 2 2 1 1 1 Weapon 3 | . 1 3 4 4 4 4 2 6 6 5 6 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 33 | 1 1 5 . 1 1 12 4 . . . 5 2 1 Power 3 | . . . . 1 . 1 . . . . 1 . . Propulsion 6 | 1 . . . . 1 2 2 . . . . . . Utility 10 | . 1 2 . . . 6 . . . . . 1 . Weapon 14 | . . 3 . . . 3 2 . . . 4 1 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 89 100 94 99 84 77 85 93 92 72 28 5 Engine 4 | . 14 8 . 8 14 10 1 . . . . 1 . Core 5 | . . 2 11 . . . 7 12 13 13 7 . . Wheel 13 | . 28 17 22 16 23 23 16 13 13 12 2 . . Device 13 | . 14 12 11 17 15 12 12 13 20 20 16 7 . Storage 6 | . 14 11 11 9 7 4 4 6 6 6 5 1 . Processor 7 | . . . . 8 1 . 7 17 13 13 15 8 5 Hackware 1 | . . . . . 6 7 1 . . . . . . Protection 4 | . . 5 11 5 5 7 5 . 6 5 2 1 . Energy Gun 6 | . 14 11 11 9 4 . 2 6 6 11 6 . . Energy Cannon 2 | . . . . . 2 4 1 6 6 1 6 . . Ballistic Gun 5 | . 14 6 22 18 15 12 5 . . . . . . Ballistic Cannon 1 | . . 6 . . . . . . . . . . . Launcher 1 | . . 7 . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . 3 6 6 6 1 1 . Peak Build Rating 69 | 7 7 19 19 23 35 35 47 58 58 58 69 69 13 Average Rating 33 | 4 7 11 19 21 31 28 34 47 58 56 55 35 6 On Entrance 24 | . 7 7 19 19 23 35 16 40 58 58 52 5 6 Avg Prop Armor Cover (%) 30 | . . . . . . . . . . . . 30 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 12 27 110 97 101 120 120 83 72 72 72 86 65 6 Greatest Support 70 | 26 26 26 20 20 30 30 40 40 40 40 55 70 3 Greatest Overweight (x) 21 | . 1 9 4 10 3 3 5 2 1 2 21 3 1 Average Overweight (x) 1 | . . 4 4 4 3 1 . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 20 20 20 20 20 20 5 Average Capacity 18 | 7 8 24 25 25 25 17 14 20 20 20 19 8 5 Most Carried 20 | 2 8 16 13 12 20 20 12 12 12 12 14 5 3 Average Carried 9 | . 5 10 13 10 14 14 7 11 12 10 11 4 2 Final Capacity 25 | 8 15 25 25 25 25 5 20 20 20 20 5 5 5 Final Carried 20 | 2 8 13 13 11 20 5 11 12 12 10 5 3 2 Class Distribution -------------------- 60% | Mutant 18% | Tank 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Matter Collected 2710 | 268 208 770 39 161 . 105 550 317 115 24 125 28 . Remotely 100 | . . . . 100 . . . . . . . . . Salvage Created 3996 | 28 111 1060 57 296 . . 1080 516 . 11 676 161 . Parts 239 | 3 7 88 7 12 . . 54 23 . 2 36 7 . Haulers Intercepted 6 | . . 3 . . . . 2 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 87 | . 3 28 2 7 . . 20 7 . . 15 5 . Melee 11 | . . . . . . . 6 . . . . 5 . Guns 39 | . 3 14 2 7 . . 5 2 . . 6 . . Cannons 19 | . . 8 . . . . 2 5 . . 4 . . AOE 18 | . . 6 . . . . 7 . . . 5 . . Classes Destroyed 14 | 1 1 7 . 1 . . 3 . . 1 . . . Worker 6 | . . . . . . . 5 . . . 1 . . Builder 6 | . . 4 . . . . . 1 . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 6 | . . 3 . . . . 2 1 . . . . . Recycler 4 | . . 1 . . . . 3 . . . . . . Operator 2 | . . 1 . . . . 1 . . . . . . Watcher 3 | . . 1 . . . . . . . . 2 . . Swarmer 28 | . . 11 1 . . . 7 . . . 5 4 . Grunt 43 | . 3 13 1 4 . . 7 6 . . 9 . . Brawler 1 | . . . . 1 . . . . . . . . . Sentry 8 | . . 4 . 2 . . 1 . . . 1 . . Hunter 2 | . . . . . . . 1 1 . . . . . Programmer 5 | . . . . . . . 4 . . . . 1 . Tinkerer 1 | . . . . . . . . . . 1 . . . Best Kill Streak 11 | 1 2 11 1 3 . . 10 4 . . 11 2 . Combat Bots Only 9 | . 2 6 1 3 . . 5 4 . . 9 2 . Max Kills in Single Turn 4 | 1 1 4 1 1 . . 3 1 . 1 4 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . 3 . . . 3 . . Melee 1 | . