Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 22:53:35 Player: lnly rvr shp Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (443) 443 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2673 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (700) Ox13 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Structural Scanner Tactical Coordination Suite Makeshift ECM Suite Light Armor Plating Light Armor Plating Riot Gun Riot Gun Small Laser Light Assault Rifle Autogun Bore Cannon Grenade Launcher Phasing Sabre CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Shotgun Battle Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Structural Scanner Tactical Coordination Suite Makeshift ECM Suite Light Armor Plating Light Armor Plating Riot Gun Riot Gun Small Laser Light Assault Rifle Autogun Bore Cannon Grenade Launcher Phasing Sabre CR-A16's Pointy Stick [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 20 | 4 9 3 . 2 2 Power 4 | 1 1 1 . 1 . Engine 4 | 1 1 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 1 . . 1 . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 2 | . 1 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 1 . . . Device 1 | . . 1 . . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | . 5 1 . . 2 Energy Gun 2 | . 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . 3 . . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 4 2 . . 7 Power 4 | . 1 1 . . 2 Propulsion 3 | . 1 . . . 2 Utility 1 | . . . . . 1 Weapon 5 | . 2 1 . . 2 Highest Loss Streak 7 | . 4 1 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 95 75 77 91 95 Engine 16 | . 14 11 11 18 20 Leg 6 | . 26 2 . . . Wheel 13 | . 1 11 11 18 20 Device 8 | . . 10 11 11 10 Storage 11 | . 14 11 11 11 11 Processor 11 | . 12 11 11 11 11 Energy Gun 9 | . 10 3 11 11 . Ballistic Gun 12 | . 14 13 11 11 21 Peak Build Rating 17 | 4 9 11 10 15 17 Average Rating 11 | 3 8 9 10 13 16 On Entrance 8 | . 4 9 10 10 15 Naked Turns . | . . . . . . Heaviest Build 53 | 10 48 52 47 50 53 Greatest Support 32 | 20 20 16 16 32 32 Greatest Overweight (x) 13 | . 4 4 2 2 13 Average Overweight (x) 1 | . 1 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 Most Carried 18 | 6 16 16 14 18 18 Average Carried 15 | 4 12 14 14 16 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 18 | 6 13 14 14 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 492 | 230 167 75 . 20 . Remotely . | . . . . . . Salvage Created 505 | . 230 275 . . . Parts 44 | . 29 15 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . 4 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 15 | . 9 6 . . . Guns 13 | . 7 6 . . . AOE 2 | . 2 . . . . Classes Destroyed 6 | . 5 1 . . . Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 6 . . . . Grunt 7 | . 3 4 . . . Sentry 2 | . . 2 . . . Best Kill Streak 5 | . 5 2 . . . Combat Bots Only 3 | . 3 2 . . . Max Kills in Single Turn 2 | . 2 1 . . . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 144 | . 67 37 . . 40 Missed 44 | . 21 12 . . 11 Damage Taken 1800 | . 548 306 5 . 941 Core 529 | . 105 36 . . 388 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 421 | . . . . 421 . Core Remaining (%) 79 | 100 58 . . . . Volleys Fired 82 | . 41 35 . . 6 Largest 2 | . 2 2 . . 1 Hottest 70 | . 70 60 . . 25 Shots Fired 135 | . 71 58 . . 6 Gun 131 | . 67 58 . . 6 Cannon . | . . . . . . Launcher 4 | . 4 . . . . Special . | . . . . . . Kinetic 106 | . 47 53 . . 6 Thermal 25 | . 20 5 . . . Explosive 4 | . 4 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 7 24 . . . Robot Miss Streak 5 | . 3 5 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 85 | . 42 43 . . . Core Hits 39 | . 23 16 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 2 . . . . Burn 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 888 | . 488 357 11 . 32 Guns 744 | . 355 357 . . 32 Cannons . | . . . . . . Explosions 133 | . 133 . . . . Melee . | . . . . . . Ramming 11 | . . . 11 . . Kinetic 549 | . 193 324 . . 32 Thermal 195 | . 162 33 . . . Explosive 133 | . 133 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 45 | . 40 . 5 . . Shots 1 | . 1 . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 181 | . 181 47 . . 25 Average Temperature 53 | . 67 15 . . 8 Received Heat Transfer 660 | . 240 159 . . 261 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 704 | . 629 75 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 314 | . 314 174 25 . . Initial 25 | . . 20 25 . . Average 94 | . 117 91 25 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 90 | 100 82 100 100 . . Level 1 9 | . 17 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 3 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 18 9 . . 3 Peak Tracking Total 4 | . 4 4 . . 3 Tactical Retreats 3 | . 3 . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 9 | . 6 2 . 1 . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 21 | . 14 5 . 2 . Successful 13 | . 7 4 . 2 . Failed 8 | . 