Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.25 @ 22:23:55 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (651) 651 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 2791 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 541/550 Matter 227/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Wheel Wheel > --- UTILITY (4) ------ Cooling System Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser Mini Grenade Launcher > --- INVENTORY (15) --- Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Weight Redist. System Transport Network Coupler Splice Drone Bay (6/6) Improved EM Shotgun Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Weight Redist. System Transport Network Coupler Splice Drone Bay Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Armor Plating Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 35 | . 4 2 25 4 Power 4 | . . . 4 . Engine 4 | . . . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . 2 . 2 . Treads 2 | . 1 . 1 . Leg . | . . . . . Wheel 2 | . 1 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 2 2 1 Device 2 | . . 1 1 . Storage 1 | . 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 20 | . . . 17 3 Energy Gun 6 | . . . 4 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 9 | . . . 9 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 5 . Parts Lost 3 | . . . 2 1 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 92 100 99 100 Engine 12 | . 14 14 11 9 Treads 10 | . 8 14 11 9 Leg 2 | . 9 . . . Wheel 17 | . 8 14 22 18 Storage 12 | . 14 14 11 9 Protection 15 | . 7 14 21 9 Energy Gun 2 | . . . . 25 Ballistic Gun 22 | . 28 28 20 . Naked Turns . | . . . . . Heaviest Build 48 | 14 36 36 48 46 Greatest Support 20 | 20 20 10 20 20 Greatest Overweight (x) 3 | . 3 3 2 2 Average Overweight (x) 1 | . 1 3 1 2 Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 13 | . 10 15 15 15 Most Carried 15 | . 8 10 15 13 Average Carried 11 | . 7 8 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 6 8 10 14 12 Class Distribution -------------------- 95% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 928 | 175 104 149 500 . Remotely . | . . . . . Salvage Created 1062 | . 123 54 633 252 Parts 67 | . 9 . 46 12 Haulers Intercepted 7 | . 2 . 4 1 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 21 | . . 1 15 5 Guns 11 | . . 1 9 1 AOE 10 | . . . 6 4 Classes Destroyed 9 | . 3 1 3 2 Worker 2 | . 1 . . 1 Builder 1 | . . . . 1 Hauler 7 | . 2 . 4 1 Recycler 2 | . . . 1 1 Watcher 4 | . 1 . 2 1 Swarmer 11 | . . . 9 2 Grunt 6 | . . 1 3 2 Duelist 1 | . . . . 1 Sentry 3 | . . . 3 . Best Kill Streak 10 | . 1 1 4 10 Combat Bots Only 5 | . . 1 4 5 Max Kills in Single Turn 4 | . 1 1 2 4 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 891 | . . 90 658 143 Core 203 | . . 15 179 9 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 94 55 . Volleys Fired 75 | . 22 6 41 6 Largest 3 | . 2 2 2 3 Hottest 142 | . 40 40 112 142 Shots Fired 148 | . 44 12 79 13 Gun 140 | . 44 12 74 10 Cannon . | . . . . . Launcher 8 | . . . 5 3 Special . | . . . . . Kinetic 124 | . 44 12 68 . Thermal 16 | . . . 6 10 Explosive 8 | . . . 5 3 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 5 2 9 3 Robot Miss Streak 3 | . 3 3 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 91 | . 28 5 52 6 Core Hits 57 | . 5 3 30 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2295 | . 368 69 1191 667 Guns 1258 | . 368 69 753 68 Cannons . | . . . . . Explosions 1037 | . . . 438 599 Melee . | . . . . . Ramming . | . . . . . Kinetic 1136 | . 368 69 699 . Thermal 122 | . . . 54 68 Explosive 1037 | . . . 438 599 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 6 . Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 12 | . . . 12 . Projectiles . | . . . . . Explosions 12 | . . . 12 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . . 69 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 17 | . . 8 6 17 Average Temperature 5 | . . 4 2 10 Received Heat Transfer 222 | . . 54 96 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 333 | . . . 