Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 11:35:15 Player: delta76 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1103) 1103 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 2982 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Heat Sink Heat Sink Improved Sensor Array Improved Weapon Shielding Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Heat Sink Improved Sensor Array Light Armor Plating [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 40 | 9 9 11 11 Power 9 | 1 2 2 4 Engine 7 | 1 2 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads . | . . . . Leg . | . . . . Wheel 5 | 2 2 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 2 3 Device 4 | 2 . . 2 Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 18 | 4 4 6 4 Energy Gun 4 | 2 1 1 . Energy Cannon 8 | . 2 5 1 Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | 1 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 2 | . . 1 1 System Corruption 7 | . . 1 6 Parts Lost 16 | . 5 . 11 Power 3 | . 1 . 2 Propulsion 4 | . 2 . 2 Utility 4 | . 1 . 3 Weapon 5 | . 1 . 4 Highest Loss Streak 9 | . 5 . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 93 99 73 Engine 13 | . 12 22 7 Core 2 | . . . 6 Wheel 18 | . 24 22 14 Device 8 | . 20 1 8 Storage 7 | . . 9 9 Protection 7 | . 7 10 5 Energy Gun 3 | . 12 1 . Energy Cannon 19 | . 5 31 16 Ballistic Gun 3 | . 6 . 5 Peak Build Rating 21 | 9 9 15 21 Average Rating 12 | 7 7 13 14 On Entrance 7 | . 9 7 15 Naked Turns . | . . . . Heaviest Build 46 | 11 15 39 46 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 3 | 2 2 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 5 5 10 10 Average Capacity 8 | 5 5 9 10 Most Carried 6 | 2 5 5 6 Average Carried 3 | 1 4 3 4 Final Capacity 10 | 5 5 10 10 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 36% | Scavenger-Tank 31% | Scavenger-Mutant 26% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 929 | 292 157 340 140 Remotely 417 | 240 157 20 . Salvage Created 1614 | 89 276 707 542 Parts 95 | 8 18 44 25 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 6 11 8 Guns 3 | . 3 . . Cannons 22 | . 3 11 8 Classes Destroyed 11 | 2 4 3 2 Worker 3 | . 2 . 1 Builder 2 | . . . 2 Tunneler 1 | 1 . . . Hauler 3 | . 1 1 1 Recycler 3 | 1 . 1 1 Operator 3 | . . 2 1 Watcher 3 | . 1 2 . Swarmer 2 | . . . 2 Grunt 19 | . 6 8 5 Duelist 1 | . . 1 . Sentry 3 | . . 2 1 Best Kill Streak 5 | 2 5 5 5 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 222 | . 62 25 135 Missed 54 | . 11 4 39 Damage Taken 2372 | . 563 328 1481 Core 882 | . 197 133 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 61 | . . 61 . Core Remaining (%) 62 | 100 21 66 . Volleys Fired 107 | 18 26 25 38 Largest 4 | 2 2 3 4 Hottest 257 | 120 140 196 257 Shots Fired 238 | 26 46 65 101 Gun 89 | 13 37 5 34 Cannon 134 | . 7 60 67 Launcher . | . . . . Special 15 | 13 2 . . Kinetic 59 | 10 15 . 34 Thermal 123 | 16 31 43 33 Explosive . | . . . . Electromagnetic 56 | . . 22 34 Robot Hit Streak 19 | 2 6 8 19 Robot Miss Streak 3 | 1 3 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 125 | 4 25 35 61 Core Hits 59 | 3 14 19 23 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . 1 . 3 Burn 1 | . 1 . . Destroy 1 | . . . 1 Corrupt 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2816 | 53 383 824 1556 Guns 622 | 53 281 32 256 Cannons 1786 | . 54 792 940 Explosions 335 | . . . 335 Melee . | . . . . Ramming 25 | . . . 25 Kinetic 367 | 28 83 . 256 Thermal 1287 | 25 300 455 507 Explosive 151 | . . . 151 Electromagnetic 986 | . . 369 617 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 1 6 Average Corruption 5 | . . 1 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . 1 15 Message Errors 5 | . . 1 4 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Parts Rejected 3 | . . . 3 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 65 | . . 40 25 Projectiles 65 | . . 40 25 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 11 | . . . 11 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 657 | 80 235 657 483 Average Temperature 170 | 28 97 269 149 Received Heat Transfer 1302 | . 306 123 873 Effects 52 | . 1 41 10 Shutdowns 20 | . . 14 6 Energy Bleed 8 | . 1 5 2 Interference 13 | . . 11 2 Matter Decay 4 | . . 4 . Short Circuit 1 | . . 1 . Damage (major) 5 | . . 5 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 13 | . . 