Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 22:03:37 Player: naththebg Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (18) 3600 Robots Destroyed (504) 2520 Value Destroyed (22775) 22775 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (21188) 21188 TOTAL SCORE: 51963 Bonus ------- High Alert Combat Kills 8076 Follower Combat Kills 1667 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4900 Entered Garrisons 1400 Acquired ECA 300 Friendly Fire -155 Cogmind --------- Core Integrity 0/900 Matter 538/600 Energy 909/1000 System Corruption 24% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Flak Gun Gauss Cannon > --- INVENTORY (5) ---- Core Analyzer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Remote Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Precision Assault Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Cold Fusion Reactor Light Treads Improved Particle Charger Improved Utility Shielding Improved Heavy Armor Plating Heavy Laser Plasma Rifle Improved Heavy Laser Improved Heavy Laser Gauss Rifle Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Proton Missile Launcher Missile Launcher Rocket Array Rocket Array Remote Datajack Multitool [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Scimitar of Distortion Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Slots Evolved 6 | . . . 4 . . . . . . . . . . . . . 2 . Power 1 | . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . 1 . Utility 1 | . . . 1 . . . . . . . . . . . . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . Parts Attached 215 | 6 9 4 19 11 17 6 13 8 14 10 . 19 3 9 17 11 31 8 Power 31 | 1 . 2 4 1 2 . 1 1 1 1 . 3 . 1 2 5 6 . Engine 19 | 1 . 2 4 1 2 . 1 . 1 1 . . . . 2 1 3 . Core 11 | . . . . . . . . 1 . . . 2 . 1 . 4 3 . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 51 | 2 2 . 3 3 2 2 3 1 3 2 . 5 . 1 7 2 11 2 Treads 39 | . 2 . 2 3 2 2 3 1 2 2 . 5 . 1 7 2 4 1 Leg 6 | 2 . . . . . . . . . . . . . . . . 3 1 Wheel 6 | . . . 1 . . . . . 1 . . . . . . . 4 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 57 | 1 3 1 4 4 2 . 4 2 1 5 . 6 . 6 6 2 6 4 Device 29 | . 1 1 1 2 2 . 2 2 1 3 . 4 . 3 . 1 3 3 Storage 7 | 1 1 . 1 1 . . 1 . . . . . . . 2 . . . Processor 1 | . . . . . . . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 20 | . 1 . 2 1 . . 1 . . 2 . 2 . 2 4 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 4 1 8 3 11 4 5 4 9 2 . 5 3 1 2 2 8 2 Energy Gun 21 | 1 1 . . 1 1 3 3 1 . 1 . 1 . . . 1 7 . Energy Cannon 5 | . . . 1 . 4 . . . . . . . . . . . . . Ballistic Gun 26 | 1 2 1 3 1 . . 1 2 5 . . 4 2 . 1 1 1 1 Ballistic Cannon 6 | . . . 1 . 4 . . . . . . . . . . . . 1 Launcher 15 | . 1 . 3 1 2 1 1 . 3 . . . 1 1 1 . . . Special Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 2 . 1 . 1 . 5 . 3 . . . . . . . 1 . Corrupted Parts 4 | . . . . 1 1 . . . . . . . . . . . 2 . System Corruption 17 | . . . . 5 4 . . . . . . . . . . . 8 . Parts Lost 107 | . . 2 . 9 3 2 1 8 2 9 . 8 . 3 7 22 22 9 Power 22 | . . 1 . 1 2 . . 2 . 2 . 2 . . 2 4 5 1 Propulsion 31 | . . . . 3 . 2 1 2 2 2 . 2 . 1 1 5 5 5 Utility 22 | . . . . 3 1 . . 1 . 1 . 2 . 2 2 4 5 1 Weapon 32 | . . 1 . 2 . . . 3 . 4 . 2 . . 2 9 7 2 Highest Loss Streak 14 | . . 1 . 4 2 2 1 4 1 9 . 8 . 2 4 10 14 9 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . 1 . . Average Backups 16 | 4 9 9 13 14 18 18 17 17 18 16 18 18 20 19 19 17 9 10 Power . | . 1 . . . 1 . 1 1 1 1 1 . . . . . . . Propulsion 2 | 3 2 2 3 2 2 3 1 1 1 . 2 2 3 2 1 . . . Utility 4 | . . . 1 2 2 3 2 3 4 5 7 6 5 4 6 8 6 6 Weapon 8 | . 5 6 8 7 11 9 10 9 10 7 6 6 9 10 9 6 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 1 . 3 3 4 4 5 3 2 . . . 2 . 3 3 2 3 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . . 1 2 2 . . . . . . . 2 . . . . . Utility 13 | . . . . 1 . . 4 . 1 . . . . . 2 . 2 3 Weapon 17 | . 1 . 2 . 2 3 1 3 1 . . . . . 1 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 93 96 89 93 100 97 93 92 92 91 88 91 97 97 73 71 81 Engine 9 | . 14 11 15 14 13 16 16 8 12 15 16 . . . 2 3 7 6 Core 5 | . . . . . . . . 4 8 2 . 12 16 16 13 11 4 6 Reactor 2 | . . . . . . . . . . . . 7 8 8 6 . . . Treads 20 | . 25 25 22 21 23 25 24 24 17 15 16 15 16 17 24 16 8 22 Device 14 | . . 16 16 15 15 16 15 20 20 24 25 9 16 17 15 12 10 4 Storage 8 | . 14 12 8 8 7 8 7 8 8 8 8 8 8 8 8 8 4 6 Processor 1 | . . . . 1 7 8 4 . . . . . . . . . . . Protection 4 | . 13 . 5 2 . . 2 1 . . . 7 8 10 7 7 6 10 Energy Gun 4 | . . . . 4 . 4 24 15 3 5 8 1 . 1 . . 8 19 Energy Cannon 2 | . . . 3 3 8 13 . . . . . . . . . . . . Ballistic Gun 10 | . 27 25 8 3 . . . 8 18 15 16 20 15 13 15 9 9 . Ballistic Cannon 1 | . . . 2 6 7 3 . . . 1 . . . . . . . . Launcher 2 | . . . 10 5 6 2 . . 2 . . . . . . 2 . . Peak Build Rating 64 | 6 22 26 39 47 60 57 58 62 64 59 56 59 52 55 49 44 41 42 Average Rating 45 | 3 9 23 35 41 54 56 53 57 58 55 56 49 51 48 44 32 30 38 On Entrance 41 | . 