Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.19 @ 19:35:20 // Winter2019/RPGLIKE Player: User15V Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (4159) 4159 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 12624 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 1332/1750 Matter 270/300 Energy 1596/1600 System Corruption 0% Temperature Cool (-196) Movement Hovering (38) Location -2/Testing Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (12) ----- Advanced Cryofiber Web Experimental Heat Sink Experimental Energy Well Advanced Quantum Shading Machine Advanced Terrain Scanner Energy Filter Particle Accelerator Advanced Weapon Cycler Improved Medium Armor Plating Improved Thermal Shield EM Shield A0-MCA's Component Scanner > --- WEAPON (4) ------- Cooled Plasma Cannon Cooled Plasma Cannon Advanced Plasma Cannon Katana > --- INVENTORY (7) ---- Advanced Plasma Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Energy Well Advanced Quantum Shading Machine Advanced Terrain Scanner Energy Filter Particle Accelerator Advanced Weapon Cycler Improved Medium Armor Plating Improved Thermal Shield EM Shield A0-MCA's Component Scanner > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Advanced Plasma Cannon Katana > --- INVENTORY -------- Advanced Plasma Cannon Improved Plasma Cutter [Rating: 160] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Antigrav System Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage Small Battery Processor A0-MCA's Component Scanner Protection Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Slots Evolved 18 | 4 . 1 4 9 . . . . Power 1 | . . . 1 . . . . . Propulsion 3 | 1 . . 1 1 . . . . Utility 11 | 2 . . 2 7 . . . . Weapon 3 | 1 . 1 . 1 . . . . Parts Attached 57 | 6 3 1 9 21 7 4 . 6 Power 5 | . . . . 2 2 . . 1 Engine . | . . . . . . . . . Core 2 | . . . . 2 . . . . Reactor 3 | . . . . . 2 . . 1 Propulsion 16 | 2 2 . 1 6 1 1 . 3 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 14 | . 2 . 1 6 1 1 . 3 Flight . | . . . . . . . . . Utility 25 | 2 . . 4 10 4 3 . 2 Device 18 | 1 . . 3 7 4 2 . 1 Storage 2 | . . . . . . 1 . 1 Processor 3 | . . . 1 2 . . . . Hackware . | . . . . . . . . . Protection 2 | 1 . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 11 | 2 1 1 4 3 . . . . Energy Gun 1 | . . . 1 . . . . . Energy Cannon 3 | . . . . 3 . . . . Ballistic Gun 3 | 2 . . 1 . . . . . Ballistic Cannon 2 | . 1 . 1 . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . To Critical Strikes . | . . . . . . . . . Average Backups 2 | . . . 2 4 4 3 3 3 Power . | . . . . . . . . . Propulsion . | . . . . . 1 1 1 . Utility . | . . . . . . . . . Weapon 1 | . . . 1 3 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 12 | 4 1 . . 4 . . . 3 Power 2 | 1 . . . 1 . . . . Propulsion 1 | 1 . . . . . . . . Utility 2 | 1 . . . . . . . 1 Weapon 6 | 1 1 . . 3 . . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 87 | . 82 87 83 83 98 98 95 87 Engine 4 | . 12 11 8 1 . . . . Core 1 | . . . . 6 5 . . . Reactor 2 | . . . . . 3 9 9 5 Wheel 1 | . 12 . . . . . . . Hover 17 | . 7 22 22 18 18 16 13 13 Device 25 | . 12 11 15 26 38 43 40 40 Processor 4 | . . . . 9 9 5 4 4 Protection 6 | . 12 11 8 5 4 4 4 4 Energy Gun 1 | . . . 3 3 . . . . Energy Cannon 4 | . . . . 1 13 13 13 11 Ballistic Gun 5 | . 17 11 5 3 . . . . Ballistic Cannon 4 | . 7 11 8 3 . . . . Impact Weapon 1 | . . 9 5 . . . . . Slashing Weapon 2 | . . . 