Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.04.23 @ 20:29:35 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (738) 738 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1838 Bonus ------- None Cogmind --------- Core Integrity 357/400 Matter 280/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (260) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Wheel > --- UTILITY (3) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Shotgun > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Light Treads Wheel Compact Wheel Improved Heat Sink Medium Storage Unit Medium Matter Pod (100) Hacking Suite Hacking Suite Heavy Assault Rifle Shotgun Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Shotgun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Wheel Compact Wheel Medium Storage Unit Medium Matter Pod Hacking Suite EM Pulse Gun Shotgun Shotgun Shotgun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 36 | 1 16 19 Power 4 | . 4 . Engine 4 | . 4 . Core . | . . . Reactor . | . . . Propulsion 11 | . 4 7 Treads 6 | . . 6 Leg 4 | . 3 1 Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 12 | 1 4 7 Device 7 | 1 2 4 Storage 3 | . 2 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 9 | . 4 5 Energy Gun 4 | . 2 2 Energy Cannon . | . . . Ballistic Gun 4 | . 2 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 1 | . . 1 Parts Lost 3 | . 1 2 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 98 | . 99 96 Engine 12 | . 13 10 Treads 4 | . . 13 Leg 14 | . 18 7 Wheel 10 | . 9 11 Device 13 | . 14 11 Storage 12 | . 14 11 Protection 2 | . . 8 Energy Gun 12 | . 13 10 Ballistic Gun 12 | . 14 10 Naked Turns . | . . . Heaviest Build 39 | 12 34 39 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 2 | . 1 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 8 13 15 Most Carried 15 | 7 15 15 Average Carried 13 | 6 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 15 15 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 786 | 213 305 268 Remotely 173 | 10 120 43 Salvage Created 877 | 81 471 325 Parts 80 | 4 36 40 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 8 10 Guns 15 | . 8 7 AOE 3 | . . 3 Classes Destroyed 9 | 2 4 3 Builder 1 | . . 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 4 | . 2 2 Watcher 2 | . 2 . Swarmer 3 | . . 3 Grunt 12 | . 8 4 Sentry 3 | . . 3 Best Kill Streak 7 | 2 3 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 762 | . 422 340 Core 135 | . 92 43 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 63 . Volleys Fired 78 | 3 50 25 Largest 2 | 2 2 2 Hottest 88 | 70 85 88 Shots Fired 153 | 6 100 47 Gun 151 | 6 100 45 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 75 | 3 50 22 Thermal 75 | 3 50 22 Explosive 2 | . . 2 Electromagnetic 1 | . . 1 Robot Hit Streak 8 | 5 8 8 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 105 | 5 69 31 Core Hits 55 | 3 28 24 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1470 | 55 777 638 Guns 1258 | 55 777 426 Cannons . | . . . Explosions 212 | . . 212 Melee . | . . . Ramming . | . . . Kinetic 517 | 17 258 242 Thermal 731 | 38 519 174 Explosive 212 | . . 212 Electromagnetic 10 | . . 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles . | . . . Explosions 21 | . . 21 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 224 | 50 224 63 Average Temperature 38 | 26 47 20 Received Heat Transfer 366 | . 243 123 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1887 | 111 1332 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 328 | 10 157 328 Initial 6 | . 6 2 Average 70 | 6 51 112 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 90 Level 1 3 | . . 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 4 3 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 17 18 Peak Tracking Total 8 | . 4 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 7 | . 3 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 4 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 15 6 Successful 14 | . 9 5 Failed 7 | . 6 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 18 | . 12 6 Terminals 19 | . 13 6 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Part Schematic 1 | . . 1 Prototype ID Bank 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 4 4 Terminals 8 | . 4 4 Track 4 | . 2 2 Botnet 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1349 | 28 870 451 Spaces Moved 747 | 14 498 235 Core . | . . . Treads 2 | . . 2 Legs 127 | 14 113 . Wheels 618 | . 385 233 Hover . | . . . Flight . | . . . Fastest Speed 110 | 120 110 125 Average Speed 118 | 120 114 126 Slowest Speed 260 | 120 200 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 2 71 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 14 | . . 14 Melee . | . . . Projectile . | . . . AOE 14 | . . 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1074 | 19 714 341 Wait 165 | 1 119 45 Move 745 | 13 497 235 Hop . | . . . Pick Up 25 | 1 15 9 Fast Attach 11 | 1 4 6 Attach 10 | . 3 7 Detach 2 | . 1 1 Swap 15 | . 9 6 Drop 23 | . 16 7 Fire 78 | 3 50 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 29 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Discovered new exit (range 9) 738 | -10/Materials | Discovered new exit (range 14) 899 | -10/Materials | Entered another Materials area 899 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1322 | -9/Materials | Discovered new exit (range 16) 1324 | -9/Materials | Destroyed 7 combat bots 1350 | -9/Materials | Self-destructed Last Messages --------------- 01307_ U-05 Engineer builds a Wall. 01310_ Acquired 4 matter. 01312_ Acquired 10 matter. 01312_ U-05 Engineer builds a Wall. 01322_ EXIT=FOUND 01340_ Triggered Blade Trap. 01340_ Massive razor-sharp blades shoot up from within the floor. 01340_ Lgt. Treads severed. 01341_ Acquired Lgt. Treads. 01342_ Triggered Blade Trap. 01342_ Massive razor-sharp blades shoot up from within the floor. 01342_ Lgt. Treads severed. 01342_ Imp. Ion Engine severed. 01342_ Beam Rifle severed. 01344_ Acquired Lgt. Treads. 01345_ Triggered Blade Trap. 01345_ Massive razor-sharp blades shoot up from within the floor. 01345_ Lgt. Armor Plating severed. 01345_ Lgt. Treads severed. 01349_ U-05 Engineer lays Concrete. 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Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceMakeshiftRay Manual? 0 Play Time 00:22:37 Cumulative 1016.6 hours Start 2021.04.23 @ 20:08:57 End 2021.04.23 @ 20:29:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/5/5/3/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7596585b-2228-49ba-9a7e-04efe8edf2a3