Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 20:56:50 Player: Mr Goldstein Result: Destroyed by LV-BV3(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (187) 935 Value Destroyed (5492) 5492 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2934) 2934 TOTAL SCORE: 12601 Bonus ------- High Alert Combat Kills 1225 Follower Combat Kills 109 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 80/100 System Corruption 0% Temperature Warm (198) Movement Core (1850) Ox36 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Experimental Heat Sink Huge Storage Unit Target Analyzer Target Analyzer Improved Propulsion Shielding Improved Propulsion Shielding Authchip [Weapon] > --- WEAPON (2) ------- Improved EM Pulse Cannon Heavy Plasma Cannon > --- INVENTORY (25) --- Wheel Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Cooling System Disposable Heat Sink Disposable Heat Sink Small Matter Pod (50) Signal Interpreter Makeshift Terrain Scan Processor Improved Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Heavy Riot Gun Gatling Laser Wave Gun Minigun High-powered Shotgun Advanced Assault Cannon Makeshift Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Target Analyzer Target Analyzer Improved Propulsion Shielding Improved Propulsion Shielding Zionite Weapon Casing Authchip [Weapon] > --- WEAPON ----------- Heavy Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Wheel Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Cooling System Disposable Heat Sink Disposable Heat Sink Small Matter Pod Signal Interpreter Makeshift Terrain Scan Processor Improved Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Heavy Riot Gun Gatling Laser Wave Gun Improved EM Pulse Cannon Minigun High-powered Shotgun Advanced Assault Cannon Makeshift Hammer CR-A16's Pointy Stick [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Wheel Wheel Wheel Utility Target Analyzer Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Hackware Authchip [Weapon] Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . 2 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 153 | 6 15 54 38 18 11 2 2 7 Power 19 | 1 3 6 4 2 1 1 . 1 Engine 13 | 1 3 6 1 1 1 . . . Core 5 | . . . 3 1 . 1 . . Reactor 1 | . . . . . . . . 1 Propulsion 23 | 2 3 7 5 4 2 . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 23 | 2 3 7 5 4 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 51 | 1 5 14 18 6 3 . 1 3 Device 24 | . 3 6 11 2 1 . . 1 Storage 5 | 1 2 1 1 . . . . . Processor 4 | . . . 2 2 . . . . Hackware 1 | . . . . 1 . . . . Protection 17 | . . 7 4 1 2 . 1 2 Artifact . | . . . . . . . . . Weapon 60 | 2 4 27 11 6 5 1 1 3 Energy Gun 26 | 1 3 16 2 4 . . . . Energy Cannon 9 | . . 1 6 . . . . 2 Ballistic Gun 2 | 1 . . . . 1 . . . Ballistic Cannon 8 | . . . . 2 4 1 . 1 Launcher 14 | . 1 10 3 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 4 . . . . . 3 Parts Lost 71 | . 4 14 19 15 8 2 . 9 Power 11 | . 1 3 2 2 1 1 . 1 Propulsion 17 | . 2 5 3 4 1 . . 2 Utility 23 | . . 4 8 4 3 . . 4 Weapon 20 | . 1 2 6 5 3 1 . 2 Highest Loss Streak 14 | . 2 4 14 8 4 2 . 6 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 96 | . 98 98 95 91 92 98 100 90 Engine 6 | . 13 10 4 2 2 1 . . Core 2 | . . . 4 4 1 4 7 1 Wheel 18 | . 27 21 15 12 13 15 15 8 Device 15 | . 12 16 20 15 11 15 15 7 Storage 9 | . 14 11 9 7 7 7 7 7 Processor 8 | . . . 12 23 20 15 15 15 Hackware 2 | . . . . 3 7 7 7 7 Protection 11 | . . 15 9 3 10 15 15 20 Energy Gun 12 | . 27 21 8 3 . . . . Energy Cannon 2 | . . . 9 5 . . . 5 Ballistic Gun 1 | . . . . . 1 7 7 1 Ballistic Cannon 2 | . . . . 5 12 7 5 7 Naked Turns . | . . . . . . . . . Heaviest Build 114 | 12 91 101 107 104 114 110 105 111 Greatest Support 32 | 20 26 26 20 26 32 32 32 32 Greatest Overweight (x) 35 | . 4 10 35 10 5 3 3 6 Average Overweight (x) 3 | . 