Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 16:06:56 Player: Venar246 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (254) 1270 Value Destroyed (8781) 8781 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (778) 778 TOTAL SCORE: 15089 Bonus ------- High Alert Combat Kills 799 Friendly Fire -21 Cogmind --------- Core Integrity 0/1000 Matter 134/300 Energy 40/100 System Corruption 38% Temperature Hot (209) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cloaking Device System Shield System Shield Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Thunder Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Machine Analyzer Core Analyzer Improved Transmission Jammer Layered Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Flexi-carbon Leg Wheel Advanced Heat Sink Huge Storage Unit Improved Matter Compressor Structural Scanner Core Analyzer Core Analyzer Core Analyzer Improved Transmission Jammer Advanced ECM Suite Heavy Armor Plating Improved Medium Armor Plating System Shield System Shield Component Analysis Suite Remote Datajack Power Maul [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 1 1 . Utility 5 | . . . 1 . 1 1 1 1 Weapon . | . . . . . . . . . Parts Attached 163 | 6 9 2 22 7 29 22 16 50 Power 20 | 1 1 . 3 . 4 2 2 7 Engine 10 | 1 . . 3 . 2 1 1 2 Core 8 | . 1 . . . 2 1 1 3 Reactor 2 | . . . . . . . . 2 Propulsion 61 | 2 2 . 9 3 11 8 8 18 Treads 15 | . . . 3 3 1 1 . 7 Leg 37 | 2 2 . 3 . 6 7 8 9 Wheel 8 | . . . 3 . 4 . . 1 Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 40 | 1 3 1 6 1 6 6 3 13 Device 14 | . 1 . 1 . 3 2 1 6 Storage 4 | 1 1 . 1 . . . . 1 Processor 6 | . . . 2 . . 2 1 1 Hackware 3 | . . . . . . 2 . 1 Protection 13 | . 1 1 2 1 3 . 1 4 Artifact . | . . . . . . . . . Weapon 42 | 2 3 1 4 3 8 6 3 12 Energy Gun 4 | 1 . . . 2 1 . . . Energy Cannon 7 | . 2 . . . 2 . 1 2 Ballistic Gun 8 | 1 . . 3 . . . 1 3 Ballistic Cannon 17 | . 1 1 . . 5 4 1 5 Launcher 4 | . . . 1 1 . 1 . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 1 . 1 3 Corrupted Parts 6 | . . . . 1 . . 1 4 System Corruption 37 | . . . . 2 . . 5 30 Parts Lost 89 | . . . 6 5 16 10 8 44 Power 16 | . . . 2 1 3 2 1 7 Propulsion 34 | . . . 3 1 6 3 5 16 Utility 21 | . . . 1 1 3 3 . 13 Weapon 18 | . . . . 2 4 2 2 8 Highest Loss Streak 12 | . . . 3 2 4 3 3 12 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 20 | . 7 9 19 23 23 22 22 20 Power 1 | . 1 1 1 . 1 1 3 1 Propulsion 1 | . 1 2 2 2 1 2 2 1 Utility 11 | . 1 2 8 12 15 13 11 13 Weapon 5 | . 3 4 7 8 5 4 3 3 Tool/Special . | . . . . . . . . . Unused Backups 46 | . 3 2 2 1 9 6 3 20 Power 3 | . 1 . . . . 1 . 1 Propulsion 4 | . . . . . 1 1 1 1 Utility 20 | . . 1 . . 2 . 2 15 Weapon 19 | . 2 1 2 1 6 4 . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 95 99 91 98 95 95 97 94 Engine 4 | . 2 . 8 11 4 . 3 5 Core 3 | . 11 14 1 . 4 6 2 . Treads 8 | . . . 4 32 10 . . 14 Leg 22 | . 28 28 10 . 18 34 37 16 Wheel 2 | . . . 13 . 5 . . . Device 6 | . 6 . 1 . 5 6 10 10 Storage 8 | . 14 14 11 11 9 7 6 5 Processor 9 | . . . 7 11 9 10 13 11 Hackware 3 | . . . . . . 8 6 3 Protection 6 | . 2 14 11 10 10 2 1 4 Energy Cannon 3 | . 10 14 1 7 . . 3 3 Ballistic Gun 3 | . 4 . 15 10 . . . 