Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.01 @ 13:18:58 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1466) 1466 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (572) 572 TOTAL SCORE: 5308 Bonus ------- High Alert Combat Kills 443 Follower Combat Kills 168 Friendly Fire -39 Cogmind --------- Core Integrity 16/850 Matter 221/300 Energy 36/150 System Corruption 4% Temperature Cool (16) Movement Hovering (101) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular-Nuclear Engine > --- PROPULSION (3) --- Hovering Gravmag-FC Exoskeleton > --- UTILITY (8) ------ Scrap Engine Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Target Analyzer Improved Weapon Shielding > --- WEAPON (3) ------- Shock Bomb Launcher Thermal Plasma Construct/G > --- INVENTORY (5) ---- Large Storage Unit Recalibrator Improved Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Angular-Nuclear Engine > --- PROPULSION ------- Hovering Gravmag-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Terrain Scanner Improved Terrain Scan Processor Target Analyzer Improved Particle Charger > --- WEAPON ----------- Phase Cannon Phase Cannon Directed Phase Construct/C > --- INVENTORY -------- Large Storage Unit Compact Battery Advanced Signal Interpreter Recalibrator Remote Datajack [Rating: 75] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Authchip [R/Combat] Protection Improved Utility Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 44 | . 8 12 2 22 Power 3 | . 2 . 1 . Engine 2 | . 2 . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 7 | . 2 3 . 2 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 5 | . 2 3 . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 15 | . 1 . 1 13 Device 8 | . 1 . 1 6 Storage 1 | . . . . 1 Processor 3 | . . . . 3 Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 19 | . 3 9 . 7 Energy Gun 8 | . 1 7 . . Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | . . 2 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 21 | . . 1 . 20 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 8 | . . . . 8 Weapon 5 | . . 1 . 4 Highest Loss Streak 7 | . . 1 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 99 100 81 62 Engine 6 | . 14 14 5 . Core 3 | . . . 7 4 Leg 1 | . 8 . . 2 Wheel 17 | . 18 28 28 2 Device 15 | . 14 14 14 16 Storage 6 | . 14 14 . 4 Processor 3 | . . . . 10 Energy Gun 13 | . 11 23 21 1 Energy Cannon 3 | . . . 3 5 Ballistic Gun 2 | . 5 4 . 1 Special Weapon 1 | . 10 . . . Piercing Weapon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 52 | 12 14 19 17 52 Greatest Support 51 | 20 20 20 20 51 Greatest Overweight (x) 4 | . 1 . . 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | . 8 8 8 15 Average Capacity 8 | . 8 8 5 12 Most Carried 8 | . 8 8 8 5 Average Carried 4 | . 7 7 4 1 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 6 8 8 5 4 Scrap Engine Consumption 61 | . . . 31 30 Constructs Created 9 | . . . 3 6 Constructs Modified 13 | . . . 5 8 Class Distribution -------------------- 49% | Mutant 21% | Commander-Construct 11% | Scavenger-Mutant 10% | Construct 6% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Commander-Construct | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 687 | 168 70 174 60 215 Remotely . | . . . . . Salvage Created 1941 | . 70 285 782 804 Parts 88 | . 10 17 21 40 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 26 | . . 6 6 14 Melee 5 | . . . . 5 Guns 9 | . . 6 2 1 Cannons 5 | . . . 3 2 AOE 5 | . . . . 5 Classes Destroyed 18 | . 3 5 5 5 Worker 2 | . 1 . . 1 Builder 2 | . . . . 2 Tunneler 1 | . 1 . . . Recycler 6 | . . . 6 . Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Turret 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 4 | . . 4 . . Grunt 9 | . . . 1 8 Brawler 1 | . . . . 1 Duelist 3 | . . . 1 2 Sentry 3 | . . . 3 . Hunter 2 | . . . . 2 Programmer 2 | . . . 1 1 Artisan 1 | . . 1 . . Cobbler 1 | . . 1 . . Subdweller 2 | . . 2 . . Best Kill Streak 6 | . 2 6 4 4 Combat Bots Only 4 | . . 4 3 3 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 319 | . . 46 18 255 Missed 95 | . . 20 8 67 Damage Taken 4214 | . . 259 173 3782 Core 940 | . . 76 30 834 Absorbed by Shields . | . . . . . Redirected to Shielding 81 | . . . . 81 Regen/Repaired (Parts) 307 | . . . 64 243 Core Remaining (%) 78 | 100 . . 57 . Volleys Fired 121 | . 25 22 32 42 Largest 3 | . 2 2 2 3 Hottest 227 | . 100 110 121 227 Shots Fired 196 | . 28 42 55 71 Gun 108 | . 6 42 34 26 Cannon 61 | . . . 21 40 Launcher 5 | . . . . 5 Special 22 | . 22 . . . Kinetic 29 | . 3 9 4 13 Thermal 97 | . 22 17 11 47 Explosive . | . . . . . Electromagnetic 70 | . 