6 22 26 39 44 56 57 58 55 58 56 56 51 51 48 38 22 37 Avg Prop Armor Cover (%) 8 | . . . 14 . . . . . . . . . . . . . 7 5 Naked Turns 24 | . . . . . . . . . . . . . . . . . . 24 Heaviest Build 103 | 12 23 23 57 78 80 76 76 74 88 90 81 103 103 102 95 84 84 92 Greatest Support 86 | 20 40 40 62 70 86 86 84 78 70 40 40 40 40 60 62 60 60 80 Greatest Overweight (x) 20 | . 1 . 2 3 1 . 1 1 3 2 2 2 2 2 2 20 4 1 Average Overweight (x) . | . . . . . . . . . 1 1 2 2 2 1 1 1 1 . Largest Inventory Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 14 18 20 20 19 20 20 20 20 20 20 20 20 20 13 18 Most Carried 20 | 6 10 10 15 16 20 20 20 20 20 20 19 20 20 20 20 20 14 14 Average Carried 16 | 4 9 9 13 14 19 19 18 19 19 17 19 18 19 19 19 17 9 10 Final Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 15 16 20 19 20 20 19 19 19 20 20 20 20 13 11 2 Class Distribution -------------------- 24% | Gunner 24% | Scavenger-Mutant 23% | Scavenger-Tank 10% | Tank 8% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Matter Collected 12973 | 238 271 263 743 568 1649 467 409 748 221 1131 . 1192 325 1235 1625 507 1201 180 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 16684 | . 566 181 2132 795 1458 568 928 880 588 993 . 1046 704 876 2510 765 1403 291 Parts 971 | . 42 12 111 39 80 45 41 56 40 71 . 81 36 68 126 48 65 10 Haulers Intercepted 24 | . 2 . 4 . 5 . 4 . 1 . . . 1 . 6 . 1 . Recyclers Shooed 9 | . 1 . 7 . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . . . 7 Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Combat Hostiles Destroyed 395 | . 14 4 26 21 22 25 15 32 8 30 . 40 13 39 44 37 19 6 Guns 164 | . 9 4 5 2 . . 12 17 4 19 . 20 8 19 18 8 14 5 Cannons 34 | . . . 1 3 10 13 . . . 5 . 1 . . . . . 1 AOE 185 | . 5 . 18 14 10 12 3 14 4 5 . 19 5 19 24 29 4 . Classes Destroyed 23 | . 4 1 7 2 3 1 1 . . . . 1 2 . 1 . . . Worker 22 | . . . 5 . 6 . . . 2 . . . . . 8 . 1 . Builder 13 | . . . 5 . 4 . . . . . . . 1 . 3 . . . Tunneler 3 | . . . 1 . 1 . . . . . . . 1 . . . . . Hauler 24 | . 2 . 4 . 5 . 4 . 1 . . . 1 . 6 . 1 . Recycler 17 | . . . 4 . 2 . 2 . 2 . . . . . 3 . 4 . Mechanic 4 | . . . . . . . . . . . . . 1 . 2 . 1 . Operator 5 | . . . 1 . 2 . 1 . . . . . . . 1 . . . Watcher 20 | . 2 . 4 . 3 . 3 . 1 . . . 1 . 4 . 2 . Swarmer 111 | . 6 . 6 7 3 13 3 13 . 9 . 16 2 14 3 7 4 5 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . Grunt 117 | . 8 . 8 5 7 2 4 9 1 10 . 2 7 7 26 13 8 . Brawler 12 | . . . . . 2 . 1 . . . . . . 1 5 1 2 . Duelist 8 | . . . . . 1 1 . 1 . . . 1 . . 1 . 3 . Protector 4 | . . . . . 1 . . . . 1 . . . . 2 . . . Sentry 58 | . . . 9 5 7 3 5 3 3 5 . 7 2 2 4 1 1 1 Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . Specialist 5 | . . . . 1 . 1 . 1 . . . . 1 1 . . . . Hunter 21 | . . . 3 2 1 2 1 . 4 . . 4 1 . 2 1 . . Programmer 52 | . . . . . . 3 . 5 . 6 . 9 . 14 . 14 1 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . 1 . . . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 29 | . 3 2 14 6 7 6 4 11 9 13 . 11 6 10 29 11 8 3 Combat Bots Only 18 | . 3 2 6 6 4 6 4 11 4 13 . 11 4 10 18 11 7 3 Max Kills in Single Turn 7 | . 2 1 4 2 5 3 2 3 3 3 . 5 3 3 7 2 3 2 Gunslinging 1 | . . . . . . . . . 1 1 . . . . . 1 . 1 Exploded 5 | . 2 . 2 2 2 3 2 3 2 3 . 5 3 3 5 2 2 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Hostile Shots Fired 1944 | . 40 17 53 83 77 68 34 145 42 149 . 137 23 244 144 305 191 192 Missed 590 | . 8 5 20 20 24 24 15 34 8 48 . 40 6 70 39 93 71 65 Hits 1354 | . 32 12 33 63 53 44 19 111 34 101 . 97 17 174 105 212 120 127 Melee 29 | . . . . . . . . . . . . . . 1 13 . 15 . Projectile 1325 | . 32 12 33 63 53 44 19 111 34 101 . 97 17 173 92 212 105 127 AOE 11 | . . . . . . 1 . . . 6 . . 4 . . . . . Critical Strikes 64 | . . 1 1 1 . 1 1 8 3 1 . 7 . 8 7 14 9 2 Part Disruptions 4 | . . . . . . . . 1 . . . . . 1 1 1 . . Damage Taken 18124 | . 327 244 506 1344 1081 630 314 1544 502 1505 . 1192 201 1244 1549 2509 1842 1590 Core 2772 | . 31 58 33 261 201 86 43 218 24 258 . 81 26 132 99 318 345 558 Absorbed by Shields 3723 | . . . . . . . . . 131 168 . 349 207 1143 816 685 224 . Ignored by Resistances 473 | . . . . . . 44 9 28 . . . . . . 80 56 198 58 Regen/Repaired (Parts) 113 | . . . . . . . . . . . . . . . 113 . . . Core Remaining (%) 66 | 100 . 90 . . . . . . . . . . . . . 8 . . Volleys Fired 982 | . 52 15 57 57 74 46 34 75 23 74 . 76 27 94 107 89 69 13 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 . 3 2 2 2 2 3 3 Hottest 240 | . 46 46 127 121 189 189 240 240 103 170 . 158 61 130 72 80 158 158 Shots Fired 1949 | . 99 30 151 114 139 82 90 136 55 159 . 191 51 163 195 119 139 36 Gun 1324 | . 94 30 45 19 . . 85 123 50 119 . 169 47 131 165 74 139 34 Cannon 251 | . . . 21 40 89 72 3 . . 22 . 2 . . . . . 2 Launcher 343 | . 5 . 85 55 50 10 2 12 5 8 . 8 4 27 30 42 . . Special 31 | . . . . . . . . 1 . 10 . 12 . 5 . 3 . . Kinetic 1099 | . 94 30 51 38 70 31 3 31 46 112 . 148 47 104 165 54 73 2 Thermal 402 | . . . 15 21 3 . 85 93 4 29 . 23 . 27 . 