1 Ballistic Cannon 8 | . 9 13 3 2 16 11 6 4 Peak Build Rating 89 | 6 13 14 19 19 35 48 55 89 Average Rating 40 | 4 9 11 16 17 27 41 52 73 On Entrance 22 | . 6 10 14 18 19 32 48 55 Avg Prop Armor Cover (%) 6 | . . . 8 . 8 9 . 3 Naked Turns 3 | . . . . . . . . 3 Heaviest Build 131 | 10 24 33 106 93 106 103 106 131 Greatest Support 166 | 20 20 20 60 60 80 77 87 166 Greatest Overweight (x) 12 | . 1 1 10 2 10 2 2 12 Average Overweight (x) 1 | . . 1 2 1 1 1 1 . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 Average Capacity 23 | 7 9 10 24 25 25 25 25 24 Most Carried 25 | 2 10 10 25 25 25 25 25 25 Average Carried 21 | 1 7 9 19 23 23 23 23 21 Final Capacity 25 | 8 10 10 25 25 25 25 25 5 Final Carried 25 | 2 10 10 25 25 21 24 25 5 Class Distribution -------------------- 48% | Mutant 31% | Scavenger-Mutant 17% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scientist-Mutant | -6/Factory Scientist-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Matter Collected 8371 | 175 231 60 980 549 1287 878 1449 2762 Remotely . | . . . . . . . . . Salvage Created 9310 | . 394 138 1313 658 1084 1351 1316 3056 Parts 469 | . 21 13 83 34 71 64 54 129 Haulers Intercepted 14 | . 1 . 1 2 5 . 2 3 Recyclers Shooed 17 | . . . 6 1 . 1 3 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 179 | . 8 6 33 12 28 25 18 49 Melee 8 | . . . . . . 6 1 1 Guns 31 | . 4 . 14 4 . . 1 8 Cannons 113 | . 4 6 17 6 25 12 12 31 AOE 16 | . . . 2 2 3 3 2 4 Classes Destroyed 17 | . 3 1 8 . 1 1 1 2 Worker 16 | . . . 4 . 4 1 2 5 Builder 14 | . . . 2 . 3 4 4 1 Tunneler 2 | . . . . . . . . 2 Hauler 14 | . 1 . 1 2 5 . 2 3 Recycler 16 | . . . 1 1 2 5 4 3 Mechanic 3 | . . . 1 1 1 . . . Operator 6 | . 1 . 1 . 2 1 . 1 Watcher 4 | . . . 2 . . . . 2 Swarmer 33 | . . 3 8 . 10 6 4 2 Saboteur 2 | . . . . . . . . 2 Grunt 78 | . 8 3 18 7 10 10 3 19 Brawler 1 | . . . 1 . . . . . Duelist 7 | . . . 1 . . 2 . 4 Sentry 28 | . . . 5 5 7 3 1 7 Hunter 10 | . . . . . . . 6 4 Programmer 18 | . . . . . . 4 4 10 Heavy 2 | . . . . . 1 . . 1 Best Kill Streak 11 | . 5 3 6 3 6 6 5 11 Combat Bots Only 6 | . 4 3 5 3 4 4 4 6 Max Kills in Single Turn 8 | . 1 2 2 2 3 3 2 8 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 2 3 3 1 3 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Hostile Shots Fired 1243 | . 38 10 166 78 147 189 173 442 Missed 360 | . 17 3 44 21 40 78 44 113 Hits 883 | . 21 7 122 57 107 111 129 329 Melee 28 | . . . 6 . . 5 . 17 Projectile 855 | . 21 7 116 57 107 106 129 312 AOE 2 | . . . . . . . . 2 Critical Strikes 36 | . . . 4 . 6 7 1 18 Part Disruptions 2 | . . . . . . 2 . . Damage Taken 15459 | . 285 65 1387 882 1846 1599 1937 7458 Core 2134 | . 49 12 257 130 250 240 187 1009 Absorbed by Shields 16 | . . . . . . . . 16 Redirected to Shielding 62 | . . . . 3 49 10 . . Ignored by Resistances 65 | . . . 65 . . . . . Regen/Repaired (Parts) 856 | . . . 85 . . 89 324 358 Core Remaining (%) 62 | 100 . 75 . 3 54 65 78 . Volleys Fired 656 | . 33 9 122 50 109 61 59 213 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 128 | . 90 97 97 91 74 80 120 128 Shots Fired 1154 | . 66 18 217 91 183 100 104 375 Gun 342 | . 50 . 151 51 . . 7 83 Cannon 795 | . 