Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 18:59:37 Player: Donhimself Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (55) 275 Value Destroyed (1829) 1829 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (1652) 1652 TOTAL SCORE: 11936 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 336 Entered DSFs 1000 Acquired ECA 300 Cogmind --------- Core Integrity 0/1450 Matter 288/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Matter Compressor (69) Improved Weapon Shielding Quantum Rifle Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Reactor > --- PROPULSION ------- VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Encrypted Comm Array 0b10 Decoder Chip [Skirmisher] Improved Target Analyzer Advanced Transmission Jammer Advanced Hacking Suite Authchip [Propulsion] Authchip [Device] > --- WEAPON ----------- Railgun Improved Proton Missile Launcher Great Axe Makeshift Spear > --- INVENTORY -------- Improved Matter Compressor Improved Reaction Control System Improved Medium Armor Plating Force Field [Rating: 102] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Encrypted Comm Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Authchip [Device] Protection Layered Medium Armor Plating Weapon Flak Cannon Energy Gun High-powered Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . 2 . 2 2 . 2 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 2 . . . . . 1 . 1 . . . . 1 1 Utility 7 | . . . . . . 2 . 2 1 . . . . . . 1 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 109 | 7 2 . 6 15 9 2 7 17 . 8 8 6 4 5 6 6 1 Power 9 | 1 1 . . 2 . . 1 2 . . . 1 . 1 . . . Engine 6 | 1 1 . . 2 . . 1 1 . . . . . . . . . Core 2 | . . . . . . . . 1 . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 40 | 2 . . 4 8 4 . 3 6 . 4 1 2 . 1 3 2 . Treads . | . . . . . . . . . . . . . . . . . . Leg 24 | 2 . . 3 7 4 . 3 5 . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . Flight 14 | . . . . 1 . . . 1 . 4 1 2 . 1 3 1 . Utility 34 | 2 1 . 1 1 1 2 . 6 . 2 4 2 3 3 1 4 1 Device 17 | 2 . . . . . . . 2 . 1 3 2 2 . . 4 1 Storage 5 | . 1 . 1 . 1 . . 1 . . . . . 1 . . . Processor 5 | . . . . 1 . 1 . 1 . . . . 1 1 . . . Hackware 6 | . . . . . . 1 . 1 . 1 1 . . 1 1 . . Protection 1 | . . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . . 1 4 4 . 3 3 . 2 3 1 1 . 2 . . Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . Ballistic Gun 13 | 2 . . 1 3 2 . . . . 2 3 . . . . . . Ballistic Cannon 5 | . . . . . 2 . 2 1 . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . . . 1 . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 8 | . . . . . . . . 3 . . . . . 4 . 1 . Parts Lost 44 | . . . . 2 . . 2 12 . 1 . 3 . . 16 7 1 Power 3 | . . . . . . . . 1 . . . 1 . . 1 . . Propulsion 19 | . . . . 2 . . 1 6 . . . . . . 8 2 . Utility 13 | . . . . . . . . 1 . 1 . 1 . . 4 5 1 Weapon 9 | . . . . . . . 1 4 . . . 1 . . 3 . . Highest Loss Streak 14 | . . . . 1 . . 1 3 . 1 . 3 . . 14 4 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Backups 8 | 2 6 8 7 9 14 13 12 10 5 4 4 3 3 4 4 4 4 Power 1 | . . 1 . 2 1 2 2 . 1 . . . . . . . . Propulsion 1 | 2 3 3 2 . 3 4 3 1 1 1 1 . 1 . . . . Utility 3 | . 1 2 3 4 4 3 3 6 2 2 . . 1 3 4 3 3 Weapon 2 | . 1 2 2 2 4 4 3 1 1 1 2 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . . . 4 1 . . 6 . . 4 . . . . 2 3 Power 3 | . . . . 1 . . . 1 . . 