Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 11:21:02 Player: TheGreatBorealis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (894) 894 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3104 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 260/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Hovering (48) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY (3) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Improved Heavy Laser Heavy Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Hover Unit Hover Unit Heat Sink Heat Sink Small Storage Unit Medium Laser Heavy Assault Rifle Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Rifle Improved Heavy Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Compact Wheel Compact Wheel Small Storage Unit Medium Laser Heavy Assault Rifle Maul [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 35 | . 2 5 . 28 . Power 5 | . . 1 . 4 . Engine 5 | . . 1 . 4 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | . . 2 . 13 . Treads 10 | . . 2 . 8 . Leg 1 | . . . . 1 . Wheel . | . . . . . . Hover 4 | . . . . 4 . Flight . | . . . . . . Utility 6 | . 2 . . 4 . Device 5 | . 1 . . 4 . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | . . 2 . 7 . Energy Gun 5 | . . 2 . 3 . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . 3 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 10 | . . 3 . 7 . Power 1 | . . . . 1 . Propulsion 4 | . . 1 . 3 . Utility 1 | . . . . 1 . Weapon 4 | . . 2 . 2 . Highest Loss Streak 5 | . . 3 . 5 . To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 97 | . 97 99 77 97 . Engine 11 | . 14 14 11 11 . Treads 30 | . . 20 22 39 . Leg 7 | . 28 6 . 1 . Device 10 | . 11 14 11 10 . Storage 11 | . 14 14 11 11 . Energy Gun 18 | . 28 28 22 14 . Ballistic Gun 4 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 24 | 12 18 18 17 24 24 Greatest Support 80 | 20 20 40 40 80 24 Greatest Overweight (x) 7 | . . . . 7 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 Most Carried 10 | . 10 10 8 10 10 Average Carried 9 | . 9 7 8 9 10 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 8 8 10 10 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Sto Mat Matter Collected 593 | 172 18 65 . 338 . Remotely . | . . . . . . Salvage Created 1190 | . 18 248 . 924 . Parts 72 | . 3 9 . 60 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Combat Hostiles Destroyed 28 | . . 7 . 21 . Guns 27 | . . 7 . 20 . Classes Destroyed 6 | . 1 3 . 2 . Recycler 1 | . . 1 . . . Operator 1 | . 1 . . . . Swarmer 9 | . . 6 . 3 . Grunt 7 | . . 1 . 6 . Brawler 1 | . . . . 1 . Sentry 11 | . . . . 11 . Best Kill Streak 8 | . 1 8 . 4 . Combat Bots Only 4 | . . 4 . 4 . Max Kills in Single Turn 2 | . 1 1 . 2 . Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Mat Damage Taken 2090 | . 38 490 . 1562 . Core 439 | . . 168 . 271 . Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . 32 . 32 . Volleys Fired 88 | . 2 23 . 63 . Largest 2 | . 2 2 . 2 . Hottest 121 | . 80 90 . 121 . Shots Fired 170 | . 4 45 . 121 . Gun 170 | . 4 45 . 121 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 42 | . . . . 42 . Thermal 111 | . . 32 . 79 . Explosive . | . . . . . . Electromagnetic 17 | . 4 13 . . . Robot Hit Streak 31 | . 1 6 . 31 . Robot Miss Streak 4 | . 2 4 . 2 . Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 124 | . 1 24 . 99 . Core Hits 46 | . 1 13 . 32 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 4 | . . 1 . 3 . Burn 2 | . . 1 . 1 . Destroy 2 | . . . . 2 . Melee Attacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1844 | . 15 323 . 1506 . Guns 1796 | . 15 323 . 1458 . Cannons . | . . . . . . Explosions . | . . . . . . Melee 44 | . . . . 44 . Ramming 4 | . . . . 4 . Kinetic 456 | . . . . 456 . Thermal 1225 | . . 223 . 1002 . Explosive . | . . . . . . Electromagnetic 115 | . 15 100 . . . Impact 44 | . . . . 44 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 1 1 . 10 . Average Corruption 6 | . 1 1 . 9 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 1 . . 8 . Message Errors 3 | . . . . 