16 18 63 38 182 97 95 286 Launcher 16 | . . . 3 2 1 3 2 5 Special 1 | . . . . . . . . 1 Kinetic 958 | . 33 9 201 67 182 97 76 293 Thermal 125 | . 33 9 13 22 . . 26 22 Explosive 11 | . . . 3 2 1 3 2 . Electromagnetic 59 | . . . . . . . . 59 Robot Hit Streak 24 | . 21 4 18 11 16 4 11 24 Robot Miss Streak 6 | . 3 3 5 3 5 6 4 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 727 | . 41 8 139 59 117 67 67 229 Core Hits 378 | . 19 6 65 25 57 34 44 128 Critical Kills 2 | . . . 1 . . . . 1 Critical Parts Destroyed 9 | . . . . . . 5 3 1 Critical Strikes 46 | . . . 1 . 6 9 9 21 Destroy 3 | . . . 1 . . . . 2 Blast 34 | . . . . . 6 4 6 18 Corrupt 1 | . . . . . . . . 1 Smash 8 | . . . . . . 5 3 . Melee Attacks 65 | . . . . . . 44 21 . Impact 65 | . . . . . . 44 21 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22300 | . 454 172 2808 1379 2991 3236 2454 8806 Guns 4102 | . 296 . 1655 522 . . 99 1530 Cannons 12518 | . 158 166 812 557 2850 1179 1438 5358 Explosions 3355 | . . . 325 275 120 504 444 1687 Melee 2020 | . . . . . . 1553 467 . Ramming 305 | . . 6 16 25 21 . 6 231 Kinetic 14345 | . 181 79 2361 769 2850 1179 1237 5689 Thermal 1725 | . 273 87 106 310 . 14 300 635 Explosive 2566 | . . . 325 275 120 427 444 975 Electromagnetic 1339 | . . . . . . 63 . 1276 Impact 2020 | . . . . . . 1553 467 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 38 | . . . 7 9 . 8 7 38 Average Corruption 10 | . . . 6 7 . 6 6 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 247 | . . . 12 34 . 59 43 99 Message Errors 60 | . . . . 8 . 16 9 27 Matter Fused 54 | . . . 3 6 . 17 9 19 Heat Flow Errors 30 | . . . 1 7 . 6 6 10 Energy Discharges 30 | . . . 3 3 . 6 5 13 Parts Rejected 2 | . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 28 | . . . 2 6 . 9 6 5 Data Loss (major) 15 | . . . 1 2 . 3 2 7 Misfires 7 | . . . 1 1 . 1 1 3 Misdirections 1 | . . . . . . . . 1 Weapon Failures 18 | . . . 1 1 . . 4 12 Overload Shots . | . . . . . . . . . Overflow Damage 976 | . . . 4 . 41 611 211 109 Projectiles 191 | . . . 4 . 31 43 26 87 Explosions 92 | . . . . . 10 66 . 16 Melee 693 | . . . . . . 502 185 6 Knockbacks 73 | . . . 1 1 10 10 19 32 Impact 11 | . . . . . . 6 4 1 Kinetic 58 | . . . 1 1 10 4 13 29 Secondary 4 | . . . . . . . 2 2 Self-Inflicted Damage 411 | . . . 40 . 45 119 43 164 Shots 13 | . . . 2 . 1 4 1 5 Rammed 23 | . . . 2 3 2 . . 16 Targets Rammed 34 | . 1 1 3 4 4 . 1 20 Kicked 9 | . 1 1 1 . 2 . 1 3 Crushed 2 | . . . . 1 . . . 1 Highest Temperature 415 | . 198 225 415 202 118 254 269 407 Average Temperature 83 | . 66 96 159 43 32 72 89 90 Received Heat Transfer 3577 | . 159 12 573 234 594 339 213 1453 Effects 4 | . . 1 3 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 1 | . . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted 16 | . . . . . . 5 4 7 Combat Hostiles 11 | . . . . . . 4 2 5 Parts Fried 18 | . . . . . . 7 3 8 Impact Corruptions 34 | . . . . . . 23 8 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 Heat Transferred 2959 | . 597 185 222 555 . 50 550 800 Parts Sabotaged 5 | . . . . . . . . 5 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Maximum Alert Level 4 | . . . 2 1 1 2 1 4 Low Security (%) 54 | 100 100 100 18 40 68 63 54 41 Level 1 28 | . . . 