1 . . . . . . Propulsion 3 | . . . . 1 . . . 1 . . 1 . . . . . . Utility 10 | . . . . 1 . . . 4 . . 1 . . . . 2 2 Weapon 4 | . . . . 1 1 . . . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 100 99 99 99 98 99 73 5 19 61 67 76 85 38 29 5 Engine 6 | . 14 14 11 11 9 7 7 4 . . . . . . . . . Leg 23 | . 28 28 39 43 36 30 29 19 . . . . . . . . . Flight 4 | . . . . . . . . . . 11 22 19 26 26 6 2 . Device 6 | . 16 14 11 1 . . . 4 . . 12 20 21 16 6 12 2 Storage 6 | . 12 14 11 11 9 7 7 5 5 1 . . . . . . . Processor 7 | . . . . 9 9 13 15 14 . . . . 2 5 6 4 2 Hackware 3 | . . . . . . 7 7 4 . . 9 10 10 12 12 5 . Ballistic Gun 12 | . 28 28 22 21 20 15 10 . . 2 10 9 5 5 1 . . Ballistic Cannon 5 | . . . . . 15 15 19 13 . . . . . . . . . Peak Build Rating 102 | 9 9 9 13 14 26 30 34 51 3 39 79 86 88 97 102 80 12 Average Rating 31 | 5 9 9 11 13 23 29 30 33 3 16 72 76 82 92 37 57 8 On Entrance 30 | . 9 9 9 13 14 26 30 32 3 3 39 69 77 88 97 19 7 Avg Prop Armor Cover (%) 4 | . . . 8 . . . . . . . . . . . . 4 . Naked Turns 87 | . . . . . . . . 34 . 15 . . . . . . 38 Heaviest Build 55 | 8 12 12 19 23 45 45 48 55 3 18 25 30 25 37 32 21 5 Greatest Support 65 | 20 20 20 40 40 50 50 56 65 3 24 39 38 38 38 38 26 3 Greatest Overweight (x) 1 | . . . 1 . . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 8 10 10 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 5 7 8 9 10 14 15 15 12 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 8 8 10 10 15 14 15 15 5 5 5 5 5 5 5 5 5 Average Carried 8 | 2 6 8 7 9 14 13 12 10 5 4 4 3 3 4 4 4 4 Final Capacity 15 | 5 8 8 10 10 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 8 8 10 10 15 13 15 5 5 5 5 2 5 5 5 5 4 Class Distribution -------------------- 29% | Mutant 24% | Scavenger-Mutant 16% | Scavenger-Skirmisher 12% | Sprinter 9% | Gunner 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Sprinter | -4/Factory Mutant | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Matter Collected 2827 | 298 42 6 101 729 272 . 266 400 . 30 96 313 88 . 159 27 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2213 | 63 42 . 101 1114 38 . 212 405 . . . 186 . . 52 . . Parts 123 | 5 4 . 9 69 1 . 13 14 . . . 4 . . 4 . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . 3 . . 5 . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 45 | 1 3 . 2 19 2 . 9 7 . . . 1 . . 1 . . Melee 2 | . . . . . . . . . . . . 1 . . 1 . . Guns 26 | 1 3 . 2 19 . . 1 . . . . . . . . . . Cannons 15 | . . . . . 2 . 6 7 . . . . . . . . . AOE 2 | . . . . . . . 2 . . . . . . . . . . Classes Destroyed 12 | 2 1 . 1 3 1 . 2 1 . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . Recycler 5 | . . . . 4 . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . Watcher 2 | . . . . 2 . . . . . . . . . . . . . Swarmer 12 | . 3 . . 4 . . 3 . . . . 1 . . 1 . . Grunt 19 | 1 . . 1 8 . . 3 6 . . . . . . . . . Sentry 9 | . . . 1 7 1 . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . Best Kill Streak 6 | 2 3 . 1 6 1 . 3 3 . . . 1 . . 1 . . Combat Bots Only 6 | 1 3 . 1 6 1 . 3 3 . . . 1 . . 1 . . Max Kills in Single Turn 2 | 1 1 . 1 1 1 . 2 1 . . . 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 874 | 10 11 19 4 94 42 . 68 200 . 11 19 37 8 . 106 156 89 Missed 320 | 2 4 11 1 25 13 . 19 68 . 2 9 11 5 . 42 71 37 Hits 554 | 8 7 8 3 69 29 . 49 132 . 9 10 26 3 . 64 85 52 Melee 21 | . . . . . . . . . . . . . . . . . 