Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.04 @ 20:14:20 Player: saltine Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (686) 3430 Value Destroyed (33162) 33162 Prototype IDs (71) 1420 Alien Tech Used (3) 600 Bonus (15675) 15675 TOTAL SCORE: 66787 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6703 Follower Combat Kills 613 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -141 Cogmind --------- Core Integrity 0/1600 Matter 52/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Treading (170) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads > --- UTILITY (10) ----- Graphene Brace System Shield > --- WEAPON (6) ------- Perforator > --- INVENTORY (5) ---- Compact HERF Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Cargo Storage Unit Experimental Optical Array Advanced Transmission Jammer Heavy Regenerative Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Perforator Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Quantum Reactor Experimental Biometal Medium Treads Experimental Biometal Medium Treads Myomer Leg Advanced Coolant Injector Large Storage Unit Advanced Energy Well Advanced Matter Compressor Improved Particle Charger SHELL Armor Advanced Point Defense System Transdimensional Reconstructor Compact HERF Cannon Vortex Driver Enhanced Nova Cannon BFG-9k Vortex Edition Enhanced Hardcell Cannon Heavy Proton Missile Launcher Micro-nuke Launcher Neutron Missile Launcher [Rating: 238] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg High-density Centrium Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Mass Driver Energy Gun Spread Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Utility 8 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . 2 . 1 . . Weapon 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 310 | 2 15 2 25 5 1 8 15 10 6 2 12 3 25 3 3 . 2 . 6 9 6 1 . 5 4 13 3 1 9 1 15 9 4 3 8 1 24 8 5 36 Power 39 | . 2 1 3 . 1 . 2 1 . . 3 . 4 1 . . . . 1 2 1 . . . 1 1 . . 1 . . . 2 1 . . 4 1 . 6 Engine 16 | . 2 . 3 . 1 . 2 1 . . 2 . 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Core 8 | . . 1 . . . . . . . . 1 . 3 . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . 4 1 . 6 Propulsion 75 | . 4 . 9 1 . 5 3 2 3 . 3 1 3 . . . . . . 2 . . . 2 . 1 . . . . 2 4 1 1 4 . 3 3 1 17 Treads 51 | . . . 7 1 . 5 3 2 3 . 3 1 3 . . . . . . 2 . . . 2 . 1 . . . . 2 1 . . 3 . 2 3 1 6 Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheel 13 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 100 | 1 5 . 4 2 . 2 4 4 2 1 2 2 5 2 2 . 1 . 3 2 2 1 . 2 1 8 3 . 4 1 7 4 . 1 2 1 8 1 2 8 Device 49 | 1 4 . 1 1 . . 2 2 1 . 1 2 4 . . . 1 . 2 1 1 1 . . . 3 3 . 2 . 2 2 . . 1 . 5 . 2 4 Storage 8 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . 1 . . . . . 1 Processor 6 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 Hackware 8 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . 2 Protection 29 | . . . 3 1 . 2 1 1 . 1 . . 1 1 2 . . . . 1 1 . . 2 . 3 . . . 1 3 1 . . 1 . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 1 4 1 9 2 . 1 6 3 1 1 4 . 13 . 1 . 1 . 2 3 3 . . 1 2 3 . 1 4 . 6 1 1 . 2 . 9 3 2 5 Energy Gun 11 | . 3 1 1 . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon 23 | . . . . . . . 2 1 . . . . 1 . . . . . 1 1 2 . . . 2 1 . . 2 . 1 . . . 1 . 2 2 . 4 Ballistic Gun 27 | 1 1 . 7 1 . 1 4 1 1 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . . Ballistic Cannon 16 | . . . . . . . . . . . 2 . 3 . . . . . 1 2 . . . . . 1 . . 1 . 2 1 . . . . 2 . 1 . Launcher 12 | . . . . 1 . . . 1 . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . 2 . . . . . 2 . . 1 Special Weapon 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . 1 . . 2 1 . . . . 1 . . . 1 . 1 . 1 . . . 1 1 . . 4 . 1 . . 3 . . 11 1 2 2 Corrupted Parts 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . 3 . 5 . . . System Corruption 87 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . 10 . . . . . 28 . 21 . . . Parts Lost 128 | . . . 9 1 . 5 . 1 . 3 12 . 14 . . . . . . 1 . 1 1 1 . 1 . . 6 . 8 7 3 . 2 1 12 . 1 38 Power 20 | . . . 3 1 . . . . . 1 2 . 2 . . . . . . 1 . . . . . . . . 2 . . . 1 . . . 2 . . 5 Propulsion 37 | . . . 1 . . 3 . . . . 3 . 3 . . . . . . . . . . . . . . . 1 . 2 3 1 . 1 1 3 . . 15 Utility 34 | . . . 1 . . 2 . 1 . 1 1 . 2 . . . . . . . . 1 . 1 . . . . 1 . 2 2 1 . 1 . 4 . 1 12 Weapon 37 | . . . 4 . . . . . . 1 6 . 7 . . . . . . . . . 1 . . 1 . . 2 . 4 2 . . . . 3 . . 6 Highest Loss Streak 8 | . . . 3 1 . 4 . 1 . 3 6 . 6 . . . . . . 1 . 1 1 1 . 1 . . 6 . 3 4 3 . 2 1 6 . 1 8 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Backups 21 | 6 16 24 24 25 25 22 24 22 23 23 20 21 22 22 22 22 22 21 22 18 19 18 19 20 20 19 19 19 20 16 19 24 22 23 24 22 21 20 20 14 Power 1 | 1 1 2 1 1 1 . . 1 1 2 1 . 2 2 2 2 2 2 1 1 . . . 1 1 1 1 1 . . 1 4 3 3 3 3 2 2 2 1 Propulsion 3 | 4 6 8 8 9 9 6 4 6 5 6 5 3 2 2 3 3 3 3 3 2 2 2 2 2 2 1 2 1 1 1 1 4 4 2 3 3 2 2 2 1 Utility 9 | . 2 6 7 8 8 8 14 11 11 10 11 13 13 12 11 11 11 10 9 8 9 9 10 8 11 9 9 10 9 9 9 9 8 8 8 7 7 7 7 5 Weapon 5 | 1 5 8 7 7 7 7 5 3 4 3 2 3 2 4 4 4 4 4 6 5 5 6 6 6 5 5 6 5 6 6 7 5 5 7 7 7 8 8 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | 5 3 1 6 . . . 15 . . . . . 2 . 3 . 3 . 5 4 . . 1 3 . 2 . . . . 2 . . 1 3 2 4 2 1 2 Power 8 | 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 2 1 . . . Propulsion 16 | 2 1 . . . . . 3 . . . . . . . 1 . 1 . 1 4 . . . . . . . . . . . . . . 1 . 1 . 1 . Utility 31 | 1 1 . 1 . . . 11 . . . . . . . 2 . 1 . 3 . . . . 1 . 2 . . . . 2 . . 1 1 . 1 1 . 2 Weapon 15 | 1 1 1 4 . . . 1 . . . . . 2 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 100 95 88 88 99 99 91 87 84 86 91 81 69 68 69 68 69 72 71 63 72 73 65 80 85 87 87 84 57 65 69 76 76 76 77 77 73 70 56 Engine 4 | . 14 3 7 . . 11 9 9 9 5 5 7 4 . 7 7 7 7 13 6 . 6 6 6 5 . . . . . . . . . . . . . . . Core 1 | . . 10 . . . . . . . . 3 . 2 6 . . . . . . . . . . . 1 5 5 4 . . . 8 7 5 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 3 6 6 6 6 6 9 5 5 4 5 5 5 . 2 5 4 7 8 8 5 Treads 15 | . . . 20 22 22 26 27 27 27 27 26 29 21 15 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 17 8 5 5 8 9 7 14 13 10 Wheel 3 | . 21 28 11 11 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . 10 11 20 13 9 10 . . . Device 13 | . 13 14 11 11 11 11 9 4 . . 10 23 18 16 15 15 14 15 18 18 13 12 13 13 19 18 22 23 14 11 9 13 20 19 13 14 17 20 20 13 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 9 5 5 5 5 5 5 4 4 4 4 4 Protection 5 | . . . 10 11 11 10 9 8 9 8 3 . 1 5 6 7 7 7 6 4 6 6 6 7 6 5 5 5 4 4 5 5 . . 3 4 3 3 4 2 Energy Gun 1 | . 15 28 . . . . . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . 1 . 1 5 6 2 . . . . . . 5 6 8 13 3 12 13 17 16 14 10 8 . . . 3 4 3 7 7 4 Ballistic Gun 7 | . 12 . 21 16 22 22 35 31 33 31 17 . 6 . . . . . . . . . . . . . . . . . . . . . . 4 2 2 . . Ballistic Cannon 4 | . . . . . . . . . . . 3 15 7 15 14 14 14 14 12 8 6 6 5 2 6 3 5 4 4 . 4 4 5 . 2 1 5 . 1 . Peak Build Rating 238 | 7 15 17 20 24 20 22 43 44 45 45 43 49 81 80 79 78 82 79 89 94 94 93 95 96 98 119 116 117 133 108 138 121 107 98 121 127 167 197 213 238 Average Rating 79 | 6 11 16 16 18 18 20 36 40 41 42 38 46 54 74 75 75 76 76 85 83 81 89 90 81 92 107 112 112 123 104 123 101 97 92 106 121 140 179 191 159 On Entrance 78 | 6 7 15 17 20 18 20 21 43 36 45 40 41 48 77 75 76 76 76 76 85 77 94 91 91 96 93 112 112 115 88 105 121 103 95 95 112 127 167 181 210 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 275 | 15 93 93 103 98 98 103 113 125 125 125 122 119 136 140 146 140 146 139 152 163 168 167 168 170 166 162 159 158 216 215 244 225 189 189 216 217 235 252 255 275 Greatest Support 235 | 20 28 24 24 12 12 60 60 60 64 64 64 80 150 150 150 150 150 150 150 150 150 150 150 150 150 150 150 150 150 150 220 30 36 46 46 38 70 230 235 235 Greatest Overweight (x) 11 | . 3 3 8 8 8 8 1 2 2 1 1 1 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 11 9 4 10 5 6 1 1 2 Average Overweight (x) 1 | . 