Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 22:24:03 Player: JackZewap Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (3496) 3496 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 7616 Bonus ------- High Alert Combat Kills 95 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 1770/1775 System Corruption 4% Temperature Cool (3) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Superbattery Structural Scanner Improved Melee Analysis Suite Target Analyzer Hardened Medium Armor Plating > --- WEAPON (5) ------- Scythe > --- INVENTORY (5) ---- Flexi-carbon Leg Microactuators Gauss Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Superbattery Microactuators Actuator Array Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Mace Powered Hammer Scythe Scythe Scythe > --- INVENTORY -------- Aluminum Leg Structural Scanner Gauss Rifle Mini Grenade Launcher Concussive RPG [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility System Shield Device Microactuators Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Mace Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . 1 2 Weapon 3 | . . . . . 3 . Parts Attached 81 | 6 9 . . 3 27 36 Power 10 | 1 1 . . . 6 2 Engine 7 | 1 1 . . . 4 1 Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 27 | 2 4 . . 3 6 12 Treads . | . . . . . . . Leg 26 | 2 4 . . 3 5 12 Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 20 | 1 1 . . . 4 14 Device 5 | . . . . . . 5 Storage 4 | 1 . . . . 1 2 Processor 4 | . 1 . . . . 3 Hackware 3 | . . . . . 3 . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 24 | 2 3 . . . 11 8 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon 15 | . 3 . . . 10 2 Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 26 | . . . . 3 5 18 Power 5 | . . . . 1 3 1 Propulsion 12 | . . . . 2 2 8 Utility 3 | . . . . . . 3 Weapon 6 | . . . . . . 6 Highest Loss Streak 6 | . . . . 2 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 89 92 85 Engine 5 | . 14 14 14 8 4 . Core 1 | . . . . . 1 2 Leg 18 | . 28 28 28 23 16 13 Device 4 | . . . . . . 14 Storage 7 | . 14 14 14 14 3 7 Processor 7 | . 13 14 14 14 5 4 Hackware 8 | . . . . . 16 7 Impact Weapon 29 | . 26 28 28 28 42 16 Slashing Weapon 4 | . . . . . . 12 Peak Build Rating 52 | 6 10 10 12 12 32 52 Average Rating 26 | 4 9 10 11 10 29 38 On Entrance 10 | . 6 10 10 12 8 29 Naked Turns . | . . . . . . . Heaviest Build 41 | 11 15 15 15 15 24 41 Greatest Support 35 | 20 20 20 20 20 32 35 Greatest Overweight (x) 3 | . . . . 3 3 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 6 | 6 8 8 8 8 6 6 Most Carried 8 | . 5 5 8 8 8 8 Average Carried 5 | . 2 5 7 6 5 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | . 5 5 8 5 8 4 Class Distribution -------------------- 42% | Hacker-Mutant 35% | Mutant 14% | Gladiator 5% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1010 | 259 81 10 . 25 295 340 Remotely . | . . . . . . . Salvage Created 3278 | . 277 70 . 307 1352 1272 Parts 115 | . 13 4 . 4 34 60 Haulers Intercepted 5 | . . . . . 2 3 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 75 | . 9 5 . 8 27 26 Melee 29 | . 5 3 . 2 7 12 Guns 2 | . . . . . . 2 AOE 14 | . . . . . 4 10 Classes Destroyed 17 | . 2 . . 4 5 6 Worker 6 | . . . . 1 4 1 Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . . 1 Hauler 5 | . . . . . 2 3 Recycler 2 | . . . . . . 2 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . 1 . Watcher 5 | . . . . . 5 . Swarmer 14 | . 