Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 13:37:15 Player: X_ Result: Destroyed by 8A-03N(B) with Heavy Battle Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (3582) 3582 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 9807 Bonus ------- Follower Combat Kills 62 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 98/310 System Corruption 4% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Zion Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Targeting Computer Reflective Plating > --- WEAPON (2) ------- Slug Cannon Makeshift Axe > --- INVENTORY (5) ---- Matter Compressor (242) Weapon Cycler Hacking Suite Sensor Drone Bay (20/20) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Trap Reconfigurator Heart of Steel > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Armored Treads Medium Treads Gravmag System Improved Gravmag System Improved Gravmag System Matter Compressor Weapon Cycler Layered Light Armor Plating Hardlight Generator Hacking Suite Sensor Drone Bay Shock Rifle Phase Cannon Improved Remote Datajack [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . 1 1 . . . Utility 5 | . . . 2 . . . 2 . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 140 | 6 13 . 11 . . 1 11 32 19 18 1 28 Power 18 | 1 2 . 1 . . . 1 5 1 2 1 4 Engine 10 | 1 2 . 1 . . . . 2 1 1 1 1 Core 8 | . . . . . . . 1 3 . 1 . 3 Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 1 . 1 . . . 2 6 5 4 . 9 Treads 19 | 2 1 . 1 . . . 2 4 5 . . 4 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 11 | . . . . . . . . 2 . 4 . 5 Flight . | . . . . . . . . . . . . . Utility 42 | 1 3 . 6 . . . 5 8 5 8 . 6 Device 27 | . 1 . 3 . . . 3 6 3 7 . 4 Storage 2 | 1 1 . . . . . . . . . . . Processor 6 | . 1 . 1 . . . 1 2 1 . . . Hackware 2 | . . . . . . . 1 . 1 . . . Protection 5 | . . . 2 . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 50 | 2 7 . 3 . . 1 3 13 8 4 . 9 Energy Gun 15 | . 3 . 1 . . . 1 4 3 1 . 2 Energy Cannon 11 | . . . . . . . 1 3 3 2 . 2 Ballistic Gun 5 | 2 1 . . . . . . . . . . 2 Ballistic Cannon 4 | . 1 . 1 . . . 1 . . . . 1 Launcher 12 | . 2 . . . . 1 . 6 2 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 1 . 1 . . Parts Lost 45 | . 1 . 1 . . . 1 2 . 11 1 28 Power 11 | . 1 . . . . . 1 2 . 3 1 3 Propulsion 14 | . . . . . . . . . . 4 . 10 Utility 10 | . . . . . . . . . . 2 . 8 Weapon 10 | . . . 1 . . . . . . 2 . 7 Highest Loss Streak 9 | . 1 . 1 . . . 1 1 . 9 1 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 99 100 100 100 99 99 99 84 80 74 Engine 9 | . 12 14 10 11 11 11 5 2 13 8 5 4 Core 1 | . . . . . . . 3 10 . . . 1 Treads 18 | . 27 28 21 22 22 22 18 22 26 9 . 5 Hover 5 | . . . . . . . . . . 15 26 17 Device 9 | . 2 . 11 11 11 11 13 7 13 11 13 11 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 5 Processor 18 | . 10 14 15 22 22 22 27 25 22 15 13 13 Hackware 1 | . . . . . . . 4 4 3 1 . . Energy Gun 4 | . 7 . 10 11 11 2 5 7 6 . . 1 Energy Cannon 5 | . . . . . . . 5 5 4 12 13 6 Ballistic Gun 3 | . 15 14 . . . . . . . . . 1 Ballistic Cannon 4 | . 2 14 11 11 11 11 5 . . . . . Launcher 1 | . 2 . . . . 8 1 1 1 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 68 | 13 30 30 36 33 33 34 40 53 64 68 63 56 Greatest Support 110 | 40 40 40 40 40 40 40 40 63 110 110 44 76 Greatest Overweight (x) 5 | 2 . . . . . . . 5 . 2 1 4 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 8 14 14 15 14 15 14 14 14 11 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 14 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Matter Collected 4042 | 189 435 148 253 . . 56 145 348 255 1304 301 608 Remotely . | . . . . . . . . . . . . . Salvage Created 3670 | . 452 348 455 . . 86 317 377 382 458 50 745 Parts 227 | . 38 19 31 . . 9 11 23 17 20 5 54 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 29 11 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 75 | . 