2 1 4 4 4 4 Peak Build Rating 160 | 9 9 10 41 118 135 139 132 160 Average Rating 71 | 5 8 9 24 87 127 134 132 141 On Entrance 65 | 4 9 9 10 41 118 135 132 132 Naked Turns . | . . . . . . . . . Heaviest Build 83 | 12 14 16 23 55 70 71 71 83 Greatest Support 94 | 25 25 17 26 52 52 75 75 94 Greatest Overweight (x) 1 | 1 1 . . 1 1 1 . 1 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 7 | 4 4 4 5 7 7 7 7 7 Average Capacity 5 | 4 4 4 4 6 7 7 7 7 Most Carried 7 | 2 2 1 4 7 7 6 3 6 Average Carried 2 | . . . 2 4 4 3 3 3 Final Capacity 7 | 4 4 4 5 7 7 7 7 7 Final Carried 4 | . 1 . 3 3 4 3 3 2 Class Distribution -------------------- 47% | Hacker-Scout 35% | Hacker-Mutant 10% | Hacker-Assassin 6% | Hacker-Ninja Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Assassin | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Resources | -11 -10 -10 -7 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Matter Collected 1666 | 300 148 31 24 983 80 40 . 60 Remotely . | . . . . . . . . . Salvage Created 4698 | 128 148 60 . 1339 299 1227 194 1303 Parts 203 | 8 13 6 . 63 12 46 7 48 Haulers Intercepted 3 | . . . . 1 1 1 . . Recyclers Shooed 3 | . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Combat Hostiles Destroyed 59 | . 6 2 . 16 3 17 4 11 Guns 10 | . 4 . . 6 . . . . Cannons 43 | . 2 2 . 9 2 16 4 8 Classes Destroyed 15 | 2 4 1 . 5 . 1 . 2 Worker 4 | . 1 . . 3 . . . . Builder 3 | . . . . 1 . 1 . 1 Tunneler 3 | 3 . . . . . . . . Hauler 3 | . . . . 1 1 1 . . Recycler 5 | 1 . . . 3 . . . 1 Operator 2 | . . . . . . . . 2 Watcher 9 | . 2 . . 3 . 1 . 3 Swarmer 14 | . 2 . . . . 7 4 1 Grunt 16 | . 4 . . 3 . 4 . 5 Duelist 1 | . . . . . . 1 . . Researcher 1 | . . . . . . . . 1 Sentry 4 | . . . . 3 1 . . . Hunter 6 | . . . . 2 2 . . 2 Programmer 16 | . . . . 8 . 5 . 3 Subdweller 2 | . . 2 . . . . . . Best Kill Streak 8 | 2 2 2 . 8 2 6 4 6 Combat Bots Only 5 | . 2 2 . 3 2 5 4 4 Max Kills in Single Turn 2 | 1 1 1 . 2 1 1 2 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Hostile Shots Fired 331 | . 33 6 . 89 20 135 6 42 Missed 134 | . 12 2 . 37 9 56 2 16 Hits 197 | . 21 4 . 52 11 79 4 26 Melee 1 | . . . . . . 1 . . Projectile 196 | . 21 4 . 52 11 78 4 26 Critical Strikes 7 | . 1 . . 1 . 3 . 2 Damage Taken 2001 | . 138 53 . 596 103 773 57 281 Core 1444 | . 101 39 . 425 78 546 37 218 Absorbed by Shields . | . . . . . . . . . Redirected to Core 1184 | . 75 25 . 367 63 463 21 170 Ignored by Resistances 1766 | . 93 32 . 467 70 796 34 274 Core Remaining (%) 91 | 100 . . 100 96 100 62 . . Volleys Fired 193 | 10 22 5 . 73 8 35 3 37 Largest 3 | 2 2 2 . 3 3 3 3 3 Hottest 168 | 40 50 50 . 137 168 168 168 168 Shots Fired 474 | 20 44 10 . 166 24 101 9 100 Gun 143 | 20 34 5 . 84 . . . . Cannon 331 | . 10 5 . 82 24 101 9 100 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 202 | 20 44 10 . 128 . . . . Thermal 272 | . . . . 38 24 101 9 100 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 51 | 11 25 15 . 23 13 32 14 51 Robot Miss Streak 5 | 1 1 . . 5 1 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 336 | 16 36 10 . 118 18 70 4 64 Core Hits 139 | 6 15 4 . 54 7 28 4 21 Critical Kills 5 | . . . . 2 . 1 . 2 Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 12 | . . . . 9 . 1 . 2 Burn 3 | . . . . 3 . . . . Meltdown 3 | . . . . . . 1 . 2 Destroy 4 | . . . . 4 . . . . Blast 2 | . . . . 2 . . . . Melee Attacks 9 | . . 4 . 2 . 1 2 . Impact 4 | . . 4 . . . . . . Slashing 5 | . . . . 2 . 1 2 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10776 | 174 455 152 . 3059 622 3128 215 2971 Guns 1960 | 174 349 65 . 1372 . . . . Cannons 8749 | . 106 87 . 