3 16 40 11 Robot Hit Streak 17 | . 4 9 17 7 Robot Miss Streak 5 | . 1 3 5 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 121 | . 4 29 32 56 Core Hits 62 | . 3 18 13 28 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 1 4 Burn 1 | . . 1 . . Meltdown 1 | . . . . 1 Corrupt 1 | . . . 1 . Impale 3 | . . . . 3 Melee Attacks 33 | . . . . 33 Impact . | . . . . . Slashing . | . . . . . Piercing 33 | . . . . 33 Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3746 | . 61 506 785 2394 Guns 1273 | . 61 506 409 297 Cannons 1068 | . . . 376 692 Explosions 690 | . . . . 690 Melee 681 | . . . . 681 Ramming 34 | . . . . 34 Kinetic 367 | . 28 113 93 133 Thermal 1544 | . . 199 112 1233 Explosive . | . . . . . Electromagnetic 1120 | . 33 194 580 313 Impact . | . . . . . Slashing . | . . . . . Piercing 681 | . . . . 681 Highest Corruption 4 | . . . 2 4 Average Corruption 2 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 5 12 Message Errors 2 | . . . . 2 Matter Fused 8 | . . . 3 5 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . 1 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 139 | . . . 11 128 Projectiles 11 | . . . 11 . Explosions 41 | . . . . 41 Melee 87 | . . . . 87 Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 15 | . . . . 15 Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 391 | . 104 22 353 391 Average Temperature 92 | . 41 10 121 103 Received Heat Transfer 882 | . . 90 18 774 Effects 3 | . . . 2 1 Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . . 3 Heat Transferred 1758 | . . 385 259 1114 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 1210 | . 32 . 466 1210 Initial 804 | . . . 208 804 Average 585 | . 25 . 325 955 Maximum Alert Level 4 | . . . 2 4 Low Security (%) 13 | . 100 . . . Level 1 35 | . . . 91 . Level 2 3 | . . . 8 . Level 3 36 | . . . . 76 Level 4 11 | . . . . 23 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . . 7 Investigation 2 | . . . . 2 Extermination 1 | . . . . 1 Reinforcement 3 | . . . . 3 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 2 | . . . . 2 Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 1 22 6 31 Peak Tracking Total 6 | . 1 5 3 6 Tactical Retreats 5 | . . 3 . 2 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 5 | . . . . 5 Max in Single Turn 3 | . . . . 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 17 | . . . 13 4 Terminals 7 | . . . 6 1 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 65 | . . . 53 12 Successful 38 | . . . 29 9 Failed 27 | . . . 24 3 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 17 | . . . 16 1 Terminals 25 | . . . 23 2 Fabricators 10 | . . . . 10 Repair Stations . | . . . . . Recycling Units 30 | . . . 30 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . . . 12 1 Robot Schematic 1 | . . . 1 . Prototype ID Bank 5 | . . . 5 . Terminal Index 1 | . . . 1 . Recycling Unit Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . . 1 Registered Components 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks 7 | . . . . 7 Network Status 1 | . . . . 1 Load Schematic 3 | . . . . 3 Build 3 | . . . . 3 Repair Station Hacks . | . . . . . Recycling Unit Hacks 10 | . . . 10 . Process 1 | . . . 1 . Report Inventory 4 | . . . 4 . Retrieve Matter 1 | . . . 1 . Retrieve Components 4 | . . . 4 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . . . 7 1 Terminals 2 | . . . 1 1 Botnet 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . 6 . Tunnel 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . . . 11 4 Full Trace Events 9 | . . . 7 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built 2 | . . . . 2 Authchips 1 | . . . . 1 Time 212 | . . . . 212 Total Robot Build Rating 6 | . . . . 6 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 46 | . . . 46 . Retrieved Matter 46 | . . . 46 . Retrieved Components 23 | . . . 23 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired 7 | . . . 7 . Allies Hacked 1 | . . . 1 . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies 9 | . . . 7 2 Largest Group 7 | . . . 6 7 Highest-Rated Group 115 | . . . 81 115 Highest-Rated Ally 34 | . . . 18 34 Total Orders . | . . . . . Ally Attacks 19 | . . . 5 14 Total Damage 1036 | . . . 130 906 Kills 6 | . . . 1 5 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 2340 | . 252 477 720 891 Spaces Moved 1871 | 1 59 484 654 673 Core . | . . . . . Treads 121 | . . . . 121 Legs 287 | 1 31 . . 255 Wheels 1264 | . 28 484 654 98 Hover 199 | . . . . 199 Flight . | . . . . . Fastest Speed 68 | 120 80 80 80 68 Average Speed 85 | 120 101 80 80 93 Slowest Speed 190 | 120 120 80 80 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 2 4 46 95 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 7 | . . 