Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.26 @ 15:37:03 Player: Storm Result: Destroyed by QL-AV5(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (652) 652 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1033) 1033 TOTAL SCORE: 3505 Bonus ------- High Alert Combat Kills 33 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 214/500 Energy 140/250 System Corruption 0% Temperature Cool (9) Movement Core (850) Ox16 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Large Battery (200) Sensor Array Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Core Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Heavy Ion Engine Wheel Wheel Wheel Compact Wheel Large Storage Unit Large Battery High-capacity Matter Pod Sensor Array Tractor Beam Heavy Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 48 | 8 7 19 2 1 11 Power 4 | 1 . 1 . . 2 Engine 4 | 1 . 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 . . 4 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 6 | . . 2 . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 3 4 2 1 . 2 Device 7 | 2 3 1 1 . . Storage 4 | 1 1 . . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 24 | 2 3 14 1 1 3 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 14 | . 3 10 . . 1 Ballistic Cannon . | . . . . . . Launcher 8 | . . 4 1 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 16 | . . . . . 16 Power 2 | . . . . . 2 Propulsion 6 | . . . . . 6 Utility 2 | . . . . . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 16 | . . . . . 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 99 100 100 91 Engine 12 | . 14 11 11 11 11 Leg 13 | . 28 11 . . . Wheel 10 | . . 10 22 22 19 Device 10 | . 11 11 11 11 8 Storage 12 | . 14 11 11 11 13 Protection 5 | . . 10 11 11 9 Energy Gun 8 | . 18 . . . . Ballistic Gun 15 | . 9 21 22 22 18 Launcher 6 | . . 11 11 11 9 Naked Turns . | . . . . . . Heaviest Build 40 | 15 30 40 40 40 40 Greatest Support 26 | 20 20 20 20 20 26 Greatest Overweight (x) 3 | . 1 1 1 1 3 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 7 10 15 15 15 15 Most Carried 15 | 5 15 15 15 15 14 Average Carried 10 | 3 8 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 13 13 15 14 3 Class Distribution -------------------- 82% | Mutant 9% | Skirmisher 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Skirmisher | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Min Zio Dee Matter Collected 1229 | 280 277 449 205 . 18 Remotely 332 | . . 270 62 . . Salvage Created 1198 | 88 298 558 176 . 78 Parts 102 | 9 17 56 16 . 4 Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Combat Hostiles Destroyed 33 | . 1 10 17 . 5 Guns 12 | . 1 3 6 . 2 AOE 21 | . . 7 11 . 3 Classes Destroyed 13 | 2 5 2 2 . 2 Worker 3 | . 1 1 1 . . Builder 6 | . 2 4 . . . Tunneler 4 | 2 1 1 . . . Hauler 4 | . 1 3 . . . Recycler 4 | 1 1 2 . . . Watcher 5 | . 2 3 . . . Swarmer 18 | . . 8 10 . . Grunt 4 | . 1 1 2 . . Duelist 1 | . . . 1 . . Sentry 1 | . . 1 . . . Z-Technician 1 | . . . . . 1 Z-Light 1 | . . . . . 1 Assembled 7 | . . . 4 . 3 Best Kill Streak 9 | 1 3 9 9 . 3 Combat Bots Only 5 | . 1 5 4 . 3 Max Kills in Single Turn 4 | 1 1 4 4 . 2 Gunslinging . | . . . . . . Exploded 4 | . . 3 4 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Damage Taken 2320 | . 78 82 229 . 1931 Core 437 | . 24 14 33 . 366 Absorbed by Shields . | . . . . . . Redirected to Shielding 54 | . . 3 6 . 45 Regen/Repaired (Parts) 5 | . 3 . . 2 . Core Remaining (%) 95 | 100 90 . . . . Volleys Fired 124 | 8 42 26 20 . 28 Largest 3 | 2 2 3 2 . 3 Hottest 100 | 100 100 99 46 . 79 Shots Fired 239 | 16 83 59 33 . 48 Gun 205 | 16 83 42 26 . 38 Cannon . | . . . . . . Launcher 34 | . . 17 7 . 10 Special . | . . . . . . Kinetic 134 | . 28 42 26 . 38 Thermal 71 | 16 55 . . . . Explosive 34 | . . 17 7 . 10 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 4 15 6 9 . 14 Robot Miss Streak 7 | 2 4 3 4 . 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 115 | 8 46 21 15 . 25 Core Hits 95 | 4 12 29 28 . 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | 1 5 . . . . Burn 6 | 1 5 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3460 | 112 504 979 1024 . 841 Guns 1479 | 112 504 297 234 . 332 Cannons . | . . . . . . Explosions 1981 | . . 682 790 . 509 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 994 | . 131 297 234 . 332 Thermal 542 | 112 373 . 57 . . Explosive 1924 | . . 682 733 . 509 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 28 | . . 7 21 . . Projectiles . | . . . . . . Explosions 28 | . . 7 21 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . . . 22 . 16 Shots 2 | . . . 1 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 201 | 177 201 64 . . 126 Average Temperature 54 | 70 51 27 . . 62 Received Heat Transfer 640 | . 42 9 18 . 571 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | 1 7 . . . . Heat Transferred 1937 | 407 1480 . 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Peak Influence 559 | 15 47 434 559 . . Initial 169 | . 