21 Projectile 533 | 8 7 8 3 69 29 . 49 132 . 9 10 26 3 . 64 85 31 AOE 2 | . . . . . . . . 2 . . . . . . . . . Critical Strikes 32 | . . . . 1 . . 4 7 . 1 1 1 1 . 2 5 9 Damage Taken 11372 | 90 56 63 38 919 394 . 1021 2453 . 618 267 454 69 . 1495 1938 1497 Core 5312 | 34 20 7 . 177 18 . 262 828 . 618 49 94 . . 891 840 1474 Absorbed by Shields 34 | . . . . . . . . . . . . . . . . 12 22 Regen/Repaired (Parts) 60 | . . . 12 48 . . . . . . . . . . . . . Core Remaining (%) 50 | 86 . 75 . 55 96 . 62 2 . 38 . . . . 5 35 . Volleys Fired 169 | 7 7 . 12 79 8 . 19 33 . . 3 . . . 1 . . Largest 4 | 2 2 . 2 2 4 . 4 3 . . 2 . . . 1 . . Hottest 149 | 40 40 . 43 100 120 . 134 149 . . 70 . . . 43 . . Shots Fired 372 | 14 14 . 24 147 32 . 72 62 . . 6 . . . 1 . . Gun 229 | 14 14 . 24 137 16 . 18 . . . 6 . . . . . . Cannon 131 | . . . . . 16 . 53 62 . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . . . 1 . . Special 10 | . . . . 10 . . . . . . . . . . . . . Kinetic 341 | 14 14 . 24 137 32 . 71 43 . . 6 . . . . . . Thermal 29 | . . . . 10 . . . 19 . . . . . . . . . Explosive 1 | . . . . . . . 1 . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . 1 . . Robot Hit Streak 12 | 7 5 . 3 9 6 . 6 12 . . 2 . . . . . . Robot Miss Streak 11 | 1 4 . 7 5 10 . 11 9 . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 252 | 12 7 . 11 93 22 . 47 50 . . 3 4 . . 3 . . Core Hits 155 | 3 3 . 4 38 13 . 39 51 . . . 1 . . 2 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . . . 8 . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . 8 . . 3 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 2 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4717 | 134 69 4 141 1390 282 . 928 1140 . . 81 286 . . 244 . 18 Guns 2028 | 134 69 . 141 1390 96 . 117 . . . 81 . . . . . . Cannons 1988 | . . . . . 186 . 674 1128 . . . . . . . . . Explosions 191 | . . . . . . . 137 . . . . . . . 54 . . Melee 476 | . . . . . . . . . . . . 286 . . 190 . . Ramming 34 | . . 4 . . . . . 12 . . . . . . . . 18 Kinetic 3591 | 134 69 . 141 1390 282 . 791 703 . . 81 . . . . . . Thermal 425 | . . . . . . . . 425 . . . . . . . . . Explosive 137 | . . . . . . . 137 . . . . . . . . . . Electromagnetic 54 | . . . . . . . . . . . . . . . 54 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 476 | . . . . . . . . . . . . 286 . . 190 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 . . 2 2 2 2 3 1 4 Average Corruption 1 | . . . . . . . . 1 . . 1 2 2 2 2 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . 6 . . 3 3 3 . 5 . . Message Errors 2 | . . . . . . . . 1 . . . . . . 1 . . Matter Fused 7 | . . . . . . . . 2 . . 1 2 1 . 1 . . Heat Flow Errors 2 | . . . . . . . . 1 . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . 1 1 1 . 1 . . Data Loss (major) 4 | . . . . . . . . 2 . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 162 | . . . . . . . . 5 . . . 141 . . 16 . . Projectiles 5 | . . . . . . . . 5 . . . . . . . . . Explosions 9 | . . . . . . . . . . . . . . . 9 . . Melee 148 | . . . . . . . . . . . . 141 . . 7 . . Knockbacks 47 | . . . . . 10 . 16 21 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . 10 . 13 20 . . . . . . . . . Secondary 4 | . . . . . . . 3 1 . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . . 5 . . . . . . 17 . 8 Shots 1 | . . . . . . . . . . . . . . . 1 . . Rammed 8 | . . . . . . . . 3 . . . . . . . . 