Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 14:34:41 Player: DietSnapple Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (3228) 3228 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 8107 Bonus ------- Follower Combat Kills 188 Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 69/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Jamming Amplifier ECM Suite Improved Propulsion Shielding Improved Utility Shielding Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Rocket Launcher Katana > --- INVENTORY -------- Light Angular Momentum Engine Structural Scanner Improved Sensor Array Jamming Amplifier ECM Suite Improved Propulsion Shielding Improved Utility Shielding Improved Utility Shielding [Rating: 62] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . 1 . . 2 1 . Utility 5 | . . 1 . 2 . 1 1 Weapon . | . . . . . . . . Parts Attached 83 | 7 11 25 . 19 11 3 7 Power 12 | 1 3 2 . 2 1 1 2 Engine 11 | 1 3 2 . 1 1 1 2 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 22 | 2 3 6 . 3 4 1 3 Treads 11 | 2 1 5 . 3 . . . Leg . | . . . . . . . . Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight 9 | . . 1 . . 4 1 3 Utility 29 | 2 3 9 . 6 6 1 2 Device 9 | 1 . 3 . 2 2 . 1 Storage 3 | 1 1 . . . 1 . . Processor 2 | . 1 . . . 1 . . Hackware 4 | . . . . 1 1 1 1 Protection 11 | . 1 6 . 3 1 . . Artifact . | . . . . . . . . Weapon 20 | 2 2 8 . 8 . . . Energy Gun 6 | . . 5 . 1 . . . Energy Cannon 6 | . . 3 . 3 . . . Ballistic Gun 3 | 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 . . 3 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 4 . 2 . . 1 Parts Lost 22 | . 7 6 . 1 . . 8 Power 5 | . 3 . . . . . 2 Propulsion 5 | . 1 1 . . . . 3 Utility 6 | . 2 2 . 1 . . 1 Weapon 6 | . 1 3 . . . . 2 Highest Loss Streak 8 | . 2 2 . 1 . . 8 To Critical Strikes . | . . . . . . . . Average Backups 16 | 2 7 18 20 19 11 9 8 Power 1 | . . 1 2 1 1 1 . Propulsion 4 | 1 1 4 6 6 1 . . Utility 8 | . 4 8 9 9 7 7 6 Weapon 2 | . 1 3 3 2 1 . 1 Tool/Special . | . . . . . . . . Unused Backups 27 | . 5 14 . 3 1 . 4 Power 3 | . . 2 . . 1 . . Propulsion 5 | . 2 3 . . . . . Utility 13 | . 2 6 . 1 . . 4 Weapon 6 | . 1 3 . 2 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 94 98 100 94 93 97 70 Engine 8 | . 11 11 11 4 7 6 7 Core 1 | . . . . 4 . . . Treads 25 | . 17 27 33 26 . . . Wheel 2 | . 9 2 . . . . . Flight 1 | . . 1 . . 35 40 27 Device 9 | . 6 8 11 12 12 6 4 Storage 10 | . 12 11 11 9 7 6 4 Hackware 3 | . . . . 9 9 19 17 Protection 10 | . 7 13 11 9 1 . . Energy Gun 2 | . . 5 . . . . . Energy Cannon 14 | . . 15 22 17 1 . . Ballistic Gun 3 | . 23 . . . . . . Peak Build Rating 62 | 7 8 27 26 36 39 45 62 Average Rating 25 | 5 7 24 26 34 33 43 41 On Entrance 22 | . 7 8 26 26 35 36 45 Avg Prop Armor Cover (%) 8 | . 10 8 . . . . . Naked Turns 29 | . . . . . . . 29 Heaviest Build 77 | 12 53 66 65 77 25 26 31 Greatest Support 62 | 40 40 60 60 62 25 30 33 Greatest Overweight (x) 5 | . 4 5 1 1 . . 1 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 Average Capacity 17 | 7 9 20 20 20 10 10 9 Most Carried 20 | 4 10 20 20 20 20 10 10 Average Carried 17 | 2 7 18 20 19 10 9 8 Final Capacity 20 | 8 20 20 20 20 10 10 5 Final Carried 20 | 4 10 20 20 20 10 10 4 Class Distribution -------------------- 89% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 1911 | 298 552 421 22 523 14 . 81 Remotely . | . . . . . . . . Salvage Created 4608 | 107 709 2055 196 1376 65 . 100 Parts 302 | 5 47 132 14 87 6 . 11 Haulers Intercepted 12 | . 2 6 . 4 . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 87 | . 