185 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 474 | . 79 51 474 405 Initial 200 | . . . 19 200 Average 172 | . 40 47 268 220 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 50 | . 100 100 17 . Level 1 37 | . . . 60 97 Level 2 11 | . . . 22 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 5 2 21 11 Peak Tracking Total 9 | . 3 2 6 9 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 1 2 2 1 Terminals 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 13 | . 2 8 2 1 Successful 7 | . 1 4 1 1 Failed 5 | . 1 3 1 . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 10 | . . 7 3 . Terminals 11 | . 2 7 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 5 | . 1 4 . . Robot Analysis 3 | . . 3 . . Open Door 1 | . . 1 . . Level Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 3 | . . 3 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1485 | . 412 198 782 93 Spaces Moved 915 | 1 262 141 447 64 Core . | . . . . . Treads 20 | . 20 . . . Legs 93 | 1 92 . . . Wheels 802 | . 150 141 447 64 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 120 95 125 95 110 Average Speed 116 | 120 126 125 109 110 Slowest Speed 240 | 120 240 125 110 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 19 | 2 37 17 29 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 64 | . . . 51 13 Melee . | . . . . . Projectile . | . . . . . AOE 64 | . . . 51 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1179 | . 299 150 656 74 Wait 126 | . 6 . 120 . Move 911 | . 261 140 446 64 Hop . | . . . . . Pick Up 18 | . 3 2 13 . Fast Attach 4 | . 2 . 2 . Attach 7 | . 1 . 4 2 Detach . | . . . . . Swap 24 | . 1 2 19 2 Drop 14 | . 3 . 11 . Fire 75 | . 22 6 41 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Identified exit to Materials 227 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 413 | -10/Materials | Entered Mines 442 | -10/Mines | Met a Derelict bent on vengeance 445 | -10/Mines | Central database locked down 514 | -10/Mines | Discovered exit to Materials (range 7) 566 | -10/Mines | Found the Drone Emporium 572 | -10/Mines | Found Prototype Device 573 | -10/Mines | Identified Splice Drone Bay 611 | -10/Mines | Entered Materials 611 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 830 | -9/Materials | Crushed by falling debris 1345 | -9/Materials | Discovered new exit (range 11) 1393 | -9/Materials | Entered another Materials area 1393 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1486 | -8/Materials | Self-destructed Last Messages --------------- >>Insert(Prototype Engine) Scanning Hvy. Ion Engine... Ready to analyze. 01472_ G-47 Trooper destroyed. 01472_ W-25 Informer destroyed. 01472_ Processing Tank disabled. 01478_ L-31 Rogue destroyed. 01480_ W-25 Informer sends out distress signal. 01480_ Critical hit (Burn: +37). 01482_ U-05 Engineer lays Concrete. 01484_ R-06 Scavenger collects Particle Gun. 01484_ U-05 Engineer lays Concrete. 01484_ C-30 ARC bursts open, deploying its payload. 01484_ S-10 Pest unfolds itself. 01484_ S-10 Pest destroyed. 01484_ G-47 Trooper destroyed. 01484_ A-02 Transporter destroyed. 01485_ U-05 Engineer lays Concrete. 01486_ Med. Armor Plating destroyed. 01486_ U-05 Engineer lays Concrete. 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""" ???????????????????? | | ?????????????# "" "" % *??????????????????? | | ???????????????? =s%%?????????????????? | | ??????????????? %*????????????????? | | ??????????????###### ????????????????"" | | ??????????????????? # ***???????????????""" | | ?????????????????? # !*% ???????????????""" | | ?????????????????? + **#???????????????? | | ?????????????????????# !????????????????? | | ?????????????????????# ???????????????? | | ?????????????????????? ???????????????????#/### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagePoweredThruster Manual? 0 Play Time 00:16:39 Cumulative 255.3 hours Start 2022.08.25 @ 22:08:41 End 2022.08.25 @ 22:23:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 581 Rogue 581 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 097366e3-7819-4748-880d-9ebca5ef552a