Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 05:43:00 Player: golanco Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (151) 755 Value Destroyed (4314) 4314 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 7776 Bonus ------- High Alert Combat Kills 227 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 68/100 System Corruption 5% Temperature Cool (12) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- Gauss Cannon > --- INVENTORY (5) ---- Reinforced Deuterium Engine Reinforced Deuterium Engine Hardened Light Armor Plating Field Laser Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Kinecellerator > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser Heavy Ion Cannon Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Huge Storage Unit High-capacity Matter Pod Advanced Targeting Computer Target Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Medium Reactive Plating Hacking Suite Field Laser Advanced Beam Rifle Improved Spread Laser Heavy Ion Cannon Heavy Ion Cannon Flak Cannon Gauss Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Axe [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 3 | . . 2 1 . Parts Attached 89 | 6 9 11 28 35 Power 7 | 1 . 2 2 2 Engine 6 | 1 . 2 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 1 3 3 3 Treads 12 | 2 1 3 3 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 3 3 4 11 Device 13 | . 1 3 1 8 Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 48 | 2 5 3 19 19 Energy Gun 12 | . 1 . 5 6 Energy Cannon 11 | . 2 3 . 6 Ballistic Gun 16 | 2 1 . 13 . Ballistic Cannon 7 | . 1 . . 6 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . 1 1 3 1 Parts Lost 38 | . . . 17 21 Power 4 | . . . 2 2 Propulsion 5 | . . . 2 3 Utility 6 | . . . 2 4 Weapon 23 | . . . 11 12 Highest Loss Streak 4 | . . . 4 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 100 90 92 Engine 9 | . 14 11 8 6 Treads 17 | . 28 22 13 12 Device 11 | . 11 11 7 15 Storage 9 | . 14 11 9 6 Processor 2 | . . . . 6 Protection 4 | . . . 8 5 Energy Gun 5 | . . . 12 6 Energy Cannon 12 | . 17 33 . 12 Ballistic Gun 9 | . 3 . 24 2 Ballistic Cannon 7 | . 7 11 . 13 Launcher 1 | . . . 4 . Peak Build Rating 50 | 6 10 21 34 50 Average Rating 26 | 4 9 16 25 42 On Entrance 14 | . 6 10 21 34 Naked Turns 16 | . . . . 16 Heaviest Build 136 | 14 94 104 112 136 Greatest Support 43 | 40 40 43 43 40 Greatest Overweight (x) 42 | . 2 2 34 42 Average Overweight (x) 2 | . 1 2 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 6 22 25 25 24 Most Carried 25 | 2 21 25 25 25 Average Carried 20 | 1 14 23 21 23 Final Capacity 25 | 8 25 25 25 5 Final Carried 25 | 2 21 25 25 5 Class Distribution -------------------- 46% | Gunner 30% | Tank 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3219 | 260 411 265 1080 1203 Remotely . | . . . . . Salvage Created 5126 | . 401 791 1969 1965 Parts 292 | . 31 41 121 99 Haulers Intercepted 8 | . 2 1 3 2 Recyclers Shooed 6 | . . . 3 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 93 | . 12 9 34 38 Guns 43 | . 3 . 29 11 Cannons 45 | . 9 9 1 26 AOE 4 | . . . 4 . Classes Destroyed 16 | . 6 3 6 1 Worker 10 | . 1 1 3 5 Builder 7 | . . . 2 5 Tunneler 2 | . . . 2 . Hauler 8 | . 2 1 3 2 Recycler 15 | . . 4 5 6 Operator 5 | . 1 1 1 2 Watcher 11 | . 1 3 5 2 Swarmer 26 | . 9 . 11 6 Grunt 44 | . 3 7 12 22 Brawler 1 | . . 1 . . Duelist 2 | . . . 2 . Sentry 9 | . . 1 5 3 Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Programmer 7 | . . . . 7 Heavy 1 | . . . 1 . Best Kill Streak 10 | . 5 7 10 7 Combat Bots Only 8 | . 3 3 8 6 Max Kills in Single Turn 4 | . 2 2 4 2 Gunslinging 2 | . . . 2 . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 744 | . 71 31 201 441 Missed 188 | . 23 6 46 113 Damage Taken 7614 | . 398 303 2753 4160 Core 1271 | . 76 72 418 705 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 37 | . 37 . . . Core Remaining (%) 68 | 100 69 82 24 . Volleys Fired 248 | . 46 25 86 91 Largest 5 | . 2 4 5 5 Hottest 328 | . 136 239 224 328 Shots Fired 906 | . 92 98 325 391 Gun 456 | . 18 . 316 122 Cannon 444 | . 74 98 3 269 Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 472 | . 