3 5 . 1 3 2 Grunt 34 | . 6 . . 4 15 9 Brawler 1 | . . . . 1 . . Duelist 3 | . . . . 1 1 1 Protector 3 | . . . . 1 . 2 Sentry 7 | . . . . . 6 1 Specialist 5 | . . . . . 2 3 Hunter 1 | . . . . . . 1 Programmer 7 | . . . . . . 7 Best Kill Streak 14 | . 4 3 . 2 7 14 Combat Bots Only 11 | . 4 3 . 2 6 11 Max Kills in Single Turn 9 | . 1 1 . 1 3 9 Gunslinging . | . . . . . . . Exploded 7 | . . . . . 3 7 Melee 1 | . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 565 | . 35 34 . 29 108 359 Missed 184 | . 11 9 . 7 21 136 Damage Taken 5061 | . 266 199 . 371 1341 2884 Core 1125 | . 73 27 . 44 273 708 Absorbed by Shields 318 | . . . . . . 318 Regen/Repaired (Parts) 226 | . . . . . 226 . Core Remaining (%) 64 | 100 . . . 42 50 . Volleys Fired 24 | . . . . . 4 20 Largest 1 | . . . . . 1 1 Hottest 39 | . . . . . 30 39 Shots Fired 24 | . . . . . 4 20 Gun 18 | . . . . . . 18 Cannon . | . . . . . . . Launcher 6 | . . . . . 4 2 Special . | . . . . . . . Kinetic 18 | . . . . . . 18 Thermal . | . . . . . . . Explosive 6 | . . . . . 4 2 Electromagnetic . | . . . . . . . Robot Hit Streak 5 | . . . . . 1 5 Robot Miss Streak 2 | . . . . . 1 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 213 | . 18 9 . 20 81 85 Core Hits 78 | . 3 3 . 2 22 48 Critical Kills 3 | . 1 . . . 1 1 Critical Parts Destroyed 30 | . 1 1 . 2 19 7 Critical Strikes 36 | . 2 1 . 2 20 11 Smash 33 | . 2 1 . 2 20 8 Sever 3 | . . . . . . 3 Melee Attacks 301 | . 33 13 . 26 114 115 Impact 260 | . 33 13 . 26 114 74 Slashing 41 | . . . . . . 41 Piercing . | . . . . . . . Sneak Attacks 23 | . 1 . . 5 8 9 Combat Hostiles 3 | . . . . 1 2 . Follow-up Attacks 75 | . 3 3 . 3 37 29 Damage Inflicted 11322 | . 665 325 . 1023 4154 5155 Guns 194 | . . . . . . 194 Cannons . | . . . . . . . Explosions 2670 | . . . . . 748 1922 Melee 8458 | . 665 325 . 1023 3406 3039 Ramming . | . . . . . . . Kinetic 194 | . . . . . . 194 Thermal . | . . . . . . . Explosive 2670 | . . . . . 748 1922 Electromagnetic . | . . . . . . . Impact 7514 | . 665 325 . 1023 3406 2095 Slashing 944 | . . . . . . 944 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 2511 | . 141 76 . 221 1424 649 Projectiles . | . . . . . . . Explosions 51 | . . . . . 13 38 Melee 2460 | . 141 76 . 221 1411 611 Knockbacks 17 | . 4 . . 2 7 4 Impact 17 | . 4 . . 2 7 4 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 173 | . . . . . 26 147 Shots 4 | . . . . . 1 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 179 | . 9 . . 9 16 179 Average Temperature 56 | . 9 . . 9 6 74 Received Heat Transfer 1080 | . 117 . . 129 540 294 Siege Activations . | . . . . . . . Robots Corrupted 34 | . 4 2 . 6 19 3 Combat Hostiles 30 | . 4 2 . 6 16 2 Parts Fried 55 | . 2 2 . 10 32 9 Impact Corruptions 94 | . 9 4 . 12 49 20 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 640 | . 185 203 . 135 440 640 Initial 52 | . . 13 . . 52 48 Average 129 | . 42 166 . 42 163 140 Maximum Alert Level 2 | . 1 1 . . 2 2 Low Security (%) 83 | 100 99 42 . 100 74 87 Level 1 10 | . . 57 . . 20 2 Level 2 5 | . . . . . 4 10 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . 1 2 2 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 3 | . 1 . . . 2 . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 10 10 . 13 38 45 Peak Tracking Total 11 | . 5 6 . 5 5 11 Tactical Retreats 11 | . . 2 . 3 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 20 | . . . . . . 20 Max in Single Turn 11 | . . . . . . 