5 Targets Rammed 9 | . . 1 . . . . . 3 . . . . . . . . 5 Kicked 1 | . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 285 | 12 . . 7 40 90 . 34 184 . . 9 22 274 285 17 . . Average Temperature 50 | 7 . . 5 10 36 . 16 30 . . 5 13 186 161 8 . . Received Heat Transfer 1715 | 48 . . 21 309 36 . 333 496 . . 9 66 18 . 72 226 81 Effects 3 | . . . . . . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . Heat Transferred 629 | . . . . . . . . 629 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Maximum Alert Level 2 | . . . . 2 1 . 1 . . . . . . . . . . Low Security (%) 74 | 100 100 100 100 20 83 100 77 100 100 100 100 . . . . 100 100 Level 1 21 | . . . . 66 16 . 22 . . . . . . . . . . Level 2 3 | . . . . 12 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . Peak Influence 450 | 25 70 20 30 450 226 42 295 149 30 19 40 . . . . 165 124 Initial 187 | . . 15 3 . 187 42 8 149 30 14 9 . . . . . 64 Average 116 | 4 22 3 4 268 167 30 123 47 25 9 8 . . . . 15 51 Influence Increases 2669 | 25 70 30 65 968 246 . 297 318 . 15 65 95 15 . 130 210 120 Destroy 0b10 Robot/C 1180 | 20 60 . 40 540 160 . 180 140 . . . 20 . . 20 . . Destroy 0b10 Robot/NC 60 | 5 . . . 35 5 . 5 5 . . . . . . 5 . . Destroy Leader 306 | . 10 . 20 156 50 . 30 40 . . . . . . . . . Allied During Kill 141 | . . . . 120 21 . . . . . . . . . . . . Successful Hack 63 | . . . 5 15 10 . . 28 . . 5 . . . . . . Destroy Structure 19 | . . . . 12 . . 7 . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . 30 . . . . . . Lose Combat Pursuer 870 | . . 30 . 90 . . 75 105 . 15 30 75 15 . 105 210 120 Influence Decreases 2555 | 25 30 60 75 522 597 83 24 539 44 16 64 60 70 . 130 95 121 Entered New Map 604 | . . 25 7 . 259 53 4 136 34 6 10 8 11 . . . 51 Time Decay 1511 | 25 30 35 68 462 238 30 . 333 10 . 54 32 59 . 55 20 60 Lost Part 285 | . . . . 20 . . 20 70 . 10 . 20 . . 75 60 10 Lost Ally 155 | . . . . 40 100 . . . . . . . . . . 15 . Squads Dispatched 23 | . 1 . 1 5 1 . 2 7 . . 1 . . . . 3 2 Investigation 1 | . . . . . . . . . . . . . . . . 1 . Extermination 3 | . . . . . . . . 2 . . 1 . . . . . . Reinforcement 13 | . 1 . 1 2 1 . 2 2 . . . . . . . 2 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Distress Signals 9 | . . . . 4 1 . . 1 . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 187 | 1 4 3 8 36 5 . 18 29 . 2 7 7 3 . 10 32 22 Peak Tracking Total 21 | 1 3 2 2 6 2 . 4 13 . 1 5 7 2 . 6 21 17 Tactical Retreats 31 | . . 2 . 5 . . 4 5 . 1 2 2 1 . 4 3 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Traps Triggered 10 | . . . . 2 1 . 1 3 . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Machines Accessed 39 | . 1 . 2 6 4 1 . 8 2 . 5 . . 9 . . 1 Terminals 21 | . 1 . 1 4 4 1 . 5 1 . 3 . . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . 1 1 . . . . . . 1 . . . . . . Recycling Units 3 | . . . . 1 . . . 1 . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . 1 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 116 | . 5 . 5 13 9 1 . 22 3 . 9 . . 48 . . 1 Successful 94 | . 3 . 4 11 5 1 . 17 1 . 4 . . 48 . . . Failed 21 | . 2 . 1 2 4 . . 4 2 . 5 . . . . . 1 Catastrophic 3 | . 1 . . . . . . 1 . . 1 . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . Manual 8 | . . . 1 2 1 . . 3 . . 1 . . . . . . Terminals 47 | . 5 . 3 10 9 1 . 12 1 . 5 . . . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Repair Stations 6 | . . . 