Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.19 @ 04:26:47 Player: Conner Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1049) 1049 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 2976 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/550 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (4) ---- Ion Engine Ion Engine High-capacity Storage Unit High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Insulated Plating Hacking Suite > --- WEAPON ----------- Improved Medium Laser Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine High-capacity Storage Unit High-capacity Storage Unit Medium Laser Medium Laser Small Laser Particle Gun Heavy Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 45 | 5 3 22 15 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 5 4 Treads 2 | . . 2 . Leg . | . . . . Wheel 7 | 2 . 3 2 Hover . | . . . . Flight 2 | . . . 2 Utility 12 | . 2 8 2 Device 6 | . 1 4 1 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection 3 | . . 3 . Artifact . | . . . . Weapon 16 | 2 . 6 8 Energy Gun 6 | . . 2 4 Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 21 | . 1 4 16 Power 2 | . . . 2 Propulsion 5 | . 1 1 3 Utility 6 | . . 2 4 Weapon 8 | . . 1 7 Highest Loss Streak 14 | . 1 3 14 Average Slot Usage (%) 82 | . 88 94 45 Engine 10 | . 14 11 5 Treads 5 | . . 7 8 Wheel 13 | . 23 10 3 Device 9 | . 8 11 5 Storage 10 | . 13 11 6 Hackware 2 | . . 4 . Protection 8 | . . 16 . Energy Gun 4 | . . 7 3 Energy Cannon 3 | . . 7 . Ballistic Gun 11 | . 28 4 6 Launcher 1 | . . 3 . Naked Turns 50 | . . . 50 Heaviest Build 55 | 8 41 55 49 Greatest Support 40 | 32 32 40 40 Greatest Overweight (x) 5 | . 2 5 2 Average Overweight (x) 1 | . 1 2 . Largest Inventory Capacity 12 | 4 12 12 12 Average Capacity 11 | 4 11 12 9 Most Carried 12 | 2 12 12 12 Average Carried 9 | 1 7 11 8 Final Capacity 12 | 4 12 12 4 Final Carried 12 | 2 12 12 4 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 842 | 184 171 274 213 Remotely 131 | . . . 131 Salvage Created 1597 | . 121 753 723 Parts 84 | . 10 45 29 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 4 16 9 Guns 12 | . 4 4 4 Cannons 14 | . . 11 3 AOE 2 | . . . 2 Classes Destroyed 9 | . 3 3 3 Worker 3 | . . 2 1 Recycler 5 | . . . 5 Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 9 | . 3 3 3 Grunt 10 | . 1 6 3 Duelist 1 | . . . 1 Sentry 8 | . . 7 1 Hunter 1 | . . . 1 Best Kill Streak 6 | . 3 6 5 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2392 | . 206 677 1509 Core 658 | . 25 74 559 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 90 81 . Volleys Fired 128 | . 20 50 58 Largest 2 | . 2 2 2 Hottest 140 | . 40 140 100 Shots Fired 199 | . 40 79 80 Gun 143 | . 40 42 61 Cannon 52 | . . 35 17 Launcher 4 | . . 2 2 Special . | . . . . Kinetic 109 | . 40 12 57 Thermal 86 | . . 65 21 Explosive 4 | . . 2 2 Electromagnetic . | . . . . Robot Hit Streak 12 | . 10 10 12 Robot Miss Streak 8 | . 8 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 133 | . 21 51 61 Core Hits 58 | . 9 21 28 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2401 | . 222 1108 1071 Guns 1251 | . 222 379 650 Cannons 942 | . . 675 267 Explosions 208 | . . 54 154 Melee . | . . . . Ramming . | . . . . Kinetic 1020 | . 222 47 751 Thermal 1173 | . . 1007 166 Explosive 208 | . . 54 154 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles . | . . . . Explosions 12 | . . . 12 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 46 | . . . 46 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 476 | . 30 476 48 Average Temperature 127 | . 15 153 18 Received Heat Transfer 798 | . 96 225 477 Effects 8 | . . 8 . Shutdowns 2 | . . 2 . Energy Bleed 2 | . . 2 . Matter Decay 1 | . . 1 . Damage (major) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 8 | . . 8 . Heat Transferred 2246 | . . 1813 433 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 521 | . 