Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 17:34:58 Player: Delton Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (102) 510 Value Destroyed (4216) 4216 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (565) 565 TOTAL SCORE: 10611 Bonus ------- High Alert Combat Kills 65 Entered DSFs 500 Cogmind --------- Core Integrity 1068/1300 Matter 300/300 Energy 315/315 System Corruption 9% Temperature Cool (57) Movement Treading (161) Location -3/Research Parts ------- > --- POWER (4) -------- Neutrino Core > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads Biometal Medium Treads > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Advanced Signal Interpreter Advanced Targeting Computer System Restoration Module > --- WEAPON (3) ------- Wave Gun Heavy Plasma Cannon > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Gamma Rifle Chainsword Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Advanced Signal Interpreter Advanced Targeting Computer Improved Phase Shifter Heavy Reflective Plating Improved Thermal Shield > --- WEAPON ----------- Quantum Rifle Compact HERF Cannon Heavy Plasma Cannon > --- INVENTORY -------- Armored Medium Treads Hardened Heavy Armor Plating Wave Gun Chainsword [Rating: 133] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg VSS Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Compact HERF Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 2 2 . 2 Power 3 | . . . 1 . . 1 . . 1 Propulsion 3 | . . 1 . 1 . . 1 . . Utility 7 | . . 1 1 1 1 1 1 . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 84 | 5 3 10 11 17 2 7 3 10 16 Power 15 | 1 . 1 1 3 . 3 . 2 4 Engine 6 | 1 . 1 1 1 . 2 . . . Core 5 | . . . . 2 . 1 . 2 . Reactor 4 | . . . . . . . . . 4 Propulsion 17 | 2 . 5 1 3 . . . 5 1 Treads 6 | . . . . . . . . 5 1 Leg 11 | 2 . 5 1 3 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | . 2 2 3 7 2 2 2 3 7 Device 17 | . . 1 3 1 1 1 2 2 6 Storage 1 | . 1 . . . . . . . . Processor 7 | . . . . 5 1 1 . . . Hackware . | . . . . . . . . . . Protection 5 | . 1 1 . 1 . . . 1 1 Artifact . | . . . . . . . . . . Weapon 22 | 2 1 2 6 4 . 2 1 . 4 Energy Gun 5 | 1 . . 1 . . . . . 3 Energy Cannon 6 | . . . . 2 . 2 1 . 1 Ballistic Gun 4 | 1 . 1 1 1 . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . Launcher 4 | . 1 1 2 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 26 | . . . 9 . . . . 1 16 Power 8 | . . . 2 . . . . . 6 Propulsion 3 | . . . 1 . . . . . 2 Utility 11 | . . . 5 . . . . 1 5 Weapon 4 | . . . 1 . . . . . 3 Highest Loss Streak 10 | . . . 7 . . . . 1 10 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 2 4 4 4 4 4 5 4 3 Power . | . . . . . . . 2 2 . Propulsion . | . . 1 1 . . . . . . Utility . | . . . . 1 1 1 1 . . Weapon 2 | . 1 1 2 3 3 2 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 6 | . 1 . 1 . 1 1 . 1 1 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 3 | . . . . . 1 . . 1 1 Weapon 2 | . 1 . 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 86 94 95 83 93 95 92 97 95 Engine 7 | . 14 11 17 2 6 9 10 4 . Core 4 | . . . . 10 6 5 5 10 7 Reactor 2 | . . . . . . . . . 9 Treads 6 | . . . . . . . . 22 23 Leg 18 | . 28 33 26 25 26 23 21 1 . Device 14 | . . 2 24 1 7 14 19 19 25 Processor 9 | . . . . 22 24 17 15 14 9 Protection 6 | . 13 14 8 4 6 5 5 6 3 Energy Gun 4 | . 14 11 2 . . . . . 6 Energy Cannon 4 | . . . . 1 . 8 12 15 6 Ballistic Gun 2 | . 6 7 . 7 6 1 . . . Ballistic Cannon 1 | . . . 5 3 . . . . . Launcher 4 | . 7 3 9 1 6 5 2 . . Peak Build Rating 133 | 5 7 20 30 41 48 72 83 109 133 Average Rating 58 | 3 6 15 26 33 45 60 77 103 125 On Entrance 39 | . 5 7 19 12 41 48 72 83 108 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 9 16 23 34 32 30 59 68 88 103 Greatest Support 143 | 20 20 32 41 55 55 55 55 135 143 Greatest Overweight (x) 2 | . . . . . . 