12 56 34 Explosive 138 | . . . . 6 8 10 2 12 2 4 . 8 4 27 15 40 . . Electromagnetic 283 | . 5 . 85 49 58 41 . . 3 4 . . . . 15 13 10 . Robot Hit Streak 19 | . 6 10 12 16 12 9 18 14 7 17 . 14 9 11 10 9 10 19 Robot Miss Streak 6 | . 3 1 4 2 3 2 3 6 4 4 . 4 4 3 3 5 5 1 Penetration Max 2 | . . . . . . . . . . 1 . 1 2 1 1 1 2 . Secondary Targets 20 | . 2 1 . . . . . 3 1 3 . 3 . . 3 2 1 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 1 . 1 . . 1 1 1 1 Shots Hit Robots 1045 | . 58 23 67 51 51 37 63 65 26 87 . 97 29 97 123 59 85 27 Core Hits 897 | . 24 8 73 39 56 31 57 56 22 48 . 84 31 65 145 74 73 11 Critical Kills 14 | . 1 . . . . . . . 1 . . 4 1 2 . 1 4 . Critical Parts Destroyed 21 | . . . . . . . . . . 1 . 4 2 . 4 . 10 . Critical Strikes 47 | . 1 . . 3 2 2 . 1 1 3 . 9 3 3 4 1 14 . Burn 5 | . . . . 1 . . . 1 . 1 . 1 . 1 . . . . Destroy 35 | . 1 . . . . . . . 1 1 . 8 3 2 4 1 14 . Blast 6 | . . . . 2 2 1 . . . 1 . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 43565 | 9 1018 333 3067 2267 3798 2065 1559 2579 925 2617 . 3305 1296 4185 6041 5181 2768 552 Guns 17013 | . 845 333 449 278 . . 1391 1576 498 1543 . 1621 670 2044 2431 1069 1758 507 Cannons 3001 | . . . 202 451 1170 855 . . . 273 . 21 . . . . . 29 Explosions 23425 | . 152 . 2416 1538 2579 1210 155 1003 427 801 . 1663 626 2141 3604 4100 1010 . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 114 | 9 21 . . . 49 . 13 . . . . . . . 6 . . 16 Kinetic 13527 | . 845 333 494 538 1040 343 . 279 426 1581 . 1377 670 1604 2431 707 830 29 Thermal 6324 | . 10 . 327 234 200 . 1391 1297 72 289 . 265 . 440 135 248 909 507 Explosive 17082 | . . . . 729 1135 1210 155 1003 361 532 . 1663 626 2141 2833 4069 625 . Electromagnetic 6518 | . 142 . 2246 766 1374 512 . . 66 215 . . . . 636 157 404 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . 15 1 7 4 4 1 9 . 5 . 3 4 9 9 17 8 24 Average Corruption 5 | . . 15 1 3 4 4 1 8 . 4 . 2 3 7 9 12 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 326 | . . 4 9 11 25 20 7 7 . 10 . 33 16 33 74 26 26 25 Message Errors 68 | . . . 1 3 6 5 1 2 . 4 . 7 4 6 18 3 4 4 Matter Fused 89 | . . 1 4 2 5 7 3 1 . 2 . 9 5 11 13 8 8 10 Heat Flow Errors 36 | . . . . 1 3 3 1 1 . 1 . 2 2 2 14 . 3 3 Energy Discharges 39 | . . 1 1 2 6 2 . . . 1 . 7 1 5 7 4 2 . Parts Rejected 7 | . . . . . . 1 . . . . . . . 1 5 . . . Parts Fused 4 | . . . . . . . . . . . . . 1 2 . 1 . . Data Loss (minor) 35 | . . 2 1 1 3 1 1 . . 2 . 3 2 4 5 4 4 2 Data Loss (major) 14 | . . . 1 . 1 . 1 . . . . 1 . 2 4 1 1 2 Misfires 13 | . . . . 1 . . . . . . . 1 1 . 5 1 . 4 Alerts 14 | . . . . . 1 1 . 3 . . . 3 . . 2 1 3 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . Weapon Failures 6 | . . . 1 1 . . . . . . . . . . 1 2 1 . Overload Shots 13 | . . . . . . . . . . . . . . . . . 13 . Overflow Damage 791 | . . . 65 73 166 115 12 26 4 18 . 46 38 56 26 115 31 . Projectiles 71 | . . . . . 28 25 . . . 18 . . . . . . . . Explosions 720 | . . . 65 73 138 90 12 26 4 . . 46 38 56 26 115 31 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . 1 2 3 . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . 1 1 3 . . . 3 . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 1396 | . 15 . 46 175 16 144 . 1 114 84 . 146 . 33 407 94 113 8 Shots 65 | . 1 . 6 9 2 5 . 1 5 4 . 7 . 2 16 4 3 . Rammed 16 | . 5 . . . 6 . 1 . . . . . . . 2 . 1 1 Targets Rammed 22 | 6 5 . . . 6 . 1 . . . . . . . 2 . 1 1 Kicked 6 | 6 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 376 | . 32 . 107 265 360 126 205 376 21 348 . 317 230 261 241 219 331 264 Average Temperature 87 | . 15 . 22 40 122 46 78 153 13 70 . 88 86 100 103 85 90 89 Received Heat Transfer 3536 | . 129 . 135 219 252 21 36 225 62 332 . 122 28 160 281 574 744 216 Effects 14 | . . . . . 4 . . . . 1 . 4 . . 2 . 3 . Energy Bleed 2 | . . . . . 1 . . . . . . 1 . . . . . . Interference 12 | . . . . . 3 . . . . 1 . 3 . . 2 . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . 4 3 2 . . . . 1 . . . . 2 . . . Combat Hostiles 9 | . . . 2 2 2 . . . . 1 . . . . 2 . . . Parts Fried 38 | . . . 19 8 6 4 . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . 1 . Parts Melted 36 | . . . . 1 4 . 13 13 . . . . . . . 3 2 . Heat Transferred 11503 | . 50 . 633 531 150 . 3125 2481 150 457 . 407 . 592 100 376 1452 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . 2 . 7 3 6 . . . . 1 . . . . 1 1 . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Maximum Alert Level 5 | . . . 2 4 3 5 3 5 3 5 3 5 4 5 4 5 4 . Low Security (%) 8 | 100 100 . 35 2 . . . . . . . . . . . . . . Level 1 7 | . . . 46 42 10 . . . . . . . . . . . . . Level 2 18 | . . . 17 19 75 27 49 15 . 22 . 3 . . . . . . Level 3 20 | . . . . 32 14 23 50 22 99 26 100 9 . 12 21 2 40 . Level 4 27 | . . . . 3 . 18 . 54 . 28 . 26 100 36 78 31 59 . Level 5 16 | . . . . . . 30 . 7 . 23 . 59 . 51 . 65 . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2304 | . 163 . 