12 8 11 . . 4 5 8 9 13 2 3 Guns 27 | . 9 2 4 . . . 1 7 1 . . 3 Cannons 33 | . . 6 7 . . 1 4 1 5 7 2 . AOE 14 | . 3 . . . . 3 . . 3 5 . . Classes Destroyed 16 | . 6 1 2 . . . . 2 . 2 . 3 Builder 1 | . 1 . . . . . . . . . . . Tunneler 2 | . . 1 . . . . . . 1 . . . Hauler 2 | . . . 1 . . . 1 . . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 8 | . 3 . 3 . . . . 1 1 . . . Swarmer 13 | . 3 . . . . 3 . . 2 3 2 . Grunt 39 | . 9 8 10 . . 1 4 2 3 2 . . Brawler 2 | . . . . . . . . 1 . 1 . . Duelist 3 | . . . . . . . . . . 3 . . Sentry 5 | . . . 1 . . . 1 1 1 1 . . Hunter 2 | . . . . . . . . . . 2 . . Programmer 8 | . . . . . . . . 4 3 1 . . Zionite 24 | . . . . . . . . . . . . 24 Tinkerer 1 | . . . . . . . . . . . . 1 Mutant 3 | . . . . . . . . . . . . 3 Best Kill Streak 10 | . 6 5 4 . . 3 2 3 3 7 2 10 Combat Bots Only 7 | . 4 5 3 . . 3 2 3 3 7 2 2 Max Kills in Single Turn 3 | . 2 1 1 . . 3 1 1 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . . . . 3 . . 2 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Hostile Shots Fired 652 | . 36 17 30 . . 10 41 50 41 116 24 287 Missed 200 | . 11 4 9 . . 2 8 16 10 25 4 111 Damage Taken 7440 | . 428 147 260 . . 103 514 426 334 1875 300 3053 Core 1202 | . 83 11 26 . . . 129 81 27 189 42 614 Absorbed by Shields 152 | . . . . . . . . 48 56 48 . . Regen/Repaired (Parts) 145 | . 34 . 111 . . . . . . . . . Core Remaining (%) 83 | 100 . 62 . . . 93 76 88 . . . . Volleys Fired 259 | . 39 17 45 . . 3 22 25 20 25 6 57 Largest 2 | . 2 2 2 . . 2 2 2 2 2 2 2 Hottest 170 | . 70 55 100 . . 68 121 160 170 155 155 155 Shots Fired 507 | . 77 36 89 . . 6 44 50 39 51 13 102 Gun 256 | . 65 19 44 . . . 13 34 15 6 . 60 Cannon 230 | . 4 17 45 . . 3 31 16 20 39 13 42 Launcher 21 | . 8 . . . . 3 . . 4 6 . . Special . | . . . . . . . . . . . . . Kinetic 173 | . 46 36 48 . . 3 10 . . . . 30 Thermal 309 | . 23 . 41 . . . 34 50 35 45 13 68 Explosive 18 | . 8 . . . . . . . 4 6 . . Electromagnetic 7 | . . . . . . 3 . . . . . 4 Robot Hit Streak 34 | . 8 11 8 . . 1 13 32 34 8 5 14 Robot Miss Streak 7 | . 6 3 4 . . 4 3 7 3 2 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 349 | . 43 21 52 . . 1 35 39 29 39 5 85 Core Hits 197 | . 29 12 18 . . 7 14 26 25 27 2 37 Critical Kills 4 | . . . . . . . . . . . . 4 Critical Parts Destroyed 6 | . 1 . . . . . . . . . . 5 Critical Strikes 22 | . 5 1 1 . . . 2 . . . . 13 Burn 10 | . 4 . . . . . 2 . . . . 4 Destroy 10 | . 1 . . . . . . . . . . 9 Blast 2 | . . 1 1 . . . . . . . . . Melee Attacks 20 | . . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . 20 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 Damage Inflicted 9252 | . 944 321 900 . . 172 759 1093 1156 1970 145 1792 Guns 2842 | . 484 126 384 . . . 222 704 283 160 . 479 Cannons 4061 | . 20 195 516 . . 37 537 389 420 859 145 943 Explosions 1974 | . 440 . . . . 130 . . 453 951 . . Melee 370 | . . . . . . . . . . . . 370 Ramming 5 | . . . . . . 5 . . . . . . Kinetic 1616 | . 331 321 542 . . 37 146 . . . . 239 Thermal 5287 | . 173 . 358 . . . 613 1093 703 1019 145 1183 Explosive 1742 | . 440 . . . . . . . 351 951 . . Electromagnetic 232 | . . . . . . 130 . . 102 . . . Impact . | . . . . . . . . . . . . . Slashing 370 | . . . . . . . . . . . . 370 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 1 1 1 1 . 6 4 7 7 7 Average Corruption 3 | . 1 2 1 1 1 1 . 3 2 6 7 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 165 | . 14 27 . . 3 6 . 18 7 49 32 9 Message Errors 37 | . . 7 . . 1 2 . 4 1 11 10 1 Matter Fused 41 | . 3 4 . . . 1 . 5 . 17 9 2 Heat Flow Errors 18 | . 3 4 . . 1 . . 3 2 4 1 . Energy Discharges 21 | . 2 2 . . . 1 . 3 1 7 4 1 Parts Rejected 2 | . 1 . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 18 | . 2 7 . . 1 . . 1 1 1 4 1 Data Loss (major) 9 | . . 