Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 17:52:05 Player: mirus Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (1004) 1004 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (933) 933 TOTAL SCORE: 4302 Bonus ------- Follower Combat Kills 33 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subdweller Monowheel Terrain Scanner Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hacking Suite > --- WEAPON ----------- Battle Rifle Assault Cannon Improved Datajack > --- INVENTORY -------- Light Treads Subdweller Monowheel Terrain Scanner Melee Analysis Suite Beam Rifle Subdweller Machine Gun [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Battle Rifle Energy Gun Subdweller Laser Ballistic Gun Battle Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . Power 2 | . . . 2 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 41 | 6 2 15 4 1 10 3 Power 9 | 1 . 3 . 1 3 1 Engine 9 | 1 . 3 . 1 3 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . 1 3 . 1 1 Treads 4 | . . . 3 . 1 . Leg 1 | . . . . . . 1 Wheel 3 | 2 . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 3 1 . 2 1 Device 3 | . 1 2 . . . . Storage 1 | 1 . . . . . . Processor 2 | . 1 . . . 1 . Hackware 1 | . . . 1 . . . Protection 3 | . . 1 . . 1 1 Artifact . | . . . . . . . Weapon 14 | 2 . 8 . . 4 . Energy Gun 6 | 1 . 3 . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 4 . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 19 | . . 3 . . 1 15 Power 4 | . . . . . . 4 Propulsion 6 | . . 2 . . . 4 Utility 5 | . . . . . 1 4 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 15 | . . 3 . . 1 15 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 5 7 5 6 6 5 Power . | . 1 1 . . . . Propulsion 1 | . 2 2 1 2 2 1 Utility 2 | . . 1 2 3 2 2 Weapon 1 | . 1 2 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups 4 | . . 3 . . 1 . Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 2 | . . 1 . . 1 . Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 92 91 87 96 99 84 Engine 19 | . 14 14 18 23 27 21 Treads 9 | . . . 16 18 18 15 Wheel 9 | . 28 20 . . . . Device 4 | . 2 10 3 . 1 . Storage 10 | . 14 14 9 9 9 8 Processor 3 | . 3 2 . . 2 9 Hackware 3 | . . . 4 9 6 . Protection 4 | . . . 9 9 7 7 Energy Gun 11 | . 14 11 17 18 7 7 Ballistic Gun 11 | . 14 16 9 9 9 7 Ballistic Cannon 2 | . . . . . 5 7 Peak Build Rating 25 | 6 8 13 19 20 25 25 Average Rating 16 | 4 6 11 17 19 22 21 On Entrance 12 | . 6 8 11 19 20 23 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 37 | 12 13 20 26 28 35 37 Greatest Support 40 | 20 20 20 40 40 40 40 Greatest Overweight (x) 6 | . . 6 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 4 6 8 6 7 8 7 Average Carried 6 | 1 5 7 5 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 7 | 4 6 7 6 6 5 3 Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Mutant 23% | Scavenger-Tank 9% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Matter Collected 1069 | 243 18 320 . 103 148 237 Remotely . | . . . . . . . Salvage Created 987 | . 18 278 . 136 288 267 Parts 85 | . 3 28 . 12 25 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Combat Hostiles Destroyed 27 | . . 9 . 5 7 6 Guns 22 | . . 9 . 4 5 4 Cannons 4 | . . . . . 2 2 Classes Destroyed 8 | . 1 3 . . 2 2 Tunneler 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 7 | . . 2 . 3 2 . Grunt 3 | . . . . . 2 1 Sentry 9 | . . 1 . 2 3 3 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Subdweller 6 | . . 6 . . . . Best Kill Streak 3 | . 1 2 . 3 3 2 Combat Bots Only 3 | . . 2 . 3 3 2 Max Kills in Single Turn 2 | . 1 2 . 2 2 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Hostile Shots Fired 264 | . . 44 . 30 28 162 Missed 64 | . . 14 . 10 7 33 Hits 200 | . . 30 . 20 21 129 Melee 1 | . . . . . . 1 Projectile 199 | . . 30 . 20 21 128 Critical Strikes 12 | . . 1 . . . 11 Damage Taken 3114 | . . 643 . 207 276 1988 Core 673 | . . 115 . 37 6 515 Absorbed by Shields 16 | . . . . . . 