33 59 31 30 45 14 Level 2 8 | . . . 48 . . 6 . 7 Level 3 6 | . . . . . . . . 27 Level 4 1 | . . . . . . . . 8 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1220 | . 117 60 526 368 375 431 286 1220 Initial 208 | . . 6 . 208 56 169 205 123 Average 242 | . 39 17 352 229 155 174 188 435 Influence Increases 6487 | . 227 140 1026 363 987 908 701 2135 Destroy 0b10 Robot/C 3580 | . 160 120 660 240 560 500 360 980 Destroy 0b10 Robot/NC 375 | . 10 . 60 20 85 55 60 85 Destroy Leader 886 | . 42 20 146 74 160 120 114 210 Successful Hack 123 | . . . 12 7 12 25 23 44 Disable Machine 585 | . . . 90 . 45 75 90 285 Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 428 | . . . 13 22 50 43 54 246 Partial Spotted 45 | . . . 30 . 15 . . . Lose Combat Pursuer 315 | . 15 . 15 . 60 90 . 135 Influence Decreases 5325 | . 210 157 532 722 749 860 870 1225 Entered New Map 925 | . . 11 . 286 79 204 216 129 Time Decay 3402 | . 210 146 472 386 525 491 574 598 Lost Part 855 | . . . 60 50 145 90 80 430 Purge Threat 143 | . . . . . . 75 . 68 Squads Dispatched 41 | . 2 1 5 . 4 9 5 15 Investigation 5 | . 1 1 . . 1 1 . 1 Extermination 12 | . . . . . . 4 3 5 Reinforcement 15 | . 1 . 4 . 3 4 1 2 Assault 7 | . . . 1 . . . . 6 Garrison 2 | . . . . . . . 1 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Distress Signals 18 | . 1 . 7 1 5 1 1 2 Communications Jammed 51 | . . . . . . . . 51 Distress Signals 42 | . . . . . . . . 42 Times Spotted 298 | . 16 6 62 21 44 39 24 86 Peak Tracking Total 12 | . 6 3 7 4 5 5 4 12 Tactical Retreats 16 | . 1 . 1 . 4 5 . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Traps Triggered 21 | . 1 . 1 1 2 4 8 4 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Machines Disabled 40 | . . . 6 . 3 5 6 20 Max in Single Turn 6 | . . . 1 . 1 2 4 6 Garrison Access 5 | . . . . . . 1 2 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Machines Accessed 46 | . . 1 5 2 7 13 10 8 Terminals 23 | . . . 1 2 4 8 3 5 Fabricators 1 | . . . . . . 1 . . Repair Stations 6 | . . . 1 . . 1 2 2 Recycling Units 5 | . . . 2 . 1 1 1 . Scanalyzers 6 | . . . 1 . 2 1 2 . Garrison Access 4 | . . . . . . 1 2 1 Total Hacks 111 | . . 1 13 6 20 26 26 19 Successful 60 | . . 1 7 1 11 12 22 6 Failed 48 | . . . 6 5 8 13 3 13 Catastrophic 6 | . . . 1 . . 3 2 . Database Lockouts 3 | . . . . . 1 1 1 . Manual 22 | . . . . 2 5 4 2 9 Terminals 48 | . . . 4 6 6 15 5 12 Fabricators 2 | . . . . . . 2 . . Repair Stations 19 | . . . 3 . . 3 8 5 Recycling Units 13 | . . . 5 . 3 3 2 . Scanalyzers 23 | . . . 1 . 11 2 9 . Garrison Access 5 | . . . . . . 1 2 2 Terminal Hacks 15 | . . 1 2 1 1 5 3 2 Record 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 2 | . . 1 . 1 . . . . Open DSF 1 | . . . . . . . . 1 Alert Level 2 | . . . . . . . 2 . Unreport Threat 3 | . . . . . . 2 . 1 Locate Traps 1 | . . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . . Registered Components 2 | . . . . . 1 . 1 . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 16 | . . . 2 . . 2 8 4 Scan Component 8 | . . . 1 . . 1 4 2 Repair 8 | . . . 1 . . 1 4 2 Recycling Unit Hacks 9 | . . . 2 . 2 3 2 . Report Inventory 1 | . . . . . . 1 . . Retrieve Matter 3 | . . . . . 