Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 17:48:00 Player: IEP Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (976) 976 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 4478 Bonus ------- Follower Combat Kills 107 Cogmind --------- Core Integrity 0/850 Matter 264/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Compact Battery Advanced Visual Processing Unit Core Analyzer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Nuclear Core Aluminum Leg Shock Rifle Particle Gun Mining Laser [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 5 | . . . . 2 1 2 Weapon . | . . . . . . . Parts Attached 52 | 7 7 3 2 16 5 12 Power 10 | 2 2 . . 2 1 3 Engine 6 | 2 1 . . 1 . 2 Core 4 | . 1 . . 1 1 1 Reactor . | . . . . . . . Propulsion 14 | 2 2 2 1 4 1 2 Treads . | . . . . . . . Leg 14 | 2 2 2 1 4 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 . . 7 2 2 Device 5 | . 1 . . 3 . 1 Storage 3 | 1 . . . 1 . 1 Processor 3 | . . . . 2 1 . Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 15 | 2 2 1 1 3 1 5 Energy Gun 8 | 1 1 . 1 2 . 3 Energy Cannon 3 | . . 1 . 1 . 1 Ballistic Gun 3 | 1 1 . . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 29 | . 5 . 1 1 . 22 Power 6 | . 1 . . . . 5 Propulsion 9 | . 2 . 1 . . 6 Utility 5 | . . . . . . 5 Weapon 9 | . 2 . . 1 . 6 Highest Loss Streak 22 | . 5 . 1 1 . 22 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 87 100 100 95 100 78 Engine 3 | . 11 . . 2 . . Core 8 | . 2 11 11 6 15 8 Leg 31 | . 25 44 44 36 30 18 Device 9 | . 7 11 11 12 7 9 Storage 10 | . 14 11 11 9 7 11 Processor 7 | . . . . 13 15 12 Protection 2 | . . . . 1 7 4 Energy Gun 7 | . 11 . 11 12 6 3 Energy Cannon 3 | . . 10 . . 7 2 Ballistic Gun 6 | . 14 11 11 1 . 3 Peak Build Rating 49 | 6 10 13 13 33 41 49 Average Rating 21 | 3 6 12 11 21 39 36 On Entrance 16 | . 6 10 13 12 33 40 Naked Turns . | . . . . . . . Heaviest Build 45 | 13 16 17 14 29 42 45 Greatest Support 62 | 20 20 40 40 60 62 62 Greatest Overweight (x) 8 | 2 1 . . . . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 9 10 10 Most Carried 10 | 5 8 8 8 10 10 10 Average Carried 7 | 1 5 7 7 8 8 6 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 10 | 2 8 8 8 10 10 . Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 711 | 237 161 28 59 63 143 20 Remotely . | . . . . . . . Salvage Created 1054 | . 414 95 65 148 143 189 Parts 78 | . 34 6 7 10 8 13 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 29 | . 11 4 4 3 3 4 Guns 22 | . 9 2 4 3 2 2 Cannons 5 | . . 2 . . 1 2 AOE 2 | . 2 . . . . . Classes Destroyed 9 | . 6 1 . 1 1 . Worker 2 | . 2 . . . . . Builder 2 | . 1 . . . . 1 Hauler 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Swarmer 12 | . 3 3 4 . . 2 Grunt 11 | . 8 . . . 2 1 Duelist 1 | . . 1 . . . . Sentry 3 | . . . . 3 . . Hunter 2 | . . . . . 1 1 Best Kill Streak 8 | . 7 4 8 2 3 2 Combat Bots Only 8 | . 4 4 8 2 3 2 Max Kills in Single Turn 7 | . 7 1 2 1 1 1 Gunslinging 1 | . 1 . 1 . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 474 | . 64 52 21 25 31 281 Missed 136 | . 16 16 4 11 10 79 Damage Taken 4246 | . 667 349 130 175 344 2581 Core 1106 | . 119 23 32 17 52 863 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 52 . 86 96 92 . Volleys Fired 98 | . 26 10 4 21 8 29 Largest 2 | . 2 2 2 2 2 2 Hottest 140 | . 60 88 88 105 115 140 Shots Fired 158 | . 44 20 8 30 13 43 Gun 123 | . 44 10 7 30 8 24 Cannon 34 | . . 10 1 . 5 18 Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 52 | . 26 10 4 . 3 9 Thermal 101 | . 18 10 4 30 5 34 Explosive . | . . . . . . . Electromagnetic 5 | . . . . . 5 . Robot Hit Streak 9 | . 8 9 4 6 6 9 Robot Miss Streak 5 | . 4 4 2 3 2 5 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . 2 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 100 | . 30 10 5 21 9 25 Core Hits 57 | . 24 5 4 7 5 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Burn 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2423 | . 1172 173 84 262 172 560 Guns 1051 | . 382 72 63 259 90 185 Cannons 554 | . . 101 21 . 81 351 Explosions 790 | . 790 . . . . . Melee . | . . . . . . . Ramming 4 | . . . . 3 1 . Kinetic 389 | . 212 72 40 . 16 49 Thermal 1166 | . 170 101 44 259 81 511 Explosive 790 | . 790 . . . . . Electromagnetic 74 | . . . . . 74 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . 1 . . . . . Message Errors 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 89 | . 89 . . . . . Projectiles . | . . . . . . . Explosions 89 | . 89 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 167 | . 167 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed 3 | . . . . 2 1 . Kicked 3 | . . . . 