440 1115 769 1908 984 1699 921 1685 820 2304 1374 1957 1586 2155 1453 . Initial 1123 | . . . . 131 543 477 930 417 828 598 820 499 1123 864 953 1018 1110 . Average 993 | . 45 . 215 594 506 1182 747 1165 778 1150 797 1680 1222 1565 1298 1765 1160 . Influence Increases 16617 | . 444 . 943 1074 1248 1531 492 1442 319 1297 9 1905 581 1143 1678 1337 949 225 Destroy 0b10 Robot/C 8820 | . 280 . 520 420 560 800 300 720 160 620 . 980 300 820 940 780 500 120 Destroy 0b10 Robot/NC 585 | . 20 . 120 5 125 . 50 . 30 5 . . 30 . 145 5 45 5 Destroy Leader 1348 | . 58 . 176 20 176 40 104 60 42 20 . 80 86 70 220 90 96 10 Allied During Kill 453 | . . . . . 73 121 14 32 . 38 . 70 46 13 26 10 10 . Successful Hack 151 | . 18 . 11 14 7 14 12 14 . 21 9 14 4 . 13 . . . Disable Machine 825 | . 30 . 75 15 120 45 . 15 30 15 . 45 60 . 165 30 180 . Anti-Garrison Action 2350 | . . . . 500 . 400 . 350 . 450 . 500 . 100 . 50 . . Destroy Structure 1350 | . 8 . 26 100 142 81 12 161 42 98 . 141 55 140 154 162 28 . Lose Combat Pursuer 735 | . 30 . 15 . 45 30 . 90 15 30 . 75 . . 15 210 90 90 Influence Decreases 15917 | . 399 45 740 162 1628 358 1758 385 1097 533 925 370 1555 516 2068 789 1623 966 Entered New Map 9195 | . . 22 . 72 572 258 978 225 871 323 865 270 1181 466 1004 549 1005 534 Time Decay 3707 | . 294 23 440 . 626 . 410 . 206 . 60 . 294 . 614 . 398 342 Lost Part 1050 | . . . . 90 30 20 10 80 20 90 . 80 . 30 70 220 220 90 Lost Ally 660 | . . . . . 100 80 60 80 . 120 . 20 80 20 80 20 . . Purge Threat 1305 | . 105 . 300 . 300 . 300 . . . . . . . 300 . . . Squads Dispatched 38 | . 2 . 4 . 6 . 4 . 4 . . . 3 . 9 . 6 . Investigation 6 | . 1 . 3 . . . . . . . . . 1 . 1 . . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 . Reinforcement 14 | . 1 . 1 . 3 . 1 . 2 . . . 1 . 4 . 1 . Assault 13 | . . . . . 3 . . . 1 . . . 1 . 4 . 4 . Garrison 4 | . . . . . . . 3 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . 1 . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Distress Signals 15 | . 1 . 2 . 1 . . . 1 . . . 3 . 6 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 565 | . 21 4 28 16 38 35 20 36 16 41 . 50 20 42 68 59 43 28 Peak Tracking Total 17 | . 3 2 5 3 5 5 3 7 6 11 2 9 7 7 10 9 9 17 Tactical Retreats 38 | . 2 . 1 . 3 1 . 5 1 2 . 3 . . 1 12 4 3 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . . . . . 5 Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Traps Triggered 38 | . . . 8 5 . . 1 4 1 8 . 6 2 2 . 1 . . Indirectly 8 | . . . 7 . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Machines Disabled 91 | . 2 . 5 10 8 9 . 5 2 7 . 11 4 2 11 3 12 . Max in Single Turn 3 | . 2 . 2 2 2 1 . 1 1 2 . 2 1 1 2 2 3 . Garrison Relay 27 | . . . . 6 . 6 . 4 . 4 . 4 . 2 . 1 . . Phase Generator 3 | . . . . 1 . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Machines Accessed 62 | . 5 . 9 2 10 5 7 3 2 3 2 1 1 . 12 . . . Terminals 48 | . 5 . 8 2 7 5 5 3 1 3 1 1 . . 7 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . Scanalyzers 4 | . . . . . 2 . 1 . . . . . . . 1 . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 150 | . 12 . 24 4 27 8 19 6 7 7 7 1 2 . 26 . . . Successful 71 | . 8 . 11 1 14 1 13 1 2 2 3 1 1 . 13 . . . Failed 79 | . 4 . 13 3 13 7 6 5 5 5 4 . 1 . 13 . . . Catastrophic 18 | . . . 6 . 2 3 1 . . 1 . . . . 5 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 39 | . 2 . 5 . 7 1 8 2 . . 4 . . . 10 . . . Terminals 122 | . 12 . 22 4 19 8 16 6 5 7 6 1 . . 16 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . 4 . . . Recycling Units 3 | . . . . . . . . . . . . . . . 3 . . . Scanalyzers 10 | . . . . . 7 . 2 . . . . . . . 1 . . . Garrison Access 11 | . . . 2 . 1 . 1 . 2 . 1 . 2 . 2 . . . Terminal Hacks 46 | . 7 . 9 1 5 1 9 1 1 2 2 1 . . 7 . . . Robot Analysis 3 | . 1 . . . . . 2 . . . . . . . . . . . Prototype ID Bank 7 | . 3 . 1 . . . 1 . 1 . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . Alert Level 12 | . . . 3 . 3 . 3 . . . 1 . . . 2 . . . Unreport Threat 9 | . 1 . 2 . 2 . 2 . . . . . . . 2 . . . Locate Traps 3 | . . . 1 . . . 1 . . . . . . . 1 . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . . . 1 . . . Garrison Registry 2 | . . . . 1 . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzer 9 | . . . . . 6 . 2 . . . . . . . 1 . . . Retrieve Study 9 | . . . . . 6 . 2 . . . . . . . 1 . . . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unauthorized Hacks 6 | . 1 . 1 . 2 . 1 . . . . . . . 1 . . . Terminals 5 | . 1 . 1 . 2 . 1 . . . . . . . . . . . Botnet 5 | . 1 . 1 . 2 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 . 7 2 8 4 4 2 1 3 2 . . . 9 . . . Full Trace Events 8 | . . . 2 1 2 . . 1 . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 6 . 2 . . . . . . . 1 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . Time 50 | . . . . . . . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 111 | . . . . 22 . 28 . 15 . 15 . 16 . 12 . 3 . . Machine Destruction 103 | . . . . 22 . 24 . 15 . 15 . 16 . 8 . 3 . . Programmers 8 | . . . . . . 