15 33 7 25 3 . 4 Melee 3 | . . . . 1 . . 2 Guns 30 | . 13 17 . . . . . Cannons 34 | . . 12 7 15 . . . AOE 19 | . 2 4 . 8 3 . 2 Classes Destroyed 15 | 2 5 4 1 3 . . . Worker 8 | . 2 4 . 1 . . 1 Builder 4 | . . 2 . 1 1 . . Tunneler 3 | 1 . 1 . . 1 . . Hauler 12 | . 2 6 . 4 . . . Recycler 3 | 1 . 1 . 1 . . . Operator 6 | . 2 3 . 1 . . . Watcher 3 | . . 3 . . . . . Swarmer 26 | . 3 6 4 6 3 . 4 Grunt 39 | . 12 17 2 8 . . . Brawler 1 | . . . 1 . . . . Duelist 1 | . . 1 . . . . . Sentry 15 | . . 9 . 6 . . . Specialist 2 | . . . . 2 . . . Hunter 3 | . . . . 3 . . . Heavy 1 | . . . . 1 . . . Best Kill Streak 6 | 2 3 6 4 4 5 . 5 Combat Bots Only 4 | . 3 4 4 4 3 . 4 Max Kills in Single Turn 3 | 1 2 2 1 3 3 . 2 Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 . 3 3 . 2 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 506 | . 81 106 42 166 27 . 84 Missed 136 | . 12 30 12 46 17 . 19 Hits 370 | . 69 76 30 120 10 . 65 Melee 22 | . . . . . . . 22 Projectile 348 | . 69 76 30 120 10 . 43 AOE 3 | . 1 . . . . . 2 Critical Strikes 18 | . 1 . 2 5 1 . 9 Damage Taken 5801 | . 1007 1071 263 1870 133 . 1457 Core 1500 | . 172 117 18 149 33 . 1011 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 423 | . . . . 362 . 61 . Core Remaining (%) 77 | 100 31 . 66 72 95 100 . Volleys Fired 288 | 7 87 103 15 70 3 . 3 Largest 2 | 2 2 2 2 2 1 . 1 Hottest 120 | 40 40 120 120 120 33 . 33 Shots Fired 506 | 14 136 193 30 127 3 . 3 Gun 249 | 14 133 102 . . . . . Cannon 238 | . . 91 30 117 . . . Launcher 19 | . 3 . . 10 3 . 3 Special . | . . . . . . . . Kinetic 147 | 14 133 . . . . . . Thermal 238 | . . 91 30 117 . . . Explosive 19 | . 3 . . 10 3 . 3 Electromagnetic 102 | . . 102 . . . . . Robot Hit Streak 19 | 3 9 19 4 15 . . 1 Robot Miss Streak 6 | 2 2 5 6 3 5 . 6 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 347 | 8 98 133 13 86 1 . 8 Core Hits 192 | 4 38 78 8 48 7 . 9 Critical Kills 1 | 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | 1 . . . . . . 1 Destroy 1 | 1 . . . . . . . Sever 1 | . . . . . . . 1 Melee Attacks 16 | . . . . 7 1 . 8 Impact . | . . . . . . . . Slashing 16 | . . . . 7 1 . 8 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8285 | 97 1237 2846 302 2889 302 . 612 Guns 2533 | 97 1078 1358 . . . . . Cannons 3289 | . . 1151 302 1836 . . . Explosions 1995 | . 159 337 . 926 244 . 329 Melee 464 | . . . . 123 58 . 283 Ramming 4 | . . . . 4 . . . Kinetic 1175 | 97 1078 . . . . . . Thermal 3626 | . . 1488 302 1836 . . . Explosive 1658 | . 159 . . 926 244 . 329 Electromagnetic 1358 | . . 1358 . . . . . Impact . | . . . . . . . . Slashing 464 | . . . . 123 58 . 283 Piercing . | . . . . . . . . Highest Corruption 5 | . . 5 5 . . . . Average Corruption 4 | . . 4 5 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 80 | . . 52 28 . . . . Message Errors 9 | . . 6 3 . . . . Matter Fused 28 | . . 18 10 . . . . Heat Flow Errors 11 | . . 4 7 . . . . Energy Discharges 15 | . . 11 4 . . . . Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 7 | . . 5 2 . . . . Data Loss (major) 1 | . . 1 . . . . . Misfires 2 | . . 1 1 . . . . Alerts 3 | . . 3 . . . . . Weapon Failures 3 | . . 2 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 97 | . . 9 6 37 . . 45 Projectiles 44 | . . 5 6 33 . . . Explosions 4 | . . 4 . . . . . Melee 49 | . . . . 4 . . 45 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 182 | . . 120 . 62 . . . Shots 6 | . . 4 . 2 . . . Rammed 2 | . . . . 2 . . . Targets Rammed 2 | . . . . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 360 | . 