Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 17:08:05 Player: dp-fld Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (867) 867 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2192 Bonus ------- None Cogmind --------- Core Integrity 385/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector Light Armor Plating > --- WEAPON (2) ------- Pulse Rifle Ion Cannon > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Heat Sink Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Battery (250) Large Matter Pod (76) Structural Scanner Experimental Sensor Array Improved Terrain Scanner Core Shielding EM Shotgun EM Shotgun Minigun Light Cannon Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Pulse Rifle Minigun > --- INVENTORY -------- Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Heat Sink Huge Storage Unit High-capacity Battery Large Matter Pod Structural Scanner Experimental Sensor Array Improved Terrain Scanner Core Shielding EM Shotgun EM Shotgun Ion Cannon Light Cannon Datajack Heavy Mace [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Propulsion Shielding Weapon Light Cannon Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 33 | . 14 5 14 Power 5 | . 2 1 2 Engine 2 | . . . 2 Core 3 | . 2 1 . Reactor . | . . . . Propulsion 11 | . 6 1 4 Treads 11 | . 6 1 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | . 3 1 6 Device 6 | . 2 . 4 Storage 2 | . 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 7 | . 3 2 2 Energy Gun 2 | . . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . 1 1 . Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . 1 . 3 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 98 Engine 4 | . 5 . 5 Core 8 | . 8 14 5 Treads 28 | . 27 28 32 Device 12 | . 14 2 15 Storage 13 | . 14 14 11 Protection 3 | . . 11 6 Energy Gun 3 | . . 6 11 Energy Cannon 1 | . . . 4 Ballistic Gun 11 | . 13 13 6 Ballistic Cannon 9 | . 13 8 . Naked Turns . | . . . . Heaviest Build 61 | 13 31 32 61 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 15 | 8 14 15 18 Most Carried 20 | 8 15 15 20 Average Carried 12 | 6 9 14 16 Final Capacity 20 | 8 15 15 20 Final Carried 20 | 8 15 15 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1024 | 219 277 160 368 Remotely . | . . . . Salvage Created 935 | 34 427 71 403 Parts 54 | 6 20 4 24 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 10 2 9 Guns 12 | . 2 2 8 Cannons 9 | . 8 . 1 Classes Destroyed 8 | 1 4 . 3 Builder 1 | . . . 1 Tunneler 3 | 2 1 . . Hauler 3 | . 2 . 1 Operator 1 | . 1 . . Swarmer 1 | . 1 . . Grunt 16 | . 9 2 5 Duelist 3 | . . . 3 Sentry 1 | . . . 1 Best Kill Streak 4 | 1 4 2 3 Combat Bots Only 4 | . 4 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 86 | . 36 14 36 Missed 18 | . 7 1 10 Damage Taken 1055 | . 445 163 447 Core 234 | . 165 54 15 Absorbed by Shields . | . . . . Redirected to Shielding 59 | . . 19 40 Regen/Repaired (Parts) 109 | . . . 109 Core Remaining (%) 56 | 100 . 12 . Volleys Fired 93 | 7 42 7 37 Largest 2 | 2 2 2 2 Hottest 123 | 40 55 88 123 Shots Fired 182 | 14 84 14 70 Gun 131 | 14 43 14 60 Cannon 51 | . 41 . 10 Launcher . | . . . . Special . | . . . . Kinetic 130 | 14 84 7 25 Thermal 52 | . . 7 45 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 28 | 5 17 19 28 Robot Miss Streak 3 | 2 2 . 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 134 | 8 63 13 50 Core Hits 41 | 2 21 3 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2116 | 85 893 228 910 Guns 1425 | 85 343 228 769 Cannons 691 | . 550 . 141 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1364 | 85 893 107 279 Thermal 752 | . . 121 631 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 1 2 . Message Errors 1 | . . 1 . Matter Fused 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 47 | . 47 . . Projectiles . | . . . . Explosions 47 | . 47 . . Melee . | . . . . Knockbacks 7 | . 7 . . Impact . | . . . . Kinetic 7 | . 7 . . Secondary . | . . . . Self-Inflicted Damage 119 | . 119 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 370 | . 36 370 211 Average Temperature 59 | . 10 188 48 Received Heat Transfer 381 | . 177 96 108 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1702 | . . 333 1369 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 215 | 10 187 80 215 Initial 31 | . 6 30 31 Average 74 | 5 78 35 93 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 88 Level 1 3 | . . . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 26 2 14 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 4 . . Max in Single Turn 4 | . 4 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 6 1 4 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 18 1 14 Successful 17 | . 10 1 6 Failed 16 | . 8 . 8 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 11 | . 6 . 5 Terminals 28 | . 18 . 10 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 10 1 2 Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Recall Investigation 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 10 | . 6 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2439 | 87 1399 282 671 Spaces Moved 1112 | 23 700 146 243 Core . | . . . . Treads 1077 | . 688 146 243 Legs 35 | 23 12 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 165 | 120 159 160 191 Slowest Speed 240 | 120 240 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 97 55 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 24 | . 24 . . Melee . | . . . . Projectile . | . . . . AOE 24 | . 24 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1542 | 70 904 184 384 Wait 242 | 37 124 12 69 Move 1109 | 22 699 145 243 Hop . | . . . . Pick Up 36 | 3 13 6 14 Fast Attach 10 | . 5 1 4 Attach 9 | . 4 . 5 Detach 6 | . 3 1 2 Swap 14 | . 5 4 5 Drop 23 | 1 9 8 5 Fire 93 | 7 42 7 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 1 exit: [Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 88 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Discovered new exit (range 16) 823 | -10/Materials | Discovered new exit (range 13) 954 | -10/Materials | Core integrity fell below 50% 996 | -10/Materials | Discovered new exit (range 4) 1349 | -10/Materials | Identified exit to Mines 1415 | -10/Materials | Discovered new exit (range 12) 1487 | -10/Materials | Entered Mines 1524 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1531 | -10/Mines | Found Prototype Device 1551 | -10/Mines | Assembled infested the area 1637 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1736 | -10/Mines | Core integrity fell below 20% 1751 | -10/Mines | Discovered new exit (range 12) 1769 | -10/Mines | Entered Materials 1769 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1817 | -9/Materials | Repaired Lgt. Treads 1858 | -9/Materials | Repaired Lgt. Nuclear Core 2222 | -9/Materials | Discovered new exit (range 8) 2440 | -9/Materials | Self-destructed Last Messages --------------- Downloaded map data. 02322_ Pulse Rifle severed. 02325_ Acquired Pulse Rifle. 02326_ Imp. Aluminum Leg melted. 02326_ L-31 Rogue destroyed. 02329_ G-34 Mercenary destroyed. 02332_ Acquired 36 matter. 02336_ R-06 Scavenger collects Katana. 02339_ R-06 Scavenger collects Aluminum Leg. 02339_ R-06 Scavenger collects Ion Engine. 02342_ Dropped Core Shielding. 02342_ Acquired Core Shielding. 02342_ R-06 Scavenger collects Core Shielding. 02344_ R-06 Scavenger collects Imp. Aluminum Leg. 02353_ R-06 Scavenger inserts Katana into recycling unit. 02354_ Recycling unit begins recycling process. 02379_ Connecting with Terminal... 02407_ Acquired 32 matter. 02438_ Connecting with Terminal... 02438_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | #?? "" #??########?# "## ????????????? | | #?? S"" #??# #?# ""## ""????????????? | | #?? 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