4 . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . 3 . . . 6 . 6 . 4 . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Total Allies 42 | . . . . . 11 3 . 4 . 7 . 6 3 5 . 2 1 . Largest Group 5 | . . . . . 5 4 3 4 . 5 . 5 5 5 4 1 1 . Highest-Rated Group 116 | . . . . . 116 84 72 91 . 89 . 107 107 77 72 57 57 . Highest-Rated Ally 116 | . . . . . 116 24 24 25 . 34 . 39 39 57 57 57 57 . Initial Warlord ECA Mod 50 | . . . . . 11 11 21 21 29 29 36 36 48 48 50 50 50 50 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 292 | . . . . . 60 59 9 14 . 27 . 33 26 9 37 9 9 . Total Damage 5015 | . . . . . 819 989 143 371 . 283 . 567 747 188 390 181 337 . Kills 59 | . . . . . 8 15 1 4 . 2 . 9 5 2 5 2 6 . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . Allies Melted 3 | . . . . . 3 . . . . . . . . . . . . . Fabricated Assembled 1 | . . . . . . . 1 . . . . . . . . . . . X0-1V1 Amusement Gains 154 | . 8 . 10 85 . 5 10 7 . . . . . . . . . 29 Good Acts 122 | . . 2 4 12 12 10 5 16 1 10 2 8 5 5 9 10 7 4 Bad Acts 49 | . 1 1 6 . . . . 2 5 2 . 2 1 6 6 2 10 5 Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Active Infowar (turns) 98 | . . . . . . . . . . . . . . 2 . . . 96 Optics 2 | . . . . . . . . . . . . . . 2 . . . . ECM 96 | . . . . . . . . . . . . . . . . . . 96 Robot Analysis Total 3 | . 1 . . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Turns Passed 20786 | 70 1137 234 1435 1507 2141 1583 989 1293 437 1627 120 1975 645 1076 2022 776 942 777 Spaces Moved 8844 | 46 521 113 737 688 1025 860 459 619 145 513 42 671 229 331 803 211 439 392 Core 100 | 10 . . . . . . . . . . . . . . . 9 20 61 Treads 8213 | . 447 113 577 688 1025 860 459 619 145 513 42 671 229 331 803 202 158 331 Legs 192 | 36 74 . . . . . . . . . . . . . . . 82 . Wheels 339 | . . . 160 . . . . . . . . . . . . . 179 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 130 155 160 160 155 155 208 225 285 240 240 200 195 200 50 50 Average Speed 185 | 104 156 160 150 186 160 160 160 166 214 264 285 241 240 226 199 243 150 175 Slowest Speed 1050 | 120 190 160 240 400 213 160 240 240 265 285 285 285 240 240 240 1050 280 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 83 8 73 86 89 85 41 87 23 73 14 89 35 46 75 39 14 54 Regions Visited 18 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . . . 1 Known Exits Taken 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 2 | . . . . . . . . . . . . . . . . . . 2 Spaces Dug 10 | . . . . . 7 . 2 . . . . 1 . . . . . . Terrain Destroyed 1601 | . 6 . 23 115 128 59 14 75 47 111 . 247 67 220 203 251 33 2 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 83 | . . . 3 . 28 . 2 4 7 4 . 5 . 11 2 13 2 2 AOE 1516 | . 6 . 20 115 100 59 12 71 40 107 . 241 66 209 201 238 31 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Total 11351 | 64 737 136 941 802 1393 988 620 742 220 648 42 865 273 486 1007 345 588 454 Wait 765 | . 134 2 98 21 215 20 71 8 15 16 . 39 6 22 41 11 26 20 Move 8832 | 45 520 112 737 687 1025 859 459 618 145 512 42 669 229 330 803 210 438 392 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 136 | 7 7 3 13 4 17 9 17 6 7 4 . 12 2 4 5 4 6 9 Fast Attach 98 | 5 2 . 5 4 9 1 8 3 5 2 . 4 1 3 10 8 26 2 Attach 75 | 1 . 3 2 3 2 2 2 7 4 6 . 7 . 4 4 10 11 7 Detach 9 | . . . 1 1 1 . 1 1 . . . . . . . 1 1 2 Swap 255 | . 11 1 16 17 25 17 15 16 12 17 . 35 5 24 25 8 5 6 Drop 114 | . 6 . 12 4 19 9 12 5 9 1 . 11 3 2 10 4 5 2 Fire 982 | . 52 15 57 57 74 46 34 75 23 74 . 76 27 94 107 89 69 13 Melee . | . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . 1 1 Kick 6 | 6 . . . . . . . . . . . . . . . . . . Crush 14 | . 5 . . . 6 . 1 . . . . . . . 2 . . . Escape Stasis 29 | . . . . 4 . . . . . 16 . 6 . 3 . . . . Rewire 30 | . . . . . . 25 . . . . . 5 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . 3 . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 4 exits: [*Fac x3] / *Mat) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: [*Fac] / *Mat) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 10) 628 | -10/Materials | Identified exit to Mines 765 | -10/Materials | Discovered new exit (range 16) 1090 | -10/Materials | Discovered new exit (range 16) 1154 | -10/Materials | Discovered new exit (range 4) 1206 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1208 | -10/Materials | Entered Subcaves 1248 | -10/Subcaves | Utility slot count permanently improved by X0-1V1 (+1) 1300 | -10/Subcaves | Discovered new exit (range 15) 1300 | -10/Subcaves | Core integrity restored by X0-1V1 (+65) 1382 | -10/Subcaves | System corruption reached 10% 1442 | -10/Subcaves | Entered Materials 1442 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1501 | -8/Materials | Core integrity permanently improved by X0-1V1 (+350) 1756 | -8/Materials | X0-1V1 activates XOMVISION 2095 | -8/Materials | Discovered new exit (range 16) 2099 | -8/Materials | Build established: Tank 2799 | -8/Materials | Discovered