41 25 237 169 Thermal 373 | . 51 73 29 220 Explosive 6 | . . . 6 . Electromagnetic 55 | . . . 53 2 Robot Hit Streak 13 | . 6 13 13 12 Robot Miss Streak 8 | . 7 3 6 8 Penetration Max 1 | . . . . 1 Secondary Targets 9 | . . . 7 2 Max Gunslinging Chain 2 | . . . 2 1 Shots Hit Robots 467 | . 39 43 179 206 Core Hits 272 | . 17 20 101 134 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 19 | . 1 2 3 13 Burn 3 | . . . 1 2 Meltdown 1 | . . . . 1 Destroy 2 | . . . 2 . Blast 13 | . 1 2 . 10 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11194 | . 817 883 3518 5976 Guns 4540 | . 101 . 2810 1629 Cannons 5865 | . 713 883 42 4227 Explosions 757 | . . . 662 95 Melee . | . . . . . Ramming 32 | . 3 . 4 25 Kinetic 4711 | . 278 150 1798 2485 Thermal 5153 | . 536 733 515 3369 Explosive 407 | . . . 407 . Electromagnetic 891 | . . . 794 97 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 2 5 Average Corruption 1 | . . . 2 1 Corruption Purged 3 | . . . . 3 Corruption Blocked . | . . . . . Effects 59 | . . . 36 23 Message Errors 11 | . . . 7 4 Matter Fused 12 | . . . 8 4 Heat Flow Errors 9 | . . . 7 2 Energy Discharges 9 | . . . 4 5 Data Loss (minor) 8 | . . . 5 3 Data Loss (major) 2 | . . . 1 1 Misfires 2 | . . . 2 . Alerts 3 | . . . 1 2 Weapon Failures 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 149 | . 1 . 8 140 Projectiles 141 | . 1 . . 140 Explosions 8 | . . . 8 . Melee . | . . . . . Knockbacks 23 | . 2 3 . 18 Impact . | . . . . . Kinetic 21 | . 2 3 . 16 Secondary 2 | . . . . 2 Self-Inflicted Damage 229 | . . . 105 124 Shots 5 | . . . 3 2 Rammed 5 | . 1 . 1 3 Targets Rammed 5 | . 1 . 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 572 | . 312 484 471 572 Average Temperature 136 | . 88 193 76 167 Received Heat Transfer 2256 | . 42 171 711 1332 Effects 33 | . 1 16 1 15 Shutdowns 9 | . . 4 1 4 Energy Bleed 5 | . 1 1 . 3 Interference 7 | . . 4 . 3 Matter Decay 3 | . . 1 . 2 Short Circuit 2 | . . 1 . 1 Damage (minor) 2 | . . 1 . 1 Damage (major) 4 | . . 4 . . Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 8 | . . 3 1 4 Heat Transferred 6983 | . 962 1332 892 3797 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 4 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 856 | . 166 201 498 856 Initial 226 | . . 34 35 226 Average 212 | . 70 64 197 372 Maximum Alert Level 3 | . . 1 2 3 Low Security (%) 55 | 100 100 99 53 11 Level 1 27 | . . . 40 44 Level 2 13 | . . . 5 35 Level 3 2 | . . . . 8 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 22 | . 1 1 4 16 Investigation 2 | . . . 1 1 Extermination 6 | . . . . 6 Reinforcement 8 | . 1 1 3 3 Assault 2 | . . . . 2 Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 1 2 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 154 | . 25 17 51 61 Peak Tracking Total 8 | . 4 5 8 8 Tactical Retreats 5 | . 1 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 18 | . 3 2 1 12 Max in Single Turn 3 | . 1 1 1 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 7 1 7 3 Terminals 12 | . 6 1 3 2 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 48 | . 20 2 21 5 Successful 20 | . 12 1 7 . Failed 28 | . 8 1 14 5 Catastrophic 5 | . 1 . 2 2 Database Lockouts . | . . . . . Manual 20 | . 10 2 7 1 Terminals 36 | . 18 2 14 2 Fabricators . | . . . . . Repair Stations 6 | . 2 . 4 . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . 2 . Garrison Access 3 | . . . . 3 Terminal Hacks 10 | . 6 . 4 . Prototype ID Bank 2 | . . . 2 . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 2 | . 1 . 1 . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 1 2 . Terminals 7 | . 4 1 2 . Botnet 7 | . 4 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 15 | . 6 . 6 3 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8924 | 79 1805 1220 2752 3068 Spaces Moved 2161 | 45 569 339 603 605 Core 69 | 3 . . 21 45 Treads 2092 | 42 569 339 582 560 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 320 50 Average Speed 355 | 152 278 320 392 427 Slowest Speed 2150 | 160 320 320 1750 2150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 70 24 58 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 109 | . . . 