2 3 5 5 3 3 3 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 23 25 25 25 25 25 25 25 Most Carried 25 | 3 25 25 25 25 25 24 25 25 Average Carried 22 | 1 18 23 20 20 24 22 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 2 25 25 25 25 24 22 25 23 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Matter Collected 2903 | 211 233 840 494 429 408 117 41 130 Remotely . | . . . . . . . . . Salvage Created 7123 | . 1033 2136 2329 1016 321 140 . 148 Parts 352 | . 54 131 107 30 14 6 . 10 Haulers Intercepted 10 | . 2 4 3 1 . . . . Recyclers Shooed 10 | . 2 2 3 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . 13 6 2 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 141 | . 25 50 36 13 10 3 . 4 Guns 72 | . 22 30 14 4 1 1 . . Cannons 35 | . . . 14 6 9 2 . 4 AOE 26 | . 3 15 8 . . . . . Classes Destroyed 17 | . 6 6 2 . 1 . . 2 Worker 10 | . 1 5 3 1 . . . . Builder 11 | . . 3 6 2 . . . . Hauler 10 | . 2 4 3 1 . . . . Recycler 12 | . . 3 4 5 . . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . 1 . . . . . . . Watcher 10 | . 3 5 1 1 . . . . Swarmer 22 | . 6 14 . . 2 . . . Grunt 87 | . 19 20 29 11 5 3 . . Brawler 5 | . . 2 2 . 1 . . . Duelist 4 | . . 4 . . . . . . Protector 1 | . . 1 . . . . . . Sentry 15 | . . 9 3 2 1 . . . Hunter 2 | . . . 2 . . . . . Behemoth 1 | . . . . . 1 . . . Z-Technician 5 | . . . . . . . . 5 Z-Light 2 | . . . . . . . . 2 Assembled 2 | . . . . . . . . 2 Best Kill Streak 13 | . 4 8 13 6 5 3 . 5 Combat Bots Only 8 | . 4 6 8 5 5 3 . 2 Max Kills in Single Turn 5 | . 2 3 5 2 1 1 . 5 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 3 4 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Damage Taken 9701 | . 812 2245 2423 1279 1591 97 . 1254 Core 1772 | . 225 381 465 271 181 . . 249 Absorbed by Shields 422 | . . 323 99 . . . . . Redirected to Shielding 375 | . . 44 . . 87 24 . 220 Regen/Repaired (Parts) 135 | . . 63 . . . . 72 . Core Remaining (%) 32 | 100 10 4 15 . . . . . Volleys Fired 521 | . 89 182 125 58 37 5 . 25 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 138 | . 90 126 126 128 101 81 . 138 Shots Fired 1014 | . 175 351 244 113 71 10 . 50 Gun 689 | . 172 323 127 43 10 5 . 9 Cannon 287 | . . . 110 70 61 5 . 41 Launcher 38 | . 3 28 7 . . . . . Special . | . . . . . . . . . Kinetic 168 | . 9 . . 44 71 10 . 34 Thermal 808 | . 163 323 237 69 . . . 16 Explosive 38 | . 3 28 7 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 17 14 20 21 10 8 . 3 Robot Miss Streak 13 | . 4 5 4 3 7 10 . 13 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 676 | . 120 229 166 86 48 8 . 19 Core Hits 331 | . 50 103 96 31 26 9 . 16 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 46 | . 4 13 12 14 3 . . . Burn 35 | . 4 13 12 6 . . . . Meltdown 1 | . . . . 1 . . . . Blast 10 | . . . . 7 3 . . . Melee Attacks 6 | . . . . . . . 6 . Impact 6 | . . . . . . . 6 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17400 | . 1699 5108 4396 1999 1309 180 . 2709 Guns 7483 | . 1500 3516 1594 558 169 84 . 62 Cannons 4841 | . . . 1667 1441 1140 96 . 497 Explosions 5076 | . 199 1592 1135 . . . . 2150 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2799 | . 53 . . 892 1309 180 . 365 Thermal 11675 | . 1447 3516 3261 1107 . . . 2344 Explosive 2926 | . 199 1592 1135 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . 9 3 . . . . . Average Corruption 4 | . . 5 2 . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 71 | . . 46 25 . . . . . Message Errors 18 | . . 14 4 . . . . . Matter Fused 18 | . . 8 10 . . . . . Heat Flow Errors 10 | . . 6 4 . . . . . Energy Discharges 6 | . . 5 1 . . . . . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 11 | . . 9 2 . . . . . Data Loss (major) 3 | . . 1 2 . . . . . Alerts 2 | . . 1 1 . . . . . Weapon Failures 2 | . . 1 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 360 | . 75 24 41 19 . . . 