30 356 190 360 . . 128 Average Temperature 78 | . 9 102 72 61 . . 74 Received Heat Transfer 1533 | . 423 384 18 594 33 . 81 Effects 4 | . . 3 . 1 . . . Energy Bleed 1 | . . 1 . . . . . Interference 2 | . . 2 . . . . . Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . . 10 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 11 | . . 1 . 10 . . . Heat Transferred 5691 | . . 2250 481 2960 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 6 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 1 1 1 . . Low Security (%) 69 | 100 100 28 97 83 92 100 100 Level 1 30 | . . 71 2 16 7 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 385 | 5 124 385 217 309 221 128 172 Initial 144 | . . 28 144 . 135 107 37 Average 142 | . 46 272 45 94 121 102 91 Influence Increases 3208 | 10 483 1087 168 1053 156 21 230 Destroy 0b10 Robot/C 1860 | . 300 660 140 620 60 . 80 Destroy 0b10 Robot/NC 195 | 10 30 100 . 40 10 . 5 Destroy Leader 510 | . 74 198 20 198 10 . 10 Allied During Kill 27 | . . . . 27 . . . Successful Hack 79 | . . 9 . 21 12 21 16 Disable Machine 75 | . . 15 . 45 . . 15 Destroy Structure 177 | . 19 30 8 87 19 . 14 Partial Spotted 60 | . . . . . 15 . 45 Lose Combat Pursuer 225 | . 60 75 . 15 30 . 45 Influence Decreases 3091 | 10 414 785 539 755 233 164 191 Entered New Map 586 | . . 41 227 . 163 114 41 Time Decay 2205 | 10 374 705 312 614 70 50 70 Lost Part 169 | . 40 39 . 10 . . 80 Lost Ally 40 | . . . . 40 . . . Purge Threat 91 | . . . . 91 . . . Squads Dispatched 15 | . 3 4 . 5 . . 3 Investigation 3 | . . 1 . . . . 2 Extermination . | . . . . . . . . Reinforcement 12 | . 3 3 . 5 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 12 | . 3 4 . 5 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 192 | . 42 61 6 60 10 . 13 Peak Tracking Total 9 | . 5 5 4 5 9 . 7 Tactical Retreats 11 | . 3 4 . 1 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 10 | . 7 3 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 12 | . . . . 12 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 5 | . . 1 . 3 . . 1 Max in Single Turn 1 | . . 1 . 1 . . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 25 | . 1 5 . 11 3 3 2 Terminals 19 | . 1 4 . 7 3 2 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 2 . 1 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 65 | . 2 8 . 35 5 6 9 Successful 45 | . 2 5 . 27 1 4 6 Failed 20 | . . 3 . 8 4 2 3 Catastrophic 2 | . . 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 30 | . 2 4 . 15 3 1 5 Terminals 51 | . 2 7 . 24 5 4 9 Fabricators . | . . . . . . . . Repair Stations 8 | . . . . 6 . 2 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 4 | . . . . 4 . . . Terminal Hacks 15 | . 1 2 . 9 . 2 1 Record 1 | . . 1 . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . Level Access Points 1 | . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . . . . 1 . . . Locate Traps 2 | . . . . 1 . . 1 Disarm Traps 2 | . . . . 2 . . . Hauler Manifests 2 | . 1 . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . 6 . 2 . Scan Component 4 | . . . . 3 . 1 . Repair 4 | . . . . 3 . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 1 . 1 . . . Retrieve Study 2 | . . 1 . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 19 | . 1 2 . 10 1 . 5 Terminals 19 | . 1 2 . 10 1 . 5 Track 1 | . . . . 1 . . . Assimilate 1 | . . . . . . . 1 Botnet 7 | . . . . 4 1 . 2 Operators 3 | . 1 2 . . . . . Skim 7 | . . . . 5 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . . 4 . 7 3 2 2 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . 1 . 