107 494 521 Initial 185 | . . 44 185 Average 223 | . 40 318 296 Maximum Alert Level 2 | . . 2 2 Low Security (%) 42 | 100 100 21 3 Level 1 41 | . . 52 81 Level 2 15 | . . 26 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 10 21 20 Peak Tracking Total 10 | . 3 10 9 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 2 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 5 7 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 37 | . 14 23 . Successful 24 | . 7 17 . Failed 13 | . 7 6 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 28 | . 10 18 . Terminals 32 | . 13 19 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 3 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Prototype ID Bank 1 | . 1 . . Machine Index 1 | . . 1 . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Surveillance Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 18 | . 6 12 . Terminals 15 | . 5 10 . Track 2 | . . 2 . Assimilate 1 | . 1 . . Botnet 8 | . 3 5 . Disrupt 2 | . . 2 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Reject 2 | . 1 1 . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 9 | . 4 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1407 | 56 396 678 277 Spaces Moved 869 | 48 285 388 148 Core 107 | 2 . . 105 Treads 130 | . . 109 21 Legs . | . . . . Wheels 629 | 46 285 279 19 Hover . | . . . . Flight 3 | . . . 3 Fastest Speed 37 | 50 100 100 37 Average Speed 114 | 97 112 131 79 Slowest Speed 200 | 100 120 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 47 39 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . . 18 15 Melee . | . . . . Projectile 9 | . . 7 2 AOE 24 | . . 11 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1085 | 54 323 483 225 Wait 11 | . 7 3 1 Move 866 | 47 284 387 148 Hop . | . . . . Pick Up 14 | 2 9 3 . Fast Attach 26 | 5 2 10 9 Attach 6 | . . 1 5 Detach . | . . . . Swap 13 | . 1 11 1 Drop 21 | . . 18 3 Fire 128 | . 20 50 58 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 14) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Accompanied by 1 ally 453 | -9/Materials | Evolved 2 slots: Utility x2 658 | -9/Materials | Discovered new exit (range 12) 904 | -9/Materials | Lost 3 parts (1n1u1w) 949 | -9/Materials | Build established: Scavenger-Mutant 1122 | -9/Materials | Discovered new exit (range 5) 1131 | -9/Materials | Entered another Materials area 1131 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1323 | -8/Materials | Core integrity fell below 50% 1340 | -8/Materials | Lost 14 parts (2p2n3u7w) 1341 | -8/Materials | Core integrity fell below 20% 1408 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01300_ Targeting Computer destroyed. 01309_ Sml. Laser destroyed. 01311_ Dropped Hcp. Storage Unit. 01322_ K-01 Serf collects debris. 01345_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 01348_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 01351_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01361_ Acquired Assault Cannon. 01368_ S-10 Pest destroyed. 01377_ Acquired 8 matter. 01378_ Acquired 10 matter. 01380_ Acquired Flight Unit. 01384_ R-06 Scavenger collects Flight Unit. 01385_ R-06 Scavenger knocked back. 01387_ R-06 Scavenger destroyed. 01389_ Y-45 Defender destroyed. 01396_ R-06 Scavenger collects Lgt. Treads. 01399_ Flight Unit destroyed. 01400_ R-06 Scavenger collects Heat Sink. 01405_ R-06 Scavenger collects Lgt. Armor Plating. 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"" ??? | | ?????#] #???????? ???? | | ?????# !#????????### ###???? | | ?????# #???????????##?????? | | ?????# ##### #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Wheel | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleTerrainGreatsword Manual? 0 Play Time 00:12:59 Cumulative 50.2 hours Start 2022.02.19 @ 04:16:24 End 2022.02.19 @ 04:26:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5df9333-b9b1-4626-b191-3443de09d7a1