new exit (range 15) 2821 | -8/Materials | Build established: Scavenger-Tank 2877 | -8/Materials | Identified exit to Garrison 2877 | -8/Materials | Entered Garrison 2911 | -8/Garrison | Matter capacity permanently improved by X0-1V1 (+300; -150 max core) 2985 | -8/Garrison | Lost 3 parts (1p1n1u) 3026 | -8/Garrison | Triggered checkpoint 3364 | -8/Garrison | Spotted B-75 Beast 3371 | -8/Garrison | Identified exit to Materials 3371 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 3418 | -8/Garrison | Destroyed B-75 Beast 3444 | -8/Garrison | Lost 4 parts (2n2u) 3560 | -8/Garrison | Discovered exit to Materials (range 66) 3560 | -8/Garrison | Discovered exit to Materials (range 38) 3560 | -8/Garrison | Discovered exit to Materials (range 89) 3569 | -8/Garrison | Garrison Relay disabled 3686 | -8/Garrison | Phase Generator disabled 3695 | -8/Garrison | Build established: Scavenger-Gunner 3708 | -8/Garrison | Garrison Relay disabled 3879 | -8/Garrison | Triggered checkpoint 3992 | -8/Garrison | Garrison Relay disabled 4075 | -8/Garrison | Core integrity restored by X0-1V1 (+210) 4249 | -8/Garrison | Triggered checkpoint 4334 | -8/Garrison | Garrison Relay disabled 4384 | -8/Garrison | Entered Materials 4767 | -8/Materials | X0-1V1 activates XOMVISION 4852 | -8/Materials | X0-1V1 foreshadows a heat wave 4878 | -8/Materials | Build established: Gunner 5112 | -8/Materials | Ambient heat levels rising (+10) 5200 | -8/Materials | X0-1V1 sent allied B-86 Titan (x1) 5358 | -8/Materials | Ambient heat levels rising (+10) 5457 | -8/Materials | X0-1V1 sent allied Ranger (x5) 5492 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+4) 5520 | -8/Materials | Lost 4 allies 5568 | -8/Materials | Ambient heat levels falling (-10) 5584 | -8/Materials | First assault squad dispatched 5833 | -8/Materials | Ambient heat levels falling (-10) 5997 | -8/Materials | Discovered new exit (range 5) 6201 | -8/Materials | X0-1V1 sent allied H-55 Commando (x5) 6352 | -8/Materials | Discovered new exit (range 13) 6524 | -8/Materials | Identified exit to Garrison 6525 | -8/Materials | Entered Garrison 6525 | -8/Garrison | Accompanied by 4 allies 6614 | -8/Garrison | Identified exit to Materials 6614 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 6626 | -8/Garrison | Triggered checkpoint 6680 | -8/Garrison | Core integrity restored by X0-1V1 (+210) 6740 | -8/Garrison | Garrison Relay disabled 6934 | -8/Garrison | Triggered checkpoint 6963 | -8/Garrison | Triggered checkpoint 7043 | -8/Garrison | Discovered new exit (range 12) 7087 | -8/Garrison | Triggered checkpoint 7243 | -8/Garrison | Triggered checkpoint 7340 | -8/Garrison | Triggered checkpoint 7409 | -8/Garrison | Triggered checkpoint 7460 | -8/Garrison | Garrison Relay disabled 7473 | -8/Garrison | Discovered new exit (range 26) 7473 | -8/Garrison | Discovered new exit (range 35) 7473 | -8/Garrison | Discovered new exit (range 68) 7473 | -8/Garrison | Discovered exit to Materials (range 55) 7573 | -8/Garrison | Triggered checkpoint 7621 | -8/Garrison | Triggered checkpoint 7694 | -8/Garrison | X0-1V1 activates XOMVISION 7803 | -8/Garrison | Triggered checkpoint 7859 | -8/Garrison | Triggered checkpoint 7875 | -8/Garrison | Garrison Relay disabled 8050 | -8/Garrison | Garrison Relay disabled 8108 | -8/Garrison | Entered Materials 8108 | -8/Materials | Accompanied by 3 allies 8291 | -8/Materials | Found Prototype Launcher 8291 | -8/Materials | Identified Rocket Array 8295 | -8/Materials | Found Rocket Array 8465 | -8/Materials | Build established: Scavenger-Gunner 8664 | -8/Materials | X0-1V1 sent you to a vault 8672 | -8/Materials | Found Mobile Assembly Unit 9080 | -8/Materials | Discovered new exit (range 16) 9097 | -8/Materials | Identified exit to Garrison 9097 | -8/Materials | Entered Garrison 9100 | -8/Garrison | Build established: Tank 9180 | -8/Garrison | Garrison Relay disabled 9287 | -8/Garrison | Triggered checkpoint 9294 | -8/Garrison | X0-1V1 sent allied C-17 Slicer (x4) 9294 | -8/Garrison | Triggered checkpoint 9294 | -8/Garrison | Triggered checkpoint 9294 | -8/Garrison | Triggered checkpoint 9339 | -8/Garrison | Lost 4 allies 9341 | -8/Garrison | Destroyed 11 combat bots 9395 | -8/Garrison | Lost 4 parts (2p2w) 9396 | -8/Garrison | Identified exit to Materials 9396 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 9513 | -8/Garrison | Triggered checkpoint 9591 | -8/Garrison | Garrison Relay disabled 9621 | -8/Garrison | Build established: Gunner 9635 | -8/Garrison | X0-1V1 activates XOMVISION 9676 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 9803 | -8/Garrison | Core integrity restored by X0-1V1 (+202) 9840 | -8/Garrison | Garrison Relay disabled 9915 | -8/Garrison | Triggered checkpoint 10099 | -8/Garrison | Discovered exit to Materials (range 12) 10143 | -8/Garrison | Triggered checkpoint 10151 | -8/Garrison | X0-1V1 mutated your Utility slot to Power