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Hostile Shots Fired 864 | . 13 118 8 28 27 5 196 31 9 57 152 204 16 Missed 295 | . 2 39 5 10 15 3 68 9 4 18 39 72 11 Hits 569 | . 11 79 3 18 12 2 128 22 5 39 113 132 5 Melee 6 | . . . . 1 . 2 . . . . 3 . . Projectile 563 | . 11 79 3 17 12 . 128 22 5 39 110 132 5 Critical Strikes 27 | . . 3 . 3 . 2 4 1 . 2 7 4 1 Damage Taken 9190 | . 121 1016 26 254 41 77 1826 429 32 643 2111 2440 174 Core 2384 | . 34 218 17 20 7 . 273 98 . 105 453 1038 121 Absorbed by Shields 100 | . . . . 52 48 . . . . . . . . Core Remaining (%) 73 | 100 86 . 41 96 . . 60 . . 76 54 . . Volleys Fired 216 | 1 9 69 4 18 2 2 55 20 . . 35 1 . Largest 3 | 2 2 3 3 3 2 3 3 2 . . 3 1 . Hottest 232 | 70 70 142 98 98 83 108 129 129 . . 232 81 . Shots Fired 461 | 2 18 153 12 54 4 7 103 40 . . 67 1 . Gun 309 | 2 18 98 12 54 2 5 62 20 . . 36 . . Cannon 129 | . . 46 . . 2 2 27 20 . . 31 1 . Launcher 23 | . . 9 . . . . 14 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 162 | 1 9 70 8 36 2 5 31 . . . . . . Thermal 216 | 1 9 65 4 18 2 2 28 40 . . 47 . . Explosive 23 | . . 9 . . . . 14 . . . . . . Electromagnetic 60 | . . 9 . . . . 30 . . . 20 1 . Robot Hit Streak 16 | 1 10 14 3 16 5 3 8 16 . . 15 2 . Robot Miss Streak 6 | 1 2 5 6 3 1 1 4 1 . . 3 . . Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 3 | . . . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . Shots Hit Robots 321 | 1 13 84 5 40 3 5 70 35 . 2 48 15 . Core Hits 201 | 1 6 55 4 17 . 1 54 21 . . 35 7 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 15 | . 1 6 . 2 . . 2 2 . . 1 1 . Burn 9 | . 1 4 . 2 . . . 1 . . 1 . . Blast 2 | . . 2 . . . . . . . . . . . Sever 4 | . . . . . . . 2 1 . . . 1 . Melee Attacks 61 | . . . . . . . 23 2 . 2 5 25 4 Thermal 4 | . . . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . . Slashing 53 | . . . . . . . 23 2 . 2 1 25 . Piercing 4 | . . . . . . . . . . . . . 4 Sneak Attacks 5 | . . . . . . . 1 1 . 2 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9901 | 19 132 2070 60 685 59 115 2774 753 . 129 2476 629 . Guns 3377 | 19 132 916 60 685 36 70 700 324 . . 435 . . Cannons 1844 | . . 476 . . 23 45 406 304 . . 573 17 . Explosions 3340 | . . 678 . . . . 1194 . . . 1468 . . Melee 1269 | . . . . . . . 438 125 . 129 . 577 . Ramming 71 | . . . . . . . 36 . . . . 35 . Kinetic 1762 | 7 58 586 47 538 36 70 420 . . . . . . Thermal 4261 | 12 74 654 13 147 23 45 422 628 . . 2243 . . Explosive 1872 | . . 678 . . . . 1194 . . . . . . Electromagnetic 666 | . . 152 . . . . 264 . . . 233 17 . Impact . | . . . . . . . . . . . . . . Slashing 1269 | . . . . . . . 438 125 . 129 . 577 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . 8 8 . . 17 19 . . . 15 14 14 Average Corruption 12 | . . 7 8 . . 10 14 . . . 8 9 14 Corruption Purged 13 | . . . . . . . 13 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 99 | . . 5 4 . . 6 59 . . . 5 14 6 Message Errors 25 | . . 3 2 . . 1 12 . . . 2 1 4 Matter Fused 14 | . . . 1 . . 1 8 . . . 2 2 . Heat Flow Errors 13 | . . . . . . . 12 . . . 1 . . Energy Discharges 11 | . . 1 . . . . 8 . . . . 2 . Parts Rejected 6 | . . 1 . . . 2 1 . . . . 2 . Data Loss (minor) 7 | . . . . . . 1 5 . . . . . 1 Data Loss (major) 5 | . . . . . . . 3 . . . . 2 . Misfires 3 | . . . . . . 1 2 . . . . . . Alerts 4 | . . . 1 . . . 2 . . . . . 1 Misdirections 7 | . . . . . . . 2 . . . . 5 . Weapon Failures 4 | . . . . . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 425 | . . 74 . . . . 70 . . 34 179 68 . Projectiles 2 | . . . . . . . 2 . . . . . . Explosions 307 | . . 74 . . . . 54 . . . 179 . . Melee 116 | . . . . . . . 14 . . 34 . 68 . Knockbacks 1 | . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . 40 . . . . 102 . . . . 17 . Shots 5 | . . 1 . . . . 4 . . . . . . Rammed 12 | . . . . . . . 7 . . . 1 4 . Targets Rammed 12 | . . . . . . . 7 . . . 1 4 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 360 | 30 68 342 . 28 . 15 360 199 . . 129 10 . Average Temperature 96 | 18 32 71 . 11 . 10 134 122 . . 50 9 . Received Heat Transfer 1594 | . 66 474 6 149 13 . 237 162 6 136 291 54 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . 1 1 . 3 . . . 3 . . 1 . . Heat Transferred 6661 | 37 296 1850 37 592 37 74 703 1332 . . 1703 . . Parts Sabotaged 5 | . . . . . . . . . . . 5 . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 4 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Maximum Alert Level 2 | . . 2 . . . . 1 . . . 2 . . Low Security (%) 70 | 100 100 44 100 100 100 100 43 100 . . 50 100 . Level 1 24 | . . 43 . . . . 56 . . . 28 . . Level 2 4 | . . 12 . . . . . . . . 21 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 466 | 5 95 426 177 113 32 . 281 197 . . 466 173 . Initial 168 | . . 18 144 65 32 . . 104 . . . 168 . Average 124 | . 31 224 154 67 3 . 143 96 . . 205 72 . Influence Increases 3246 | 5 129 791 83 208 . . 669 273 . 30 724 304 30 Destroy 0b10 Robot/C 1780 | . 60 560 60 160 . . 400 140 . . 300 100 . Destroy 0b10 Robot/NC 140 | 5 . 50 . . . . 55 10 . . 20 . . Destroy Leader 376 | . 10 118 20 40 . . 94 30 . . 44 20 . Allied During Kill 9 | . . . 3 6 . . . . . . . . . Successful Hack 14 | . 14 . . . . . . . . . . . . Disable Machine 165 | . . 15 . . . . 45 60 . . 30 15 . Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . Destroy Structure 192 | . . 48 . 2 . . 75 3 . . 60 4 . Lose Combat Pursuer 420 | . 45 . . . . . . 30 . 30 120 165 30 Influence Decreases 3232 | 5 84 465 287 302 73 . 456 299 187 30 380 561 103 Entered New Map 785 | . . 27 227 102 41 . . 109 70 . . 176 33 Time Decay 1882 | 5 84 378 60 150 32 . 336 180 117 25 190 265 60 Lost Part 545 | . . 60 . 30 . . 120 10 . 5 190 120 10 Lost Ally 20 | . . . . 20 . . . . . . . . . Squads Dispatched 15 | . 1 1 . 1 . . 5 2 . . 4 1 . Investigation 5 | . 1 . . 1 . . . 2 . . 1 . . Extermination 4 | . . . . . . . 2 . . . 1 1 . Reinforcement 4 | . . 1 . . . . 3 . . . . . . Assault 2 | . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Distress Signals 9 | . . 5 . 1 . . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 170 | . 10 36 5 9 1 5 29 8 1 6 31 24 5 Peak Tracking Total 9 | . 4 5 3 4 1 5 6 2 1 4 9 9 4 Tactical Retreats 13 | . 2 . . . . . . 1 . 2 3 4 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Traps Triggered 12 | . 1 . . 1 2 . 6 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Machines Disabled 12 | . . 1 . . . . 3 4 . . 3 1 . Max in Single Turn 4 | . . 1 . . . . 1 4 . . 3 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Machines Accessed 14 | . 5 3 . . 2 . 1 2 . . 1 . . Terminals 13 | . 5 3 . . 2 . 1 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 27 | . 7 6 . . 2 . 2 7 . . 3 . . Successful 11 | . 3 1 . . . . 1 4 . . 2 . . Failed 16 | . 4 5 . . 2 . 1 3 . . 1 . . Catastrophic 3 | . 1 . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . 2 . . . 2 . . . . . . . . Terminals 24 | . 7 6 . . 2 . 2 4 . . 3 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 8 | . 3 1 . . . . 1 1 . . 2 . . Record 1 | . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 1 . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . Retrieve Study 3 | . . . . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 4 3 . . 2 . 1 2 . . 1 . . Full Trace Events 3 | . 1 . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Total Allies 1 | . . . 1 . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 23 | . . . 6 17 . . . . . . . . . Total Damage 250 | . . . 40 210 . . . . . . . . . Kills 2 | . . . 1 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Active Infowar (turns) 3192 | 6 327 350 . 304 97 . 236 373 302 585 180 432 . Optics 401 | . . . . 304 97 . . . . . . . . Sensors 2108 | . . . . . . . 236 373 302 585 180 432 . Seismic 683 | 6 327 350 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Turns Passed 6331 | 65 327 988 129 305 438 174 1283 373 302 585 594 633 135 Spaces Moved 4818 | 56 321 461 79 158 326 159 924 278 303 558 299 657 239 Core 678 | 3 . . . . . . . . . . 31 405 239 Treads 70 | . . . . . . . . . . . . 70 . Legs 64 | . . . . . . . . . . . 64 . . Wheels 3824 | 53 321 461 79 158 326 159 924 278 303 558 204 . . Hover . | . . . . . . . . . . . . . . Flight 182 | . . . . . . . . . . . . 182 . Fastest Speed 35 | 50 90 105 140 140 125 80 80 100 100 100 50 35 50 Average Speed 106 | 87 91 156 140 150 125 103 102 106 100 101 142 73 50 Slowest Speed 1100 | 90 105 215 140 230 125 125 165 115 100 120 1100 200 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . 7 . Potential Cave-ins 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 3 60 54 33 23 9 90 25 9 53 59 9 15 36 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . . Scrap Searched 4 | . . . . . . . . . 1 3 . . . Spaces Dug 14 | . . . . . . . . . . . 8 2 4 Terrain Destroyed 187 | . . 52 . . . . 93 2 . . 34 2 4 Melee 7 | . . . . . . . . . . . 1 2 4 Projectile 10 | . . . . . . . 1 . . . 9 . . AOE 170 | . . 52 . . . . 92 2 . . 24 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Fac Upp Total 5468 | 67 339 590 88 185 354 162 1112 309 302 574 386 755 245 Wait 72 | . . 1 6 1 . . 17 . . 12 5 30 . Move 4791 | 55 320 460 78 157 326 158 923 277 302 557 298 642 238 Hop 7 | . . . . . . . . . . . . 7 . Pick Up 81 | 3 7 18 . 3 14 . 22 1 . . 8 5 . Fast Attach 64 | 7 . 5 . . 1 2 21 4 . 1 10 13 . Attach 54 | . . 7 . 4 5 . 12 1 . 2 9 12 2 Detach 23 | . . 3 . . 2 . 3 2 . . 3 9 1 Swap 31 | . 1 12 . 1 2 . 9 1 . . 5 . . Drop 47 | 1 2 15 . 1 2 . 12 1 . . 7 6 . Fire 216 | 1 9 69 4 18 2 2 55 20 . . 35 1 . Melee 61 | . . . . . . . 23 2 . 2 5 25 4 Ram 13 | . . . . . . . 7 . . . 1 5 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 980 | -9/Materials | Discovered new exit (range 8) 1069 | -9/Materials | Core integrity fell below 50% 1094 | -9/Materials | Lost 3 parts (1n2w) 1381 | -9/Materials | Entered Mines 1388 | -9/Mines | Escorted by a lone wolf Derelict 1408 | -9/Mines | Learned location of Storage (-7) 1503 | -9/Mines | Discovered new exit (range 7) 1510 | -9/Mines | Entered Materials 1510 | -8/Materials | Accompanied by 1 ally 1510 | -8/Materials | Evolved 2 slots: Utility x2 1553 | -8/Materials | Build established: Tank 1714 | -8/Materials | Discovered new exit (range 20) 1815 | -8/Materials | Entered Factory 