Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 15:15:03 Player: BOTHUNTER Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (43) 43 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 283 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Small Laser Mining Laser > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power None Propulsion None Utility Seismic Analyzer Device Improved Terrain Scanner Processor Seismic Analyzer Weapon Small Laser Energy Gun Small Laser Special Weapon Mining Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 4 | 4 . Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 2 . Device 1 | 1 . Storage . | . . Processor 1 | 1 . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | 1 . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 4 | . 4 Power . | . . Propulsion . | . . Utility 2 | . 2 Weapon 2 | . 2 Highest Loss Streak 3 | . 3 Average Slot Usage (%) 36 | . 36 Device 7 | . 7 Processor 7 | . 7 Energy Gun 13 | . 13 Special Weapon 7 | . 7 Naked Turns 6 | . 6 Heaviest Build 3 | 3 3 Greatest Support 3 | 3 3 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 4 | 4 4 Average Capacity 4 | 4 4 Most Carried . | . . Average Carried . | . . Final Capacity 4 | 4 4 Final Carried . | . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 240 | 240 . Remotely . | . . Salvage Created 216 | 216 . Parts 15 | 15 . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed . | . . Classes Destroyed 3 | 3 . Worker 2 | 2 . Tunneler 5 | 5 . Recycler 1 | 1 . Best Kill Streak 8 | 8 . Combat Bots Only . | . . Max Kills in Single Turn 1 | 1 . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 409 | . 409 Core 252 | . 252 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 62 | 31 31 Largest 2 | 2 2 Hottest 140 | 140 140 Shots Fired 64 | 33 31 Gun 56 | 31 25 Cannon . | . . Launcher . | . . Special 8 | 2 6 Kinetic . | . . Thermal 64 | 33 31 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 5 | 5 . Robot Miss Streak 2 | 2 . Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 18 | 18 . Core Hits 9 | 9 . Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 249 | 249 . Guns 249 | 249 . Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic . | . . Thermal 249 | 249 . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 14 | . 14 Average Corruption 9 | . 9 Corruption Purged . | . . Effects 11 | . 11 Message Errors 4 | . 4 Matter Fused 1 | . 1 Heat Flow Errors 1 | . 1 Energy Discharges 1 | . 1 Targeting Errors 3 | . 3 Weapon Failures 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 154 | 15 154 Average Temperature 23 | 9 36 Received Heat Transfer . | . . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 550 | 550 . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 40 | 40 26 Initial 26 | . 26 Average 14 | 16 14 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted . | . . Peak Tracking Total . | . . Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 620 | 122 498 Spaces Moved 102 | 72 30 Core 102 | 72 30 Treads . | . . Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 50 | 50 50 Slowest Speed 50 | 50 50 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 6 | . 6 Exploration Rate (%) 4 | 4 5 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 5 | . 5 Terrain Destroyed 7 | 1 6 Melee . | . . Projectile 7 | 1 6 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 588 | 118 470 Wait 421 | 12 409 Move 101 | 71 30 Hop . | . . Pick Up . | . . Fast Attach 4 | 4 . Attach . | . . Detach . | . . Swap . | . . Drop . | . . Fire 62 | 31 31 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 393 | -10/Materials | Crushed by falling debris 424 | -10/Materials | Lost 3 parts (2u1w) 597 | -10/Materials | Crushed by falling debris 599 | -10/Materials | Crushed by falling debris 607 | -10/Materials | Crushed by falling debris 607 | -10/Materials | Core integrity fell below 50% 616 | -10/Materials | Crushed by falling debris 616 | -10/Materials | System corruption reached 10% 622 | -10/Materials | Crushed by falling debris 622 | -10/Materials | Smashed by cave-in Last Messages --------------- 00513_ G47RQ#HAUPZJ|PV5SVYH 00541_ OXVOOMZXK NSWAQ:LD186W2H 00561_ System corrupted: FCS attempts to trigger Sml. Laser. 00575_ System corrupted: Sml. Laser targeting data glitched. 00577_ System corrupted: Sml. Laser failed to cycle. 00597_ The unstable cave ceiling collapses. 00597_ Crushed by falling debris. 00599_ The unstable cave ceiling collapses. 00599_ Crushed by falling debris. 00605_ System corrupted: Sml. Laser targeting data glitched. 00606_ System corrupted: Energy discharge (-33). 00607_ The unstable cave ceiling collapses. 00607_ Crushed by falling debris. 00611_ System corrupted: Sml. Laser targeting data glitched. 00616_ The unstable cave ceiling collapses. 00616_ Crushed by falling debris. 00616_ Sml. Laser destroyed. 00616_ System corrupted by crushing effect (+5). 00622_ The unstable cave ceiling collapses. 00622_ Crushed by falling debris. 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