56 53 Melee . | . . . . . Projectile 44 | . . . . 44 AOE 65 | . . . 56 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2829 | 52 698 422 799 858 Wait 168 | . 49 17 29 73 Move 2157 | 44 568 338 602 605 Hop . | . . . . . Pick Up 91 | 2 19 15 31 24 Fast Attach 24 | 6 4 1 5 8 Attach 36 | . 1 2 15 18 Detach 3 | . 2 . 1 . Swap 29 | . 4 8 8 9 Drop 67 | . 4 16 21 26 Fire 248 | . 46 25 86 91 Melee 1 | . . . . 1 Ram 2 | . . . . 2 Kick . | . . . . . Crush 3 | . 1 . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Discovered new exit (range 5) 341 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 16) 909 | -10/Materials | Repaired Lgt. Treads 1119 | -10/Materials | Discovered new exit (range 9) 1885 | -10/Materials | Entered another Materials area 1885 | -9/Materials | Evolved 2 slots: Weapon x2 2151 | -9/Materials | Discovered new exit (range 8) 2195 | -9/Materials | Build established: Gunner 3009 | -9/Materials | Discovered new exit (range 16) 3105 | -9/Materials | Entered another Materials area 3105 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3411 | -8/Materials | Build established: Tank 4116 | -8/Materials | Lost 4 parts (1p1n2w) 4125 | -8/Materials | Destroyed 8 combat bots 4132 | -8/Materials | Core integrity fell below 50% 4191 | -8/Materials | Lost 4 parts (2u2w) 4683 | -8/Materials | Lost 4 parts (1n3w) 5760 | -8/Materials | Discovered new exit (range 16) 5857 | -8/Materials | Entered Factory 5857 | -7/Factory | Evolved 2 slots: Utility x2 6164 | -7/Factory | Build established: Gunner 6245 | -7/Factory | Lost 3 parts (1u2w) 6847 | -7/Factory | Cargo convoy interrupted 8257 | -7/Factory | First assault squad dispatched 8328 | -7/Factory | Garrison activated, responded to threat 8490 | -7/Factory | Core integrity fell below 50% 8494 | -7/Factory | Lost 3 parts (1n1u1w) 8543 | -7/Factory | Lost 3 parts (3w) 8905 | -7/Factory | Core integrity fell below 20% 8906 | -7/Factory | Released all parts (6) 8925 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- assault squad. Garrison Access disabled. Relay Coupler [Hunter] tumbles out of Garrison Access. Relay Coupler [Specialist] tumbles out of Garrison Access. System corrupted: Imp. Spread Laser failed to cycle. Rnf. Deuterium Engine destroyed. Y-54 Guardian destroyed. System corrupted: Energy discharge (-16). Released Imp. Heat Sink. Released Huge Storage Unit. Released Imp. Spread Laser. Released Hvy. Ion Cannon. Released Flak Cannon. Released Axe. Slammed into R-06 Scavenger. Acquired Gauss Cannon. Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????H??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????# ???????????????? | | ????????????????????????######## ???????????????? | | ????????????????????????#@ # ???????????????? | | ???????????????????????#; # #???????????????? | | ???????????????????????## # #???????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????# # #???############# | | ????????????????????????# /# ##### !!!! | | ????????????????????????;##p#;;# +^""!"" | | ????????????????????????# ## ##### !"!"] """" | | ??????????????????####### ## #???#]!]!!]/ """" | | ?????????????+ #???# [*%!! | | ??????????????????####### ####???# ] | | ????????????????????????# #??????# """ | | ????????????????????????### ###??????# """ | | ??????????????????????????# #????????# """ | | ??????????????????????????# #????????# % % %% | | ??????????????????????????#/#????????####+######/# | | ?????????????????????????? ????????????#%"#???# # | | ?????????????????????????? ??????????###[###??# # | | ?????????????????????????? ??????????# *#### # | | ?????????????????????????? ?????????## ### | | ????????????????????????? ?????????## !% !% | | ????????????????????????? ?????????## ###% | | ????????????????????????? ???????????# !#?## # | | ????????????????????????? ????????????#######??# # | | ???????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalLinearFocus Manual? 0 Play Time 00:47:27 Cumulative 54.6 hours Start 2025.04.05 @ 04:59:13 End 2025.04.05 @ 05:43:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 23ad7375-3f2d-4e8b-919e-47fcd690f52f