1 . . . Parts Repaired 4 | . . . . 3 . 1 . Time 140 | . . . . 108 . 32 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies 4 | . . . 4 . . . . Largest Group 4 | . . . 4 3 . . . Highest-Rated Group 71 | . . . 71 40 . . . Highest-Rated Ally 31 | . . . 31 16 . . . Total Orders . | . . . . . . . . Ally Attacks 33 | . . . . 33 . . . Total Damage 378 | . . . . 378 . . . Kills 6 | . . . . 6 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Active Infowar (turns) 2955 | 42 780 . . 1764 151 109 109 Sensors 2027 | . . . . 1764 150 109 4 Structural 87 | . . . . . 87 . . Seismic 751 | 42 709 . . . . . . T.N.C. 71 | . 71 . . . . . . Jamming 105 | . . . . . . . 105 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 10773 | 158 1517 3737 1315 3635 151 109 151 Spaces Moved 5247 | 80 904 1487 508 1318 396 271 283 Core 16 | 3 2 . . . . . 11 Treads 3448 | 77 440 1105 508 1318 . . . Legs . | . . . . . . . . Wheels 844 | . 462 382 . . . . . Hover . | . . . . . . . . Flight 939 | . . . . . 396 271 272 Fastest Speed 25 | 50 90 120 250 161 28 25 25 Average Speed 175 | 155 129 216 250 241 28 25 26 Slowest Speed 330 | 160 250 330 250 250 28 25 95 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . 2 1 Potential Cave-ins 4 | . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 6 86 96 93 97 17 10 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 3 | . . 1 . 2 . . . Terrain Destroyed 171 | . 17 27 11 93 17 . 6 Melee . | . . . . . . . . Projectile 27 | . . 6 11 10 . . . AOE 144 | . 17 21 . 83 17 . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 6269 | 97 1114 1823 524 1626 433 308 344 Wait 455 | . 75 139 2 169 4 32 34 Move 5234 | 79 903 1486 507 1317 395 266 281 Hop 3 | . . . . . . 2 1 Pick Up 77 | 4 17 39 . 12 2 3 . Fast Attach 34 | 7 18 2 . 6 . 1 . Attach 31 | . 3 8 . 3 8 2 7 Detach 9 | . . 1 . . 3 . 5 Swap 58 | . 4 19 . 23 7 1 4 Drop 62 | . 7 26 . 17 10 1 1 Fire 288 | 7 87 103 15 70 3 . 3 Melee 16 | . . . . 7 1 . 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / Sto / Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Discovered new exit (range 13) 915 | -10/Materials | Discovered new exit (range 6) 1021 | -10/Materials | Discovered new exit (range 10) 1195 | -10/Materials | Discovered new exit (range 12) 1287 | -10/Materials | Core integrity fell below 50% 1676 | -10/Materials | Entered another Materials area 1676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2693 | -9/Materials | Discovered new exit (range 10) 2999 | -9/Materials | Discovered new exit (range 8) 3379 | -9/Materials | Discovered new exit (range 15) 4352 | -9/Materials | Discovered new exit (range 8) 5010 | -9/Materials | Discovered new exit (range 11) 5413 | -9/Materials | Entered Mines 5833 | -9/Mines | Learned Materials stockpile data 5978 | -9/Mines | Identified exit to Materials 6238 | -9/Mines | Discovered exit to Materials (range 11) 6242 | -9/Mines | Received a Mining Laser from a helpful Derelict 6420 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6575 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6728 | -9/Mines | Entered Materials 6728 | -8/Materials | Accompanied by 3 allies 6728 | -8/Materials | Evolved 2 slots: Utility x2 7700 | -8/Materials | Discovered new exit (range 16) 7770 | -8/Materials | Repaired Cooling System 7810 | -8/Materials | Repaired Hvy. Armor Plating 8180 | -8/Materials | Learned Factory terminal intel 8237 | -8/Materials | Learned Factory terminal intel 8283 | -8/Materials | Identified exit to Factory 8342 | -8/Materials | Learned location of 