2 2 . . . . . . 2 . . . . . . Recycling Units 9 | . . . . 1 . . . 6 . . 2 . . . . . . Scanalyzers 4 | . . . . . . . . 2 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 80 | . 3 . 2 8 5 1 . 9 1 . 3 . . 48 . . . Record 53 | . 3 . . 4 1 . . 7 . . 2 . . 36 . . . Part Schematic 6 | . . . . 2 . . . . . . . . . 4 . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . 4 . . . Open DSF 4 | . . . . . . 1 . 1 1 . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . 1 . . . 5 . . 1 . . . . . . Recycle Component 1 | . . . . . . . . 1 . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . Report Inventory 3 | . . . . 1 . . . 1 . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . 5 3 1 . 4 1 . 3 . . . . . 1 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . Time 31 | . . . . . . . . 31 . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . . . . Time 52 | . . . 26 26 . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Total Allies 10 | . . . . 10 . . . . . . . . . . . . . Largest Group 10 | . . . . 10 5 . . . . . . . . . . . . Highest-Rated Group 88 | . . . . 88 48 . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 8 8 7 7 7 7 6 6 5 Total Orders 4 | . . . . 1 . . . . . . . . . . . 3 . ROAM 2 | . . . . . . . . . . . . . . . . 2 . AID 1 | . . . . 1 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . Ally Attacks 69 | . . . . 48 21 . . . . . . . . . . . . Total Damage 625 | . . . . 409 216 . . . . . . . . . . . . Kills 15 | . . . . 8 7 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Active Infowar (turns) 4392 | 34 128 143 325 1184 511 64 320 696 . 4 221 147 . 40 241 247 87 Optics 2693 | . . . . 1102 511 64 320 696 . . . . . . . . . Sensors 4 | . . . . . . . . . . 4 . . . . . . . Terrain 712 | 34 128 143 325 82 . . . . . . . . . . . . . Seismic 36 | 28 8 . . . . . . . . . . . . . . . . Decoding 577 | . . . . . . . . . . . . . . 2 241 247 87 Jamming 406 | . . . . . . . . . . . 221 147 . 38 . . . Robot Analysis Total 5 | . . . . . 1 . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . 1 3 . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . 9 . Drone Recoveries 7 | . . . . . . . . . . . . . . . . 7 . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . 6 4 Garrisons 1 | . . . . . . . . . . . . . . . . . 1 Patrols 1 | . . . . . . . . . . . . . . . . . 1 Investigations 1 | . . . . . . . . . . . . . . . . 1 . Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . Guards 6 | . . . . . . . . . . . . . . . . 4 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Turns Passed 5346 | 142 128 143 325 1242 511 64 320 907 37 61 235 296 196 125 241 247 126 Spaces Moved 6213 | 96 85 116 201 694 353 52 150 794 74 98 607 815 663 323 507 378 207 Core 1093 | 13 . . . . . . . 316 74 50 . . . . 327 106 207 Treads . | . . . . . . . . . . . . . . . . . . Legs 2086 | 83 85 116 182 694 353 52 150 371 . . . . . . . . . Wheels 19 | . . . 19 . . . . . . . . . . . . . . Hover 242 | . . . . . . . . . . . . . . . . 242 . Flight 2773 | . . . . . . . . 107 . 48 607 815 663 323 180 30 . Fastest Speed 28 | 50 120 120 95 120 120 120 120 40 50 31 28 28 28 28 28 45 50 Average Speed 65 | 110 120 120 117 120 120 120 120 81 50 40 29 32 28 28 43 56 50 Slowest Speed 190 | 120 120 120 120 120 120 120 190 120 50 50 34 34 28 28 50 60 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . 4 4 . . 