Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.02 @ 21:31:28 Player: bruhman420 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (493) 493 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2068 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 308/350 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Small Matter Pod Targeting Computer > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Hover Unit Terrain Scan Processor Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Small Matter Pod Targeting Computer > --- WEAPON ----------- Small Laser Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Hover Unit Medium Armor Plating Improved Light Cannon Rocket Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 14 | 6 1 4 1 . 2 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 1 1 . . . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 . 1 1 . 2 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . 1 . . 6 Power 1 | . . 1 . . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . . 1 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 97 98 100 100 98 Engine 10 | . 14 9 11 11 10 Wheel 22 | . 28 22 22 22 21 Storage 22 | . 25 22 22 22 22 Processor 9 | . . 11 11 11 11 Energy Gun 11 | . 14 11 11 11 10 Ballistic Gun 21 | . 14 22 22 22 21 Naked Turns . | . . . . . . Heaviest Build 15 | 11 12 13 15 15 15 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 6 8 8 8 8 Average Carried 7 | 3 5 6 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 6 8 8 8 6 Class Distribution -------------------- 87% | Gunner 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 475 | 199 30 203 15 . 28 Remotely . | . . . . . . Salvage Created 569 | . 91 259 . . 219 Parts 36 | . 4 21 . . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 1 7 . . 4 Guns 10 | . 1 7 . . 2 Cannons 1 | . . . . . 1 AOE 1 | . . . . . 1 Classes Destroyed 8 | . 3 3 . . 2 Worker 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 3 | . . 3 . . . Grunt 2 | . 1 1 . . . Duelist 2 | . . . . . 2 Sentry 4 | . . 3 . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 3 | . 2 3 . . 2 Combat Bots Only 3 | . 1 3 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 98 | . 6 16 . . 76 Missed 23 | . 2 4 . . 17 Damage Taken 1163 | . 48 124 4 . 987 Core 426 | . 22 35 . . 369 Absorbed by Shields . | . . . . . . Ignored by Resistances 325 | . 15 37 . . 273 Regen/Repaired (Parts) 13 | . . 13 . . . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 33 | . 7 14 . . 12 Largest 3 | . 2 3 . . 3 Hottest 83 | . 60 80 . . 83 Shots Fired 79 | . 14 41 . . 24 Gun 74 | . 14 41 . . 19 Cannon 4 | . . . . . 4 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 53 | . 7 28 . . 18 Thermal 25 | . 7 13 . . 5 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 8 9 . . 27 Robot Miss Streak 2 | . 2 1 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 57 | . 9 26 . . 22 Core Hits 29 | . 6 14 . . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 930 | . 137 291 9 . 493 Guns 641 | . 137 287 . . 217 Cannons 82 | . . . . . 82 Explosions 194 | . . . . . 194 Melee . | . . . . . . Ramming 13 | . . 4 9 . . Kinetic 459 | . 69 149 . . 241 Thermal 264 | . 68 138 . . 58 Explosive 194 | . . . . . 194 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 2 . . Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 23 | . . . . . 23 Projectiles . | . . . . . . Explosions 23 | . . . . . 23 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 36 | . . 2 4 . 30 Shots 1 | . . . . . 1 Rammed 4 | . . 2 2 . . Targets Rammed 4 | . . 2 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 55 | . 27 55 . . 24 Average Temperature 23 | . 16 28 . . 10 Received Heat Transfer 147 | . 36 45 . . 66 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 600 | . 150 325 . . 125 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 198 | . 57 198 64 . . Initial 64 | . . 20 64 . . Average 56 | . 19 90 52 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 4 8 . . 14 Peak Tracking Total 12 | . 3 3 . . 12 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 2 3 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 5 9 . . . Successful 7 | . 3 4 . . . Failed 7 | . 2 5 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 5 5 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 1 . . . Record 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 4 | . 