1 1 1 . Retrieve Components 5 | . . . 2 . 1 1 1 . Scanalyzer 17 | . . . 1 . 8 1 7 . Insert Component 1 | . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . Retrieve Study 14 | . . . 1 . 5 1 7 . Garrison Access Hacks 3 | . . . . . . 1 2 . Seal Access 3 | . . . . . . 1 2 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 Used 1 | . . . . . . . . 1 Hacking Detections 34 | . . . 4 2 5 10 6 7 Full Trace Events 3 | . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 13 | . . . 1 . 4 1 7 . Parts Repaired 8 | . . . 1 . . 1 4 2 Time 231 | . . . 13 . . 38 136 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 29 | . . . 18 . 5 3 3 . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Active Infowar (turns) 9911 | . . . 391 911 2043 2123 1752 2691 Structural 5101 | . . . . . 488 2029 1752 832 Machine Analysis 9878 | . . . 391 911 2043 2090 1752 2691 Jamming 1796 | . . . . . . . . 1796 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Turns Passed 12134 | 46 604 510 1451 911 2043 2123 1752 2694 Spaces Moved 4832 | 32 276 249 444 308 850 877 728 1068 Core 4 | 4 . . . . . . . . Treads 1116 | . . . 70 308 198 . . 540 Legs 3197 | 28 276 249 98 . 420 877 728 521 Wheels 515 | . . . 276 . 232 . . 7 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 116 240 125 177 166 160 Average Speed 185 | 111 170 190 182 241 193 191 172 174 Slowest Speed 720 | 120 190 190 400 320 720 259 257 525 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 42 32 55 50 61 27 24 33 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 83 | . . . . . 10 14 39 20 Terrain Destroyed 347 | . . . 12 25 50 38 80 142 Melee 13 | . . . . . . 7 6 . Projectile 181 | . . . 4 2 39 24 16 96 AOE 153 | . . . 8 23 11 7 58 46 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Total 6683 | 39 351 268 865 384 1060 1147 1079 1490 Wait 590 | . 6 2 229 2 5 94 179 73 Move 4824 | 31 275 248 443 307 849 876 727 1068 Hop . | . . . . . . . . . Pick Up 141 | 2 15 2 25 6 26 20 20 25 Fast Attach 70 | 6 2 2 6 1 13 9 6 25 Attach 76 | . 2 . 9 4 14 9 10 28 Detach 5 | . . . 1 . . . . 4 Swap 79 | . 6 . 14 6 13 13 9 18 Drop 102 | . 11 4 13 4 27 16 12 15 Fire 656 | . 33 9 122 50 109 61 59 213 Melee 65 | . . . . . . 44 21 . Ram 4 | . . . 1 . . . . 3 Kick 9 | . 1 1 1 . 2 . 1 3 Crush 21 | . . . 1 4 2 . . 14 Escape Stasis 40 | . . . . . . 5 35 . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 11) 279 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 651 | -10/Materials | Entered Mines 653 | -10/Mines | Met a Derelict bent on vengeance 782 | -10/Mines | Discovered new exit (range 9) 941 | -10/Mines | Met a Derelict shopkeep closing up shop 1019 | -10/Mines | Assembled infested the area 1161 | -10/Mines | Entered Materials 1161 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1719 | -9/Materials | Build established: Scavenger-Mutant 1762 | -9/Materials | Repaired Lgt. Armor Plating 1961 | -9/Materials | First assault squad dispatched 1961 | -9/Materials | Discovered new exit (range 13) 2093 | -9/Materials | Discovered new exit (range 12) 2186 | -9/Materials | Core integrity fell below 50% 2231 | -9/Materials | Lost 3 parts (2n1u) 2612 | -9/Materials | Entered