6 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 41 | 9 16 23 12 91 36 2 91 25 2 89 20 74 83 62 71 27 8 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 6 | . . . . 1 . . . . . . . 2 . 3 . . . Known Exits Taken 3 | . . . . . . 1 . . 1 . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . . Scrap Searched 7 | . . . . . . . . . . . . 2 4 . 1 . . Spaces Dug 10 | . . . . 10 . . . . . . . . . . . . . Terrain Destroyed 18 | . . . . 10 . . 7 . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 11 | . . . . 10 . . . . . . 1 . . . . . . AOE 7 | . . . . . . . 7 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Total 7130 | 117 97 119 267 953 426 53 241 1005 73 115 655 830 671 355 513 411 229 Wait 480 | . 2 3 41 132 32 . 63 129 . . 26 3 . 16 . 21 12 Move 6170 | 95 84 115 200 693 352 51 149 793 73 97 598 806 662 322 496 377 207 Hop 12 | . . . . . . . . . . . 4 4 . . 4 . . Pick Up 68 | 8 2 . 3 7 12 . 3 15 . 2 6 2 3 1 . 2 2 Fast Attach 48 | 4 . . 2 3 1 . . 2 . 7 6 2 3 7 5 6 . Attach 38 | 3 . . 3 1 2 2 2 12 . 2 2 4 . 1 1 1 2 Detach 10 | . . . . 1 . . . 3 . . 1 . 1 1 1 2 . Swap 43 | . 2 . 3 17 8 . 5 5 . . . . 1 2 . . . Drop 63 | . . . 3 17 11 . . 10 . 1 9 1 1 5 2 2 1 Fire 169 | 7 7 . 12 79 8 . 19 33 . . 3 . . . 1 . . Melee 11 | . . . . . . . . . . . . 8 . . 3 . . Ram 8 | . . . . . . . . 3 . . . . . . . . 5 Kick 1 | . . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . 6 . . . . . . . Rewire 3 | . . . . 3 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / Tes) -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 143 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 271 | -10/Materials | Entered Mines 275 | -10/Mines | Met a Derelict bent on vengeance 297 | -10/Mines | Discovered new exit (range 15) 304 | -10/Mines | Build established: Mutant 325 | -10/Mines | Discovered new exit (range 9) 414 | -10/Mines | Entered Materials 414 | -9/Materials | Evolved 2 slots: Propulsion x2 453 | -9/Materials | Repaired Lgt. Ion Engine 458 | -9/Materials | Discovered new exit (range 6) 739 | -9/Materials | Entered Storage 766 | -9/Storage | Build established: Scavenger-Mutant 1342 | -9/Storage | Garrison activated, responded to threat 1426 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1720 | -9/Storage | Learned location of Armory (-3) 1761 | -9/Storage | Lost 3 allies 1902 | -9/Storage | Discovered new exit (range 14) 1944 | -9/Storage | Repaired Aluminum Leg 1981 | -9/Storage | Entered Materials 1981 | -8/Materials | Accompanied by 5 allies 1981 | -8/Materials | Evolved 2 slots: Weapon x2 2155 | -8/Materials | Lost 4 allies 2280 | -8/Materials | Build established: Scavenger-Skirmisher 2418 | -8/Materials | Discovered new exit (range 16) 2492 | -8/Materials | Entered Factory 2492 | -7/Factory | Evolved 2 slots: Utility x2 2497 | -7/Factory | Discovered new exit (range 6) 2532 | -7/Factory | Identified exit to DSF 2556 | -7/Factory | Entered DSF 2581 | -7/DSF | Additional patrols routed to DSF 2834 | -7/DSF | Sterilization system engaged 2854 | -7/DSF | Ambient heat levels rising (+10) 2859 | -7/DSF | Discovered new exit (range 15) 2869 | -7/DSF | Ambient heat levels rising (+10) 2876 | -7/DSF | Entered Factory 2876 | -6/Factory | Evolved 2 slots: Utility x2 2962 | -6/Factory | Fabricated Imp. Targeting Computer? 