2 3 7 7 7 4 1 1 1 1 1 1 . . . . . . . . . 1 1 . . . 1 . . 1 . 8 6 3 6 5 3 . . . Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 25 | 8 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 30 30 30 30 30 30 30 30 30 30 21 Most Carried 30 | 7 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 30 26 30 30 30 30 30 30 30 30 30 30 Average Carried 24 | 6 16 24 24 25 24 22 24 23 24 24 21 23 22 24 24 24 24 24 24 23 24 23 24 24 24 24 24 24 27 23 25 29 27 28 29 28 29 29 29 20 Final Capacity 30 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 7 25 25 25 25 24 20 25 23 25 22 22 25 25 25 25 25 25 25 25 24 24 24 25 25 25 25 25 25 28 24 30 30 28 30 30 30 29 30 28 30 Class Distribution -------------------- 34% | Tank 23% | Scavenger-Tank 16% | Mutant 8% | Scavenger-Mutant 5% | Hauler-Tank 3% | Hauler-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/Garrison Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Hauler-Tank | -3/Testing Scavenger-Assassin | -2/Research Scavenger-Assassin | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 24728 | 328 322 171 1308 140 . 472 1156 873 1072 819 868 141 2091 440 806 119 161 121 717 1126 1079 185 246 198 167 542 270 200 598 34 1871 270 247 90 211 112 1318 675 316 2848 Remotely 5416 | . . . . . . . . 217 91 74 359 42 747 280 59 . . . . . 805 111 . . 147 255 . . 328 . 591 . . . . . 605 639 66 . Salvage Created 29046 | 197 409 267 1557 228 . 600 1672 952 1527 686 1199 238 2069 307 737 94 . 77 326 1440 986 . 165 431 135 456 55 147 . . 2893 527 330 484 165 321 1109 199 688 5373 Parts 1310 | 12 22 23 94 14 . 31 83 54 87 47 79 16 82 11 32 5 . 2 19 44 43 . 8 18 8 23 . 8 . . 113 11 11 7 13 15 36 7 31 201 Haulers Intercepted 24 | . 1 . 5 . . . 6 . 5 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Recyclers Shooed 14 | 1 1 . . . . . 1 . . . 4 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . . . . . . . . 24 6 . 2 . . . . 4 . 1 . . 7 . . . 3 11 5 10 . . . . . Prevented 22 | . . . . . . . . . . . . . . . 1 . . . . . . . 8 . 5 . . 3 . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 561 | . 15 15 28 7 . 17 32 23 22 20 19 9 38 5 23 3 . 2 14 21 20 . 6 4 4 9 1 6 . . 57 6 4 . 2 4 31 3 14 77 Guns 184 | . 15 15 28 2 . 14 29 16 21 15 10 . 14 . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . Cannons 177 | . . . . . . . . . 1 . 8 2 18 5 10 2 . 2 4 12 11 . 1 . 1 8 . . . . 21 . 2 . 1 . 9 2 6 51 AOE 161 | . . . . 5 . 3 2 7 . 5 1 7 4 . 13 1 . . 10 9 8 . 4 1 2 . . 5 . . 24 2 2 . . 1 17 . 7 21 Classes Destroyed 25 | 2 4 2 2 . . . 3 2 1 . 1 . . . . . . . . . 2 . . . 1 1 . . . . . . . . . . 1 . . 3 Worker 33 | . . 4 . . . 1 1 . 3 . 5 . . 1 . . . . 2 . 3 . . . . . . . . . 4 . . . . . 1 . . 8 Builder 24 | . . . . . . . . . 4 . 6 . . 1 . . . . . . . . . . . 1 . . . . 4 . . . . . 1 . . 7 Tunneler 11 | 5 . 1 . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hauler 24 | . 1 . 5 . . . 6 . 5 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Recycler 17 | 1 1 1 . . . . 1 . 2 . 2 1 . 1 . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . 3 Mechanic 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . 2 Operator 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 10 | . 1 . . . . . . . 1 . 2 2 . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 Swarmer 122 | . 6 6 . . . 9 9 4 6 4 2 7 7 . 7 . . . 10 4 3 . 4 . . . . 5 . . 15 . . . . . . . 3 11 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 234 | . 9 2 17 7 . 8 12 10 9 4 12 . 21 . 11 3 . . 3 14 6 . 1 . . 1 1 . . . 14 4 3 . . 3 14 3 4 38 Brawler 19 | . . . . . . . 2 1 . 1 . . 5 . 3 . . . . 1 2 . . . . . . . . . 2 . . . . . 1 . . 1 Duelist 11 | . . . 2 . . . . . 1 . 1 . . . 2 . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 55 | . . . 9 . . . 8 6 5 5 1 2 3 3 2 . . 2 . . 2 . . . . 2 . . . . 2 1 . . . 1 1 . . . Specialist 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 35 | . . . . . . . 1 . 1 3 2 . 1 1 . . . . . 2 2 . 1 . 2 1 . . . . 10 . . . . . 2 . . 6 Programmer 58 | . . . . . . . . 1 . 3 . . . 1 . . . . 1 . 2 . . . . 4 . . . . 11 . 1 . 1 . 10 . 7 16 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 23 | 2 4 3 3 3 . 5 7 8 6 5 8 5 8 1 9 3 . 1 5 5 7 . 4 4 4 3 1 5 . . 12 5 3 . 1 3 23 2 8 21 Combat Bots Only 19 | . 4 3 3 3 . 5 5 8 5 5 5 4 8 1 9 3 . 1 4 5 6 . 4 4 4 2 1 5 . . 11 5 3 . 1 3 19 2 8 14 Max Kills in Single Turn 5 | 1 1 1 1 3 . 3 2 3 2 2 2 3 2 1 3 1 . 1 4 3 4 . 3 2 1 2 1 3 . . 5 1 1 . 1 1 4 1 3 4 Gunslinging 1 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 . 3 1 3 . 2 1 3 2 . 3 1 . . 3 3 3 . 3 1 1 . . 3 . . 5 1 1 . . 1 3 . 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 3618 | . 46 26 193 18 . 106 93 63 64 68 134 53 314 73 55 5 . 20 57 66 143 6 22 13 9 78 2 18 82 . 331 46 16 . 40 22 251 23 98 964 Missed 1025 | . 7 7 57 5 . 30 29 15 14 21 37 23 89 18 2 2 . 4 17 16 37 1 8 5 1 19 . 4 24 . 96 14 5 . 10 8 60 8 18 314 Hits 2593 | . 39 19 136 13 . 76 64 48 50 47 97 30 225 55 53 3 . 16 40 50 106 5 14 8 8 59 2 14 58 . 235 32 11 . 30 14 191 15 80 650 Melee 62 | . . . . . . . . . . 2 1 . . . 6 . . . . . 1 . . . . . . . 11 . 1 . . . . . 3 . . 37 Projectile 2531 | . 39 19 136 13 . 76 64 48 50 45 96 30 225 55 47 3 . 16 40 50 105 5 14 8 8 59 2 14 47 . 234 32 11 . 30 14 188 15 80 613 Critical Strikes 113 | . . 1 5 . . 4 2 3 2 . 6 . 6 1 2 . . 2 2 3 5 1 . . . 7 1 . 3 . 7 2 . . . . 13 . 6 29 Actively Blocked 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . . . . 9 . 6 12 Part Disruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Damage Taken 48182 | . 422 210 1771 202 . 1062 843 671 708 840 1830 277 2785 367 1020 44 . 344 550 1011 1691 96 237 377 272 1273 27 187 1280 . 4467 859 286 . 782 223 4558 417 1312 14881 Core 3839 | . 70 33 186 . . 109 76 14 61 37 175 34 205 24 31 16 . . 36 134 98 . 17 . . 86 . . 41 . 328 37 55 . 114 . 250 . 35 1537 Absorbed by Shields 3505 | . . . . . . . . 15 . . . 32 236 152 132 12 . . 120 . . . . . . . 10 67 334 . 383 . . . . . . . 770 1242 Reduced by Siege Mode 960 | . . . . . . . . . . . . . 19 18 64 . . 7 28 83 66 5 . 13 . 65 . . . . 146 . . . 7 . 60 24 41 314 Ignored by Resistances 118 | . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . . . . Regen/Repaired (Parts) 7243 | . . . 97 . . . 203 . 296 . . . . . . . 1519 . . . . . . . . 332 . . 394 . . . . . . . 1020 1165 605 1612 Core Remaining (%) 65 | 100 . 58 . . . 26 . . . . 34 . . . . . . 55 . . . . . . 66 . . . . 87 . . . . 53 . 75 . 97 . Volleys Fired 1762 | 18 45 28 145 11 . 65 73 65 65 49 84 17 159 17 25 4 1 5 24 132 49 8 13 8 7 41 15 21 12 8 173 7 8 . 6 11 120 19 41 163 Largest 4 | 2 2 2 2 2 . 2 4 4 4 4 4 3 4 2 2 2 1 2 2 3 2 3 1 1 2 4 4 2 1 1 3 1 1 . 2 3 3 3 3 4 Hottest 398 | 40 130 130 100 46 . 46 109 103 103 106 156 158 198 130 130 130 65 130 130 204 155 255 90 46 165 336 343 195 7 90 269 46 55 . 160 190 211 240 298 398 Shots Fired 3259 | 36 77 56 288 15 . 129 250 153 219 137 183 31 355 31 36 5 1 10 33 151 70 13 15 8 8 72 18 27 12 8 242 11 8 . 13 15 179 43 60 241 Gun 1716 | 36 77 56 286 12 . 128 236 127 206 124 126 . 227 . . . . . . . . . . . . . . . . . 5 . . . . 2 42 26 . . Cannon 1343 | . . . . . . . 7 21 11 5 53 24 123 31 27 3 1 10 26 136 60 13 12 . 4 72 18 25 . 8 213 1 5 . 13 8 119 17 55 222 Launcher 185 | . . . . 3 . 1 6 5 2 8 4 7 5 . 9 2 . . 7 15 10 . 3 8 4 . . 2 . . 24 10 3 . . 5 18 . 5 19 Special 15 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Kinetic 1970 | 36 21 . 281 12 . 128 236 127 206 124 106 16 251 31 27 3 1 10 26 32 21 3 . . 1 9 1 1 . . 64 1 5 . 6 4 103 26 4 47 Thermal 950 | . 56 56 2 . . . 2 21 11 5 73 8 99 . . . . . . 104 32 10 6 . 1 63 17 24 . 8 106 . . . 7 6 52 12 51 118 Explosive 147 | . . . . 3 . 1 6 5 2 8 4 7 5 . 9 2 . . 7 15 10 . 3 . 1 . . 2 . . 14 2 3 . . . 14 . 5 19 Electromagnetic 162 | . . . 5 . . . 6 . . . . . . . . . . . . . 7 . 6 8 5 . . . . . 58 8 . . . 5 10 5 . 39 Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 33 | 7 12 7 33 5 . 