16 Core Remaining (%) 77 | 100 . 54 . . . . Volleys Fired 81 | . 2 31 . 9 21 18 Largest 3 | . 2 2 . 3 3 3 Hottest 141 | . 60 90 . 141 141 127 Shots Fired 175 | . 4 59 . 19 45 48 Gun 143 | . 4 56 . 19 33 31 Cannon 29 | . . . . . 12 17 Launcher 3 | . . 3 . . . . Special . | . . . . . . . Kinetic 102 | . 2 31 . 5 33 31 Thermal 61 | . . 18 . 14 12 17 Explosive 3 | . . 3 . . . . Electromagnetic 9 | . 2 7 . . . . Robot Hit Streak 9 | . 1 8 . 5 5 9 Robot Miss Streak 5 | . 2 3 . 1 5 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 101 | . 1 34 . 14 25 27 Core Hits 47 | . 1 15 . 4 14 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . 2 1 1 Burn 4 | . . . . 2 1 1 Melee Attacks 4 | . . . . . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1806 | . 22 697 . 244 368 475 Guns 1325 | . 22 578 . 243 207 275 Cannons 361 | . . . . . 161 200 Explosions 119 | . . 119 . . . . Melee . | . . . . . . . Ramming 1 | . . . . 1 . . Kinetic 1052 | . . 347 . 58 325 322 Thermal 569 | . . 188 . 185 43 153 Explosive 119 | . . 119 . . . . Electromagnetic 65 | . 22 43 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . 1 2 Impact . | . . . . . . . Kinetic 3 | . . . . . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . 2 . . . . Shots 1 | . . 1 . . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 558 | . . 6 . 360 150 558 Average Temperature 139 | . . 4 . 140 60 189 Received Heat Transfer 792 | . . 81 . 36 72 603 Effects 17 | . . . . 6 . 11 Shutdowns 6 | . . . . 1 . 5 Energy Bleed 3 | . . . . 2 . 1 Interference 3 | . . . . 3 . . Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1373 | . . 237 . 507 185 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 183 | . 7 . 23 122 98 183 Initial 59 | . . . 23 . 59 36 Average 62 | . . . 7 77 60 109 Influence Increases 616 | . 7 70 . 122 205 212 Destroy 0b10 Robot/C 440 | . . 60 . 100 140 140 Destroy 0b10 Robot/NC 10 | . 5 . . . 5 . Destroy Leader 72 | . 2 10 . 10 40 10 Allied During Kill 5 | . . . . . . 5 Successful Hack 20 | . . . . 12 1 7 Disable Machine 15 | . . . . . 15 . Destroy Structure 9 | . . . . . 4 5 Lose Combat Pursuer 45 | . . . . . . 45 Influence Decreases 538 | . 7 24 46 . 271 190 Entered New Map 106 | . . . 23 . 63 20 Time Decay 252 | . 7 24 23 . 198 . Lost Part 160 | . . . . . 10 150 Lost Ally 20 | . . . . . . 20 Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 1 21 . 6 9 15 Peak Tracking Total 9 | . 1 8 . 4 2 9 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Accessed 6 | . 1 . 1 1 2 1 Terminals 3 | . . . . 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 7 | . 1 . 1 1 3 1 Successful 6 | . . . 1 1 3 1 Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 . 2 . Terminal Hacks 3 | . . . . 1 1 1 Record 1 | . . . . . 1 . Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . Unlock Access 2 | . . . 1 . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 3 | . . . . . 3 . Non-combat 3 | . . . . . 3 . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . parse_system 1 | . . . . . 1 . no_distress 2 | . . . . . 2 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 20 | . . . . . . 20 Highest-Rated Ally 20 | . . . . . . 20 Total Orders 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 Ally Attacks 1 | . . . . . . 1 Total Damage 42 | . . . . . . 42 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Active Infowar (turns) 311 | . 72 237 2 . . . Optics 277 | . 41 236 . . . . Terrain 34 | . 31 1 2 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Turns Passed 1870 | 46 139 623 96 280 404 282 Spaces Moved 1244 | 40 160 512 51 155 186 140 Core 40 | 6 . 6 . . . 28 Treads 497 | . . . 51 155 186 105 Legs 7 | . . . . . . 7 Wheels 700 | 34 160 506 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 160 165 165 50 Average Speed 120 | 75 80 95 164 165 165 143 Slowest Speed 350 | 80 80 350 165 165 170 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 13 29 3 33 20 36 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . . 20 . . 4 . Melee . | . . . . . . . Projectile 5 | . . 1 . . 4 . AOE 19 | . . 19 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Total 1457 | 55 166 586 61 165 241 183 Wait . | . . . . . . . Move 1237 | 39 159 511 50 153 185 140 Hop . | . . . . . . . Pick Up 41 | 10 3 12 3 1 9 3 Fast Attach . | . . . . . . . Attach 20 | 6 1 2 4 1 1 5 Detach . | . . . . . . . Swap 39 | . 1 19 4 . 12 3 Drop 20 | . . 11 . . 9 . Fire 81 | . 2 31 . 9 21 18 Melee 4 | . . . . . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis 9 | . . . . . . 9 Rewire 5 | . . . . . . 5 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 13) 186 | -10/Materials | Entered Subcaves 187 | -10/Subcaves | Approached by a straggling Scientist 188 | -10/Subcaves | Learned Materials stockpile data 302 | -10/Subcaves | Build established: Mutant 333 | -10/Subcaves | Ambushed by swarm of Subdwellers 495 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 497 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 539 | -10/Subcaves | Lost 3 parts (2n1w) 655 | -10/Subcaves | Build established: Scavenger-Mutant 666 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 670 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 795 | -10/Subcaves | Learned Materials emergency access door positions 801 | -10/Subcaves | Discovered new exit (range 6) 809 | -10/Subcaves | Entered Materials 809 | -8/Materials | Evolved 4 slots: Power x2, Utility x1, Weapon x1 870 | -8/Materials | Identified exit to Garrison 905 | -8/Materials | Entered Garrison 945 | -8/Garrison | Triggered checkpoint 977 | -8/Garrison | Triggered checkpoint 1013 | -8/Garrison | Triggered checkpoint 1114 | -8/Garrison | Build established: Scavenger-Tank 1149 | -8/Garrison | Installed Relay Interface Framework 1172 | -8/Garrison | Discovered new exit (range 8) 1185 | -8/Garrison | Entered Materials 1584 | -8/Materials | Identified exit to Garrison 1589 | -8/Materials | Entered Garrison 1689 | -8/Garrison | Triggered checkpoint 1801 | -8/Garrison | Triggered checkpoint 1838 | -8/Garrison | Core integrity fell below 50% 1849 | -8/Garrison | Triggered checkpoint 1849 | -8/Garrison | Core integrity fell below 20% 1862 | -8/Garrison | Discovered new exit (range 8) 1871 | -8/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- G-47 Trooper destroyed. Sml. Storage Unit destroyed. Beams of light sweep through the air. An alarm sounds. Penetrated by Slug. Aluminum Leg destroyed. Slug penetrates P-60 Hacker. EXIT=FOUND Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 52. Field strength at 46. Field strength at 32. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #???????#??????????????? | | ???????????????????# #### ##### < #??????????????? | | ???????????????????# c c #??????????????? | | ??????????????????????# c@ #??????????????? | | ??????????????????????#pp#########???????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ######""""######??????# #???????????????????????? | | # ######## #???????????????????????? | | #???????????????????????? | | ^ #???????????????????????? | | # ## ## ###########???????????????????????? | | # ## ## ###???????????????????????????????? | | % #???????????????????????????????? | | *%! #???????????????????????????????? | | | #???????????????????????????????? | | #???????????????????????????????? | | # ## ## ###???????????????????????????????? | | # ##! ## #?????????????????????????????????? | | %/ %=[ #?????????????????????????????????? | | *% #?????????????????????????????????? | | #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 26 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend It's Just You Join The Dark Side Spot Them First Challenges ------------ None Game ------ Seed BurstAntimatterBeamcaster Manual? 0 Play Time 00:35:51 Cumulative 1.4 hours Start 2025.12.20 @ 17:16:48 End 2025.12.20 @ 17:52:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31ec5e8c-eaf1-451e-a86a-853d5484c5b7