2 1 . Crushed . | . . . . . . . Highest Temperature 375 | . 78 193 24 159 375 223 Average Temperature 85 | . 37 89 12 52 201 64 Received Heat Transfer 999 | . 216 54 . 108 120 501 Effects 3 | . . . . . 3 . Shutdowns 2 | . . . . . 2 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 1 . 1 Heat Transferred 2397 | . 375 185 87 597 111 1042 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 361 | . 261 155 155 361 334 158 Initial 163 | . . 25 60 60 163 65 Average 124 | . 108 43 147 196 198 77 Maximum Alert Level 1 | . 1 . . 1 1 . Low Security (%) 79 | 100 75 100 100 56 62 100 Level 1 20 | . 24 . . 43 37 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 1 . 2 3 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 8 | . 2 1 . . 3 2 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 4 | . 2 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 15 16 4 10 8 16 Peak Tracking Total 7 | . 4 7 4 2 4 6 Tactical Retreats 6 | . 1 1 . . 2 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 7 | . 5 1 . 1 . . Max in Single Turn 4 | . 4 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 7 | . 3 . . 4 . . Terminals 7 | . 3 . . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 5 . . 10 . . Successful 3 | . 1 . . 2 . . Failed 12 | . 4 . . 8 . . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 5 . . 10 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . . 2 . . Record 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Unreport Threat 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . . 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 31 | . . . 31 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 26 | . . . . 26 . . Total Damage 442 | . . . . 442 . . Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 1790 | 59 404 320 111 259 401 236 Spaces Moved 966 | 36 240 84 74 131 302 99 Core 30 | 18 . . . . . 12 Treads . | . . . . . . . Legs 936 | 18 240 84 74 131 302 87 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 123 | 122 126 120 120 120 120 139 Slowest Speed 450 | 150 190 120 120 120 122 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 15 | 3 33 12 21 20 11 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 34 | . 30 . . . 1 3 Melee . | . . . . . . . Projectile 4 | . . . . . 1 3 AOE 30 | . 30 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 1403 | 50 297 283 88 204 326 155 Wait 227 | . 11 181 6 11 6 12 Move 960 | 35 239 83 73 130 301 99 Hop . | . . . . . . . Pick Up 44 | 8 12 4 2 12 4 2 Fast Attach 3 | . 2 . . 1 . . Attach 29 | 6 4 2 1 3 2 11 Detach . | . . . . . . . Swap 20 | 1 1 1 1 12 3 1 Drop 19 | . 2 2 1 12 1 1 Fire 98 | . 26 10 4 21 8 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . 2 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 381 | -10/Materials | Lost 5 parts (1p2n2w) 452 | -10/Materials | Discovered new exit (range 10) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Propulsion x2 738 | -9/Materials | Discovered new exit (range 9) 760 | -9/Materials | Build established: Scavenger-Mutant 784 | -9/Materials | Entered Mines 817 | -9/Mines | Destroyed 8 combat bots 833 | -9/Mines | Discovered new exit (range 8) 884 | -9/Mines | Received a Mining Laser from a helpful Derelict 895 | -9/Mines | Entered Materials 895 | -8/Materials | Accompanied by 1 ally 895 | -8/Materials | Evolved 2 slots: Utility x2 989 | -8/Materials | Garrison activated, responded to threat 1116 | -8/Materials | Discovered new exit (range 16) 1154 | -8/Materials | Entered Factory 1154 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1271 | -7/Factory | Build established: Mutant 1502 | -7/Factory | Discovered new exit (range 6) 1555 | -7/Factory | Entered another Factory area 1555 | -6/Factory | Evolved 2 slots: Utility x2 1750 | -6/Factory | Core integrity fell below 50% 1783 | -6/Factory | Core integrity fell below 20% 1791 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01740_ G-50 Soldier heat spikes uncontrollably. 01740_ Critical hit (Burn: +37). 01740_ G-50 Soldier overheating. 01740_ G-50 Soldier destroyed. 01741_ Aluminum Leg destroyed. 01742_ Slug penetrates Wall. 01744_ U-05 Engineer builds a Wall. 01748_ Cld. Ion Engine destroyed. 01749_ Slug penetrates Wall. 01756_ Y-54 Guardian destroyed. 01766_ Lgt. Nuclear Core destroyed. 01768_ Com. Battery destroyed. 01769_ Particle Gun destroyed. 01771_ Hvy. Ion Cannon destroyed. 01773_ ALERT: Security rotation in progress. 01776_ Mining Laser destroyed. 01779_ Slug penetrates Wall. 01780_ Adv. Visual Processing Unit destroyed. 01782_ Penetrated by Slug. <x3> 01788_ Core Analyzer severed. 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