19 17 17 9 13 11 9 27 9 8 5 . 7 15 19 12 8 5 2 3 16 2 1 9 . 19 4 2 . 5 3 14 11 7 20 Robot Miss Streak 11 | 4 8 10 3 1 . 3 4 4 5 4 3 2 6 2 2 . . 1 2 2 2 3 . 1 2 2 2 1 1 . 3 1 2 . 1 2 2 3 3 11 Penetration Max 3 | . . . . . . . . 1 1 1 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . 3 Secondary Targets 26 | . 2 . 3 . . 2 5 4 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 . . 1 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2028 | 20 64 45 196 12 . 93 155 83 116 75 111 20 249 18 20 4 . 7 16 100 49 8 5 5 4 36 2 2 10 . 143 6 8 6 10 6 95 24 33 172 Core Hits 1289 | 7 64 71 61 9 . 32 73 40 55 40 50 15 116 4 29 5 . 3 16 62 53 . 5 17 4 13 . 5 1 . 102 9 7 3 2 9 90 9 17 191 Critical Kills 36 | . . . 1 . . 2 . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 28 Critical Parts Destroyed 35 | . . . . . . 1 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . 26 Critical Strikes 121 | . . . 1 . . 3 3 1 1 . 2 1 7 3 3 . . 3 1 2 1 1 . 1 . 2 1 . . . 11 . 1 . 1 . 8 . 2 61 Burn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 Destroy 66 | . . . 1 . . 3 3 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . 53 Blast 40 | . . . . . . . . . . . 1 1 5 3 3 . . 3 1 1 1 1 . . . 1 . . . . 8 . . . 1 . 5 . 1 4 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 35 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . 2 . . . 1 4 6 1 . . . . 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . . . . 9 Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . 2 . . . 1 1 1 1 . . . . 4 Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Damage Inflicted 87424 | 243 819 559 2625 579 . 1545 3227 2091 2509 1793 3242 1281 6277 1208 2464 350 . 452 2122 5220 4282 353 539 560 363 1620 73 343 76 . 10281 667 737 360 395 445 7801 986 2723 16214 Guns 19471 | 243 819 559 2625 145 . 1416 2594 1600 2162 1243 1662 . 3023 . . . . . . . . . . . . . . . . . 79 . . . . 22 656 623 . . Cannons 35908 | . . . . . . . 114 . 125 . 1113 573 2837 1121 1195 134 . 452 1007 3843 2145 353 185 . 95 1517 73 . . . 4933 . 147 . 395 109 2176 363 1531 9372 Explosions 29803 | . . . . 434 . 107 468 483 152 550 467 708 417 . 1269 216 . . 1115 1377 2105 . 354 486 268 66 . 343 . . 5261 667 370 . . 314 4969 . 1192 5645 Melee 1862 | . . . . . . . . . . . . . . . . . . . . . . . . 74 . 37 . . . . . . 220 360 . . . . . 1171 Ramming 380 | . . . . . . 22 51 8 70 . . . . 87 . . . . . . 32 . . . . . . . 76 . 8 . . . . . . . . 26 Kinetic 31979 | 243 173 . 2569 145 . 1416 2594 1600 2162 1243 1628 398 4522 1121 1195 134 . 452 1007 1250 1192 142 . . . 218 . . . . 1696 . 147 . 171 62 2260 623 155 1461 Thermal 17669 | . 646 559 . . . . . . 125 . 1147 175 1338 . . . . . 69 2593 841 211 . 35 20 1299 73 . . . 2753 . . . 224 69 513 244 1376 3359 Explosive 26121 | . . . . 434 . 107 468 483 152 550 467 708 417 . 1269 216 . . 1046 1377 2023 . 354 . 161 . . 343 . . 3587 87 370 . . . 4665 . 1192 5645 Electromagnetic 5988 | . . . 56 . . . 114 . . . . . . . . . . . . . 194 . 185 451 182 66 . . . . 2237 580 . . . 314 363 119 . 1127 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1674 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 360 . . . . . 1140 Piercing 188 | . . . . . . . . . . . . . . . . . . . . . . . . 74 . 37 . . . . . . 46 . . . . . . 31 Entropic 3425 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3425 Highest Corruption 45 | . . . . . . . . 1 1 8 8 . . 1 1 1 1 . 1 1 2 2 2 2 30 7 7 3 10 1 14 14 15 15 45 . 36 . 20 36 Average Corruption 5 | . . . . . . . . 1 1 4 8 . . 1 1 1 1 . 1 1 1 2 2 2 2 6 5 3 3 1 6 14 14 15 16 . 6 . 9 16 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 606 | . . . . . . . . 15 16 9 33 . . 2 11 4 . . 2 13 15 24 17 8 9 26 45 37 4 4 70 32 26 8 29 . 32 . 19 96 Message Errors 121 | . . . . . . . . 3 3 3 8 . . 1 4 . . . . 3 5 4 5 2 1 4 9 10 . 3 15 2 2 . 5 . 7 . 2 20 Matter Fused 154 | . . . . . . . . 5 5 2 3 . . 1 3 1 . . 1 4 4 9 7 4 . 8 12 10 1 . 19 10 5 2 9 . 6 . 5 18 Heat Flow Errors 63 | . . . . . . . . 1 1 1 4 . . . . . . . . 1 1 3 2 1 4 4 3 3 1 1 9 5 5 . 1 . 5 . 2 5 Energy Discharges 84 | . . . . . . . . 2 4 . 5 . . . 1 1 . . . 2 2 3 . 1 1 4 11 3 2 . 8 4 3 2 2 . 2 . 6 15 Parts Rejected 7 | . . . . . . . . 1 . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 Parts Fused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . 1 1 Data Loss (minor) 68 | . . . . . . . . 2 2 1 3 . . . 1 . . . . 2 1 4 1 . 1 4 7 5 . . 5 1 7 2 7 . 4 . . 8 Data Loss (major) 25 | . . . . . . . . . . . 2 . . . . . . . 1 . 1 1 . . 1 2 2 2 . . 5 2 2 1 1 . 2 . . . Misfires 25 | . . . . . . . . . 1 2 4 . . . . . . . . 1 . . 2 . . . . 3 . . 3 4 1 . 1 . 1 . 1 1 Alerts 15 | . . . . . . . . 1 . . 3 . . . 1 1 . . . . . . . . 1 . 1 1 . . 1 1 . 1 . . . . 2 1 Misdirections 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 17 Weapon Failures 18 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . 1 . . . 4 . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5313 | . . . . 23 . . 8 . . 16 153 8 109 84 206 . . 19 249 161 128 66 31 . 51 45 . 6 . . 293 14 143 99 1 . 285 . 204 2911 Projectiles 3755 | . . . . . . . . . . . 78 . 106 59 172 . . 19 173 105 103 66 3 . . 38 . . . . 120 . . . 1 . 111 . 158 2443 Explosions 964 | . . . . 23 . . 8 . . 16 75 8 3 . 34 . . . 76 56 25 . 28 . 51 7 . 6 . . 173 14 . . . . 174 . 46 141 Melee 594 | . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . 143 99 . . . . . 327 Knockbacks 110 | . . . . . . . 1 . 1 . 5 1 11 4 2 . . . 6 3 7 . . . . 4 . . 1 . 8 . . . . . 14 . 1 41 Impact 5 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 94 | . . . . . . . . . . . 4 1 10 2 2 . . . 6 3 6 . . . . 3 . . . . 8 . . . . . 11 . 1 37 Secondary 11 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . 3 . . 4 Self-Inflicted Damage 1711 | . . . . 28 . . . 33 . 168 24 8 34 . 138 . . . . 62 14 . . . 128 . . . . . 149 . 73 . . . 506 . 212 134 Shots 41 | . . . . 1 . . . 1 . 4 1 1 1 . 3 . . . . 2 1 . . . 4 . . . . . 5 . 1 . . . 10 . 4 2 Rammed 31 | . . . . . . 1 6 1 5 . . . . 2 . . . . . . 2 . . . . . . . 6 . 1 . . . . . . . . 7 Targets Rammed 34 | . . . . . . 1 6 1 6 . . . . 3 . . . . . . 2 . . . . . . . 6 . 2 . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Temperature 459 | . 138 300 13 . . 1 50 315 414 417 354 21 370 . . . . 303 23 223 319 260 192 200 215 338 184 144 170 168 459 153 149 . 149 . 188 42 139 313 Average Temperature 93 | . 21 63 7 . . 1 9 91 138 153 108 9 103 . . . . 119 10 73 101 126 69 54 77 104 65 59 92 91 81 59 71 . 89 . 72 15 67 105 Received Heat Transfer 8752 | . 174 97 897 102 . 567 288 251 216 135 405 40 1158 58 184 21 . 358 142 354 249 63 9 . . 168 25 27 105 . 400 87 54 . 45 90 381 54 34 1514 Effects 21 | . . . . . . . . 4 5 5 2 . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . 1 Energy Bleed 5 | . . . . . . . . . 2 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 11 | . . . . . . . . 4 3 . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 75 | . . . . . . . . . . . . . 2 2 6 2 . 2 2 6 6 2 2 1 1 4 1 1 . . 13 . 1 . 1 1 7 1 2 9 Total Turns 1165 | . . . . . . . . . . . . . 23 28 56 12 . 29 29 95 57 102 9 10 5 56 7 2 . . 238 . 6 . 13 7 89 18 63 211 Longest Duration 86 | . . . . . . . . . . . . . 18 16 22 6 . 17 28 38 19 86 7 10 5 24 7 2 . . 84 . 6 . 13 7 26 18 50 68 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 34 | . . . . . . . 1 . . . . . . 2 . . . . . . 2 . 1 3 1 . . . . . 12 3 . . . 2 2 . . 5 Combat Hostiles 30 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 3 1 . . . . . 12 3 . . . 2 2 . . 4 Parts Fried 50 | . . 1 . . . . . . . . . . . 3 . . . . . . . . 1 7 1 . . . . . 22 1 . . . 1 4 . . 9 Impact Corruptions 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 Combat Hostiles 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Parts Melted 25 | . 2 . . . . . . . 1 . 1 . 1 . . . . . . 5 1 . . . . . 1 . . . 2 . . . . . 1 1 5 4 Heat Transferred 18458 | . 