Storage 2671 | -9/Storage | Core integrity fell below 20% 3200 | -9/Storage | Met 01-MTF 3411 | -9/Storage | Discovered new exit (range 15) 3523 | -9/Storage | Entered Materials 3523 | -8/Materials | Accompanied by 1 ally (01-MTF) 3523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3526 | -8/Materials | 01-MTF left 3918 | -8/Materials | Discovered new exit (range 7) 4021 | -8/Materials | Lost 3 parts (1p1u1w) 4489 | -8/Materials | Lost 4 parts (2n1u1w) 4926 | -8/Materials | Discovered new exit (range 15) 5062 | -8/Materials | Build established: Mutant 5523 | -8/Materials | Central database locked down 5566 | -8/Materials | Entered Factory 5566 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6030 | -7/Factory | Repaired VSS Leg+ 6611 | -7/Factory | Build established: Hacker-Mutant 6935 | -7/Factory | Build established: Mutant 7267 | -7/Factory | Discovered new exit (range 14) 7333 | -7/Factory | Central database locked down 7528 | -7/Factory | Lost 3 parts (1p2w) 7689 | -7/Factory | Entered another Factory area 7689 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8066 | -6/Factory | Lost 3 parts (3n) 8157 | -6/Factory | Garrison activated, responded to threat 8455 | -6/Factory | Central database locked down 8769 | -6/Factory | Build established: Scientist-Mutant 8859 | -6/Factory | Repaired Imp. Medium Armor Plating 9003 | -6/Factory | Repaired VSS Leg+ 9042 | -6/Factory | Repaired Carbon-fiber Leg+ 9082 | -6/Factory | Repaired VSS Leg+ 9351 | -6/Factory | Discovered new exit (range 5) 9441 | -6/Factory | Entered another Factory area 9441 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9488 | -5/Factory | Repaired VSS Leg+ 10505 | -5/Factory | Garrison activated, responded to threat 10573 | -5/Factory | Lost 7 parts (1p3n2u1w) 10614 | -5/Factory | Lost 4 parts (1p3n) 10642 | -5/Factory | System corruption reached 10% 10905 | -5/Factory | Repaired Lyr. Medium Armor Plating 11022 | -5/Factory | Build established: Mutant 11231 | -5/Factory | Cargo convoy interrupted 11600 | -5/Factory | Lost 6 parts (1p1n3u1w) 11636 | -5/Factory | System corruption reached 30% 11824 | -5/Factory | Lost 3 parts (2n1u) 11841 | -5/Factory | First assault squad dispatched 11877 | -5/Factory | Build established: Scavenger-Mutant 12004 | -5/Factory | Core integrity fell below 50% 12030 | -5/Factory | Lost 4 parts (1p2n1w) 12129 | -5/Factory | Core integrity fell below 20% 12132 | -5/Factory | Released all parts (5) 12135 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 12127_ Slug penetrates G-67 Veteran. 12127_ G-67 Veteran Adv. Heat Sink blasted off. 12127_ G-67 Veteran knocked back. 12129_ K-01 Serf collects debris. 12129_ Imp. Transmission Jammer destroyed. 12129_ System corrupted: Mass Driver jammed. 12131_ K-01 Serf collects debris. 12131_ Lrn. Proton Cannon severed. 12132_ Released Carbon-fiber Leg+. 12132_ Released Core Analyzer. 12132_ Released Huge Storage Unit. 12132_ Released Machine Analyzer. 12132_ Released Mass Driver. 12132_ Slammed into K-01 Serf. 12133_ System corrupted: Heat flow error (+259). 12133_ R-10 Processor collects Adv. Heat Sink. 12133_ K-01 Serf collects debris. 12133_ Slammed into G-50 Soldier. 