1 1 2 . Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 8 | 5 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 5 5 8 5 5 5 5 5 5 5 Most Carried 6 | 2 4 6 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 4 4 5 4 4 Final Capacity 8 | 5 8 8 5 5 5 5 5 5 5 Final Carried 5 | 1 3 4 3 5 5 5 5 5 4 Class Distribution -------------------- 55% | Mutant 13% | Generator-Tank 10% | Scavenger-Tank 10% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Gunner | -4/DSF Generator-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Matter Collected 1761 | 244 70 257 466 248 . 151 . 175 150 Remotely 387 | . . . 387 . . . . . . Salvage Created 4968 | . 151 480 1065 248 . 360 . 535 2129 Parts 264 | . 11 38 64 13 . 20 . 29 89 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 5 | . . 1 . 1 . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 78 | . 7 10 19 5 . 6 . 9 22 Guns 18 | . 1 5 1 5 . . . . 6 Cannons 26 | . . . 6 . . 5 . 8 7 AOE 24 | . 6 5 11 . . 1 . 1 . Classes Destroyed 15 | . 3 4 3 1 . 1 . 1 2 Worker 5 | . . 1 4 . . . . . . Builder 3 | . . . 2 . . . . . 1 Tunneler 1 | . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 7 | . . 1 3 1 . . . . 2 Watcher 7 | . 2 . 4 . . . . . 1 Swarmer 19 | . 3 3 7 1 . . . 5 . Grunt 30 | . 4 2 6 2 . 4 . . 12 Duelist 1 | . . . . . . . . . 1 Sentry 10 | . . 5 5 . . . . . . Specialist 2 | . . . . . . . . 2 . Hunter 7 | . . . . . . 2 . 1 4 Programmer 6 | . . . . 2 . . . . 4 Heavy 2 | . . . 1 . . . . 1 . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 8 | . 3 6 8 3 . 2 . 5 5 Combat Bots Only 5 | . 3 4 4 3 . 2 . 5 4 Max Kills in Single Turn 3 | . 2 2 3 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 2 2 . . 1 . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Hostile Shots Fired 509 | . 11 28 76 21 . 29 . 102 242 Missed 189 | . 7 8 32 5 . 12 . 40 85 Hits 320 | . 4 20 44 16 . 17 . 62 157 Melee 1 | . . . . . . . . . 1 Projectile 319 | . 4 20 44 16 . 17 . 62 156 Critical Strikes 13 | . . 1 2 . . 1 . 1 8 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6176 | . 84 296 1240 246 . 283 . 893 3134 Core 608 | . 27 31 200 29 . . . 89 232 Absorbed by Shields 196 | . . . . . . . . 190 6 Redirected to Shielding 112 | . 2 2 . . . . . 68 40 Ignored by Resistances 94 | . . . . . . . . . 94 Regen/Repaired (Parts) 52 | . . . 52 . . . . . . Core Remaining (%) 91 | 100 89 92 63 95 100 100 . 92 . Volleys Fired 229 | . 19 21 67 16 . 18 1 19 68 Largest 3 | . 2 2 2 2 . 2 1 3 3 Hottest 278 | . 70 63 87 90 . 159 94 272 278 Shots Fired 422 | . 24 36 93 23 . 28 1 44 173 Gun 168 | . 14 33 28 15 . . . . 78 Cannon 214 | . . . 39 8 . 27 1 44 95 Launcher 40 | . 10 3 26 . . 1 . . . Special . | . . . . . . . . . . Kinetic 83 | . 2 15 51 15 . . . . . Thermal 131 | . . . . 7 . 9 . 11 104 Explosive 22 | . 10 3 8 . . 1 . . . Electromagnetic 186 | . 12 18 34 1 . 18 1 33 69 Robot Hit Streak 15 | . 7 5 7 9 . 8 . 11 15 Robot Miss Streak 6 | . 2 2 6 2 . 1 . 2 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 272 | . 12 25 57 20 . 23 . 28 107 Core Hits 170 | . 13 23 49 13 . 13 . 15 44 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . 1 . . . . . 3 Meltdown 1 | . . . . . . . . . 1 Blast 1 | . . . 1 . . . . . . Corrupt 2 | . . . . . . . . . 2 Melee Attacks 2 | . . . . 2 . . . . . Impact . | . . . . . . . . . . Slashing 2 | . . . . 2 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9908 | . 583 607 2272 498 . 855 . 1104 3989 Guns 2587 | . 83 291 298 346 . . . . 1569 Cannons 4804 | . . . 531 152 . 694 . 1007 2420 Explosions 2507 | . 500 316 1443 . . 161 . 87 . Melee . | . . . . . . . . . . Ramming 10 | . . . . . . . . 10 . Kinetic 1174 | . 12 142 674 346 . . . . . Thermal 2950 | . . 126 . 152 . 