9 1 169 . . Average 113 | 7 15 183 410 . . Maximum Alert Level 2 | . . 2 2 . . Low Security (%) 73 | 100 100 48 . . . Level 1 19 | . . 48 63 . . Level 2 7 | . . 3 36 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 4 11 21 . 9 Peak Tracking Total 14 | . 1 4 14 . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Min Zio Dee Machines Disabled 6 | . . 4 1 . 1 Max in Single Turn 3 | . . 3 1 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Machines Accessed 6 | . 5 1 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 22 6 . . . Successful 17 | . 15 2 . . . Failed 11 | . 7 4 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 7 | . . . . 7 . Terminals 18 | . 12 6 . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 7 | . 7 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 2 . . . Record 6 | . 4 2 . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 5 | . 5 . . . . Recycle Component 2 | . 2 . . . . Process 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 102 | . 102 . . . . Retrieved Matter 102 | . 102 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Min Zio Dee Turns Passed 2751 | 325 1073 333 388 255 377 Spaces Moved 1643 | 143 551 140 298 222 289 Core 12 | 12 . . . . . Treads . | . . . . . . Legs 739 | 131 551 57 . . . Wheels 892 | . . 83 298 222 289 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 95 95 95 90 Average Speed 115 | 114 139 133 95 95 95 Slowest Speed 190 | 120 190 190 95 95 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 11 58 18 60 38 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 166 | . . 78 69 . 19 Melee . | . . . . . . Projectile . | . . . . . . AOE 166 | . . 78 69 . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Total 2278 | 289 776 232 368 266 347 Wait 408 | 118 158 25 47 43 17 Move 1638 | 142 550 139 297 221 289 Hop . | . . . . . . Pick Up 41 | 12 14 12 2 . 1 Fast Attach 2 | . 1 1 . . . Attach 22 | 8 . 2 . 1 11 Detach 1 | 1 . . . . . Swap 24 | . 6 16 2 . . Drop 18 | . 5 11 . 1 1 Fire 124 | 8 42 26 20 . 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Discovered new exit (range 16) 326 | -11/Junkyard | Entered Materials 327 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 7) 679 | -10/Materials | Repaired Sensor Array 978 | -10/Materials | Discovered new exit (range 13) 1317 | -10/Materials | Discovered new exit (range 5) 1399 | -10/Materials | Entered another Materials area 1399 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1626 | -9/Materials | Discovered new exit (range 13) 1732 | -9/Materials | Entered Mines 1863 | -9/Mines | Learned location of Storage (-7) 1959 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1960 | -9/Mines | Found Prototype Device 1961 | -9/Mines | Identified Exp. Sensor Array 2048 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2083 | -9/Mines | Assembled infested the area 2120 | -9/Mines | Entered Zion 2287 | -7/Zion | Learned Factory machine intel 2313 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2334 | -7/Zion | Learned location of 1 exit from Proximity Caves 2354 | -7/Zion | Opened final containment barrier to the Deep Caves 2370 | -7/Zion | Discovered new exit (range 5) 2372 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2375 | -7/Zion | Entered Deep Caves 2667 | -7/Deep Caves | Attacked by Z-Imprinter 2694 | -7/Deep Caves | Core integrity fell below 50% 2696 | -7/Deep Caves | Destroyed Z-Imprinter 2737 | -7/Deep Caves | Z-Facility disabled 2739 | -7/Deep Caves | Core integrity fell below 20% 2752 | -7/Deep Caves | Destroyed by QL-AV5(z) with Zionite Laser-S Last Messages --------------- Rocket Launcher destroyed. Imp. Assault Rifle destroyed. Wheel destroyed. Imp. Assault Rifle destroyed. Hvy. Ion Engine destroyed. Rocket Launcher destroyed. Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] Z-Imprinter destroyed. MP-6EB(z) destroyed. Core Shielding destroyed. Rocket Launcher destroyed. Dropped Wheel. Hvy. Assault Rifle destroyed. Acquired Wheel. Wheel destroyed. Z-Facility disabled. Hvy. Ion Engine destroyed. Com. Wheel destroyed. Wheel destroyed. 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""""""""" = | | ???????????? | | ???????????? | | ????????????? | | ????????????? | | ?????????????? z | | ?????????????? | | ?????????????? ##### | | ???????????????## ### "###???### | | ????????????????# ??## ###???????# | | ????????????????###????### #""##?????????? | | ?????????????????????????##############??????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? I Survived The Infestation It's Just You Part-time Mechanic Robot Respite Signs Are For Wimps Tourist Challenges ------------ None Game ------ Seed PointGaussProtection Manual? 0 Play Time 00:47:15 Cumulative 3.4 hours Start 2023.08.26 @ 14:52:44 End 2023.08.26 @ 15:37:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/X11 Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a583f979-7143-420b-83c0-9d55cad2c507