11 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 11 | . 1 . 2 . 6 2 Terminals 8 | . 1 . . . 5 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 4 . 2 . 30 5 Successful 21 | . 1 . 2 . 14 4 Failed 20 | . 3 . . . 16 1 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 10 | . 1 . 2 . 7 . Terminals 34 | . 4 . . . 25 5 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 5 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . . 2 . 8 4 Record 2 | . . . 1 . . 1 Prototype ID Bank 2 | . . . . . 1 1 Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . . 1 Alert Level 1 | . . . . . 1 . Unreport Threat 2 | . . . . . 2 . Locate Traps 2 | . . . . . 1 1 Security Status 1 | . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . 5 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Refit 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . Terminals 2 | . 1 . . . 1 . Track 1 | . 1 . . . . . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 7 | . 1 . . . 5 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 76 | . . . . . 76 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5693 | 59 455 140 422 616 2183 1818 Spaces Moved 2931 | 44 187 88 260 357 1025 970 Core 45 | 4 . . . 25 10 6 Treads . | . . . . . . . Legs 2803 | 40 187 88 260 332 932 964 Wheels . | . . . . . . . Hover 83 | . . . . . 83 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 60 120 Average Speed 127 | 113 120 120 120 125 123 135 Slowest Speed 270 | 120 120 120 120 200 200 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 33 24 64 53 81 37 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 11 | . . . . . 4 7 Terrain Destroyed 77 | . . . . . 43 34 Melee 11 | . . . . . 4 7 Projectile . | . . . . . . . AOE 66 | . . . . . 39 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4524 | 50 373 104 370 486 1810 1331 Wait 1218 | 1 135 7 108 100 664 203 Move 2925 | 43 186 87 259 356 1024 970 Hop . | . . . . . . . Pick Up 32 | . 7 . 3 1 11 10 Fast Attach 41 | 6 1 . . 1 15 18 Attach 19 | . 2 . . . 4 13 Detach 12 | . 2 . . . 2 8 Swap 21 | . 6 . . 2 8 5 Drop 36 | . 6 . . 4 15 11 Fire 24 | . . . . . 4 20 Melee 196 | . 28 10 . 22 63 73 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 13) 515 | -10/Materials | Entered Mines 516 | -10/Mines | Assembled infested the area 650 | -10/Mines | Discovered new exit (range 5) 655 | -10/Mines | Entered Exiles 676 | -10/Exiles | Discovered new exit (range 17) 687 | -10/Exiles | Met 8R-AWN 708 | -10/Exiles | Met EX-HEX 747 | -10/Exiles | Met EX-BIN 761 | -10/Exiles | Aligned with FarCom system 762 | -10/Exiles | Given EX-Vault access code 794 | -10/Exiles | Opened EX-Vault 840 | -10/Exiles | Found Superbattery 873 | -10/Exiles | Warned to stay clear of 0b10 Research branches 903 | -10/Exiles | Met EX-DEC 1068 | -10/Exiles | Discovered new exit (range 10) 1077 | -10/Exiles | Left Exiles lab with Superbattery 1077 | -10/Exiles | Entered Mines 1399 | -9/Mines | Met a Derelict testing a Signal Generator 1470 | -9/Mines | Core integrity fell below 50% 1516 | -9/Mines | Discovered new exit (range 16) 1681 | -9/Mines | Learned location of 1 exit from Lower Caves 1683 | -9/Mines | Identified exit to Materials 1693 | -9/Mines | Entered Materials 1693 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 2322 | -8/Materials | Build established: Hacker-Mutant 3262 | -8/Materials | Repaired Hvy. Mace 3302 | -8/Materials | Repaired Hvy. Mace 3857 | -8/Materials | Discovered new exit (range 16) 3876 | -8/Materials | Entered Factory 3876 | -7/Factory | Evolved 2 slots: Utility x2 4173 | -7/Factory | Lost 4 parts (2n2w) 4696 | -7/Factory | Build established: Hacker-Gladiator 4775 | -7/Factory | Core integrity fell below 50% 5041 | -7/Factory | Build established: Gladiator 5481 | -7/Factory | Cargo convoy interrupted 5522 | -7/Factory | Core integrity fell below 20% 5553 | -7/Factory | Destroyed 11 combat bots 5588 | -7/Factory | Lost 6 parts (1p2n1u2w) 5694 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05675_ U-05 Engineer lays Concrete. 05677_ R-06 Scavenger collects Prototype Hover Unit. 05677_ U-05 Engineer lays Concrete. 05678_ K-01 Serf collects debris. 05678_ U-05 Engineer lays Concrete. 05680_ R-06 Scavenger collects Imp. Heat Sink. 05680_ U-05 Engineer lays Concrete. 05685_ Acquired Imp. Melee Analysis Suite. 05686_ U-05 Engineer lays Concrete. 05687_ R-06 Scavenger inserts Prototype Hover Unit into recycling unit. 05688_ Recycling unit begins recycling process. 05688_ U-05 Engineer lays Concrete. 05690_ R-06 Scavenger inserts Prototype Hover Unit into recycling unit. 05690_ U-05 Engineer lays Concrete. 05690_ Scythe destroyed. 05691_ U-05 Engineer lays Concrete. 05691_ Actuator Array destroyed. 05691_ U-05 Engineer lays Concrete. 05693_ R-06 Scavenger inserts Prototype Hover Unit into recycling unit. 05694_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # # #????????????????????? | | # ### # !#????????????????????? | | # #############/#######????????????????????? | | # # ## [ ##?????????????????????? | | # # ?????## ##?????????????????????? | | # # ?????## ##?????????????????????? | | # # ## ##?????????????????????? | | # ##+###### ##?????????????????????? | | ## g ##?????????????????????? | | ### ####+## ?????????????????????? | | ## ?????????????????????? | | ## ?????????????????????? | | u g## ?????????????????????? | | g # ?????????????????????? | | g # ?????????????????????? | | =]u # ?????????????????????? | | ]%] # ?????????????????????? | | # ?????????????????????? | | % # ?????????????????????? | | =%]] # ?????????????????????? | | =]!!l # ##????????? | | ]! #######+#######????????? | | r %s ????????? | | ""Y"" s ????????? | | """"" s ????????? | | [! @ s ????????? | | [ " " "???????????? | | ###### ## ################# " " ????????????? | | ## #####################+## " " ????????????? | | ##/############???????? # " "?????????????? | | # ! ##????????????? " "?????????????? | | +% % ##??????????????" ??????????????? | | # !! ##??????????????????????????????? | | # ! ! ##??????????????????????????????? | | # ##??????????????????????????????? | | # ##??????????????????????????????? | | # ? ##??????????????????????????????? | | # ? ##??????????????????????????????? | | ##### ?? """ ##??????????????????????????????? | | ### ??" """ ##??????????????????????????????? | | ????????? ""???????????????????????????????????? | | ????????? ??Y???????????????????????????????? | | ?????????##+###??????????????????????????????????? | | ????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 1775 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyActiveRouter Manual? 0 Play Time 00:43:45 Cumulative 129.3 hours Start 2024.12.30 @ 21:21:50 End 2024.12.30 @ 22:24:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 151 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e5a441b-7e6c-44c6-be73-84dc9dc0933a