3169 | -6/Factory | Garrison activated, responded to threat 3173 | -6/Factory | Build established: Gunner 3514 | -6/Factory | Lost 3 parts (1p1n1u) 3572 | -6/Factory | Released all parts (9) 3602 | -6/Factory | Lost 3 parts (2n1w) 3666 | -6/Factory | Central database locked down 3746 | -6/Factory | Core integrity fell below 50% 3761 | -6/Factory | Core integrity fell below 20% 3768 | -6/Factory | Cargo convoy interrupted 3776 | -6/Factory | Discovered new exit (range 7) 3778 | -6/Factory | Spotted B-75 Beast 3783 | -6/Factory | Entered another Factory area 3783 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3820 | -5/Factory | Identified exit to DSF 3820 | -5/Factory | Entered DSF 3844 | -5/DSF | Core integrity fell below 50% 3849 | -5/DSF | Additional patrols routed to DSF 3878 | -5/DSF | Discovered new exit (range 11) 3881 | -5/DSF | Entered Factory 3881 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4111 | -4/Factory | Discovered new exit (range 10) 4116 | -4/Factory | Entered Upper Caves 4122 | -4/Upper Caves | Met a Warlord Commander 4124 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4125 | -4/Upper Caves | Found Encrypted Comm Array 4188 | -4/Upper Caves | Encountered a Warlord checkpoint 4332 | -4/Upper Caves | Attracted the attention of an 0b10 base 4378 | -4/Upper Caves | Discovered new exit (range 13) 4389 | -4/Upper Caves | Lost 3 parts (1p1u1w) 4412 | -4/Upper Caves | Entered another Upper Caves area 4429 | -4/Upper Caves | Discovered new exit (range 10) 4520 | -4/Upper Caves | Learned Research interactive machine intel 4536 | -4/Upper Caves | Learned 4 Research zone layouts 4575 | -4/Upper Caves | Build established: Sprinter 4583 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4605 | -4/Upper Caves | Discovered new exit (range 15) 4608 | -4/Upper Caves | Entered Zhirov 4608 | -4/Zhirov | Discovered new exit (range 3) 4633 | -4/Zhirov | Found Alien Artifact 4633 | -4/Zhirov | Identified Integrated Reactor 4633 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4640 | -4/Zhirov | Found Alien Artifact 4640 | -4/Zhirov | Identified Transdimensional Reconstructor 4640 | -4/Zhirov | Warped through subspace 4685 | -4/Zhirov | Learned location of Quarantine (-2) 4685 | -4/Zhirov | Learned location of Testing (-3) 4685 | -4/Zhirov | Learned location of Command (-1) 4733 | -4/Zhirov | Entered Proximity Caves 4769 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4805 | -3/Proximity Caves | Core integrity fell below 50% 4847 | -3/Proximity Caves | Core integrity fell below 20% 4852 | -3/Proximity Caves | Lost 14 parts (1p8n3u2w) 4899 | -3/Proximity Caves | Spotted B-86 Titan 4962 | -3/Proximity Caves | Discovered new exit (range 5) 4974 | -3/Proximity Caves | Entered Research 4974 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4975 | -3/Research | Identified exit to Armory 4976 | -3/Research | Identified exit to Research 4976 | -3/Research | Identified exit to Testing 4977 | -3/Research | Loaded intel: 47 interactive machine locations 5047 | -3/Research | Discovered exit to Research (range 36) 5214 | -3/Research | Lost 3 parts (3u) 5216 | -3/Research | Build established: Mutant 5218 | -3/Research | Core integrity fell below 50% 5220 | -3/Research | Spotted B-86 Titan 5221 | -3/Research | Entered another Research area 5221 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5248 | -2/Research | Lost 4 parts (2n2u) 5307 | -2/Research | Discovered new exit (range 10) 5318 | -2/Research | Core integrity fell below 50% 5339 | -2/Research | Core integrity fell below 20% 5347 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 05293_ G-73 Enforcer unfolds itself. 