1 . . . 1 . . 1 4 1 1 Misfires 9 | . 1 2 . . . . . 1 1 1 2 1 Alerts 4 | . 1 . . . . 1 . . . 2 . . Weapon Failures 5 | . 1 . . . . . . 1 . . 1 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 185 | . 12 13 3 . . . 5 39 12 59 8 34 Projectiles 125 | . . 13 3 . . . 5 39 12 22 8 23 Explosions 49 | . 12 . . . . . . . . 37 . . Melee 11 | . . . . . . . . . . . . 11 Knockbacks 5 | . . 2 2 . . . 1 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . 2 2 . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 276 | . 108 . . . . 16 . . . 152 . . Shots 8 | . 3 . . . . 1 . . . 4 . . Rammed 2 | . . . . . . 2 . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 364 | . 251 243 276 . 268 8 280 312 357 364 339 327 Average Temperature 107 | . 48 70 108 . 136 6 84 125 107 114 171 131 Received Heat Transfer 1178 | . 162 81 156 . . 27 315 69 21 165 . 182 Effects 14 | . . 2 1 . 1 . . . 1 2 3 4 Energy Bleed 3 | . . . 1 . . . . . 1 . . 1 Interference 11 | . . 2 . . 1 . . . . 2 3 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 13 | . 2 . . . . . 1 1 1 5 . 3 Heat Transferred 9624 | . 814 . 814 . . . 1258 1981 1121 1606 211 1819 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Peak Influence 335 | . 335 125 223 33 . 117 105 135 136 . . . Initial 48 | . . 10 48 33 . . 13 . 11 . . . Average 43 | . 92 15 84 33 . 34 36 32 33 . . . Maximum Alert Level 1 | . 1 . 1 . . . . . . . . . Low Security (%) 97 | 100 94 100 86 100 . 100 100 100 100 . . . Level 1 2 | . 5 . 13 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 . . 1 4 3 5 . . . Investigation 3 | . . . 1 . . . 1 . 1 . . . Extermination 6 | . . . . . . . . 3 3 . . . Reinforcement 3 | . 1 . . . . 1 . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Distress Signals 6 | . . 2 3 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 144 | . 22 7 17 . . 5 18 10 11 14 3 37 Peak Tracking Total 9 | . 5 3 4 . . 4 4 3 3 7 3 9 Tactical Retreats 16 | . . . 4 . . . 5 2 . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Traps Triggered 6 | . 2 . 1 . . . 1 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . Traps Reconfigurated 12 | . . . . . . . . 6 6 . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . 1 . . . 1 . . . . . Triggered 2 | . . . . . . . . 2 . . . . Most Traps Carried 3 | . . 3 3 2 2 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Disabled 10 | . 2 . . . . 1 . . 4 1 . 2 Max in Single Turn 3 | . 1 . . . . 1 . . 3 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Accessed 31 | . 7 1 6 . 1 . 2 3 8 1 2 . Terminals 18 | . 5 . 5 . . . 1 2 4 . 1 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 4 | . 1 . 1 . . . . . 2 . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 88 | . 29 1 17 . 1 . 13 5 19 1 2 . Successful 39 | . 11 1 8 . 1 . 6 . 9 1 2 . Failed 49 | . 18 . 9 . . . 7 5 10 . . . Catastrophic 7 | . 1 . . . . . . 3 3 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 15 . 7 . 1 . 6 2 2 . . . Terminals 60 | . 23 . 15 . . . 9 3 9 . 1 . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 13 | . 4 . 2 . . . . . 7 . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 26 | . 7 1 6 . 1 . 3 . 5 1 2 . Record 2 | . . . 1 . . . . . . . 1 . Robot Analysis 2 | . . . 2 . . . . . . . . . Prototype ID Bank 5 | . 4 . 1 . . . . . . . . . Open Door 3 | . . 1 . . . . . . . 1 1 . Open DSF 2 | . . . . . . . . . 2 . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . Alert Level 4 | . 1 . 1 . . . 1 . 1 . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks 9 | . 4 . 2 . . . . . 3 . . . Scan Component 5 | . 2 . 1 . . . . . 2 . . . Repair 4 | . 2 . 1 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 7 . 6 . . . 2 3 6 . 1 . Full Trace Events 4 | . 1 . 1 . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . . . Time 122 | . 52 . 26 . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Total Allies 4 | . . . . 