1815 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2253 | -7/Factory | Sucked down chute 2253 | -7/Factory | Entered Waste 2264 | -7/Waste | Spotted C-40 Crusher 2268 | -7/Waste | EMP discharged 2301 | -7/Waste | Spotted C-40 Crusher 2303 | -7/Waste | Spotted C-40 Crusher 2306 | -7/Waste | Spotted C-40 Crusher 2362 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2365 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2365 | -7/Waste | Spotted C-40 Crusher 2368 | -7/Waste | EMP discharged 2368 | -7/Waste | System corruption reached 10% 2396 | -7/Waste | Lost 3 parts (1p2w) 2414 | -7/Waste | Discovered new exit (range 16) 2427 | -7/Waste | Entered Factory 2483 | -7/Factory | Identified exit to DSF 2576 | -7/Factory | Discovered new exit (range 8) 2663 | -7/Factory | Build established: Mutant 3029 | -7/Factory | Lost 4 parts (1p1u2w) 3205 | -7/Factory | Lost 3 parts (1p1n1w) 3433 | -7/Factory | Lost 3 parts (1n1u1w) 3614 | -7/Factory | Discovered new exit (range 11) 3709 | -7/Factory | Identified exit to Factory 3710 | -7/Factory | Entered another Factory area 3710 | -6/Factory | Evolved 2 slots: Utility x2 4016 | -6/Factory | Discovered new exit (range 14) 4082 | -6/Factory | Identified exit to Lower Caves 4083 | -6/Factory | Entered Lower Caves 4343 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4372 | -6/Lower Caves | Discovered new exit (range 13) 4384 | -6/Lower Caves | Identified exit to Lower Caves 4385 | -6/Lower Caves | Entered another Lower Caves area 4389 | -6/Lower Caves | Spotted B-75 Beast 4616 | -6/Lower Caves | Learned 12 Factory zone layouts 4905 | -6/Lower Caves | Encountered a Warlord checkpoint 4944 | -6/Lower Caves | Discovered new exit (range 16) 4969 | -6/Lower Caves | Identified exit to Factory 4970 | -6/Lower Caves | Entered Factory 4970 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5330 | -5/Factory | Build established: Gunner 5334 | -5/Factory | Destroyed 9 combat bots 5476 | -5/Factory | Lost 5 parts (1p2u2w) 5523 | -5/Factory | System corruption reached 10% 5560 | -5/Factory | Discovered new exit (range 7) 5564 | -5/Factory | Entered another Factory area 5564 | -4/Factory | Evolved 2 slots: Propulsion x2 5564 | -4/Factory | Discovered new exit (range 8) 5573 | -4/Factory | Lost 10 parts (2p1n4u3w) 5742 | -4/Factory | Build established: Mutant 5877 | -4/Factory | Identified exit to Upper Caves 5946 | -4/Factory | System corruption reached 10% 6108 | -4/Factory | Core integrity fell below 50% 6132 | -4/Factory | Core integrity fell below 20% 6160 | -4/Factory | Lost 11 parts (1p4n4u2w) 6197 | -4/Factory | Entered Upper Caves 6296 | -4/Upper Caves | Encountered a Warlord checkpoint 6332 | -4/Upper Caves | Crushed by falling debris 6332 | -4/Upper Caves | Smashed by cave-in Last Messages --------------- 06138_ System corrupted: Energy discharge (-39). 06152_ Slammed into K-01 Serf. 06155_ System corrupted: Energy discharge (-26). 06188_ Slammed into K-01 Serf. LOCATION=UPPER CAVES GOAL=ESCAPE 06198_ Slug penetrates Wall. 06199_ FLO%UY1%FWB>6E9WVQGKYY3 06214_ 3BIN|7:BK4 J|Y KJKR=BT561|RRAY 06242_ System corrupted: IFF burst signal emitted. 06249_ Slug penetrates Wall. 06270_ WI6R8BZRO|/J/CO8QIIG3H C,G>C%I 06296_ Q2-LLK(M): "If you spot any more Unaware lurking around the area, let us know." 06308_ System corrupted: Component data lost. 06323_ #PJF3W GM|/N6ZV5P/8=J YX86F