296 . 326 2050 Explosive 1558 | . 500 190 761 . . 107 . . . Electromagnetic 4216 | . 71 149 837 . . 452 . 768 1939 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 2 . . 1 . . 8 Average Corruption 1 | . . . 1 . . 1 . . 2 Corruption Purged 4 | . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . 8 . . 4 . . 2 Matter Fused 5 | . . . 4 . . 1 . . . Heat Flow Errors 1 | . . . 1 . . . . . . Energy Discharges 1 | . . . 1 . . . . . . Parts Rejected 1 | . . . 1 . . . . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 263 | . 31 . 81 . . 35 . 34 82 Projectiles 156 | . . . 8 . . 35 . 31 82 Explosions 104 | . 31 . 73 . . . . . . Melee 3 | . . . . . . . . 3 . Knockbacks 1 | . . . 1 . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 167 | . 45 16 106 . . . . . . Shots 9 | . 3 1 5 . . . . . . Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 244 | . 18 112 244 225 . 188 . 196 198 Average Temperature 86 | . 6 36 42 94 . 83 . 93 116 Received Heat Transfer 790 | . 18 111 135 45 . 108 . 72 301 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 9 | . . . 1 . . . . . 8 Combat Hostiles 9 | . . . 1 . . . . . 8 Parts Fried 27 | . . . 3 . . 2 . 5 17 Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 8 | . . . . . . . . . 8 Heat Transferred 3570 | . . 50 . 185 . 309 . 309 2717 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . 2 4 . . 1 . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Maximum Alert Level 2 | . . . 2 . . . . 1 1 Low Security (%) 85 | 100 100 100 40 100 100 100 100 83 85 Level 1 5 | . . . 8 . . . . 16 14 Level 2 8 | . . . 51 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 510 | . 121 196 510 193 4 112 15 221 250 Initial 193 | . . 11 82 193 4 . . . 123 Average 118 | . 45 70 306 58 . 39 1 93 150 Influence Increases 2719 | . 242 316 850 171 . 204 19 221 696 Destroy 0b10 Robot/C 1560 | . 140 200 380 100 . 120 . 180 440 Destroy 0b10 Robot/NC 120 | . 10 15 70 5 . . . . 20 Destroy Leader 346 | . 24 70 110 20 . 20 . 20 82 Successful Hack 41 | . . 5 2 . . 12 4 . 18 Disable Machine 345 | . 30 . 165 45 . 30 15 15 45 Destroy Structure 187 | . 38 26 78 1 . 22 . 6 16 Lose Combat Pursuer 120 | . . . 45 . . . . . 75 Influence Decreases 2588 | . 214 148 620 587 10 204 19 . 786 Entered New Map 468 | . . 17 114 233 6 . . . 98 Time Decay 1860 | . 214 131 416 354 4 204 19 . 518 Lost Part 250 | . . . 90 . . . . . 160 Lost Ally 10 | . . . . . . . . . 10 Squads Dispatched 18 | . 1 1 3 2 . 3 . 3 5 Investigation 4 | . 1 1 . . . 2 . . . Extermination 4 | . . . . 2 . . . . 2 Reinforcement 10 | . . . 3 . . 1 . 3 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Distress Signals 4 | . . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 116 | . 8 11 33 5 . 8 . 17 34 Peak Tracking Total 9 | . 3 4 4 3 . 3 . 5 9 Tactical Retreats 4 | . . . 2 . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Traps Triggered 6 | . 1 1 1 1 . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Disabled 23 | . 2 . 11 3 . 2 1 1 3 Max in Single Turn 4 | . 1 . 4 1 . 1 1 1 1 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Accessed 24 | . 3 2 6 4 . 5 3 . 1 Terminals 12 | . 3 2 2 1 . 1 2 . 1 Fabricators 2 | . . . . 1 . 1 . . . Repair Stations 4 | . . . 2 . . 2 . . . Recycling Units 3 | . . . . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . Total Hacks 58 | . 7 5 17 7 . 13 8 . 1 Successful 29 | . 2 2 9 5 . 6 4 . 1 Failed 29 | . 5 3 8 2 . 7 4 . . Catastrophic 9 | . 2 1 2 1 . 3 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 29 | . 7 5 5 2 . 2 7 . 1 Fabricators 2 | . . . . 1 . 1 . . . Repair Stations 12 | . . . 6 . . 6 . . . Recycling Units 8 | . . . . 4 . 4 . . . Scanalyzers 5 | . . . 5 . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . Terminal Hacks 11 | . 2 2 1 1 . . 4 . 