1 6 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 37 | . . . . 37 Melee 3 | . . . . 3 Projectile 12 | . . . . 12 AOE 22 | . . . . 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 2327 | . 176 533 805 813 Wait 137 | . 78 1 38 20 Move 1867 | . 58 483 653 673 Hop . | . . . . . Pick Up 26 | . 3 5 11 7 Fast Attach 21 | . 4 3 1 13 Attach 11 | . . 2 . 9 Detach 9 | . . 1 2 6 Swap 12 | . 4 7 1 . Drop 36 | . 4 9 17 6 Fire 121 | . 25 22 32 42 Melee 33 | . . . . 33 Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 50 | . . . 50 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 3) 253 | -10/Materials | Entered Subcaves 256 | -10/Subcaves | Learned location of Zion (-6) 256 | -10/Subcaves | Met a Zionite searching for "candidates" 263 | -10/Subcaves | Learned 4 Materials zone layouts 300 | -10/Subcaves | Learned Materials interactive machine intel 334 | -10/Subcaves | Discovered new exit (range 4) 337 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 339 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 367 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 553 | -10/Subcaves | Build established: Mutant 633 | -10/Subcaves | Discovered new exit (range 10) 730 | -10/Subcaves | Entered Recycling 736 | -8/Recycling | Found Scrap Engine 1294 | -8/Recycling | Build established: Commander-Construct 1413 | -8/Recycling | Discovered new exit (range 16) 1450 | -8/Recycling | Entered Factory 1450 | -6/Factory | Accompanied by 6 allies 1450 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 1535 | -6/Factory | Fabricated D-53 Grenadier? 1651 | -6/Factory | Fabricated D-53 Grenadier? 1689 | -6/Factory | Lost 7 allies 1699 | -6/Factory | Lost 7 parts (2p1n2u2w) 1742 | -6/Factory | Core integrity fell below 50% 1800 | -6/Factory | Search patrols dispatched 1954 | -6/Factory | Build established: Mutant 2150 | -6/Factory | Search patrols dispatched 2260 | -6/Factory | Lost 3 parts (1p1n1u) 2287 | -6/Factory | Core integrity fell below 20% 2329 | -6/Factory | Lost 3 parts (1u2w) 2341 | -6/Factory | Self-destructed Last Messages --------------- 02298_ Slug penetrates Wall. 02298_ Penetrated by Slug. 02298_ Arm. Scrap Engine destroyed. 02298_ Scrap Engine core remains intact and functional. 02301_ Penetrated by Slug. 02301_ Slug penetrates Wall. 02324_ Scrap Engine consumes Imp. Weapon Shielding. 02325_ Scrap Engine consumes Imp. Medium Armor Plating. 02326_ Acquired Imp. Weapon Shielding. 02328_ Acquired Shock Bomb Launcher. 02330_ C-30 ARC bursts open, deploying its payload. 02330_ H-66 Slayer unfolds itself. 02330_ Slug penetrates Wall. 02333_ Penetrated by Slug. 02333_ Hovering Gravmag-FC Exoskeleton destroyed. 02333_ Hovering Gravmag-FC Exoskeleton core remains intact and functional. 02334_ Slug penetrates Wall. 02336_ Penetrated by Slug. 02337_ Slug penetrates Wall. 02339_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????w?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????# ??????################?????????? | | ?????????????#% ????# #?????????? | | ?????????????#h # #?????????? | | ?????????????# # #?????????? | | ?????????????# /@ #?????????? | | ???????????????# # ! #?????????? | | ???????????????# # #?????????? | | ???????????????# #############+##?????????? | | ???????????????# ############# #??????????? | | ???????????????# #??????????? | | ???????????????# #??????????? | | ???????????????# ### | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????# ? | | ???????????????# ? | | ???????????????# ################## ? | | ???????????????# #????????????????? ? | | ???????????????# #?????????????????? ?? | | ???????????????# #?????????????????? ?? | | ???? ??????????# #??????????????????? ??? | | ???? ????????# #???????????????????? ????? | | ???# ####### ###+####??????????????????? | | ???# ###????????????????? | | ?? ??????????????? | | ?? ??????????????? | | ?? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Target Analysis 5 Recoil Reduction 2 Particle Charging 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ D-53 Grenadier | -8/Recycling | Hacked Fabricated ------------ D-53 Grenadier | x1 | -6/Factory | Authchip D-53 Grenadier | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotMinesnifferFilter Manual? 0 Play Time 00:20:19 Cumulative 682.8 hours Start 2024.03.01 @ 12:58:47 End 2024.03.01 @ 13:18:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 704 Rogue 429 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e09d3dfd-af4f-40d3-93ae-1e6e0528c493