1 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1816 | 64 167 342 487 293 463 Spaces Moved 2098 | 63 175 354 601 367 538 Core 8 | 8 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2090 | 55 175 354 601 367 538 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 Average Speed 79 | 76 80 80 80 80 80 Slowest Speed 95 | 80 80 80 80 80 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 37 24 78 37 59 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 2 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . . . 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2175 | 78 187 385 607 366 552 Wait 2 | . 2 . . . . Move 2093 | 62 174 353 600 366 538 Hop . | . . . . . . Pick Up 24 | 10 3 9 2 . . Fast Attach . | . . . . . . Attach 14 | 6 1 4 1 . 2 Detach . | . . . . . . Swap . | . . . . . . Drop 5 | . . 3 2 . . Fire 33 | . 7 14 . . 12 Melee . | . . . . . . Ram 4 | . . 2 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 11) 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 327 | -9/Materials | Repaired Lgt. Ion Engine 559 | -9/Materials | Discovered new exit (range 16) 565 | -9/Materials | Build established: Gunner 574 | -9/Materials | Entered Mines 674 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 706 | -9/Mines | Learned location of Recycling (-7) 1041 | -9/Mines | Discovered new exit (range 13) 1042 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1061 | -9/Mines | Entered Zion 1110 | -7/Zion | System corruption cleaned by Quarantine Array 1343 | -7/Zion | Discovered new exit (range 15) 1354 | -7/Zion | Entered Proximity Caves 1360 | -6/Proximity Caves | Learned Factory garrison access intel 1457 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1658 | -6/Proximity Caves | Learned 8 Factory zone layouts 1721 | -6/Proximity Caves | Spotted B-75 Beast 1799 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1808 | -6/Proximity Caves | Core integrity fell below 50% 1815 | -6/Proximity Caves | Core integrity fell below 20% 1817 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). L-41 Fighter springs to life. G-50 Soldier springs to life. S-27 Virus springs to life. B-48 Gladiator springs to life. Lgt. Ion Engine severed. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Wheel destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Autogun destroyed. Sml. Laser destroyed. Wheel destroyed. Assault Rifle destroyed. Destroyed Axe. L-41 Fighter destroyed. Penetrated by Slug. Rocket Launcher destroyed. L-41 Fighter knocked back. L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ####??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ##???????????????????????????????????????? | | ##??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????##??????????????????????????? | | ##??????????? ?????????????????????????? | | ### ###???????????? ?????????????????????????? | | ##?###?????????????? ?????????????????????????? | | #??????????????????? #####????????????????????? | | #??????????????????? ##???????????????????? | | #??????????????????? #???????????????????? | | # #???????????????????? ????????????????????? | | # ##??????????????????? s #????????????????????? | | # #?###???????????????# s ?????????????????????? | | ## #### ##???####???????# #####?????????????????? | | ?# #?# #??## #??????## s#"""#?????????????????? | | ## #?# #?## #????### #?????????????????? | | ## ### ### #????# %*/ #+##??????????????? | | #????## @b * g #??????????????? | | ####???## Y % #??????????????? | | ##### ##??#### s%Yb""""#??????????????? | | ????# #### ########??????????????? | | ????# ### ????????????????????? | | ????# #?#####???????????????????? | | ????# ## #?????????????????????????? | | ????## # ## #?????????????????????????? | | ?????### ## #?????????????????????????? | | #??????# ## #?????????????????????????? | | #####??# ### #?????????????????????????? | | ## #### ######## #?????????????????????????? | | # #?????#######?????????????????????????? | | #?????????????????????????????????????? | | ##### #?????????????????????????????????????? | | #??## ##?????????????????????????????????????? | | ## #?## #??????????????????????????????????????? | | ####?# ! #??????????????????????????????????????? | | #????# %[#??????????????????????????????????????? | | #????## ##??????????????????????????????????????? | | ??????####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed AntigravCoreScrap Manual? 0 Play Time 00:20:14 Cumulative 1.4 hours Start 2024.06.02 @ 21:11:29 End 2024.06.02 @ 21:31:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 4 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dc05b37b-48a7-4fbe-917d-d39ed9b351e3