1 Record 6 | . 1 . 1 . . . 3 . 1 Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . 1 . 1 . . . Network Status 1 | . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 6 | . . . 3 . . 3 . . . Scan Component 4 | . . . 2 . . 2 . . . Repair 2 | . . . 1 . . 1 . . . Recycling Unit Hacks 5 | . . . . 3 . 2 . . . Process 1 | . . . . 1 . . . . . Report Inventory 2 | . . . . 1 . 1 . . . Retrieve Components 2 | . . . . 1 . 1 . . . Scanalyzer 4 | . . . 4 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 2 4 2 . 4 3 . 1 Full Trace Events 2 | . . . . . . 2 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 64 | . . . . . . 64 . . . Total Part Build Rating 8 | . . . . . . 8 . . . Parts Repaired 1 | . . . 1 . . . . . . Time 88 | . . . 32 . . 56 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . . 3 . 3 . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 4 | . . . . . . . . . 4 ROAM 1 | . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . . 3 Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 4 Drone Recoveries 3 | . . . . . . . . . 3 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Turns Passed 5805 | 52 823 295 1015 929 107 626 291 242 1425 Spaces Moved 3159 | 41 351 201 626 716 91 415 151 92 475 Core 10 | 10 . . . . . . . . . Treads 561 | . . . . . . . . 86 475 Legs 2588 | 31 351 201 626 716 91 415 151 6 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 90 90 90 112 112 187 170 165 Average Speed 121 | 102 120 100 92 100 112 126 187 175 166 Slowest Speed 330 | 120 120 120 130 112 112 187 187 330 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 4 43 17 63 14 2 10 4 73 13 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 171 | . 41 25 83 2 . 9 . 3 8 Melee . | . . . . . . . . . . Projectile 15 | . . . 2 2 . 1 . 2 8 AOE 156 | . 41 25 81 . . 8 . 1 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Total 4749 | 51 729 259 966 897 96 488 159 137 967 Wait 1154 | . 351 8 240 128 . 33 3 3 388 Move 3150 | 40 350 200 625 715 90 414 150 91 475 Hop . | . . . . . . . . . . Pick Up 61 | 6 5 11 10 11 2 5 . 2 9 Fast Attach 30 | . . . 3 7 1 3 2 8 6 Attach 40 | 5 2 6 9 6 1 2 . . 9 Detach 1 | . . . 1 . . . . . . Swap 27 | . 1 5 4 5 . 4 1 3 4 Drop 49 | . 1 8 7 7 2 4 2 10 8 Fire 229 | . 19 21 67 16 . 18 1 19 68 Melee 2 | . . . . 2 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . 1 . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 8) 876 | -10/Materials | Entered another Materials area 876 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1164 | -9/Materials | Discovered new exit (range 3) 1171 | -9/Materials | Entered another Materials area 1171 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1590 | -8/Materials | Repaired Hrd. Light Armor Plating 2112 | -8/Materials | Discovered new exit (range 15) 2165 | -8/Materials | Lost 7 parts (2p4u1w) 2186 | -8/Materials | Entered Factory 2186 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3091 | -7/Factory | Discovered new exit (range 6) 3114 | -7/Factory | Identified exit to Factory 3115 | -7/Factory | Entered another Factory area 3115 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3165 | -6/Factory | Discovered new exit (range 3) 3168 | -6/Factory | Identified exit to Factory 3222 | -6/Factory | Entered another Factory area 3222 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3518 | -5/Factory | Build established: Gunner 3673 | -5/Factory | Discovered new exit (range 6) 3744 | -5/Factory | Fabricated Com. HERF Cannon? 