7 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . . . . 8 . Terminals 12 | . 12 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 2 . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 5 . . 2 . Part Schematic 2 | . . . . 2 . Level Access Points 1 | . 1 . . . . Zone Layout 4 | . 4 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 2 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer 2 | . . 2 . . . Insert Component 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 1 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 9 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 152 | . . . . 152 . Highest-Rated Ally 40 | . . . . 40 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4719 | 90 1003 573 172 2577 304 Spaces Moved 3801 | 77 483 412 156 2401 272 Core 23 | 22 . . . . 1 Treads . | . . . . . . Legs 478 | 55 423 . . . . Wheels 3300 | . 60 412 156 2401 271 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 110 110 105 105 Average Speed 117 | 100 181 113 110 106 107 Slowest Speed 700 | 120 260 140 110 110 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 59 20 38 87 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . 13 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . 13 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3962 | 90 550 470 156 2416 280 Wait 15 | . . 13 . 2 . Move 3796 | 76 482 411 155 2400 272 Hop . | . . . . . . Pick Up 40 | 10 16 5 . 9 . Fast Attach . | . . . . . . Attach 17 | 4 8 3 . 2 . Detach 1 | . . 1 . . . Swap 3 | . 1 . . . 2 Drop 7 | . 2 2 . 3 . Fire 82 | . 41 35 . . 6 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Identified exit to Materials 1023 | -10/Materials | Lost 4 parts (1p1n2w) 1094 | -10/Materials | Entered another Materials area 1094 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1325 | -9/Materials | Discovered new exit (range 5) 1667 | -9/Materials | Entered Mines 1835 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1839 | -9/Mines | Entered Zion 1887 | -7/Zion | Given A8's code to call for help 2401 | -7/Zion | Met Imprinter 2431 | -7/Zion | Imprinted 2433 | -7/Zion | Declared Zion's savior 2522 | -7/Zion | Visited the Megawrench Repair Shop 2522 | -7/Zion | Megawrench repaired 6 parts 2560 | -7/Zion | Received a visual enhancement algorithm 2946 | -7/Zion | Found CR-A16's Pointy Stick 4239 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4388 | -7/Zion | Opened final containment barrier to the Deep Caves 4404 | -7/Zion | Discovered new exit (range 5) 4407 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4416 | -7/Zion | Entered Deep Caves 4416 | -7/Deep Caves | Accompanied by 1 ally 4688 | -7/Deep Caves | Attacked by Z-Imprinter 4708 | -7/Deep Caves | Core integrity fell below 50% 4709 | -7/Deep Caves | Z-Facility disabled 4718 | -7/Deep Caves | Core integrity fell below 20% 4720 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 04419_ W3-1L7(M) slips into the shadows. 04674_ ES-QVQ(o) is busy at the terminal. 04679_ NEW_ZION: Z-Facility proximity alert. 04683_ PY-DDW(o) is busy at the terminal. 04686_ ES-QVQ(o) is busy at the terminal. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04695_ Z6-3VY(o) is busy at the terminal. 04699_ ES-QVQ(o) is busy at the terminal. 04699_ Ion Engine destroyed. 04699_ Wheel destroyed. 04703_ Weight Redist. System destroyed. 04703_ Shotgun destroyed. 04709_ Z-Facility disabled. 04710_ Lgt. Ion Engine destroyed. 04713_ Com. Wheel destroyed. 04720_ Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????#############?????????????????? | | ?????????????????? ##????????????????? | | ?????????????????? #????###?????????? | | ????????????????? ###### ##?????#### | | ?????????????????? ## # #???### | | ?????????????????? ##### | | ??????????????????? | | ??????????????????? | | ?????????????????? | | ??????????????????? | | ???????????????????? """""" | | ???????????????????""""""""" | | ???????????????????"""""""" z | | ???????????????????""""""""" I | | ???????????????????""""""@ | | ???????????????????""""""" | | ???????????????????"""""""" z | | ???????????????????"""""""" | | ????????????????????""""""" | | ????????????????????""" " " | | ??????????????????????""o o | | ??????????????????????" | | ??????????????????????""o | | ???????????????????????" | | ??????????????????????"""" | | ???????????????????????""""" | | ???????????????????????? | | ?????????????????????????"" | | ??????????????????????????"" | | ???????????????????????????"" | | ???????????????????????????"" | | ???????????????????????????"" | | ???????????????????????????" | | ??????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Battle Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed ControlSmartbombVibroblade Manual? 0 Play Time 00:51:26 Cumulative 3.5 hours Start 2024.11.17 @ 12:56:47 End 2025.02.14 @ 22:53:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94de6142-b99d-4ed7-a431-d4a7133e91d9