810 685 . . . . . . 185 . 1887 259 2516 . . . . . 100 3775 1300 300 . 50 25 37 37 . . . 1900 . . . 185 74 533 222 999 2579 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 6 . . . . . 1 . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Maximum Alert Level 5 | . . . 1 . . . 2 4 3 3 2 . 4 2 . . . . 1 4 3 . . . . . . . . . 4 . . . . . 3 1 2 5 Low Security (%) 48 | 100 100 100 96 100 . 100 59 . . . . 100 12 . . . . . 94 14 . . . . . 100 . . . . 26 . . . . 100 82 49 85 . Level 1 15 | . . . 3 . . . 29 9 61 10 47 . 10 46 . . . . 5 11 . . . . . . . . . . 13 . . . . . . 50 4 29 Level 2 14 | . . . . . . . 10 8 28 49 52 . 33 53 . . . . . 10 18 . . . . . . . . . 38 . . . . . 12 . 10 3 Level 3 15 | . . . . . . . . 60 10 40 . . 40 . . . . . . 41 81 . . . . . . . . . 6 . . . . . 5 . . 22 Level 4 4 | . . . . . . . . 20 . . . . 3 . . . . . . 21 . . . . . . . . . . 15 . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3066 | 5 131 84 217 138 . 180 500 1439 744 921 570 179 1249 656 . . . . 216 1243 1026 . . . . 71 . . . . 1322 . . . . 60 719 396 583 3066 Initial 701 | . . 39 12 82 . . . 321 701 292 448 172 13 655 . . . . . 116 652 . . . . . . . . . . . . . . . 13 396 6 335 Average 394 | 2 51 19 88 45 . 68 174 884 431 646 419 48 677 458 . . . . 66 729 863 . . . . 13 . . . . 518 . . . . 22 137 196 149 1217 Influence Increases 20879 | 30 421 220 794 351 . 437 1026 1128 820 659 600 298 1536 207 490 70 . 40 575 1137 838 30 140 . 60 360 20 140 190 . 1998 130 100 15 50 125 1220 105 902 3617 Destroy 0b10 Robot/C 11260 | . 300 160 560 260 . 340 640 460 480 400 380 180 800 100 460 60 . 40 280 420 380 . 120 . 40 180 20 120 140 . 1120 120 80 . 40 80 620 60 280 1540 Destroy 0b10 Robot/NC 780 | 30 15 30 25 . . 10 50 5 100 . 80 15 45 20 . . . . 15 35 45 . . . 10 5 . . . . 65 . . 15 . . 30 . . 135 Destroy Leader 1928 | . 74 30 170 40 . 50 162 20 146 40 104 44 40 52 30 10 . . 40 30 102 . 20 . 10 60 . 20 . . 212 10 20 . 10 20 92 . 50 220 Allied During Kill 129 | . . . . 16 . . . . 16 . . . 47 . . . . . . . . . . . . . . . 50 . . . . . . . . . . . Successful Hack 275 | . 17 . 6 5 . . 48 12 20 . . 22 14 7 . . . . 37 14 . . . . . 24 . . . . 15 . . . . 15 5 . 14 . Disable Machine 885 | . . . . . . 15 15 30 30 . . . 45 15 . . . . 105 45 75 . . . . 15 . . . . 120 . . . . . 135 . 165 75 Anti-Garrison Action 1800 | . . . . . . . . 550 . 100 . . 450 . . . . . . 400 150 . . . . . . . . . . . . . . . 150 . . . Destroy Structure 2292 | . . . 3 30 . 7 51 51 28 74 36 37 35 13 . . . . 83 178 71 . . . . 76 . . . . 436 . . . . 10 188 15 333 537 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . 15 Lose Combat Pursuer 1500 | . 15 . 30 . . 15 60 . . 45 . . 60 . . . . . 15 15 15 30 . . . . . . . . 15 . . . . . . 30 60 1095 Influence Decreases 17813 | 30 320 289 615 562 . 437 531 184 1809 188 1141 659 306 1136 661 189 30 40 409 60 1061 886 220 84 60 350 30 140 167 23 678 915 395 255 50 100 540 799 354 1110 Entered New Map 5284 | . . 62 20 129 . . . 174 738 158 473 208 6 594 119 29 30 . . 50 591 378 32 84 . . 4 . . 23 . 489 103 240 . . 12 309 5 224 Time Decay 9768 | 30 320 227 515 383 . 387 521 . 601 . 398 161 . 392 542 160 . 40 259 . 470 498 188 . 60 280 26 140 37 . 598 356 262 15 50 90 427 490 339 506 Lost Part 1211 | . . . 80 10 . 50 . 10 . 30 120 . 140 . . . . . . 10 . 10 . . . 10 . . 60 . 80 70 30 . . 10 101 . 10 380 Lost Ally 300 | . . . . 40 . . 10 . 20 . . . 160 . . . . . . . . . . . . . . . 70 . . . . . . . . . . . Purge Threat 1250 | . . . . . . . . . 450 . 150 290 . 150 . . . . 150 . . . . . . 60 . . . . . . . . . . . . . . Squads Dispatched 110 | . 3 1 5 1 . . 4 . 2 . 5 1 . 3 . . . . 4 . 12 . . . . 8 . . . . 12 . . . . . 11 2 3 33 Investigation 15 | . 1 1 3 . . . 2 . . . 1 . . 1 . . . . 2 . 1 . . . . 2 . . . . . . . . . . 1 . . . Extermination 22 | . . . . . . . . . . . . . . 2 . . . . 2 . 3 . . . . 3 . . . . 4 . . . . . 3 . 2 3 Reinforcement 26 | . 2 . 2 . . . 2 . 1 . 4 . . . . . . . . . 2 . . . . . . . . . 2 . . . . . 3 2 1 5 Assault 37 | . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . . . . . . 3 . . . . . 3 . . 25 Garrison 10 | . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . 3 . . . . 3 . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 33 | . . . 2 . . . 3 1 3 . 3 4 . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 7 2 5 Communications Jammed 105 | . . . . . . . . . . . . . . . . . . . . 6 17 . . . . . . . . . 20 . . . . . . . 2 60 Distress Signals 105 | . . . . . . . . . . . . . . . . . . . . 6 17 . . . . . . . . . 20 . . . . . . . 2 60 Times Spotted 867 | . 22 15 52 13 . 17 54 24 36 22 22 17 39 5 20 3 . 3 17 17 33 2 5 4 3 15 1 6 21 . 86 6 4 . 3 4 52 19 19 186 Peak Tracking Total 23 | . 4 3 6 4 . 3 5 7 6 6 5 5 9 1 9 3 . 1 4 5 6 1 4 4 2 4 1 5 13 . 7 5 3 . 2 3 11 6 5 23 Tactical Retreats 40 | . 1 . 2 . . 1 3 . . 3 . . 2 . . . . . 1 1 1 2 . . . . . . . . 1 . . . . . . 1 2 19 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 41 | . 3 . 3 . . . . 4 . 8 1 . 5 3 . . . . 1 2 1 . . . . 1 . . . . 5 . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 84 | . . . . . . 1 1 5 2 2 . . 9 1 2 . . . 7 9 6 . . 1 . 1 . . . . 8 . . . . . 13 . 11 5 Max in Single Turn 4 | . . . . . . 1 1 1 1 1 . . 1 1 1 . . . 4 2 2 . . 1 . 1 . . . . 1 . . . . . 1 . 4 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Garrison Relay 13 | . . . . . . . . 3 . 2 . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 121 | . 6 1 7 2 4 . 12 3 11 1 2 5 3 5 . . 1 . 8 2 3 . . 4 . 11 1 . 1 . 8 . . 4 . 1 8 1 4 2 Terminals 68 | . 5 . 6 1 . . 8 3 7 1 2 3 3 3 . . . . 2 2 2 . . . . 5 . . . . 3 . . . . 1 5 1 4 1 Fabricators 10 | . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . 2 . . . . 1 . . . . . 2 . . . Repair Stations 9 | . . . 1 . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Recycling Units 7 | . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 . . 1 . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . 1 . . 1 Total Hacks 294 | . 20 1 13 5 4 . 40 7 23 1 3 12 4 12 . . 3 . 16 6 4 . . 28 . 24 1 . 1 . 18 . . 17 . 5 16 1 7 2 Successful 146 | . 5 1 8 2 4 . 17 2 13 . 1 6 2 3 . . 3 . 6 1 1 . . 28 . 13 1 . 1 . 6 . . 17 . 3 1 . 1 . Failed 146 | . 14 . 5 2 . . 23 5 10 1 2 6 2 9 . . . . 10 5 3 . . . . 11 . . . . 12 . . . . 2 15 1 6 2 Catastrophic 37 | . . . 1 . . . 1 1 4 1 1 1 1 4 . . . . 2 3 1 . . . . 4 . . . . 4 . . . . . 4 1 2 1 Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 8 . 9 4 . . 19 . 10 . 3 5 . 3 . . . . 1 2 . . . . . 7 . . 1 . 7 . . . . 4 4 . . . Terminals 165 | . 15 . 11 4 . . 29 7 15 1 3 9 4 7 . . . . 4 6 3 . . . . 15 . . . . 8 . . . . 5 10 1 7 1 Fabricators 22 | . . . . . . . . . . . . 2 . 4 . . . . 6 . . . . . . 3 . . . . 3 . . . . . 4 . . . Repair Stations 20 | . . . 2 . . . 6 . 4 . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . . . . . . Recycling Units 15 | . 5 . . . . . 2 . 2 . . . . 1 . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . . 3 . 2 . . 1 . . . . . . 4 . . . . . . 2 . . . . 1 . . . . . 2 . . 1 Terminal Hacks 102 | . 3 1 1 2 4 . 9 2 5 . 1 4 2 2 . . 3 . 1 1 . . . 28 . 7 1 . 1 . 2 . . 17 . 3 1 . 1 . Record 20 | . . . . . 4 . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 5 . . . . . . Part Schematic 19 | . . . . . . . 1 . . . . . . . . . 3 . . . . . . 10 . 1 . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 7 | . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 6 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . . . . . 3 . 1 2 . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Patrol Navigation 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . 2 . . . . 1 . . . . . . . . . Network Status 5 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . 2 . . . 3 . 4 . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Scan Component 8 | . . . 1 . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair 5 | . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . 5 . . . 3 . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Terminals 8 | . . . 5 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 6 . 6 1 . . 11 2 7 1 2 5 2 5 . . . . 7 2 2 . . . . 9 . . . . 8 . . . . 1 8 1 3 2 Full Trace Events 8 | . . . . . . . 2 . . . . . . . . . . . 2 1 1 . . . . 1 . . . . . . . . . . 1 . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . 1 . . . . . . . . . 17 . . . . . . 10 . 1 . . . . . . . 4 . . 3 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 223 | . . . . . . . . . . . . . . . . . . . 84 . . . . . . 139 . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 18 . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 224 | . . . 26 . . . 38 . 98 . . . . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 10 . . . . . 10 . . . . . . . . . . . . . 8 . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Relay Couplers Released 72 | . . . . . . . . 18 . 7 . . 16 . . . . . . 16 1 . . . . . . . . . 3 . . . . . 1 . 6 4 Machine Destruction 55 | . . . . . . . . 14 . 7 . . 16 . . . . . . 16 1 . . . . . . . . . . . . . . . 1 . . . Programmers 17 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 6 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . 8 . 2 . . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 21 | . . . 1 3 . . . 2 . . . . 8 . 2 . . . . . . . . . . . . . 5 . . . . . . . . . . . Largest Group 8 | . . . 1 3 2 1 1 2 2 . . . 8 . 2 . . . . . . . . . . . . . 5 . . . . . . . . . . . Highest-Rated Group 240 | . . . 10 57 26 10 10 62 62 . . . 135 . 50 . . . . . . . . . . . . . 240 . . . . . . . . . . . Highest-Rated Ally 64 | . . . 10 31 16 10 10 31 31 . . . 31 . 30 . . . . . . . . . . . . . 64 . . . . . . . . . . . Initial Warlord ECA Mod 510 | . . . . . . . . . 7 7 9 8 8 15 15 15 15 14 14 14 21 21 21 21 20 20 19 19 19 18 18 18 18 18 17 17 17 16 16 15 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 141 | . . . . 23 . . . 2 34 . . . 46 . 2 . . . . . . . . . . . . . 34 . . . . . . . . . . . Total Damage 3098 | . . . . 313 . . . 42 529 . . . 500 . 70 . . . . . . . . . . . . . 1644 . . . . . . . . . . . Kills 22 | . . . . 6 . . . 1 5 . . . 2 . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Active Infowar (turns) 35543 | 101 717 500 . . . . . 374 . . . 560 1073 781 1691 311 3277 635 878 1507 1026 1206 1398 220 738 1784 1778 1916 1881 684 2661 808 568 265 683 246 1447 1299 950 1580 Optics 18170 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1676 1778 1916 1881 684 2661 808 568 265 683 246 1447 1299 950 1308 Sensors 5242 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 682 505 265 205 . 1076 1296 857 356 IFF 9611 | . . . . . . . . . . . . . . . . . . . . . . 867 1372 220 736 600 1693 1916 928 681 598 . . . . . . . . . Terrain 2650 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 246 241 1296 824 . Seismic 27368 | 101 717 500 . . . . . 374 . . . 546 1073 771 1691 311 3081 594 846 1484 1017 1179 1396 219 738 1581 1598 1846 214 680 1976 686 504 179 666 246 554 . . . Jamming 6223 | . . . . . . . . . . . . 14 . 10 . . 196 635 876 1434 617 211 . . . . . . . . 408 . . . . . . . 366 1456 Robot Analysis Total 9 | . 1 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 16 | . . 2 . 2 . . . . . . . . . . 1 . 1 1 . . . . 1 . 2 . 1 2 . 1 . . 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 54640 | 164 1161 1145 2314 1287 1324 1426 2478 2266 1922 631 952 652 2088 931 1851 330 4153 635 918 1716 1185 1330 1409 500 758 1784 1778 1916 1881 684 2670 808 568 265 683 246 1447 1299 950 2135 Spaces Moved 24990 | 89 737 772 853 628 679 541 873 804 719 203 282 236 785 506 992 191 2271 360 493 772 504 445 566 232 305 706 655 770 913 275 975 366 289 175 345 123 686 593 450 1831 Core 601 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 601 Treads 17642 | . . . . . . 235 873 804 719 203 282 236 785 506 992 191 2271 360 493 772 504 445 566 232 305 706 655 770 913 275 975 . . . . . . 593 450 531 Legs 414 | 89 213 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Wheels 5746 | . 524 772 853 628 679 306 . . . . . . . . . . . . . . . . . . . . . . . . . 366 289 175 345 123 686 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 587 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 587 Fastest Speed 28 | 120 120 135 135 195 195 210 240 243 233 233 233 250 158 160 160 160 160 160 160 160 160 240 240 160 160 160 240 160 160 240 160 185 146 130 130 165 123 146 146 28 Average Speed 185 | 120 130 135 204 195 195 223 247 256 238 233 242 250 186 160 160 160 160 160 160 168 193 240 240 190 237 219 240 238 193 240 210 210 180 131 182 165 147 184 177 79 Slowest Speed 330 | 120 140 135 210 210 210 240 250 330 318 233 250 250 250 160 240 160 160 160 240 240 240 240 240 240 240 240 240 240 240 240 240 245 215 146 230 165 197 230 227 226 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 58 | 4 90 99 82 96 91 98 84 70 82 34 33 10 84 19 94 35 89 59 16 71 17 65 65 76 47 25 79 80 93 45 32 58 60 61 56 6 76 22 48 49 Regions Visited 40 Branch Regions 22 Pre-discovered Areas 9 | . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . . . . . . 3 . . . . . . Known Exits Taken 12 | . . . . . . . 1 . 1 . 1 1 . 1 . . . . 1 . . . . . 1 1 . . . . 1 . . . 1 1 1 . . . Unknown Exits Taken 24 | 1 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 . . 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . . 1 1 . Scrap Searched 31 | . . 1 . 1 . 1 . . . . . . . . 3 . 4 1 . . . 1 3 . 2 . 4 2 . 1 . 3 3 . 1 . . . . . Spaces Dug 356 | . . . 2 . . . 12 . 1 10 5 37 . 3 35 . . . 22 1 29 1 5 . 22 24 7 11 . 3 46 . . . . 4 23 2 28 23 Terrain Destroyed 1981 | . . . 2 30 . 10 56 20 28 75 53 57 44 13 143 28 1 3 84 163 69 5 34 8 24 39 16 40 . 8 311 19 74 . 4 6 123 3 136 252 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 Projectile 412 | . . . 2 . . . 2 1 6 2 15 2 17 13 13 1 1 3 15 12 12 5 6 . 2 34 16 25 . 8 75 1 2 . 4 6 54 3 18 36 AOE 1543 | . . . . 30 . 10 54 19 22 73 38 55 27 . 130 27 . . 69 151 57 . 28 8 22 . . 15 . . 236 18 72 . . . 69 . 118 195 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 30340 | 109 850 819 1138 671 679 630 1072 944 837 298 411 269 1107 575 1200 208 2788 402 582 1036 644 687 606 287 328 866 844 817 1017 290 1366 397 324 207 387 151 949 768 544 2236 Wait 1831 | . 22 9 68 24 . 10 27 18 11 9 7 1 19 23 127 7 486 27 16 47 45 220 12 8 3 28 164 10 . 1 112 . 13 . 7 5 44 115 20 66 Move 24917 | 88 736 771 852 627 678 540 873 802 719 202 281 236 781 505 991 190 2270 359 493 769 503 444 565 231 304 705 654 769 912 274 974 365 288 174 344 122 685 592 449 1800 Hop 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Pick Up 299 | 1 18 3 19 . . 3 31 . 7 1 10 5 17 5 3 . 6 2 8 10 5 1 5 11 1 12 1 1 7 1 26 6 2 8 6 5 21 10 5 16 Fast Attach 172 | 1 3 . 8 1 . . 4 3 4 3 2 . 10 1 6 2 4 . 6 8 4 . . 4 . 11 2 2 10 . 4 4 1 5 6 . 11 5 5 32 Attach 245 | . 2 . 7 . 1 5 3 9 6 4 16 2 14 . 3 1 2 1 6 17 5 1 2 5 2 7 . 2 4 3 20 7 5 2 2 3 17 5 6 48 Detach 105 | . . . . . . . 1 8 3 2 4 . 2 . 3 1 . . 4 13 3 . 1 3 . 4 . 1 1 . 8 1 1 2 1 . 6 5 3 24 Swap 446 | 1 19 4 16 6 . 4 19 25 8 9 6 8 25 16 15 2 9 6 13 19 21 13 5 3 10 31 7 6 10 2 37 4 3 . 3 3 24 2 7 25 Drop 342 | . 5 4 23 2 . 2 35 5 8 5 1 . 19 5 8 1 10 2 12 21 7 . 2 13 1 20 1 3 17 1 10 2 . 10 11 2 21 15 8 30 Fire 1762 | 18 45 28 145 11 . 65 73 65 65 49 84 17 159 17 25 4 1 5 24 132 49 8 13 8 7 41 15 21 12 8 173 7 8 . 6 11 120 19 41 163 Melee 30 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . 2 . . . 1 3 6 1 . . . . 9 Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . . . . . 1 6 1 6 . . . . 3 . . . . . . 2 . . . . . . . 6 . 2 . . . . . . . . 1 Escape Stasis 34 | . . . . . . . . 8 . 14 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 98 | . . . . . . . . . . . . . 40 . 19 . . . . . . . 1 . . . . . 