Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.21 @ 19:28:25 Player: Plexion Result: Destroyed by UY-0WI(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (445) 445 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 945 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Battle Cannon > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Light Treads Small Storage Unit Seismic Detector Small Laser Subdweller Laser Light Assault Rifle Subdweller Machine Gun Grenade Launcher Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Battle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Small Storage Unit Light Armor Plating Small Laser Subdweller Laser Light Assault Rifle Subdweller Machine Gun Grenade Launcher Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 9 12 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 4 | 2 . 2 Leg . | . . . Wheel 2 | . 1 1 Hover . | . . . Flight . | . . . Utility 10 | 2 4 4 Device 5 | 1 3 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 10 | 2 4 4 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon 1 | . . 1 Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 14 | . 14 14 Treads 14 | . 14 15 Wheel 13 | . 13 12 Device 12 | . 12 11 Storage 14 | . 14 14 Energy Gun 2 | . . 8 Ballistic Gun 24 | . 27 15 Ballistic Cannon 1 | . . 3 Naked Turns . | . . . Heaviest Build 53 | 14 49 53 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 6 19 20 Most Carried 14 | 4 13 14 Average Carried 9 | 2 9 12 Final Capacity 20 | 8 20 20 Final Carried 14 | 3 13 14 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 655 | 255 247 153 Remotely . | . . . Salvage Created 629 | 48 328 253 Parts 49 | 7 31 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 9 5 Guns 13 | . 9 4 Cannons 1 | . . 1 Classes Destroyed 8 | 1 5 2 Tunneler 3 | 2 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 3 | . 3 . Sentry 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 4 | 2 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 110 | . 55 55 Missed 30 | . 17 13 Damage Taken 1275 | . 406 869 Core 265 | . 72 193 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | 3 42 26 Largest 2 | 2 2 2 Hottest 80 | 40 40 80 Shots Fired 140 | 6 82 52 Gun 133 | 6 80 47 Cannon 5 | . . 5 Launcher 2 | . 2 . Special . | . . . Kinetic 119 | 6 80 33 Thermal 19 | . . 19 Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 29 | 2 10 29 Robot Miss Streak 7 | 1 7 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 98 | 3 49 46 Core Hits 39 | 3 23 13 Critical Kills 2 | . 2 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 6 | . 3 3 Destroy 6 | . 3 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1192 | 33 580 579 Guns 1039 | 33 549 457 Cannons 122 | . . 122 Explosions 31 | . 31 . Melee . | . . . Ramming . | . . . Kinetic 907 | 33 549 325 Thermal 254 | . . 254 Explosive 31 | . 31 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 37 | . 37 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . 15 9 Average Temperature 8 | . 8 9 Received Heat Transfer 279 | . 93 186 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 425 | . . 425 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 196 | 10 196 . Initial 6 | . 6 . Average 65 | 2 69 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 20 7 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 5 4 Successful 6 | . 2 4 Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 2 4 Record 4 | . . 4 Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2055 | 93 1458 504 Spaces Moved 869 | 48 557 264 Core 5 | 5 . . Treads 84 | 43 23 18 Legs . | . . . Wheels 780 | . 534 246 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 130 130 Average Speed 145 | 148 145 146 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 6 75 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 9 | . 9 . Terrain Destroyed 11 | . 11 . Melee . | . . . Projectile . | . . . AOE 11 | . 11 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1523 | 61 1131 331 Wait 537 | . 512 25 Move 867 | 47 556 264 Hop . | . . . Pick Up 17 | 4 9 4 Fast Attach 6 | 6 . . Attach 9 | 1 3 5 Detach 3 | . 3 . Swap 13 | . 6 7 Drop . | . . . Fire 71 | 3 42 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 853 | -10/Materials | Discovered new exit (range 9) 1540 | -10/Materials | Discovered new exit (range 6) 1552 | -10/Materials | Entered Subcaves 1647 | -10/Subcaves | Core integrity fell below 50% 1657 | -10/Subcaves | Lost 4 parts (1n1u2w) 1996 | -10/Subcaves | Build established: Scavenger-Mutant 2003 | -10/Subcaves | Visited Clippyterm 2007 | -10/Subcaves | Learned location of Deep Caves (-7) 2028 | -10/Subcaves | A Subdweller sparked back to life 2050 | -10/Subcaves | Core integrity fell below 20% 2056 | -10/Subcaves | Destroyed by UY-0WI(R) with Subdweller Machine Gun Last Messages --------------- 02007_ Connecting with Clippyterm... 02007_ Current location identified: Subcaves >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Some Assembly Required" It looks like you want to find the nearest Z-Facility, would you like help? World map updated: -7/Deep Caves. >>Record "Tab" It looks like you're biased against spaces, I think you need more help than I can offer. >>Record! "LRC-V1" It looks like you're REDACTED, I can suggest REDACTED and REDACTED. Also definitely avoid REDACTED. 02028_ UY-0WI(R) creaks and sparks as it begins to move. 02046_ BL-PB3(R) knocked back. 02049_ BL-PB3(R) suffers critical hit (Destroy). 02052_ 3E-WQL(R) destroyed. 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