5 8 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2657 | 74 865 926 792 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 529 | 10 147 292 529 Initial 122 | . 6 61 122 Average 183 | 8 80 150 311 Maximum Alert Level 2 | . . 1 2 Low Security (%) 58 | 100 100 78 10 Level 1 35 | . . 21 74 Level 2 5 | . . . 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 2 4 6 Investigation 7 | . 2 2 3 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 7 14 35 Peak Tracking Total 13 | . 4 3 13 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 4 4 Terminals 8 | . 2 3 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 9 15 14 Successful 21 | . 6 8 7 Failed 17 | . 3 7 7 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 12 | . 2 4 6 Terminals 31 | . 9 10 12 Fabricators . | . . . . Repair Stations 7 | . . 5 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 6 5 5 Record 6 | . 4 2 . Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 1 | . . 1 . Maintenance Status 1 | . . . 1 Reinforcement Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 3 2 Scan Component 2 | . . 1 1 Repair 1 | . . 1 . Refit 2 | . . 1 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 9 | . 1 4 4 Full Trace Events 7 | . 1 2 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 13 | . . 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1209 | 153 218 364 474 Spaces Moved 674 | 77 143 205 249 Core 44 | 9 5 . 30 Treads . | . . . . Legs . | . . . . Wheels 630 | 68 138 205 219 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 90 Average Speed 100 | 87 86 93 116 Slowest Speed 200 | 150 150 105 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 7 24 18 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | 3 . . . Terrain Destroyed 35 | 3 . . 32 Melee . | . . . . Projectile 4 | 3 . . 1 AOE 31 | . . . 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 977 | 107 185 327 358 Wait 107 | . . 68 39 Move 671 | 76 142 204 249 Hop . | . . . . Pick Up 29 | 4 6 10 9 Fast Attach 12 | 5 3 2 2 Attach 17 | 2 3 5 7 Detach . | . . . . Swap 11 | 2 3 4 2 Drop 16 | . 2 9 5 Fire 107 | 18 26 25 38 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 4 | . . . 4 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 13) 154 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Lost 5 parts (1p2n1u1w) 333 | -10/Materials | Discovered new exit (range 16) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 657 | -9/Materials | Discovered new exit (range 11) 678 | -9/Materials | Repaired Lgt. Armor Plating 736 | -9/Materials | Entered another Materials area 736 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 805 | -8/Materials | Build established: Scavenger-Tank 1187 | -8/Materials | Lost 9 parts (2p2n2u3w) 1200 | -8/Materials | Core integrity fell below 50% 1207 | -8/Materials | Core integrity fell below 20% 1210 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01138_ U-05 Engineer lays Concrete. 01139_ Ion Engine destroyed. 01139_ Critical hit (Burn: +37). 01139_ Recoil Stabilizer destroyed. 01145_ Acquired 20 matter. 01145_ Com. Wheel destroyed. 01146_ Acquired 2 matter. 01147_ System corrupted: Substantial component data lost. 01148_ U-05 Engineer builds a Wall. 01156_ Heat Sink destroyed. 01168_ System corrupted: Heat flow error (+115). 01184_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 01184_ System corrupted: Lgt. Assault Rifle misfires. 01195_ Lgt. Assault Rifle destroyed. 01203_ Critical hit (Burn: +37). 01207_ System corrupted: IFF burst signal emitted. 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"R" ########g #????????????????????????? | | # % """ g g #####????????????????????? | | #% g^g @%=+????????????????????? | | ## % ! g #####????????????????????? | | ## ##T########### #????????????????????????? | | ####?????????#######????????????????????????? | | ##??????????????????????????????????????????? | | # #?????????????????????????????????????????? | | ###?????????????????????????????????????????? | | T#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ""####???????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Use The Force Challenges ------------ None Game ------ Seed ServoPointArachnoskeleton Manual? 0 Play Time 00:21:23 Cumulative 1.3 hours Start 2024.10.23 @ 11:14:59 End 2024.10.23 @ 11:35:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60a2793e-146a-4826-a704-75b4dadeb43f