3800 | -5/Factory | Identified exit to Factory 3848 | -5/Factory | Entered another Factory area 3848 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4137 | -4/Factory | Identified exit to DSF 4139 | -4/Factory | Entered DSF 4140 | -4/DSF | Joined Warlord attack on 0b10 via DSF 4173 | -4/DSF | Additional patrols routed to DSF 4218 | -4/DSF | Lost 12 allies 4234 | -4/DSF | Discovered new exit (range 15) 4379 | -4/DSF | Identified exit to Research 4381 | -4/DSF | Entered Research 4381 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4570 | -3/Research | Lost 3 parts (1p2u) 4745 | -3/Research | Spotted B-86 Titan 4762 | -3/Research | Destroyed B-86 Titan 4783 | -3/Research | Found Hvy. Reflective Plating 5520 | -3/Research | Build established: Generator-Tank 5806 | -3/Research | Self-destructed Last Messages --------------- 05789_ K-01 Serf collects debris. 05790_ Lgt. Antimatter Reactor destroyed. 05792_ K-01 Serf collects debris. 05793_ Imp. Thermal Shield destroyed. 05793_ Drone Bay destroyed. 05794_ Destroyed Sml. Battery. 05796_ K-01 Serf collects debris. 05797_ Particle Reactor destroyed. 05797_ P-80 Master destroyed. 05797_ Destroyed Gamma Rifle. 05798_ System corrupted: Component data lost. 05798_ Quantum Rifle destroyed. 05799_ System Restoration Module purges 1% system corruption (8%). 05799_ K-01 Serf collects debris. 05800_ Arm. Medium Treads destroyed. 05801_ P-80 Master destroyed. 05802_ K-01 Serf collects debris. 05805_ Lgt. Antimatter Reactor destroyed. 05805_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | " ## #?????????????#### !** | | ## #????????????????# !%=% | | ! ## ##########???????# ""=[["[" | | + #???????# """ =%""" | | ##+##### #???????# """ """ | | ####### # #???????# | | ??????# # #???????# ^ | | ??????# # #???????# ##### | | ??????# # #????????? ????# | | ??????# # ################ | | ??????# # ? | | ??????#####+## | | ??????????# ???? """ """ | | ??????????# ???????"T""" ! | | ??????????# #????????#???#### | | ???######## g """ #?????????????????? | | ???# # """ #?????????????????? | | ???# # """ #?????????????????? | | ???# + """ #?????????????????? | | ???# #######+##g " " #?????????????????? | | ???# # # " #?????????????????? | | ???# # # #?????????????????? | | ???######## ""# #?????????????????? | | ??????????# ""# #?????????????????? | | ??????????# T"# #?????????????????? | | ??????????# ""# @ #?????????????????? | | ??????????# ""# #?????????????????? | | ??????????# + ! !#?????????????????? | | ??????????# ! # /==!%# ??????????????? | | ???################# =%=[![; !???????????? | | ???# ######## !!*%!!#= ???????????? | | ???# # ! % |[%gpu############??????? | | ???# # % ==*k!= ??? | | ???#""" %# [ |! ??? | | ???#""" +%[ #######/#####?????? | | ???#""" =# = ###############?????????????????? | | ???# #[% ##############??????????????????? | | ???# #[[ # !! #??????????????????? | | ???# # # != #??????????????????? | | ???########## # ! = #??????????????????? | | ????????????# # #??????????????????? | | ????????????# + #??????????????????? | | ????????????# ##############??????????????????? | | ????????????# =#= #?????????????????????? | | ??########### %# #?????????????????????? | | ??# # =!# #?????????????????????? | | ??# /! # # #?????????????????????? | | ??# ! # %#| "" #?????????????????????? | | ??# ! + =+[ """" !#?????????????????????? | | ??# # %#* """"" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 200 Energy Generation 69 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 825 Resistance: TH 25 Power Shielding 33 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- VSS Leg | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Com. HERF Cannon | x1 | -5/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 71% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerTargetHammer Manual? 0 Play Time 01:01:44 Cumulative 43.5 hours Start 2025.05.21 @ 17:14:47 End 2025.05.23 @ 17:34:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48338fbe-b078-42ac-8f53-bbe3c8df4adb