38 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 4 exits: Sto / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 165 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 708 | -10/Materials | Discovered new exit (range 7) 928 | -10/Materials | Discovered new exit (range 11) 1117 | -10/Materials | Discovered new exit (range 3) 1212 | -10/Materials | Discovered new exit (range 16) 1294 | -10/Materials | Discovered new exit (range 4) 1306 | -10/Materials | Central database locked down 1326 | -10/Materials | Entered Mines 1400 | -10/Mines | Learned Materials terminal intel 1424 | -10/Mines | Assembled infested the area 1429 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1593 | -10/Mines | Met a Derelict shopkeep closing up shop 1621 | -10/Mines | Discovered new exit (range 6) 1659 | -10/Mines | Discovered new exit (range 10) 2015 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2080 | -10/Mines | Discovered new exit (range 7) 2471 | -10/Mines | Entered Materials 2471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2472 | -9/Materials | Loaded intel: 11 terminal locations 3153 | -9/Materials | Discovered new exit (range 7) 3362 | -9/Materials | Lost 3 parts (1p1n1w) 3433 | -9/Materials | Discovered new exit (range 15) 4028 | -9/Materials | Discovered new exit (range 11) 4127 | -9/Materials | Build established: Scavenger-Mutant 4286 | -9/Materials | Repaired Lgt. Treads 4589 | -9/Materials | Discovered new exit (range 9) 4785 | -9/Materials | Entered Mines 4785 | -9/Mines | Accompanied by 1 ally 4885 | -9/Mines | Found a hidden stash of uninstalled traps 4901 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4901 | -9/Mines | Discovered new exit (range 5) 4968 | -9/Mines | Met a Derelict testing a Signal Generator 5082 | -9/Mines | Learned 2 Materials zone layouts 5116 | -9/Mines | Found the Drone Emporium 5121 | -9/Mines | Build established: Mutant 5123 | -9/Mines | Found Prototype Device 5123 | -9/Mines | Identified Thief Drone Bay 5187 | -9/Mines | Learned location of 2 exits from Materials 5200 | -9/Mines | Discovered new exit (range 7) 5212 | -9/Mines | Discovered new exit (range 12) 5245 | -9/Mines | Central database locked down 5331 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5544 | -9/Mines | Learned location of Storage (-7) 6072 | -9/Mines | Entered Exiles 6072 | -9/Exiles | Found Exiles lab abandoned 6072 | -9/Exiles | Accompanied by 2 allies 6852 | -9/Exiles | Discovered new exit (range 11) 7396 | -9/Exiles | Entered Mines 7396 | -8/Mines | Accompanied by 1 ally 7436 | -8/Mines | Core integrity fell below 50% 7460 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 7494 | -8/Mines | Discovered new exit (range 5) 7625 | -8/Mines | Discovered new exit (range 11) 8275 | -8/Mines | Lost 4 parts (3n1u) 8822 | -8/Mines | Entered Materials 8822 | -8/Materials | Accompanied by 1 ally 8822 | -8/Materials | Evolved 2 slots: Weapon x2 8823 | -8/Materials | Identified exit to Factory 9170 | -8/Materials | Build established: Tank 10382 | -8/Materials | Discovered exit to Factory (range 15) 10809 | -8/Materials | Repaired Hrd. Medium Armor Plating 11300 | -8/Materials | Identified exit to Garrison 11300 | -8/Materials | Entered Garrison 11500 | -8/Garrison | Triggered checkpoint 11524 | -8/Garrison | Garrison Relay disabled 11684 | -8/Garrison | Triggered checkpoint 11712 | -8/Garrison | Destroyed 8 combat bots 11933 | -8/Garrison | Discovered new exit (range 8) 11999 | -8/Garrison | Triggered checkpoint 12037 | -8/Garrison | Garrison Relay disabled 12266 | -8/Garrison | Triggered checkpoint 12313 | -8/Garrison | Triggered checkpoint 12483 | -8/Garrison | Discovered new exit (range 12) 12847 | -8/Garrison | Discovered new exit (range 3) 12967 | -8/Garrison | Rescued a captive Derelict 12968 | -8/Garrison | Rescued a captive Derelict 13146 | -8/Garrison | Garrison Relay disabled 13357 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13566 | -8/Garrison | Entered Materials 13566 | -8/Materials | Accompanied by 2 allies 13654 | -8/Materials | Repaired Enh. Autogun? 13969 | -8/Materials | Discovered exit to Factory (range 11) 14571 | -8/Materials | Discovered exit to Factory (range 15) 15202 | -8/Materials | Repaired Arm. Treads? 15273 | -8/Materials | Discovered exit to Factory (range 10) 15458 | -8/Materials | Garrison activated, responded to threat 15488 | -8/Materials | Identified exit to Garrison 15488 | -8/Materials | Entered Garrison 15542 | -8/Garrison | Triggered checkpoint 15575 | -8/Garrison | Garrison Relay disabled 15718 | -8/Garrison | Triggered checkpoint 15912 | -8/Garrison | Lost 3 parts (1p1u1w) 15944 | -8/Garrison | Discovered new exit (range 5) 16000 | -8/Garrison | Triggered checkpoint 16050 | -8/Garrison | Garrison Relay disabled 16119 | -8/Garrison | Entered Materials 16545 | -8/Materials | Lost 6 parts (1p1n1u3w) 16638 | -8/Materials | Lost 3 parts (1n2w) 16639 | -8/Materials | Core integrity fell below 50% 17002 | -8/Materials | Discovered exit to Factory (range 16) 17071 | -8/Materials | Entered Factory 17071 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17107 | -7/Factory | Identified exit to Storage 17107 | -7/Factory | Identified exit to Lower Caves 17359 | -7/Factory | Build established: Scavenger-Gunner 17639 | -7/Factory | Garrison activated, responded to threat 17723 | -7/Factory | Identified exit to Garrison 17723 | -7/Factory | Entered Garrison 17773 | -7/Garrison | Triggered checkpoint 17829 | -7/Garrison | Garrison Relay disabled 17946 | -7/Garrison | Triggered checkpoint 18066 | -7/Garrison | Lost 4 parts (1n1u2w) 18076 | -7/Garrison | Destroyed 8 combat bots 18193 | -7/Garrison | Triggered checkpoint 18236 | -7/Garrison | Garrison Relay disabled 18285 | -7/Garrison | Discovered new exit (range 10) 18306 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18472 | -7/Garrison | Destroyed 8 combat bots 18475 | -7/Garrison | Lost 6 parts (2n4w) 18744 | -7/Garrison | Build established: Scavenger-Tank 19125 | -7/Garrison | Triggered checkpoint 19212 | -7/Garrison | Phase Generator disabled 19212 | -7/Garrison | Discovered new exit (range 12) 19319 | -7/Garrison | Triggered checkpoint 19326 | -7/Garrison | Garrison Relay disabled 19401 | -7/Garrison | Lost 8 allies 19472 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19744 | -7/Garrison | Triggered checkpoint 19776 | -7/Garrison | Triggered checkpoint 19779 | -7/Garrison | Garrison Relay disabled 19798 | -7/Garrison | Discovered new exit (range 9) 19811 | -7/Garrison | Entered Factory 20025 | -7/Factory | Discovered new exit (range 14) 20742 | -7/Factory | Entered Lower Caves 20750 | -7/Lower Caves | Met a Warlord Commander 20751 | -7/Lower Caves | Learned location of Warlord (-5) 20752 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 20756 | -7/Lower Caves | Found Encrypted Comm Array 20769 | -7/Lower Caves | Encountered a Warlord checkpoint 21042 | -7/Lower Caves | Build established: Tank 21400 | -7/Lower Caves | Learned Factory interactive machine intel 21511 | -7/Lower Caves | Spotted B-75 Beast 21788 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 21834 | -7/Lower Caves | Destroyed 9 combat bots 22542 | -7/Lower Caves | Discovered new exit (range 5) 22593 | -7/Lower Caves | Entered another Lower Caves area 22878 | -7/Lower Caves | Encountered a Warlord checkpoint 22909 | -7/Lower Caves | Discovered new exit (range 12) 22923 | -7/Lower Caves | Entered Zion 22974 | -7/Zion | System corruption cleaned by Quarantine Array 23147 | -7/Zion | Discovered new exit (range 14) 23685 | -7/Zion | Met Imprinter 23895 | -7/Zion | Visited the Megawrench Repair Shop 24023 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 24397 | -7/Zion | Megawrench repaired 9 parts 24772 | -7/Zion | Found Prototype Device 24772 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 25665 | -7/Zion | Found CR-A16's Pointy Stick 27076 | -7/Zion | Entered Proximity Caves 27084 | -6/Proximity Caves | Learned location of 1 exit from Factory 27104 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 27211 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27391 | -6/Proximity Caves | Build established: Scavenger-Tank 27642 | -6/Proximity Caves | Discovered new exit (range 9) 27684 | -6/Proximity Caves | Spotted B-75 Beast 27711 | -6/Proximity Caves | Entered Factory 27711 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 27712 | -6/Factory | Identified exit to Factory 27713 | -6/Factory | Loaded intel: 53 interactive machine locations 28141 | -6/Factory | Fabricated Hrd. Heavy Armor Plating? 