3 . . . . . 1 . . Largest Group 3 | . . . . 3 3 3 . . . 1 . . Highest-Rated Group 40 | . . . . 40 40 40 . . . 26 . . Highest-Rated Ally 26 | . . . . 16 16 16 . . . 26 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . 21 . . . 2 . . Total Damage 233 | . . . . . . 205 . . . 28 . . Kills 3 | . . . . . . 2 . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Robot Analysis Total 2 | . . . 2 . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 3 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Turns Passed 12219 | 68 927 1421 1066 248 357 714 832 1207 1643 1976 987 773 Spaces Moved 6478 | 41 444 413 523 155 223 302 395 630 776 1356 790 430 Core 19 | 14 . . . . . . . . . . . 5 Treads 4364 | 27 444 413 523 155 223 302 395 629 776 424 . 53 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2095 | . . . . . . . . 1 . 932 790 372 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 119 119 59 Average Speed 146 | 139 160 160 160 160 160 160 160 160 160 132 119 118 Slowest Speed 390 | 160 160 160 160 160 160 160 160 390 160 320 119 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 73 88 42 37 60 74 31 14 19 94 67 50 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 8 | . . 3 . . . . . . . 3 1 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 65 | . 21 . . . . . 2 . 8 28 5 1 Melee . | . . . . . . . . . . . . . Projectile 18 | . . . . . . . 2 . 3 7 5 1 AOE 47 | . 21 . . . . . . . 5 21 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Total 8684 | 49 581 1143 668 155 224 525 555 764 1140 1484 826 570 Wait 1596 | . 64 697 65 1 . 218 102 54 287 53 25 30 Move 6462 | 40 443 412 522 154 222 301 394 629 775 1351 789 430 Hop 2 | . . . . . . . . . . 2 . . Pick Up 94 | 3 17 8 10 . 1 . 10 7 18 12 3 5 Fast Attach 56 | 5 7 . 5 . . . 5 12 6 2 . 14 Attach 45 | 1 . . 6 . . . 4 3 4 12 1 14 Detach 13 | . 1 . 3 . . . 3 2 . 3 . 1 Swap 39 | . 6 . . . . 1 2 17 9 4 . . Drop 81 | . 4 7 11 . 1 . 12 15 21 5 2 3 Fire 259 | . 39 17 45 . . 3 22 25 20 25 6 57 Melee 16 | . . . . . . . . . . . . 16 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 17 | . . 2 . . . . . . . 15 . . Trap 2 | . . . 1 . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 361 | -10/Materials | Repaired Ion Engine 388 | -10/Materials | Repaired Lgt. Treads 472 | -10/Materials | Discovered new exit (range 14) 501 | -10/Materials | Identified exit to Materials 794 | -10/Materials | Discovered exit to Materials (range 3) 906 | -10/Materials | Discovered new exit (range 6) 913 | -10/Materials | Identified exit to Mines 996 | -10/Materials | Entered Mines 996 | -10/Mines | Discovered exit to Materials (range 9) 1292 | -10/Mines | Found the Drone Emporium 1338 | -10/Mines | Found Prototype Device 1822 | -10/Mines | Excavation squad dispatched 1822 | -10/Mines | A large section of the Mines collapsed 2072 | -10/Mines | Excavation squad dispatched 2306 | -10/Mines | Discovered exit to Materials (range 10) 2375 | -10/Mines | Found a hidden stash of uninstalled traps 2417 | -10/Mines | Entered Materials 2417 | -9/Materials | Evolved 2 slots: Utility x2 2785 | -9/Materials | Repaired Lgt. Treads 2856 | -9/Materials | Identified Sensor Drone Bay 3157 | -9/Materials | Discovered new exit (range 4) 3160 | -9/Materials | Identified exit to Materials 3216 | -9/Materials | Discovered new exit (range 16) 3238 | -9/Materials | Identified exit to Mines 3376 | -9/Materials | Discovered exit to Materials (range 10) 3483 | -9/Materials | Entered Mines 3531 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3551 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3724 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3724 | -9/Mines | Discovered new exit (range 5) 3729 | -9/Mines | Identified exit to Exiles 3731 | -9/Mines | Entered Exiles 3731 | -9/Exiles | Accompanied by 3 allies 3771 | -9/Exiles | Met 8R-AWN 3799 | -9/Exiles | Met EX-HEX 3845 | -9/Exiles | Met EX-BIN 3864 | -9/Exiles | Aligned with FarCom system 3866 | -9/Exiles | Given EX-Vault access code 3904 | -9/Exiles | Opened EX-Vault 3921 | -9/Exiles | Found Trap Reconfigurator 3955 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4005 | -9/Exiles | Met EX-DEC 4067 | -9/Exiles | Discovered new exit (range 14) 4087 | -9/Exiles | Identified exit to Mines 4088 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4088 | -9/Exiles | Entered Mines 4088 | -8/Mines | Accompanied by 3 allies 4573 | -8/Mines | Discovered exit to Materials (range 6) 4787 | -8/Mines | Discovered exit to Materials (range 9) 4802 | -8/Mines | Entered Materials 4802 | -8/Materials | Evolved 2 slots: Utility x2 5239 | -8/Materials | Garrison activated, responded to threat 5456 | -8/Materials | Discovered new exit (range 15) 5514 | -8/Materials | Identified exit to Factory 5634 | -8/Materials | Entered Factory 5634 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5963 | -7/Factory | Build established: Scavenger-Mutant 6445 | -7/Factory | Discovered new exit (range 16) 6585 | -7/Factory | Identified exit to Factory 6841 | -7/Factory | Entered another Factory area 6841 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7663 | -6/Factory | Build established: Mutant 8374 | -6/Factory | Discovered new exit (range 4) 8379 | -6/Factory | Identified exit to Lower Caves 8484 | -6/Factory | Entered Lower Caves 8574 | -6/Lower Caves | Learned location of Zion (-6) 8772 | -6/Lower Caves | Learned Factory garrison access intel 8813 | -6/Lower Caves | Found Prototype Device 8813 | -6/Lower Caves | Identified Heart of Steel 9175 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9240 | -6/Lower Caves | Destroyed 7 combat bots 9282 | -6/Lower Caves | Lost 9 parts (2p4n1u2w) 9536 | -6/Lower Caves | Learned 8 Factory zone layouts 10192 | -6/Lower Caves | Spotted B-75 Beast 10281 | -6/Lower Caves | Discovered new exit (range 16) 10331 | -6/Lower Caves | Identified exit to Lower Caves 10460 | -6/Lower Caves | Entered another Lower Caves area 10460 | -6/Lower Caves | Spotted B-75 Beast 10474 | -6/Lower Caves | Discovered new exit (range 16) 10565 | -6/Lower Caves | Identified exit to Factory 10868 | -6/Lower Caves | Encountered a Warlord checkpoint 10943 | -6/Lower Caves | Discovered new exit (range 7) 10949 | -6/Lower Caves | Identified exit to Zion 11447 | -6/Lower Caves | Entered Zion 11481 | -6/Zion | System corruption cleaned by Quarantine Array 11703 | -6/Zion | Rebuked by Imprinter 11724 | -6/Zion | Attempted to imprint without authorization 11724 | -6/Zion | Attacked by Zionites 11784 | -6/Zion | Lost 4 parts (1p1n2w) 11866 | -6/Zion | Core integrity fell below 50% 11909 | -6/Zion | Lost 6 parts (2n1u3w) 12110 | -6/Zion | Lost 8 parts (1p3n2u2w) 12179 | -6/Zion | Spotted 8A-03N(B) 12185 | -6/Zion | Spotted LE-ZXH(B) 12202 | -6/Zion | Core integrity fell below 20% 12220 | -6/Zion | Destroyed by 8A-03N(B) with Heavy Battle Rifle Last Messages --------------- 12197_ Mak. Axe follow-up attack on LE-ZXH(B). 12197_ Imp. Gravmag System destroyed. 12198_ Penetrated by Slug. 12198_ Lrg. Storage Unit destroyed. 12198_ Knocked back. 12200_ Destroyed Unknown Device. 12201_ Slug penetrates Wall. 12204_ Imp. Gravmag System destroyed. 12205_ Imp. Cryofiber Web destroyed. 12205_ Knocked back. 12207_ Penetrated by Slug. 12207_ EM Disruption Field destroyed. 12207_ LE-ZXH(B) destroyed. 12208_ Acquired Reflective Plating. 12210_ System corrupted: Component data lost. 12212_ Dropped Mak. Axe. 12212_ Acquired Slug Cannon. 12214_ Slug penetrates Twisted Machinery. 12214_ Acquired 105 matter. 12219_ Acquired Fission Core. 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