Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.18 @ 01:23:37 Player: porthos3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (116) 580 Value Destroyed (3571) 3571 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 7317 Bonus ------- High Alert Combat Kills 33 Friendly Fire -7 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Improved Cooling System Hardened Heavy Armor Plating Long-range Phase Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Hybrid Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Cryofiber Web Improved Cooling System High-capacity Storage Unit Advanced Thermal Defense Suite > --- WEAPON ----------- Long-range Phase Cannon Long-range Phase Cannon Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Improved Cooling System Improved Cooling System Improved Cooling System Insulated Plating Plasma Cannon Heavy Neutron Cannon Long-range Phase Cannon Minigun Minigun Minigun Flak Gun Flak Gun Flak Gun Assault Cannon Flak Cannon [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Insulated Plating Device Advanced Cryofiber Web Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Insulated Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . 1 . . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 79 | 6 3 1 18 18 31 2 . Power 11 | 1 . 1 4 3 2 . . Engine 11 | 1 . 1 4 3 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 . . 2 9 3 1 . Treads 17 | 2 . . 2 9 3 1 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 2 . 5 1 11 1 . Device 9 | . . . 2 . 6 1 . Storage 4 | 1 1 . 1 . 1 . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 7 | . 1 . 1 1 4 . . Artifact . | . . . . . . . . Weapon 30 | 2 1 . 7 5 15 . . Energy Gun 10 | 1 1 . . 5 3 . . Energy Cannon 4 | . . . . . 4 . . Ballistic Gun 6 | 1 . . 3 . 2 . . Ballistic Cannon 7 | . . . 2 . 5 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . Unidentified Prototypes 12 | . . . 2 3 7 . . Parts Lost 10 | . . . 1 . 1 8 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 3 . Utility 4 | . . . 1 . 1 2 . Weapon 2 | . . . . . . 2 . Highest Loss Streak 8 | . . . 1 . 1 8 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 100 90 99 99 70 . Engine 14 | . 14 14 14 18 15 10 . Treads 28 | . 28 28 22 35 29 20 . Device 6 | . . . 3 . 14 10 . Storage 9 | . 14 14 11 9 7 5 . Processor 3 | . . . 9 9 . . . Protection 8 | . 12 14 7 8 6 4 . Energy Gun 7 | . 15 28 4 6 2 . . Energy Cannon 4 | . . . . . 8 11 . Ballistic Gun 4 | . 12 . 8 2 2 . . Ballistic Cannon 6 | . . . 8 9 6 4 . Naked Turns 109 | . . . . . . 47 62 Heaviest Build 133 | 14 33 33 65 65 133 133 . Greatest Support 90 | 40 40 40 40 82 90 90 3 Greatest Overweight (x) 5 | 1 . . 1 1 1 5 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 5 Average Capacity 18 | 6 10 15 15 20 21 19 5 Most Carried 22 | 4 11 15 18 20 22 22 5 Average Carried 16 | 1 6 13 15 18 19 17 5 Final Capacity 25 | 8 15 15 20 20 25 5 5 Final Carried 22 | 2 10 14 18 19 22 5 5 Class Distribution -------------------- 47% | Mutant 40% | Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Matter Collected 2455 | 195 136 20 491 577 996 40 . Remotely 297 | . . . 297 . . . . Salvage Created 4061 | . 183 220 1007 1035 1296 320 . Parts 210 | . 8 15 70 52 65 . . Haulers Intercepted 4 | . . . . 2 2 . . Recyclers Shooed 5 | . . . 1 2 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 86 | . 4 7 19 23 31 2 . Guns 35 | . 4 7 9 7 8 . . Cannons 49 | . . . 10 16 21 2 . AOE 2 | . . . . . 2 . . Classes Destroyed 15 | . 1 2 4 2 5 1 . Worker 3 | . . . . . 3 . . Builder 2 | . . . 2 . . . . Tunneler 2 | . . 1 . . 1 . . Hauler 4 | . . . . 2 2 . . Recycler 11 | . . . 4 5 2 . . Watcher 8 | . . . 3 1 4 . . Swarmer 26 | . . 3 3 8 12 . . Grunt 32 | . 4 4 10 10 4 . . Brawler 1 | . . . . 1 . . . Protector 1 | . . . . . 1 . . Sentry 14 | . . . 6 4 4 . . Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . 2 . . Programmer 6 | . . . . . 6 . . Compactor 2 | . . . . . . 2 . Best Kill Streak 8 | . 1 3 4 8 6 1 . Combat Bots Only 7 | . 1 3 4 7 5 1 . Max Kills in Single Turn 2 | . 1 1 2 1 2 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Damage Taken 3733 | . 207 192 369 532 1706 231 496 Core 856 | . 19 52 53 32 129 75 496 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 . 71 86 94 . . . Volleys Fired 224 | . 18 16 44 57 76 13 . Largest 3 | . 2 2 2 2 3 3 . Hottest 259 | . 115 115 115 105 259 259 . Shots Fired 528 | . 36 32 87 114 222 37 . Gun 247 | . 36 32 52 57 70 . . Cannon 281 | . . . 35 57 152 37 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 299 | . 17 . 72 82 116 12 . Thermal 229 | . 19 32 15 32 106 25 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | . 8 11 17 23 20 18 . Robot Miss Streak 5 | . 1 1 5 5 5 2 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 399 | . 27 25 63 95 154 35 . Core Hits 324 | . 9 14 63 87 142 9 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 1 2 . 3 . . . Burn 6 | . 1 2 . 3 . . . Melee Attacks 10 | . . . 10 . . . . Impact 10 | . . . 10 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9018 | . 327 364 1130 1839 4032 1326 . Guns 3293 | . 327 364 571 800 1231 . . Cannons 5666 | . . . 556 1039 2745 1326 . Explosions 56 | . . . . . 56 . . Melee . | . . . . . . . . Ramming 3 | . . . 3 . . . . Kinetic 4578 | . 126 . 971 1331 1752 398 . Thermal 4437 | . 201 364 156 508 2280 928 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 1 13 13 Average Corruption 3 | . . . . . 1 9 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . 9 6 4 Message Errors 3 | . . . . . 3 . . Matter Fused 4 | . . . . . 2 1 1 Heat Flow Errors 4 | . . . . . 2 2 . Data Loss (minor) 3 | . . . . . 1 1 1 Data Loss (major) 1 | . . . . . . 1 . Alerts 1 | . . . . . 1 . . Misdirections 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 62 | . . . . . 62 . . Projectiles 62 | . . . . . 62 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 79 | . . . 19 24 35 1 . Impact . | . . . . . . . . Kinetic 71 | . . . 17 21 32 1 . Secondary 8 | . . . 2 3 3 . . Self-Inflicted Damage 97 | . . . . . 97 . . Shots 3 | . . . . . 3 . . Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 549 | . 201 427 312 439 474 549 . Average Temperature 130 | . 88 149 52 128 146 289 . Received Heat Transfer 936 | . 153 132 186 297 168 . . Effects 14 | . . 1 . 5 3 5 . Shutdowns 4 | . . 1 . 3 . . . Energy Bleed 4 | . . . . 1 . 3 . Interference 2 | . . . . . 1 1 . Short Circuit 2 | . . . . 1 1 . . Damage (minor) 2 | . . . . . 1 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . 3 2 . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . 2 3 1 2 2 . . Heat Transferred 6076 | . 666 1110 407 1258 2191 444 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Peak Influence 506 | . 133 172 299 506 376 9 . Initial 175 | . . 43 1 41 175 9 . Average 160 | . 51 83 124 348 165 3 . Maximum Alert Level 2 | . . . 1 2 1 . . Low Security (%) 66 | 100 100 100 76 12 63 100 100 Level 1 25 | . . . 23 37 36 . . Level 2 7 | . . . . 49 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . . 3 2 6 . . Investigation 2 | . . . 1 . 1 . . Extermination 5 | . . . . . 5 . . Reinforcement 4 | . . . 2 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Distress Signals 5 | . 1 . 1 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 7 7 25 33 46 6 3 Peak Tracking Total 7 | . 3 3 4 7 6 4 3 Tactical Retreats 5 | . 1 . . 2 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Traps Triggered 2 | . . . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts 2 | . . . . . 2 . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . 1 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . 1 . . . . Triggered 2 | . . . . . 2 . . Most Traps Carried 1 | . . 1 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Disabled 6 | . . 1 . 1 4 . . Max in Single Turn 2 | . . 1 . 1 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Accessed 2 | . . . . . 2 . . Terminals . | . . . . . . . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . . . . 5 . . Successful 2 | . . . . . 2 . . Failed 3 | . . . . . 3 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators 2 | . . . . . 2 . . Repair Stations 3 | . . . . . 3 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . 2 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 58 | . . . . . 58 . . Total Part Build Rating 7 | . . . . . 7 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . . 12 . Total Damage 231 | . . . . . . 231 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Turns Passed 6471 | 55 306 868 1365 1003 2614 198 62 Spaces Moved 2990 | 29 145 486 623 430 1076 131 70 Core 171 | 10 . . . . . 91 70 Treads 2819 | 19 145 486 623 430 1076 40 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 156 161 50 50 Average Speed 173 | 127 160 160 175 161 202 113 50 Slowest Speed 570 | 160 160 160 240 240 247 570 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 24 92 63 43 35 85 3 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 10 | . . . 10 . . . . Terrain Destroyed 36 | . . . 10 . 25 1 . Melee 10 | . . . 10 . . . . Projectile 23 | . . . . . 22 1 . AOE 3 | . . . . . 3 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Total 3815 | 47 184 545 801 633 1357 151 97 Wait 323 | 5 7 37 46 88 107 6 27 Move 2984 | 28 144 485 622 429 1076 130 70 Hop . | . . . . . . . . Pick Up 107 | 8 10 5 29 21 34 . . Fast Attach 5 | . . . 