05293_ Terminal disabled. 05296_ Slug penetrates K-01 Serf. 05303_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05304_ >> DECODED: Security location. 05307_ EXIT=FOUND 05308_ 0b10 Decoder Chip [Skirmisher] severed. 05311_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 05311_ P-80 Master resets R-10 Processor, system corruption cleaned. 05315_ Slammed into C-57 Dissector. 05318_ Slammed into K-01 Serf. 05324_ Slammed into T-07 Excavator. 05339_ Adv. Shield Generator severed. 05340_ P-80 Master resets C-57 Dissector, system corruption cleaned. 05340_ P-80 Master resets K-01 Serf, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ???????????######????????? #??????????????????? | | ???????????# +????????? k #??????????????????? | | ???????????# #????????? k #??????????????????? | | ???????????# +????????? #??????????????????? | | ???????????# #????????? +??????????????????? | | ???????????# #????????? #??????????????????? | | ???????????# #?????????u #??????????????????? | | ???????????# ########## #??????????????????? | | ???????????# u #??????????????????? | | ???????????+ Rc w #??????????????????? | | ???????????# u #??????????????????? | | ???????????# c c@ #??????????????????? | | ???????????# # T####### #??????????????????? | | ???????????# ####?????? #??????????????????? | | ############ ####??????? #??????????????????? | | ! #??? #??????????????????? | | #???? #??????????????????? | | #???? +??????????????????? | | #????? #??????????????????? | | #####+############# #????? #??????????????????? | | #?????????????????? #??????#??????????????????? | | #??????????????????? #?????????????????????????? | | #??????????????????? #?????????????????????????? | | #???????????????????? #?????????????????????????? | | #????????????????????? #?????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | / #???????????????????????????????????????? | | ## #########???????????????????????????????? | | ## / #?????????????????????????? | | ## # #######???????????????????????????????? | | ## # #?????????????????????????????????????? | | #######+##?#?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 46 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: EX 25 Evasion (%) 74 Target Analysis 6 Armor Integrity Analysis 30 Salvage Targeting 1 Offensive Hacking 24 Authchip Count 3 Item Schematics ----------------- Flail | -9/Storage | Hacked Imp. Targeting Computer | -9/Storage | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Targeting Computer | x2 | -6/Factory | Authchip Repaired ---------- Lgt. Ion Engine | 70% | -9/Materials Aluminum Leg | 46% | -9/Storage Studied --------- Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Bumper Bots Cya! DATA ERROR: Steam Global Achievement% Hot Goods I Like You, Cogmind Jackpot Official Business Respectable Loadout Window Shopping Challenges ------------ None Game ------ Seed RefineryClaymoresEdition Manual? 0 Play Time 04:31:00 Cumulative 7.5 hours Start 2026.04.04 @ 11:58:46 End 2026.04.05 @ 18:59:37 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24abe682-ce44-4923-9416-c443ca4e28df