201 Projectiles 60 | . . . 20 19 . . . 21 Explosions 300 | . 75 24 21 . . . . 180 Melee . | . . . . . . . . . Knockbacks 14 | . . . . 13 1 . . . Impact . | . . . . . . . . . Kinetic 11 | . . . . 10 1 . . . Secondary 3 | . . . . 3 . . . . Self-Inflicted Damage 298 | . 19 253 26 . . . . . Shots 13 | . 1 9 3 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 502 | . 338 502 238 10 24 . . 189 Average Temperature 81 | . 79 87 73 5 12 . . 77 Received Heat Transfer 3237 | . 402 480 1047 603 300 45 . 360 Effects 12 | . . 12 . . . . . . Shutdowns 2 | . . 2 . . . . . . Energy Bleed 5 | . . 5 . . . . . . Interference 4 | . . 4 . . . . . . Damage (major) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 9 | . . 5 1 3 . . . . Combat Hostiles 8 | . . 5 . 3 . . . . Parts Melted 67 | . 13 27 14 13 . . . . Heat Transferred 22989 | . 4225 8956 6993 2553 . . . 262 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Peak Influence 1127 | . 267 1127 1054 576 . . . . Initial 479 | . . 98 475 479 . . . . Average 482 | . 143 570 735 491 . . . . Maximum Alert Level 4 | . 1 4 3 2 . . . . Low Security (%) 29 | 100 76 20 . . . . . . Level 1 12 | . 23 12 . 7 . . . . Level 2 32 | . . 31 47 92 . . . . Level 3 20 | . . 24 52 . . . . . Level 4 4 | . . 11 . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . Squads Dispatched 29 | . 8 9 10 2 . . . . Investigation 13 | . 7 2 3 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 6 | . 1 2 3 . . . . . Assault 6 | . . 5 1 . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Distress Signals 9 | . 2 4 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 215 | . 34 84 54 16 10 3 . 14 Peak Tracking Total 8 | . 5 7 8 5 5 3 . 6 Tactical Retreats 8 | . 2 4 2 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 6 | . 4 1 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 17 | . . 9 4 1 . . . 3 Max in Single Turn 2 | . . 1 1 1 . . . 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 25 | . 9 10 3 3 . . . . Terminals 17 | . 6 8 2 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 1 . 1 . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 68 | . 20 33 8 7 . . . . Successful 30 | . 13 12 1 4 . . . . Failed 38 | . 7 21 7 3 . . . . Catastrophic 7 | . . 4 2 1 . . . . Database Lockouts . | . . . . . . . . . Manual 48 | . 16 20 8 3 . . 1 . Terminals 51 | . 15 27 7 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 9 | . 1 4 . 4 . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 2 | . . . 1 1 . . . . Terminal Hacks 5 | . 3 1 . 1 . . . . Robot Analysis 4 | . 2 1 . 1 . . . . Alert Level 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 1 4 . 3 . . . . Scan Component 4 | . . 2 . 2 . . . . Repair 3 | . . 2 . 1 . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 14 | . 8 5 1 . . . . . Terminals 11 | . 6 5 . . . . . . Botnet 10 | . 5 5 . . . . . . Sabotage 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Reprogram 1 | . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 6 9 2 3 . . . . Full Trace Events 9 | . 1 5 2 1 . . . . Feedback Events 3 | . . 2 1 . . . . . Corruption 3 | . . 2 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . Time 102 | . . 64 . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total Allies 8 | . . . 1 . 1 . 6 . Largest Group 7 | . . . 1 1 1 1 7 3 Highest-Rated Group 365 | . . . 15 15 20 20 365 212 Highest-Rated Ally 96 | . . . 15 15 20 20 96 96 Total Orders . | . . . . . . . . . Ally Attacks 70 | . . . 9 . . . . 61 Total Damage 1537 | . . . 177 . . . . 1360 Kills 11 | . . . 1 . . . . 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 1 . 1 . . . . Derelict Logs Recovered 4 | . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Turns Passed 11242 | 54 1883 3260 1457 778 787 282 1838 903 Spaces Moved 5542 | 56 930 1511 430 332 435 171 1236 441 Core 10 | 6 . . 4 . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 5532 | 50 930 1511 426 332 435 171 1236 441 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 135 155 135 130 145 145 145 Average Speed 146 | 76 130 141 171 157 146 145 145 182 Slowest Speed 1800 | 80 140 230 1800 230 155 145 145 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 53 | 3 94 91 41 9 60 31 89 65 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 5 | . 2 . . . . . 3 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 2 . 4 . Spaces Dug 40 | . . 30 7 . . . 3 . Terrain Destroyed 271 | . 17 164 47 4 16 2 3 18 Melee 3 | . . . . . . . 3 . Projectile 43 | . . . 6 4 16 2 . 15 AOE 225 | . 17 164 41 . . . . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total 7625 | 64 1429 2289 898 474 512 195 1276 488 Wait 1222 | . 353 470 284 49 9 18 25 14 Move 5534 | 55 929 1510 429 331 434 170 1235 441 Hop . | . . . . . . . . . Pick Up 110 | 3 28 33 17 17 6 . 5 1 Fast Attach 33 | 5 4 12 3 2 3 . 1 3 Attach 63 | 1 2 14 19 15 7 2 . 3 Detach 7 | . 3 3 . . 1 . . . Swap 57 | . 9 28 16 1 1 . 1 1 Drop 59 | . 12 37 5 1 1 . 3 . Fire 521 | . 89 182 125 58 37 5 . 25 Melee 6 | . . . . . . . 6 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 13 | . . . . . 13 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 55 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 320 | -10/Materials | Core integrity fell below 50% 362 | -10/Materials | Discovered new exit (range 12) 582 | -10/Materials | Discovered new exit (range 14) 969 | -10/Materials | Discovered new exit (range 9) 1459 | -10/Materials | Core integrity fell below 20% 1857 | -10/Materials | Discovered new exit (range 5) 1938 | -10/Materials | Entered another Materials area 1938 | -9/Materials | Evolved 2 slots: Utility x2 2169 | -9/Materials | Discovered new exit (range 7) 2618 | -9/Materials | Discovered new exit (range 7) 3114 | -9/Materials | Discovered new exit (range 16) 3575 | -9/Materials | Crushed by falling debris 3575 | -9/Materials | Core integrity fell below 50% 3801 | -9/Materials | Build established: Scavenger-Mutant 3823 | -9/Materials | Discovered new exit (range 16) 3938 | -9/Materials | First assault squad dispatched 4257 | -9/Materials | Repaired Weapon Shielding 4310 | -9/Materials | Discovered new exit (range 15) 4575 | -9/Materials | Repaired Field Laser 4615 | -9/Materials | Build established: Mutant 4767 | -9/Materials | Core integrity fell below 20% 4823 | -9/Materials | Lost 4 parts (1n1u2w) 5190 | -9/Materials | Sterilization system engaged 5190 | -9/Materials | Non-combat units ordered to evacuate 5198 | -9/Materials | Entered another Materials area 5198 | -8/Materials | Evolved 2 slots: Utility x2 5886 | -8/Materials | Core integrity fell below 50% 5923 | -8/Materials | Destroyed 8 combat bots 5928 | -8/Materials | Lost 14 parts (2p2n5u5w) 6212 | -8/Materials | Garrison activated, responded to threat 6256 | -8/Materials | Build established: Scavenger-Mutant 6398 | -8/Materials | First assault squad dispatched 6458 | -8/Materials | Garrison activated, responded to threat 6469 | -8/Materials | Core integrity fell below 20% 6643 | -8/Materials | Discovered new exit (range 6) 6655 | -8/Materials | Entered Factory 6655 | -7/Factory | Accompanied by 1 ally 6655 | -7/Factory | Evolved 2 slots: Utility x2 6867 | -7/Factory | Discovered new exit (range 10) 6959 | -7/Factory | Lost 8 parts (1p2n3u2w) 7034 | -7/Factory | Lost 3 parts (1u2w) 7180 | -7/Factory | Lost 4 parts (1p2n1w) 7383 | -7/Factory | Discovered new exit (range 12) 7433 | -7/Factory | Entered Lower Caves 7437 | -7/Lower Caves | Build established: Mutant 7568 | -7/Lower Caves | Learned Factory trap positions 7584 | -7/Lower Caves | Spotted B-75 Beast 7640 | -7/Lower Caves | Core integrity fell below 50% 7681 | -7/Lower Caves | Destroyed B-75 Beast 7697 | -7/Lower