2 3 . . . Attach 48 | 6 1 1 8 12 18 2 . Detach 2 | . . . 2 . . . . Swap 26 | . 2 . 8 3 13 . . Drop 82 | . 2 1 28 20 31 . . Fire 224 | . 18 16 44 57 76 13 . Melee 10 | . . . 10 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . . 1 . 2 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered Mines 490 | -10/Mines | Learned location of Zion (-7) 579 | -10/Mines | Discovered new exit (range 16) 701 | -10/Mines | Found a hidden stash of uninstalled traps 958 | -10/Mines | Discovered new exit (range 6) 1151 | -10/Mines | Learned location of Storage (-9) 1230 | -10/Mines | Entered Materials 1230 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1230 | -9/Materials | Discovered new exit (range 15) 1820 | -9/Materials | Discovered new exit (range 6) 2054 | -9/Materials | Discovered new exit (range 7) 2595 | -9/Materials | Entered another Materials area 2595 | -8/Materials | Evolved 2 slots: Propulsion x2 2759 | -8/Materials | Destroyed 7 combat bots 2883 | -8/Materials | Build established: Scavenger-Mutant 3534 | -8/Materials | Discovered new exit (range 18) 3598 | -8/Materials | Entered Factory 3598 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3639 | -7/Factory | Build established: Mutant 3797 | -7/Factory | Fabricated Adv. Cryofiber Web (x1) 3939 | -7/Factory | Build established: Tank 4552 | -7/Factory | Cargo convoy interrupted 6212 | -7/Factory | Sucked down chute 6212 | -7/Factory | Entered Waste 6213 | -7/Waste | Met a frightened Derelict 6227 | -7/Waste | EMP discharged 6261 | -7/Waste | Spotted C-40 Crusher 6289 | -7/Waste | Destroyed C-40 Crusher 6322 | -7/Waste | Spotted C-40 Crusher 6327 | -7/Waste | EMP discharged 6327 | -7/Waste | System corruption reached 10% 6336 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6336 | -7/Waste | Destroyed C-40 Crusher 6345 | -7/Waste | Spotted C-40 Crusher 6351 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6354 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6354 | -7/Waste | Spotted C-40 Crusher 6354 | -7/Waste | Spotted C-40 Crusher 6357 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6360 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6363 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6369 | -7/Waste | Spotted C-40 Crusher 6394 | -7/Waste | Lost 8 parts (1p3n2u2w) 6402 | -7/Waste | Discovered new exit (range 16) 6410 | -7/Waste | Entered Factory 6451 | -7/Factory | Core integrity fell below 50% 6466 | -7/Factory | Core integrity fell below 20% 6472 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06363_ Mic. Nuclear Core crushed. 06363_ Plasma Cannon crushed. 06363_ Flak Gun crushed. 06363_ Minigun crushed. 06363_ Arm. Treads crushed. 06363_ Imp. Cooling System crushed. 06364_ Flak Gun crushed. 06366_ Lgt. Nuclear Core crushed. 06366_ Imp. Deuterium Engine crushed. 06366_ Imp. Cooling System crushed. 06385_ System corrupted: Heat flow error (+163). 06402_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. 06429_ System corrupted: Component data lost. 06432_ ALERT: All DSF locations entering lockdown mode. 06445_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?###################????????? | | ?# #????????? | | ?# #????????? | | ?# #????????? | | ?? ?????????? | | ???? ???????????? | | ?????? ???????####### | | ???????? ?????????# # | | ##########+############s # | | /s @ # | | ##########s # | | #????????# !!! # | | #????????# !! # | | #????????# !! # | | ######## #????????####### | | ???????# #??????????????? | | ???????# #???? ????????? | | ???????# #??"" "????????? | | ???????# # """ ""???????? | | ???????# + """ ""???????? | | ???????# # #????? | | ???????# #?? #????? | | ???????# #???? #????? | | ???????# #??????####????? | | ???????# #??????????????? | | ???????# #??????????????? | | ???????+ #??????????????? | | ???????# #??????????????? | | ???????# #??????????????? | | ???????# #??????????????? | | ???????# #??????????????? | | ???????# #??????????????? | | ???????# #??????????????? | | ???????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 23 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cryofiber Web | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hehehe Part-time Excavator Challenges ------------ None Game ------ Seed ArmoredThermoelectricCasing Manual? 0 Play Time 01:33:56 Cumulative 24.5 hours Start 2022.07.17 @ 21:55:51 End 2022.07.18 @ 01:23:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 19 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 445b5b76-0d37-4e73-a78d-6481c5c76664