slot 10170 | -8/Garrison | Garrison Relay disabled 10390 | -8/Garrison | Entered Materials 10405 | -8/Materials | X0-1V1 sent someone to keep an eye on you 10475 | -8/Materials | X0-1V1 mutated your Propulsion slot to Utility slot 10535 | -8/Materials | X0-1V1 sent you to a vault 10639 | -8/Materials | Found Prototype Slashing Weapon 10639 | -8/Materials | Identified Scimitar of Distortion 10772 | -8/Materials | X0-1V1 sent you into danger 10790 | -8/Materials | First assault squad dispatched 10801 | -8/Materials | X0-1V1 sent hostile H-55 Commando (x3) 10805 | -8/Materials | Discovered new exit (range 6) 10827 | -8/Materials | Identified exit to Garrison 10827 | -8/Materials | Entered Garrison 10923 | -8/Garrison | Triggered checkpoint 10952 | -8/Garrison | Discovered new exit (range 5) 11069 | -8/Garrison | Triggered checkpoint 11090 | -8/Garrison | Build established: Scavenger-Tank 11185 | -8/Garrison | Garrison Relay disabled 11194 | -8/Garrison | Core integrity restored by X0-1V1 (+112) 11401 | -8/Garrison | X0-1V1 turns hostiles against one another 11430 | -8/Garrison | X0-1V1 downgraded hostiles (x2) 11446 | -8/Garrison | Lost 5 allies 11470 | -8/Garrison | Lost 9 parts (2p2n1u4w) 11472 | -8/Garrison | Destroyed 13 combat bots 11535 | -8/Garrison | Triggered checkpoint 11651 | -8/Garrison | Phase Generator disabled 11676 | -8/Garrison | Discovered new exit (range 15) 11704 | -8/Garrison | Garrison Relay disabled 11785 | -8/Garrison | Triggered checkpoint 11881 | -8/Garrison | Garrison Relay disabled 12097 | -8/Garrison | X0-1V1 activates XOMVISION 12142 | -8/Garrison | X0-1V1 sent you into danger 12174 | -8/Garrison | Garrison Relay disabled 12193 | -8/Garrison | Core integrity restored by X0-1V1 (+172) 12454 | -8/Garrison | Entered Materials 12574 | -8/Materials | Identified exit to Garrison 12574 | -8/Materials | Entered Garrison 12646 | -8/Garrison | Triggered checkpoint 12680 | -8/Garrison | Destroyed 11 combat bots 12690 | -8/Garrison | Lost 8 parts (2p2n2u2w) 12708 | -8/Garrison | Garrison Relay disabled 12730 | -8/Garrison | X0-1V1 activates XOMVISION 12743 | -8/Garrison | Phase Generator disabled 12922 | -8/Garrison | Build established: Tank 13011 | -8/Garrison | Triggered checkpoint 13014 | -8/Garrison | Triggered checkpoint 13318 | -8/Garrison | Discovered new exit (range 3) 13382 | -8/Garrison | Triggered checkpoint 13387 | -8/Garrison | Garrison Relay disabled 13478 | -8/Garrison | Triggered checkpoint 13517 | -8/Garrison | Build established: Scavenger-Tank 13559 | -8/Garrison | Discovered new exit (range 7) 13624 | -8/Garrison | Triggered checkpoint 13668 | -8/Garrison | Garrison Relay disabled 13864 | -8/Garrison | Triggered checkpoint 14043 | -8/Garrison | Garrison Relay disabled 14044 | -8/Garrison | Triggered checkpoint 14128 | -8/Garrison | Discovered new exit (range 14) 14224 | -8/Garrison | X0-1V1 mutated your Weapon slot to Utility slot 14364 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14480 | -8/Garrison | Build established: Scavenger-Mutant 14549 | -8/Garrison | Entered Materials 14549 | -8/Materials | Accompanied by 5 allies 14923 | -8/Materials | X0-1V1 sent you to a vault 14935 | -8/Materials | Discovered new exit (range 3) 14949 | -8/Materials | First assault squad dispatched 15063 | -8/Materials | Lost 3 allies 15194 | -8/Materials | Identified exit to Garrison 15194 | -8/Materials | Entered Garrison 15319 | -8/Garrison | Triggered checkpoint 15375 | -8/Garrison | Destroyed 8 combat bots 15503 | -8/Garrison | Garrison Relay disabled 15620 | -8/Garrison | X0-1V1 upgraded hostiles (x2) 15758 | -8/Garrison | Destroyed 10 combat bots 15803 | -8/Garrison | Triggered checkpoint 15862 | -8/Garrison | Triggered checkpoint 15974 | -8/Garrison | Core integrity fell below 50% 15985 | -8/Garrison | X0-1V1 sent allied Chaos Knight (x1) 16029 | -8/Garrison | X0-1V1 mutated your Utility slot to Propulsion slot 16070 | -8/Garrison | Discovered new exit (range 14) 16136 | -8/Garrison | Triggered checkpoint 16155 | -8/Garrison | Core integrity restored by X0-1V1 (+142) 16159 | -8/Garrison | Garrison Relay disabled 16270 | -8/Garrison | Entered Materials 16270 | -8/Materials | Accompanied by 4 allies 16542 | -8/Materials | Repaired Force Field 16670 | -8/Materials | First assault squad dispatched 16800 | -8/Materials | Destroyed 18 combat bots 16934 | -8/Materials | X0-1V1 sent someone to clean up after you 17304 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 17524 | -8/Materials | Discovered new exit (range 15) 17532 | -8/Materials | Destroyed 8 combat bots 17992 | -8/Materials | Lost 4 parts (2p1n1u) 18292 | -8/Materials | Identified exit to Garrison 18292 | -8/Materials | Entered Garrison 18314 | -8/Garrison | Triggered checkpoint 18358 | -8/Garrison | Destroyed 8 combat bots 18416 | -8/Garrison | Garrison Relay disabled 18555 | -8/Garrison | Triggered checkpoint 18566 | -8/Garrison | Triggered checkpoint 18569 | -8/Garrison | System corruption reached 10% 18574 | -8/Garrison | Triggered checkpoint 18580 | -8/Garrison | X0-1V1 sent allied Chaos Knight (x1) 18613 | -8/Garrison | Destroyed 11 combat bots 18660 | -8/Garrison | X0-1V1 turns hostiles against one another 18695 | -8/Garrison | Lost 10 parts (2p2n3u3w) 18761 | -8/Garrison | Triggered checkpoint 18799 | -8/Garrison | Lost 3 parts (1n2w) 18856 | -8/Garrison | Build established: Mutant 19026 | -8/Garrison | Spotted B-75 Beast 19043 | -8/Garrison | Spotted B-75 Beast 19048 | -8/Garrison | Discovered new exit (range 11) 19058 | -8/Garrison | Core integrity fell below 20% 19068 | -8/Garrison | Entered Factory 19068 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 19097 | -7/Factory | Lost 4 parts (1n1u2w) 19468 | -7/Factory | First assault squad dispatched 19487 | -7/Factory | Destroyed 7 combat bots 19490 | -7/Factory | Lost 3 parts (2p1w) 19654 | -7/Factory | Lost 14 parts (3p4n3u4w) 19680 | -7/Factory | X0-1V1 sent you into danger 19800 | -7/Factory | X0-1V1 sent allied Chaos Knight (x1) 19820 | -7/Factory | X0-1V1 activates XOMVISION 19829 | -7/Factory | Lost 5 parts (1n2u2w) 19977 | -7/Factory | Discovered new exit (range 16) 20010 | -7/Factory | Entered Lower Caves 20019 | -7/Lower Caves | Met a Warlord Commander 20020 | -7/Lower Caves | Learned location of Warlord (-4) 20021 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 20026 | -7/Lower Caves | Found Encrypted Comm Array 20054 | -7/Lower Caves | Learned Factory machine intel 20117 | -7/Lower Caves | Build established: Scavenger-Tank 20247 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20257 | -7/Lower Caves | Identified exit to Lower Caves 20257 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 20304 | -7/Lower Caves | Spotted B-75 Beast 20743 | -7/Lower Caves | Core integrity fell below 50% 20748 | -7/Lower Caves | Released all parts (6) 20757 | -7/Lower Caves | System corruption reached 10% 20769 | -7/Lower Caves | Core integrity fell below 20% 20787 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20746_ S-27 Virus destroyed. 20748_ Released Hvy. Laser. 20748_ Released Imp. Deuterium Engine. 20748_ Released Hcp. Storage Unit. 20748_ Released Mak. Heat Sink. 20748_ Released Imp. Light Armor Plating. 20750_ Slammed into S-27 Virus. 20756_ X0-1V1 brushes you with a corrupting influence (+16 system corruption). 20762_ X0-1V1: "The ol' switcheroo!" Form resolidifies at new position. 20762_ Penetrated by Slug. 20766_ Carbon-fiber Leg destroyed. 20775_ X0-1V1 stares into the ether. S-27 Virus form shifts and blurs. G-47 Trooper form shifts and blurs. 20782_ System corrupted: Matter fused (-5). 20786_ Slug penetrates S-27 Virus. 20786_ S-27 Virus destroyed. 20787_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????####????????? | | ????????????????????????????####???### #?######## | | ???????????????????????????## #?## #?# | | ??????????????????????????## ## #?# | | ??????????????????????????# ### ##### | | ??????????????????????????# ## #???? | | ???????????????????????????# # #???? | | ?>????????????????????????## #???? | | ?????????????????????#???# #???? | | ?????????????????????# #???? | | ?????????????????????# ######### #???? | | ?????????????????????# #???????## #???? | | ???????????????????### ;???????## #???? | | ???????????????????#;s #??##### #???? | | ??????????????????## s ??# #???? | | ??????????????????? %s%[ ### #???? | | ?????????????????????#= ## ### #### #???? | | ??????????????????????# @## #?# ##?### #???? | | ??????????????????????## s #?# ##??# #???? | | ???????????????????????# #?# % ## # ##??? | | ???????????????????????# #####?# % "%" ? | | ???????????????????????## #????## " ? | | ????????????????????????###????# #####?? | | ??????????????????????????????# #?????? | | ??????????????????????????????#### #?????? | | ?????????????????????????????????## #????? | | ??????????????????????????????????## ??? | | ????????????????????????????????????# ??? | | ?????????????????????????????????????# ##??? | | ??????????????????????????????????????## ###???? | | ????????????????????????????????????????# #?????? | | ?????????????????????????????????????????###?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 49 Energy Capacity 1845 Matter Stores 1100 Matter Capacity 1300 Sight Range 21 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 750 Resistance: KI 44 Resistance: TH 42 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Force Field | 12% | -8/Materials Studied --------- EMP Blaster | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalTerrainMatterbank Manual? 0 Play Time 02:44:47 Cumulative 550.2 hours Start 2026.08.03 @ 18:24:43 End 2026.08.03 @ 22:03:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/0/3/1/1/0/0/1/0/2 Lore% 86 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b84fbd6c-9bf0-43df-bb4a-f85378acdcc0