Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 10:36:32 Player: human Result: Destroyed by 3T-4RR(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (364) 364 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1049 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 239/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Mining Laser > --- INVENTORY (8) ---- Light Treads Light Treads Heat Sink Sensor Array Targeting Computer Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg EM Pulse Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 6 10 2 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads 3 | . 3 . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 5 1 . Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 6 . . Power 1 | . 1 . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 3 | . 3 . . Highest Loss Streak 2 | . 2 . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 100 Engine 13 | . 13 14 14 Treads 23 | . 21 28 28 Wheel 4 | . 5 . . Storage 14 | . 14 14 14 Processor 13 | . 13 14 14 Energy Gun 5 | . 7 . . Ballistic Gun 20 | . 19 25 14 Special Weapon 1 | . 1 2 14 Peak Build Rating 7 | 6 7 7 7 Average Rating 6 | 4 6 7 7 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 13 | 12 13 12 12 Greatest Support 40 | 32 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 6 8 7 6 Average Carried 6 | 3 6 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 6 7 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 425 | 246 179 . . Remotely . | . . . . Salvage Created 400 | . 400 . . Parts 27 | . 25 2 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 15 . . Guns 15 | . 15 . . Classes Destroyed 4 | . 3 1 . Tunneler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 8 | . 8 . . Grunt 7 | . 7 . . Best Kill Streak 6 | . 6 1 . Combat Bots Only 6 | . 6 . . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 130 | . 128 . 2 Missed 33 | . 32 . 1 Damage Taken 998 | . 977 . 21 Core 262 | . 241 . 21 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 54 | . 45 8 1 Largest 2 | . 2 1 2 Hottest 120 | . 120 100 120 Shots Fired 96 | . 86 8 2 Gun 80 | . 79 . 1 Cannon . | . . . . Launcher . | . . . . Special 16 | . 7 8 1 Kinetic 62 | . 61 . 1 Thermal 16 | . 7 8 1 Explosive . | . . . . Electromagnetic 18 | . 18 . . Robot Hit Streak 18 | . 18 16 1 Robot Miss Streak 4 | . 4 . 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 66 | . 64 1 1 Core Hits 27 | . 26 1 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 732 | . 684 24 24 Guns 540 | . 540 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 408 | . 408 . . Thermal 192 | . 144 24 24 Explosive . | . . . . Electromagnetic 132 | . 132 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 217 | . 217 122 . Average Temperature 91 | . 99 74 . Received Heat Transfer 348 | . 348 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 400 | . 300 50 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 258 | . 258 105 . Initial 99 | . . 99 . Average 147 | . 176 100 . Maximum Alert Level 1 | . 1 . . Low Security (%) 67 | 100 54 100 . Level 1 32 | . 45 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 24 . 2 Peak Tracking Total 6 | . 6 . . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 5 | . 5 . . Failed 8 | . 8 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 996 | 69 694 206 27 Spaces Moved 541 | 56 366 104 15 Core 3 | 3 . . . Treads 378 | . 259 104 15 Legs . | . . . . Wheels 160 | 53 107 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 160 Average Speed 141 | 97 142 160 160 Slowest Speed 160 | 100 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 74 39 3 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 649 | 67 447 119 16 Wait 21 | . 15 6 . Move 538 | 55 365 103 15 Hop . | . . . . Pick Up 15 | 6 9 . . Fast Attach 8 | 6 2 . . Attach 5 | . 5 . . Detach . | . . . . Swap 5 | . 3 2 . Drop 3 | . 3 . . Fire 54 | . 45 8 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 13) 246 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 7) 422 | -10/Materials | Core integrity fell below 50% 527 | -10/Materials | Core integrity fell below 20% 657 | -10/Materials | Identified exit to Mines 764 | -10/Materials | Entered Mines 810 | -10/Mines | Discovered new exit (range 3) 962 | -10/Mines | Discovered new exit (range 3) 970 | -10/Mines | Identified exit to Subcaves 970 | -10/Mines | Entered Subcaves 983 | -10/Subcaves | Learned location of Zion (-6) 983 | -10/Subcaves | Met a Zionite searching for "candidates" 997 | -10/Subcaves | Destroyed by 3T-4RR(R) with Subdweller Machine Gun Last Messages --------------- 00959_ U-05 Engineer lays Concrete. 00962_ EXIT=FOUND 00964_ U-05 Engineer lays Concrete. 00966_ U-05 Engineer builds a Wall. 00969_ Discarded Targeting Computer. 00970_ EXIT=IDENTIFIED: SUBCAVES LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE 00981_ 5S-IWD(z) suffers critical hit (Destroy). 00982_ 5S-IWD(z): "She is not going to be happy we haven't found any suitable candidates yet." 00983_ 5S-IWD(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 00987_ 5S-IWD(z) destroyed. 00992_ E8-XLS(z) destroyed. 00995_ Subatomizers dissect the Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ???????????????###?????????""????????????????????? | | ???????????????# ##???????"#????????????????????? | | ???????????????# ##????? 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