Caves | Lost 4 parts (1n1u2w) 8014 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8086 | -7/Lower Caves | Lost 3 parts (2u1w) 8185 | -7/Lower Caves | Discovered new exit (range 9) 8220 | -7/Lower Caves | Entered another Lower Caves area 8220 | -7/Lower Caves | Accompanied by 1 ally 8433 | -7/Lower Caves | Encountered a Warlord checkpoint 8469 | -7/Lower Caves | Discovered new exit (range 14) 8502 | -7/Lower Caves | Entered Zion 8502 | -7/Zion | Accompanied by 1 ally 8595 | -7/Zion | Discovered new exit (range 14) 8629 | -7/Zion | Found CR-A16's Pointy Stick 8741 | -7/Zion | Learned location of 1 exit from Proximity Caves 8767 | -7/Zion | Learned location of Data Miner (-6) 9105 | -7/Zion | Learned location of Warlord (-4) 9230 | -7/Zion | Given A8's code to call for help 9946 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9947 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9968 | -7/Zion | Discovered new exit (range 4) 10128 | -7/Zion | Imprinted 10130 | -7/Zion | Declared Zion's savior 10312 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10340 | -7/Zion | Entered Deep Caves 10340 | -7/Deep Caves | Accompanied by 7 allies 10441 | -7/Deep Caves | Z-Facility disabled 10461 | -7/Deep Caves | Attacked by Z-Imprinter 10487 | -7/Deep Caves | Allies destroyed Z-Imprinter 10488 | -7/Deep Caves | Core integrity fell below 20% 10526 | -7/Deep Caves | Lost 6 parts (1p1n3u1w) 10527 | -7/Deep Caves | Found Prototype Protection 10527 | -7/Deep Caves | Identified Zio. Weapon Casing 10839 | -7/Deep Caves | Build established: Scavenger-Mutant 11243 | -7/Deep Caves | Destroyed by LV-BV3(z) with Zionite Laser-S Last Messages --------------- 10541_ Acquired Imp. Reaction Control System. 10659_ as-13963 destroyed. 10662_ as-55590 destroyed. 10663_ as-81118 destroyed. 10669_ Acquired 14 matter. 10736_ as-03475 destroyed. 10738_ as-60409 destroyed. 10742_ Acquired 7 matter. 10747_ as-32291 destroyed. 11115_ as-94481 destroyed. 11119_ Acquired 4 matter. 11144_ Machine disabled. 11144_ as-97985 destroyed. 11208_ Acquired 7 matter. 11225_ Com. Wheel destroyed. 11231_ 8U-1A3(z) destroyed. 11231_ Enhanced Grunt destroyed. 11239_ Zio. Weapon Casing destroyed. 11240_ HT-YKA(z) destroyed. 11242_ Adv. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????######???????????????????????????????????????? | | ???## ###?????????????????????????????????????? | | ??## ###?????????#;????????????????????????? | | ?## ##??????#z;;????#???????????????????? | | ## ## #????#; ####;*!%????????????????? | | # ####### ##???? # [%=!=??????????????? | | # ##?????## ##??? *!! ????????????? | | ##???????## #???? ???????????? | | #?????????# ##????; ???????????? | | ##?????????# ##?????#; ??????? | | #???????#### #?????## ??????? | | ##???????# #???###; "?????? | | #????????# ###???# # "?????? | | ?????????# #?????? "???""" | | ?????????# #???????# = """"""" | | ????????## #???????## !%! """"""" | | ???????## #???????#; =] =]! """"""" | | #?????## ##??????# @*%! """"" | | ####### ####???## = """ | | ## ##### """ | | ####### #?#"" # " | | #?###?## ##?# " | | ### ??## ### | | ## ???## % | | ?# ????# " ; | | ?# ????# """ ### | | ?# #????## "" #?# | | ## ##????# #?## | | # ###### ######??# | | # ## #???????## | | # # #????????# | | ##???????# | | #???????# | | ##????? | | ##??? | | | | ## | | ## | | ## ####### | | ##### #????? | | ##???## #??????# ??????? | | #?????## ##??????? ? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 44 Target Analysis 7 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterMissileInitializer Manual? 0 Play Time 01:22:52 Cumulative 127.7 hours Start 2023.04.18 @ 17:40:46 End 2023.04.18 @ 20:56:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 363 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e98613ae-8dc0-4fed-bd91-b56eea70da6d