1687 622 3061 215 2971 Explosions . | . . . . . . . . . Melee 67 | . . . . . . 67 . . Ramming . | . . . . . . . . . Kinetic 2960 | 174 455 152 . 2179 . . . . Thermal 7749 | . . . . 880 622 3061 215 2971 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 67 | . . . . . . 67 . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 4 . . . . Average Corruption 3 | . . . . 3 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . 11 . . . . Message Errors 2 | . . . . 2 . . . . Matter Fused 5 | . . . . 5 . . . . Heat Flow Errors 2 | . . . . 2 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 459 | . . . . 17 . 122 . 320 Projectiles 459 | . . . . 17 . 122 . 320 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 12 | . 2 . . 10 . . . . Impact . | . . . . . . . . . Kinetic 12 | . 2 . . 10 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 396 | 12 42 . . 396 . . . . Average Temperature 143 | 5 19 . . 179 . . . . Received Heat Transfer 516 | . 120 24 . 99 9 219 . 45 Effects 4 | . . . . 4 . . . . Shutdowns 2 | . . . . 2 . . . . Energy Bleed 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . . . 1 1 1 . 3 Combat Hostiles 6 | . . . . 1 1 1 . 3 Parts Melted 25 | . . . . 1 3 13 . 8 Heat Transferred 9800 | . . . . 1900 900 3450 250 3300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 95 | 100 100 . . 100 100 77 100 100 Level 1 4 | . . . . . . 22 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 296 | 10 70 . . 134 56 296 188 183 Initial 111 | . . . . . 8 3 111 79 Average 67 | 2 16 . . 51 20 112 128 126 Influence Increases 1851 | 20 170 . . 524 99 561 122 355 Destroy 0b10 Robot/C 1160 | . 120 . . 320 60 340 80 240 Destroy 0b10 Robot/NC 145 | 20 15 . . 55 5 15 . 35 Destroy Leader 244 | . 34 . . 108 22 54 10 16 Successful Hack 64 | . . . . 12 . 38 14 . Disable Machine 28 | . . . . . . 12 . 16 Destroy Structure 135 | . 1 . . 14 12 42 18 48 Lose Combat Pursuer 75 | . . . . 15 . 60 . . Influence Decreases 1687 | 20 170 . . 500 112 306 200 379 Entered New Map 288 | . . . . . 16 8 155 109 Time Decay 1387 | 20 170 . . 488 96 298 45 270 Purge Threat 12 | . . . . 12 . . . . Squads Dispatched 11 | . . . . 4 1 3 1 2 Investigation 4 | . . . . 2 . 1 1 . Extermination 4 | . . . . 2 . 1 . 1 Reinforcement 3 | . . . . . 1 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Distress Signals 3 | . . . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 10 2 . 26 3 33 4 21 Peak Tracking Total 8 | . 2 2 . 5 2 8 4 3 Tactical Retreats 3 | . . . . 1 . 2 . . Traps | -11 -10 -10 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Traps Triggered 5 | . . . . 2 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Machines Disabled 7 | . . . . . . 3 . 4 Max in Single Turn 1 | . . . . . . 1 . 1 Garrison Access 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Machines Accessed 15 | . . . 3 5 . 5 1 1 Terminals 6 | . . . . 1 . 3 1 1 Fabricators 2 | . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Total Hacks 60 | . . . 27 15 . 14 3 1 Successful 49 | . . . 27 11 . 9 1 1 Failed 11 | . . . . 4 . 5 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . . . . 2 . 5 3 . Terminals 17 | . . . . 3 . 10 3 1 Fabricators 8 | . . . . 6 . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . 2 . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . Terminal Hacks 38 | . . . 27 3 . 6 1 1 Record 20 | . . . 20 . . . . . Part Schematic 2 | . . . . 1 . 1 . . Robot Analysis 7 | . . . 7 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 3 | . . . . . . 