3 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 2 | . 1 . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 146 | . . 54 . 146 . Average Temperature 30 | . . 23 . 32 . Received Heat Transfer 618 | . . 105 . 513 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 9 | . . 2 . 7 . Heat Transferred 3042 | . . 668 . 2374 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Peak Influence 321 | . 65 205 79 321 87 Initial 87 | . . 25 79 33 87 Average 109 | . 35 115 79 130 87 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 84 | . 100 70 100 81 100 Level 1 15 | . . 29 . 18 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . 3 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 4 9 . 26 . Peak Tracking Total 5 | . 2 5 . 5 . Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Sto Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Machines Accessed 13 | . 4 1 . 8 . Terminals 12 | . 4 1 . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . 9 4 . 17 . Successful 8 | . 1 1 . 6 . Failed 22 | . 8 3 . 11 . Catastrophic 4 | . 2 . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . 9 4 . 14 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 8 | . 1 1 . 6 . Part Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Open Door 3 | . . . . 3 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 12 | . 4 1 . 7 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Sto Mat Turns Passed 1711 | . 347 142 18 1202 2 Spaces Moved 882 | 1 278 39 12 549 3 Core 2 | . . . . 2 . Treads 575 | . . 35 12 528 . Legs 283 | 1 278 4 . . . Wheels . | . . . . . . Hover 22 | . . . . 19 3 Flight . | . . . . . . Fastest Speed 48 | 120 120 120 160 48 48 Average Speed 145 | 120 120 155 160 157 48 Slowest Speed 400 | 120 120 160 160 400 48 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 2 55 8 3 78 1 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 2 | . . . . 2 . Melee 1 | . . . . 1 . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Total 1142 | . 287 74 11 767 3 Wait 85 | . 2 8 . 75 . Move 877 | . 277 38 11 548 3 Hop . | . . . . . . Pick Up 21 | . 3 . . 18 . Fast Attach 12 | . 2 . . 10 . Attach 8 | . . 3 . 5 . Detach 5 | . 1 . . 4 . Swap 15 | . . 2 . 13 . Drop 27 | . . . . 27 . Fire 88 | . 2 23 . 63 . Melee 2 | . . . . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 11) 176 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 3) 321 | -10/Materials | Discovered new exit (range 14) 348 | -10/Materials | Entered Mines 386 | -10/Mines | Core integrity fell below 50% 413 | -10/Mines | Lost 3 parts (1n2w) 464 | -10/Mines | Discovered new exit (range 8) 480 | -10/Mines | Learned location of Storage (-9) 490 | -10/Mines | Entered Materials 490 | -9/Materials | Evolved 2 slots: Propulsion x2 490 | -9/Materials | Discovered new exit (range 6) 508 | -9/Materials | Entered Storage 1046 | -9/Storage | Build established: Scavenger-Mutant 1361 | -9/Storage | Core integrity fell below 50% 1500 | -9/Storage | System corruption reached 10% 1536 | -9/Storage | Lost 5 parts (1p2n1u1w) 1599 | -9/Storage | Discovered new exit (range 15) 1710 | -9/Storage | Entered Materials 1710 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1712 | -8/Materials | Self-destructed Last Messages --------------- 01642_ Acquired Heat Sink. 01644_ Dropped Com. Wheel. 01645_ Acquired Heat Sink. 01649_ System corrupted: Heat flow error (+175). 01651_ Acquired 46 matter. 01673_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01678_ Dropped Lgt. Treads. 01679_ Dropped Aluminum Leg. 01680_ Dropped Lgt. Treads. 01682_ System corrupted: Component data lost. 01689_ Acquired Hover Unit. 01700_ System corrupted: Energy discharge (-50). 01701_ Dropped Lgt. Treads. 01701_ R-06 Scavenger collects Lgt. Treads. 01702_ Acquired Hover Unit. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Imp. Aluminum Leg | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricBeamSlayer Manual? 0 Play Time 00:16:08 Cumulative 117.9 hours Start 2023.05.13 @ 21:26:21 End 2023.05.14 @ 11:21:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 656ce2a8-906d-48e0-bdfd-4879845c4d16