12134_ Slammed into U-05 Engineer. 12134_ Destabilizing: Core damaged (-40). Map ----- +----------------------------------------------------+ | ?????? ??????????????????????????????????????? | | ?????? #???????????????????????????????????? | | ?????? #???????????????????????????????????? | | ?????# ^ #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ###### #???????????????????????????????????? | | # #???????????????????????????????????? | | """ # #???????????????????????????????????? | | # #???????????????????????????????????? | | """ # #???????????????????????????????????? | | # #???????????????????????????????????? | | """ # #?????"""?"""???????????????????????? | | # #?????"""?"""???????????????????????? | | """ # ##????"""?"""???????????????????????? | | + #?????????? ???????????????????????? | | """ # #?????????? ???????????????????????? | | # #????????? ???????? ?????????????? | | [ = # #?????""?"" ???????! ?????????????? | | ###### ##????""S"" ?????? ??????????????? | | ????# #????"""" ?????# ???????????????? | | ????# ##########+#############+??????????? | | ????# t % ?????????? | | ????# % ?????????? | | ????# ^ % ????????? | | ????# %gu| ????????? | | ????# kmgg@!% ????????? | | ????# % #########;/l########???????????????? | | ????#! %= ## # !!!Rk%!!= # #???????????????? | | ???######+#######?# ""[=%=!"" # #???"""?????????? | | ???# #?# =/!/"""" ###???"T????"""???? | | ???# """"""""" #?# kg""!]"""" #?????"""?"""""???? | | ???# #?#! " """" #?????????"""""???? | | ???# """"""""" #?#g #?????????????????? | | ???# #?# "" " """" #???????????"""???? | | ???# """"""""" #?+ " " """" #?????????"""""???? | | ???# ### """" """" #?????????"""""???? | | ???# """"""""" #?# """" """ #?????????????????? | | ???# #?# #?????????????????? | | ???# #?# #?????????????????? | | ???# #?##############?????????????????? | | ???#! = #????????#"#######???????????????? | | ?#############+##????????# #???????????????? | | ?# ## #??????# #?????????# " " " #???????????????? | | ?# # ######?#%#?????????# " " " #???????????????? | | ##%%%#"%==#### ########### " " " #???????????????? | | /= * = " "!!!%!!! + " " " #???????????????? | | ###"###"######+#######! # " " " #???????????????? | | ??## ####??# #???# # " " " #???????????????? | | ????# #????# """ #???# + " " " #???????????????? | | ?????# #???# "G #???# #%" " " ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 38 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 5% | -9/Materials VSS Leg | 1% | -7/Factory Imp. Medium Armor Plating | 55% | -6/Factory VSS Leg | 33% | -6/Factory Carbon-fiber Leg | 15% | -6/Factory VSS Leg | 27% | -6/Factory VSS Leg | 44% | -5/Factory Lyr. Medium Armor Plating | 6% | -5/Factory Studied --------- Lgt. Nuclear Core | -9/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Plasma Cannon | -6/Factory | Hacked Gauss Cannon | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! We Love MA Challenges ------------ None Game ------ Seed EnhancedPointInterface Manual? 0 Play Time 02:10:49 Cumulative 48.7 hours Start 2026.07.01 @ 21:46:13 End 2026.07.04 @ 16:06:56 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93bb3d54-1810-43fa-8945-dcf0555939a3