28629 | -6/Factory | Identified exit to Garrison 28629 | -6/Factory | Entered Garrison 28844 | -6/Garrison | Triggered checkpoint 28901 | -6/Garrison | Garrison Relay disabled 29065 | -6/Garrison | Triggered checkpoint 29178 | -6/Garrison | Discovered new exit (range 10) 29217 | -6/Garrison | Triggered checkpoint 29250 | -6/Garrison | Garrison Relay disabled 29407 | -6/Garrison | Triggered checkpoint 29548 | -6/Garrison | Discovered new exit (range 12) 29584 | -6/Garrison | Build established: Tank 29822 | -6/Garrison | Triggered checkpoint 29926 | -6/Garrison | Discovered new exit (range 12) 30015 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 30188 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 30342 | -6/Garrison | Phase Generator disabled 30345 | -6/Garrison | Entered Factory 30426 | -6/Factory | Allied Derelicts emerged from ambush trap array 30491 | -6/Factory | Garrison activated, responded to threat 30695 | -6/Factory | First assault squad dispatched 31316 | -6/Factory | Discovered new exit (range 16) 31530 | -6/Factory | Entered Lower Caves 32599 | -6/Lower Caves | Discovered new exit (range 8) 32860 | -6/Lower Caves | Entered another Lower Caves area 32916 | -6/Lower Caves | Discovered exit to Factory (range 10) 32918 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 34223 | -6/Lower Caves | Discovered new exit (range 6) 34269 | -6/Lower Caves | Entered Data Miner 34269 | -6/Data Miner | Discovered new exit (range 6) 34315 | -6/Data Miner | Met Data Miner 34347 | -6/Data Miner | Learned location of Section 7 (-2) 34347 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 34373 | -6/Data Miner | Received God Mode back door access code from Data Miner 34524 | -6/Data Miner | Data Conduit disabled 34638 | -6/Data Miner | Build established: Mutant 34769 | -6/Data Miner | Entered Proximity Caves 34932 | -5/Proximity Caves | Learned Factory emergency access door positions 34945 | -5/Proximity Caves | Build established: Scavenger-Tank 34983 | -5/Proximity Caves | Learned location of Armory (-4) 35508 | -5/Proximity Caves | System corruption reached 10% 35512 | -5/Proximity Caves | System corruption reached 30% 35527 | -5/Proximity Caves | Entered Factory 35527 | -5/Factory | Evolved 2 slots: Utility x2 35930 | -5/Factory | Joined by Warlord Geek squad 35966 | -5/Factory | Garrison activated, responded to threat 36253 | -5/Factory | Spotted B-75 Beast 36345 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 36349 | -5/Factory | Destroyed B-75 Beast 36513 | -5/Factory | Fabricated Enh. Hardcell Cannon? 36700 | -5/Factory | Identified exit to Upper Caves 36792 | -5/Factory | Repaired Imp. Heavy Treads? 37311 | -5/Factory | Entered Upper Caves 38563 | -5/Upper Caves | Learned Factory stockpile data 39020 | -5/Upper Caves | Discovered new exit (range 10) 39089 | -5/Upper Caves | Entered another Upper Caves area 39280 | -5/Upper Caves | Discovered new exit (range 15) 39290 | -5/Upper Caves | Learned Factory stockpile data 39576 | -5/Upper Caves | Encountered a Warlord checkpoint 39604 | -5/Upper Caves | Learned 4 Factory zone layouts 40465 | -5/Upper Caves | Spotted B-75 Beast 40496 | -5/Upper Caves | Destroyed B-75 Beast 40981 | -5/Upper Caves | Discovered new exit (range 10) 41005 | -5/Upper Caves | Entered Warlord 41060 | -5/Warlord | System corruption cleaned by Quarantine Array 41062 | -5/Warlord | System corruption reached 10% 41080 | -5/Warlord | System corruption cleaned by Quarantine Array 41319 | -5/Warlord | Opened Warlord's prototype stash 41326 | -5/Warlord | Found Prototype Processor 41326 | -5/Warlord | Identified Exp. Target Analyzer 41348 | -5/Warlord | Found Prototype Reactor 41348 | -5/Warlord | Identified Vortex Chain Reactor 41807 | -5/Warlord | Warlord's base attacked by MAIN.C 41844 | -5/Warlord | Met Warlord 41938 | -5/Warlord | Met EX-DEC 41944 | -5/Warlord | Found Prototype Energy Cannon 41957 | -5/Warlord | Found Prototype Energy Cannon 41957 | -5/Warlord | Identified Vortex Driver 42157 | -5/Warlord | Warlord forces counterattacked 42482 | -5/Warlord | Warlord base infiltrated, sounded retreat 42649 | -5/Warlord | Build established: Hauler-Tank 42838 | -5/Warlord | Spotted Striker 42848 | -5/Warlord | Discovered new exit (range 13) 42853 | -5/Warlord | Spotted Striker 42860 | -5/Warlord | Allies destroyed Striker 42886 | -5/Warlord | Entered Proximity Caves 42912 | -4/Proximity Caves | Lost 6 parts (2p1n1u2w) 42917 | -4/Proximity Caves | Lost 5 allies 43141 | -4/Proximity Caves | Build established: Hauler-Mutant 43276 | -4/Proximity Caves | Learned Research security intel 43522 | -4/Proximity Caves | Discovered new exit (range 16) 43570 | -4/Proximity Caves | Entered Factory 43570 | -4/Factory | Evolved 2 slots: Propulsion x2 43571 | -4/Factory | Identified exit to Research 44017 | -4/Factory | Discovered new exit (range 15) 44024 | -4/Factory | Garrison activated, responded to threat 44355 | -4/Factory | Build established: Hauler-Tank 44363 | -4/Factory | Discovered exit to Research (range 15) 45119 | -4/Factory | Identified exit to Upper Caves 45119 | -4/Factory | Identified exit to Extension 45119 | -4/Factory | Identified exit to Armory 45570 | -4/Factory | First assault squad dispatched 45647 | -4/Factory | System corruption reached 10% 45749 | -4/Factory | Destroyed 11 combat bots 45860 | -4/Factory | Lost 3 parts (1n1u1w) 45866 | -4/Factory | Destroyed 10 combat bots 46240 | -4/Factory | Entered Upper Caves 46242 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 46276 | -4/Upper Caves | Lost 3 parts (2n1u) 46430 | -4/Upper Caves | Spotted B-86 Titan 46466 | -4/Upper Caves | Destroyed B-86 Titan 46496 | -4/Upper Caves | Lost 4 parts (1n1u2w) 46773 | -4/Upper Caves | Build established: Scavenger-Mutant 47033 | -4/Upper Caves | Discovered new exit (range 10) 47048 | -4/Upper Caves | Entered another Upper Caves area 47071 | -4/Upper Caves | Learned Research trap positions 47080 | -4/Upper Caves | Encountered a Warlord checkpoint 47085 | -4/Upper Caves | Lost 3 parts (1p1n1u) 47440 | -4/Upper Caves | Learned Research trap positions 47586 | -4/Upper Caves | Discovered new exit (range 16) 47616 | -4/Upper Caves | Entered Zhirov 47617 | -4/Zhirov | Discovered new exit (range 3) 47643 | -4/Zhirov | Met Zhirov 47671 | -4/Zhirov | Learned location of Quarantine (-2) 47671 | -4/Zhirov | Learned location of Testing (-3) 47671 | -4/Zhirov | Learned location of Command (-1) 47679 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 47699 | -4/Zhirov | Found Alien Artifact 47699 | -4/Zhirov | Identified Integrated Reactor 47699 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 47718 | -4/Zhirov | Found Alien Artifact 47881 | -4/Zhirov | Entered Proximity Caves 48066 | -3/Proximity Caves | Spotted B-86 Titan 48092 | -3/Proximity Caves | Destroyed B-86 Titan 48105 | -3/Proximity Caves | Found Hvy. Reflective Plating 48487 | -3/Proximity Caves | Discovered exit to Research (range 7) 48501 | -3/Proximity Caves | Found DCF Scrap (11 items) 48547 | -3/Proximity Caves | System corruption reached 30% 48564 | -3/Proximity Caves | Entered Research 48564 | -3/Research | Evolved 2 slots: Utility x2 48565 | -3/Research | Loaded intel: 114 trap records 48724 | -3/Research | Identified exit to Research 