1 1 1 Fabricator Index 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . Registered Components 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks 6 | . . . . 4 . 2 . . Load Schematic 3 | . . . . 2 . 1 . . Build 3 | . . . . 2 . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . Seal Access 2 | . . . . 2 . . . . Unauthorized Hacks 2 | . . . . 1 . 1 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . . Fedlink 2 | . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . . 2 . 3 1 1 Full Trace Events 2 | . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . 1 . 1 Parts Built 4 | . . . . 2 . 2 . . Authchips . | . . . . . . . . . Time 194 | . . . . 152 . 42 . . Total Part Build Rating 26 | . . . . 10 . 16 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Active Infowar (turns) 3452 | 43 395 245 811 832 191 482 77 376 Optics 563 | . . . . 563 . . . . IFF 621 | . . . . 286 191 144 . . Terrain 3452 | 43 395 245 811 832 191 482 77 376 Structural 69 | . . . 67 2 . . . . Jamming 49 | . . . 48 1 . . . . Robot Analysis Total 7 | . . . 7 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Turns Passed 3577 | 91 395 245 888 832 191 482 77 376 Spaces Moved 3556 | 45 349 188 1357 599 99 431 106 382 Core 1 | 1 . . . . . . . . Treads . | . . . . . . . . . Legs 35 | 35 . . . . . . . . Wheels 196 | 9 187 . . . . . . . Hover 3324 | . 162 188 1357 599 99 431 106 382 Flight . | . . . . . . . . . Fastest Speed 38 | 80 56 56 52 48 110 50 55 38 Average Speed 60 | 111 83 56 53 50 113 66 55 55 Slowest Speed 120 | 120 120 56 56 115 115 110 55 118 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 78 18 61 24 3 17 5 55 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 6 | . . 1 4 . . 1 . . Known Exits Taken 7 | 1 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | . . 1 . . . . . . Scrap Searched 3 | . . . 3 . . . . . Spaces Dug 19 | . . . . 2 . 5 2 10 Terrain Destroyed 54 | . . . . 6 6 19 5 18 Melee 4 | . . . . 2 . . 2 . Projectile 50 | . . . . 4 6 19 3 18 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Total 4644 | 69 413 310 1521 990 161 566 116 498 Wait 638 | . 23 111 134 221 27 76 6 40 Move 3548 | 44 348 187 1356 598 98 430 105 382 Hop . | . . . . . . . . . Pick Up 66 | 6 5 . 12 24 5 5 . 9 Fast Attach 3 | . . . . 3 . . . . Attach 47 | 6 3 1 8 15 4 4 . 6 Detach . | . . . . . . . . . Swap 19 | . . . 3 9 4 . . 3 Drop 50 | 3 4 . 5 18 5 7 . 8 Fire 193 | 10 22 5 . 73 8 35 3 37 Melee 9 | . . 4 . 2 . 1 2 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . 3 . . . . . Trap . | . . . . . . . . . Miscellaneous 68 | . 8 2 . 27 10 8 . 13 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing (discovered 1 exit: Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 92 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 102 | -10/Materials | Discovered exit to Mines (range 16) 235 | -10/Materials | Identified exit to Materials 235 | -10/Materials | Discovered exit to Materials (range 5) 268 | -10/Materials | Discovered exit to Mines (range 14) 310 | -10/Materials | Build established: Hacker-Mutant 322 | -10/Materials | Identified exit to Subcaves 322 | -10/Materials | Discovered exit to Subcaves (range 8) 365 | -10/Materials | Discovered exit to Materials (range 16) 429 | -10/Materials | Discovered exit to Materials (range 17) 487 | -10/Materials | Entered Subcaves 488 | -10/Subcaves | Approached by a straggling Scientist 489 | -10/Subcaves | Reached level 2 491 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 504 | -10/Subcaves | Upgraded with Weapon slot (x1) 571 | -10/Subcaves | Learned location of Zion (-7) 571 | -10/Subcaves | Met a Zionite searching for "candidates" 725 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 732 | -10/Subcaves | Entered Scraptown 734 | -7/Scraptown | Reached level 3 734 | -7/Scraptown | Reached level 4 836 | -7/Scraptown | Visited Shadow of the Wyrm 848 | -7/Scraptown | Visited Cyclists 867 | -7/Scraptown | Visited Comm Corps 914 | -7/Scraptown | Visited Symbiants 930 | -7/Scraptown | Visited SPCMW 937 | -7/Scraptown | Visited Scrapoid Research Area 958 | -7/Scraptown | Upgraded with Power slot (x1) 958 | -7/Scraptown | Upgraded with Propulsion slot (x1) 958 | -7/Scraptown | Upgraded with Utility slot (x1) 978 | -7/Scraptown | Visited UFD Registry 978 | -7/Scraptown | Registered with UFD as "Nullslider" 978 | -7/Scraptown | Reached level 5 1023 | -7/Scraptown | Entered Cyclist Reading Room 1031 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1058 | -7/Scraptown | Visited Junk Repository 1080 | -7/Scraptown | Visited Junk Repository 1094 | -7/Scraptown | Visited A0-MCA Data Center 1116 | -7/Scraptown | Visited Curators Association 1155 | -7/Scraptown | Visited Analyses Database 1168 | -7/Scraptown | Visited Chapter 10 1181 | -7/Scraptown | Visited Science Testing Area 1241 | -7/Scraptown | Visited Abandonware Association 1248 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 1248 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 1257 | -7/Scraptown | Visited Cartography Club 1273 | -7/Scraptown | Identified exit to Factory 1273 | -7/Scraptown | Discovered exit to Factory (range 15) 1285 | -7/Scraptown | Found Deep Structural Scanner 1360 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 1360 | -7/Scraptown | Learned location of 1 exit from Lower Caves 1360 | -7/Scraptown | Learned Factory emergency access door positions 1360 | -7/Scraptown | Learned 4 Armory zone layouts 1360 | -7/Scraptown | Learned 8 Access zone layouts 1360 | -7/Scraptown | Learned 12 Factory zone layouts 1360 | -7/Scraptown | Learned 12 Materials zone layouts 1360 | -7/Scraptown | Learned 8 Materials zone layouts 1360 | -7/Scraptown | Learned location of Quarantine (-3) 1360 | -7/Scraptown | Learned location of Proximity Caves (-5) 1409 | -7/Scraptown | Upgraded with Utility slot (x1) 1516 | -7/Scraptown | Given an A+ rating by A0-MCA 1519 | -7/Scraptown | Found A0-MCA's Component Scanner 1587 | -7/Scraptown | Met Optimus 1587 | -7/Scraptown | Accepted into 0bPrime 1620 | -7/Scraptown | Entered Factory 1621 | -5/Factory | Identified exit to Factory 1622 | -5/Factory | Identified exit to Upper Caves 1622 | -5/Factory | Reached level 6 1622 | -5/Factory | Reached level 7 1622 | -5/Factory | Reached level 8 1622 | -5/Factory | Reached level 9 1622 | -5/Factory | Reached level 10 1622 | -5/Factory | Reached level 11 1622 | -5/Factory | Reached level 12 1622 | -5/Factory | Reached level 13 1622 | -5/Factory | Reached level 14 1622 | -5/Factory | Reached level 15 1622 | -5/Factory | Reached level 16 1622 | -5/Factory | Reached level 17 1622 | -5/Factory | Reached level 18 1622 | -5/Factory | Reached level 19 1622 | -5/Factory | Reached level 20 1622 | -5/Factory | Reached level 21 1622 | -5/Factory | Reached level 22 1622 | -5/Factory | Reached level 23 1641 | -5/Factory | Upgraded with Propulsion slot (x1) 1641 | -5/Factory | Upgraded with Utility slot (x5) 1641 | -5/Factory | Upgraded with Weapon slot (x1) 1827 | -5/Factory | Reached level 24 1828 | -5/Factory | Build established: Hacker-Scout 