3 exits from Factory 8355 | -8/Materials | Learned 4 Recycling zone layouts 8379 | -8/Materials | Learned location of 1 exit from Recycling 8412 | -8/Materials | Learned Storage stockpile data 8944 | -8/Materials | Repaired Adv. Treads 9957 | -8/Materials | Build established: Scavenger-Mutant 10363 | -8/Materials | Entered Factory 10363 | -7/Factory | Evolved 2 slots: Propulsion x2 10364 | -7/Factory | Identified exit to Factory 10365 | -7/Factory | Identified exit to Lower Caves 10365 | -7/Factory | Identified exit to Storage 10366 | -7/Factory | Loaded intel: 25 terminal locations 10514 | -7/Factory | Entered another Factory area 10514 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10515 | -6/Factory | Loaded intel: 26 terminal locations 10526 | -6/Factory | Identified exit to Factory 10611 | -6/Factory | Repaired Rocket Launcher+ 10623 | -6/Factory | Entered another Factory area 10623 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10744 | -5/Factory | Released all parts (6) 10755 | -5/Factory | Core integrity fell below 50% 10761 | -5/Factory | Core integrity fell below 20% 10773 | -5/Factory | Lost 8 parts (2p3n1u2w) 10774 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 10739_ Imp. Flight Unit destroyed. 10739_ Katana+ destroyed. 10739_ Imp. Flight Unit destroyed. 10739_ Knocked back. 10742_ Rocket Launcher+ destroyed. 10742_ Discarded Signal Interpreter. 10742_ Biomechanical Wings severed. 10744_ Released Hacking Suite. 10744_ Released System Shield. 10744_ Released Med. Storage Unit. 10744_ Released Hacking Suite. 10744_ Released Transmission Jammer. 10744_ Released Biomechanical Wings. 10744_ Penetrated by Slug. 10745_ U-05 Engineer lays Concrete. 10754_ Penetrated by Slug. 10759_ The unstable cave ceiling collapses. 10760_ Acquired 9 matter. 10760_ Penetrated by Slug. 10773_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????????????????????????#####????????????? | | #???????????????????????????? = ????????????? | | #?????????????????????###???? ???#????????? | | #?????????????????????#@#??? """ #????????? | | #?????????????????????#c#?? "" *#????????? | | #?????????????????????#c## +%???????? | | #?????#########?????###cY# =%##???????? | | #????? ???### # c * #???????? | | #????? #### ? #????????? | | #????# #= !/ #????????? | | #????# # !! ! !/ #????????? | | #????# # *=! ##### // #????????? | | #????# """ """ # != #???? #????????? | | #????? """ """ # #????# ###+######????????? | | ^^#???????"" ""??#[ #?????# ? ? ????????????? | | ##########+"#### ####### ??????????? | | ? ??#?????????? | | ???????????? | | ???????????? | | ??????????? | | ??? ??????????? | | ### T########/################ ???????????????? | | ??##### #?????????? ?????????????????? | | ??????# #????????????????????????????? | | ??????# = ! #????????????????????????????? | | ??????# * #????????????????????????????? | | ??????# #????????????????????????????? | | ??????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Utility Shielding 66 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 6% | -8/Materials Hvy. Armor Plating | 44% | -8/Materials Adv. Treads | 13% | -8/Materials Rocket Launcher | 12% | -6/Factory Studied --------- Rocket Launcher | -9/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalHackingField Manual? 0 Play Time 01:08:01 Cumulative 58.0 hours Start 2026.01.14 @ 13:23:23 End 2026.01.14 @ 14:34:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 115 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67c9c878-83f9-4023-a717-b50677352a50