48724 | -3/Research | Identified exit to Testing 48810 | -3/Research | Entered Testing 48816 | -3/Testing | Build established: Scavenger-Tank 48968 | -3/Testing | Identified BFG-9k Vortex Edition 49049 | -3/Testing | Found Prototype Protection 49052 | -3/Testing | Found Prototype Protection 49052 | -3/Testing | Identified Hvy. Regenerative Plating 49111 | -3/Testing | Protovariant out of control (PD-4FPP14G15C) 49165 | -3/Testing | Identified Transdimensional Reconstructor 49165 | -3/Testing | Warped through subspace 49313 | -3/Testing | Spotted Investigator 49668 | -3/Testing | Build established: Hauler-Tank 49966 | -3/Testing | Found Prototype Ballistic Cannon 49966 | -3/Testing | Identified Perforator 50026 | -3/Testing | System corruption reached 10% 50036 | -3/Testing | Identified SHELL Armor 50073 | -3/Testing | Lost 6 parts (2p1n2u1w) 50091 | -3/Testing | Destroyed 19 combat bots 50146 | -3/Testing | Spotted PY-RIJJMKV33Q 50163 | -3/Testing | Destroyed PY-RIJJMKV33Q 50203 | -3/Testing | Found Prototype Protection 50203 | -3/Testing | Identified Centrium Heavy Armor Plating 50238 | -3/Testing | Discovered exit to Research (range 3) 50247 | -3/Testing | System corruption reached 30% 50257 | -3/Testing | Entered Research 50257 | -2/Research | Warlord forces began assault on 0b10 50257 | -2/Research | Evolved 2 slots: Power x1, Utility x1 50258 | -2/Research | Loaded intel: 77 trap records 50282 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 50282 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 50367 | -2/Research | Research machine network offline 50546 | -2/Research | Lost 9 allies 50568 | -2/Research | Borebot progress halted 50816 | -2/Research | Borebot progress halted 50824 | -2/Research | Build established: Scavenger-Assassin 50908 | -2/Research | Borebot progress halted 51009 | -2/Research | Lost 6 allies 51215 | -2/Research | Met up with Warlord 51222 | -2/Research | Discovered new exit (range 14) 51257 | -2/Research | Warlord invited to help at Command 51257 | -2/Research | Given Cave Seal Controls access code 51461 | -2/Research | Spotted Striker 51471 | -2/Research | Spotted Striker 51556 | -2/Research | Entered Quarantine 51578 | -2/Quarantine | Cryocooling Duct disabled 51593 | -2/Quarantine | Ambient heat levels rising (+20) 51593 | -2/Quarantine | Non-combat units ordered to evacuate 51652 | -2/Quarantine | Discovered new exit (range 22) 51677 | -2/Quarantine | Found Transdimensional Reconstructor 52307 | -2/Quarantine | Found Alien Slashing Weapon 52307 | -2/Quarantine | Identified Sigix Broadsword 52391 | -2/Quarantine | System corruption reached 10% 52439 | -2/Quarantine | Destroyed 8 combat bots 52506 | -2/Quarantine | Entered Access 52506 | -1/Access | Evolved 2 slots: Weapon x2 52626 | -1/Access | Lost 7 allies 52669 | -1/Access | Build established: Scavenger-Mutant 53236 | -1/Access | Destroyed 9 combat bots 53256 | -1/Access | First assault squad dispatched 53370 | -1/Access | Spotted B-99 Colossus 53381 | -1/Access | Warped through subspace 53608 | -1/Access | Spotted QN-ASX(L) 53649 | -1/Access | System corruption reached 10% 53662 | -1/Access | Destroyed QN-ASX(L) 53697 | -1/Access | Lost 6 parts (1p2n2u1w) 53709 | -1/Access | Destroyed 9 combat bots 53763 | -1/Access | System corruption reached 30% 53845 | -1/Access | Lost 7 parts (1n4u2w) 53848 | -1/Access | Destroyed 14 combat bots 53866 | -1/Access | High security lockdown imminent 53946 | -1/Access | High security lockdown engaged 53956 | -1/Access | Lost 3 parts (1p2w) 54077 | -1/Access | Lost 8 parts (1p2n4u1w) 54383 | -1/Access | Core integrity fell below 50% 54413 | -1/Access | Lost 3 parts (3n) 54470 | -1/Access | Spotted Striker 54476 | -1/Access | Spotted Executioner 54485 | -1/Access | Spotted Executioner 54585 | -1/Access | Core integrity fell below 20% 54588 | -1/Access | Spotted Striker 54588 | -1/Access | Spotted Executioner 54630 | -1/Access | Destroyed Striker 54630 | -1/Access | Destroyed Striker 54641 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 54633_ U-05 Engineer knocked back. 54633_ HV Slug penetrates Wall. 54633_ HV Slug penetrates U-05 Engineer. 54633_ HV Slug penetrates R-10 Processor. 54633_ R-10 Processor knocked back. 54633_ HV Slug penetrates R-10 Processor. 54633_ HV Slug penetrates S-43 Plague. 54633_ S-43 Plague knocked back. 54633_ HV Slug penetrates Wall. 54634_ Wall collapses. 54634_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 54635_ W-44 Eye sends out distress signal. 54635_ U-05 Engineer destroyed. 54636_ System corrupted: Perforator jammed. 54639_ Biometal Heavy Treads destroyed. 54639_ S-43 Plague destroyed. 54639_ System corrupted: Perforator jammed. 54640_ System corrupted: Component data lost. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | !!= #???????????????????????????????????????? | | !!= #???????????????????????????????????????? | | !== #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ####+#############+#?????????????????????????????? | | # #??????????????????????????? | | #??????????????????????????? | | k #????????????# ????????????? | | #??????????? ;?????????????? | | # #?????????? #?????????????? | | # #????????? ??????????????? | | # ###+######;#######?????????? | | ############"## R [ ?????????? | | ???????????? # =% ?????????? | | ????????????? # A ==! ?????????? | | ??????????????+ !! | =*=s= ?? ???? | | ??????????????# !!=%!=[!=s%! ?? | | ??????????????# %=!*% %[!|= g ?? | | ##????????????# @%= %!=%[%[* ? | | #????????????# %!= ###+#???###### | | #????????????# / # ?? !## | | #????????????# # ? ## | | #????????????# # """ ## | | #????????????# # """ ## | | #????????????# o# """ ## | | #????????????# # F" ## | | #????????????# # """ ## | | #????????????# %# "" ## | | ##????????????# # ## | | #?????????????# # + | | #?????????????# # ## % | | #?????????????# # ## | | #?????????????# # ## | | #?????????????####+## ##################### | | #???????????????????# #??????????????????## | | #???????????????????# % #????###############" | | #???????????????????# #????# """T""" ##" | | #???????????????????# ###### """ """ ##" | | #???????????????????# # ### | | #???????????????????# # #?# | | #???????????????????# / """"" #?# | | #???????????????????# # """""" #?# | | #???????????????????# # """""" #?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 77 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Corruption Block 8 Armor Coverage 1800 Resistance: KI 20 Resistance: TH 25 Power Shielding 33 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 64 Target Analysis 10 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Gatling Laser | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Flak Gun | -7/Zion | Archive Energy Filter | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive EM Shield | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Force Field | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Adv. Powered Armor | -6/Data Miner | Free Arm. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Lightning Gun | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-43 Plague | -3/Testing | Archive Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -6/Factory Enh. Hardcell Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 30% | -9/Materials Hrd. Medium Armor Plating | 15% | -8/Materials Enh. Autogun | 36% | -8/Materials Arm. Treads | 35% | -8/Materials Imp. Heavy Treads | 39% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Achievements -------------- Punisher Challenges ------------ None Game ------ Seed WardroneTeleporterTorch Manual? 0 Play Time 07:13:28 Cumulative 391.1 hours Start 2025.05.03 @ 16:58:57 End 2025.05.04 @ 20:14:20 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/3/6/2/1/0/1/0/0/0 Lore% 87 Gallery% 81 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7b45938-9aee-4d45-8e24-00d9d753821e