1889 | -5/Factory | Upgraded with Utility slot (x2) 2040 | -5/Factory | Loaded intel: 8 recycling unit locations 2212 | -5/Factory | Discovered exit to Factory (range 14) 2340 | -5/Factory | Fabricated Cld. Plasma Cannon (x1) 2416 | -5/Factory | Fabricated Cld. Plasma Cannon (x1) 2452 | -5/Factory | Entered another Factory area 2513 | -4/Factory | Allied Derelicts emerged from ambush trap array 2542 | -4/Factory | Identified exit to Upper Caves 2542 | -4/Factory | Discovered exit to Upper Caves (range 15) 2574 | -4/Factory | Identified exit to Research 2574 | -4/Factory | Discovered exit to Research (range 20) 2643 | -4/Factory | Entered Research 2645 | -3/Research | Reached level 25 2645 | -3/Research | Reached level 26 2742 | -3/Research | Build established: Hacker-Assassin 2787 | -3/Research | Identified exit to Armory 2787 | -3/Research | Identified exit to Quarantine 2787 | -3/Research | Identified exit to Research 2940 | -3/Research | Fabricated Adv. Weapon Cycler (x2) 2963 | -3/Research | Loaded intel: 5 recycling unit locations 2963 | -3/Research | Learned location of Protoforge (-2) 3050 | -3/Research | Spotted B-86 Titan 3070 | -3/Research | Build established: Hacker-Scout 3092 | -3/Research | Reached level 27 3125 | -3/Research | Entered another Research area 3126 | -2/Research | Identified exit to Access 3127 | -2/Research | Reached level 28 3146 | -2/Research | Identified exit to Testing 3202 | -2/Research | Entered Testing 3204 | -2/Testing | Reached level 29 3277 | -2/Testing | Spotted Striker 3278 | -2/Testing | Spotted Striker 3281 | -2/Testing | Found Faulty Exp. Core Analyzer 3295 | -2/Testing | Found Vortex Chain Reactor 3387 | -2/Testing | Reached level 30 3488 | -2/Testing | Scanned by Researcher 3507 | -2/Testing | Discovered exit to Access (range 18) 3578 | -2/Testing | Self-destructed Last Messages --------------- 03507_ K-01 Serf collects debris. 03509_ K-01 Serf cleans the Machine. 03511_ K-01 Serf collects debris. 03511_ R-10 Processor collects Hpw. Tractor Beam. 03515_ R-10 Processor collects Adv. Heat Sink. 03526_ Component scanned: Cld. Linear Gravjet. 03528_ Acquired Cld. Linear Gravjet. 03531_ Xenon Bombardment Thruster melted. 03531_ S-43 Plague destroyed. 03537_ Acquired Cld. Linear Gravjet. 03540_ Dropped Imp. Antigrav System. 03540_ Dropped Cmb. Gravmag System. 03541_ Dropped Cld. Gravmag System. 03541_ Slug penetrates Wall. 03547_ Reinforced Shell breached. 03554_ Slug penetrates Wall. 03561_ W-44 Eye destroyed. 03562_ K-01 Serf collects debris. 03573_ Component scanned: Lrn. Phase Cannon. Map ----- +----------------------------------------------------+ | ########### #####???#?????????????????? | | ########### ##########????????????????? | | ##### """" #########?????????????????? | | """" *##### """""""" #####??????##?????????????? | | "T"" ##### """""" #########????#????????????? | | ##### """" ############??????????????? | | ==! ##### "" " "" #########?????????????????? | | ==[ ##### "" "" #####?####????????????????? | | =![ ##### ############??????????????? | | ###########+############# ??? ????????????? | | = ######### + ? ?????????????? | | ##+############|[ + ??????????????? | | #########=!! + ?? ????????????? | | %%*=!!! / ? ??????????? | | #########% |!############ ???????????????? | | ######### # ######????#??????????? | | ############### # ######?####??????????? | | # % %+ ######?###?#?????????? | | # # ########??#??????????? | | # #* ##?#####??#?##?#?????? | | # # ! #?####?#?????????????? | | # ########## # #####?##??##???#?????? | | # =^*########## # #####?###??#??#??????? | | # ! %########## # ##########?###???????? | | # [*[ ####### ######/#########?#?#??#???????? | | # ####### ######@#######?#?###??????????? | | # ####### ###### #######?#?#####???#????? | | # ########## ###### #######??###???????????? | | # ########## ###### ######?#???#???##??????? | | # ########## ###### ##?####?##???##????????? | | # ########## ###### #######?##???????##????? | | ########## ###### ########??##???#??#????? | | ########## ###### ###?####?###????#??????? | | ########## ######+###########?#??#??#????? | | ########## # ]]! ####?#?#??##????#????? | | ############### # ]]! #######?##???????????? | | ############### # ]!! ###??#?#?#???#???????? | | ############### # #?#?#?##?#???#???????? | | + #?#####?#?##?????????? | | # "" "" #######?##??###??????? | | % # ""R"" #?#####?###??????????? | | ! # """" #?#?#####?#?#????????? | | ############### # #######?##???????????? | | ###### # ##########?#?###?#????????????? | | ###### """ # # ?#########???#???????? | | ###### """ + + ?"" ?###?#?###???????????? | | ###### """ # # ""? ? #??###?###???????????? | | ###### # # """ ########?#???????????? | | ###### """ # # ? ########?????????????? | | ###### """ # #? ###??##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Energy Generation 70 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 610 Jamming Range 12 Additional Mass Support 25 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 375 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Cycling 25 Evasion (%) 57 Energy Filtering 30 Particle Charging 30 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Cld. Plasma Cannon | -5/Factory | Hacked Adv. Weapon Cycler | -3/Research | Hacked Exp. Thermal Defense Suite | -2/Testing | Archive Robot Schematics ------------------ H-88 Terminator | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive Fabricated ------------ Cld. Plasma Cannon | x1 | -5/Factory Cld. Plasma Cannon | x1 | -5/Factory Adv. Weapon Cycler | x2 | -3/Research Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Res Res Tes Levels Raised 29 | . . 1 3 19 . 3 1 2 XP Earned 49941 | 6000 750 1000 5700 27242 924 3448 2520 2357 XP Spent 47990 | 5870 105 800 5100 28615 . 4480 1515 1505 Upgrades 84 | 15 3 1 6 33 . 12 7 7 Power Slot 1 | . . . 1 . . . . . Propulsion Slot 3 | 1 . . 1 1 . . . . Utility Slot 11 | 2 . . 2 7 . . . . Weapon Slot 3 | 1 . 1 . 1 . . . . Core Integrity 23 | . 3 . . 5 . 4 4 7 Heat Dissipation 8 | . . . 1 7 . . . . Energy Generation 3 | . . . . 1 . 2 . . Energy Storage 6 | . . . . 1 . 3 2 . Mass Support 3 | 1 . . . . . 2 . . Inventory Capacity 7 | 4 . . 1 2 . . . . Sight Range 2 | 1 . . . 1 . . . . Terrain Scan Density 6 | 3 . . . 2 . . 1 . Ranged Accuracy 1 | 1 . . . . . . . . Hack Attack % 4 | 1 . . . 3 . . . . Hack Defense % 2 | . . . . 2 . . . . TH Damage % 1 | . . . . . . 1 . . Protomatter Created 932 | . 125 28 . 345 78 184 . 172 Integrity Restored 1441 | . 163 39 . 564 222 162 . 291 Core 1026 | . 101 39 . 391 112 92 . 291 Parts 415 | . 62 . . 173 110 70 . . Protomatter Decayed 647 | . 67 159 . 154 . 267 . . Game ------ Seed ScanGodInverter Manual? 0 Play Time 00:48:39 Cumulative 1032.3 hours Start 2025.07.19 @ 18:34:08 End 2025.07.19 @ 19:35:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 312 Rogue 104 Adventurer 111 Explorer 97 Win Type - Total 48 Types 22/8/1/7/3/1/1/1/1/3 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50fb3fef-411a-4501-a813-f0d53f42e63c