Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 23:32:30 Player: Corvi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (149) 745 Value Destroyed (5427) 5427 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (879) 879 TOTAL SCORE: 14771 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 162 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 66/170 System Corruption 0% Temperature Cool (30) Movement Hovering (38) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Gravmag Array Antigrav System Linear Gravjet Linear Gravjet > --- UTILITY (10) ----- Medium Storage Unit Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating Hacking Suite Hacking Suite System Restoration Module > --- WEAPON (3) ------- Heavy Tesla Rifle Heavy Tesla Rifle Scythe > --- INVENTORY (10) --- Antimatter Reactor Structural Scanner Layered Light Armor Plating Transdimensional Reconstructor Heavy Tesla Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Linear Gravjet Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Phase Shifter Hardened Medium Armor Plating Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle Scythe > --- INVENTORY -------- Antimatter Reactor Structural Scanner Layered Light Armor Plating Transdimensional Reconstructor Heavy Tesla Rifle Advanced Datajack [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Airjet Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . . . 4 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . 1 . . Utility 8 | . . . . . 2 2 . . . 3 . . . . 1 . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . Parts Attached 187 | 6 17 7 1 1 30 33 21 . . 27 2 . 3 2 37 . . Power 23 | 1 1 3 . . 4 6 2 . . 2 . . . . 4 . . Engine 13 | 1 1 2 . . 3 3 1 . . 1 . . . . 1 . . Core 7 | . . 1 . . 1 3 1 . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 . . Propulsion 46 | 2 2 2 . . 8 13 7 . . 2 . . . . 10 . . Treads 18 | 2 2 2 . . 8 1 . . . . . . . . 3 . . Leg 7 | . . . . . . 5 . . . . . . . . 2 . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . 7 6 . . 2 . . . . 5 . . Flight 1 | . . . . . . . 1 . . . . . . . . . . Utility 50 | 1 6 1 . . 8 6 1 . . 10 2 . 3 . 12 . . Device 14 | . . . . . 2 . . . . 5 . . 1 . 6 . . Storage 7 | 1 3 . . . . 1 . . . 1 . . . . 1 . . Processor 9 | . . . . . 3 2 . . . 2 . . . . 2 . . Hackware 4 | . . . . . . 2 1 . . . . . . . 1 . . Protection 16 | . 3 1 . . 3 1 . . . 2 2 . 2 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 68 | 2 8 1 1 1 10 8 11 . . 13 . . . 2 11 . . Energy Gun 15 | . 2 1 1 . 5 . . . . 2 . . . . 4 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 22 | 2 6 . . . 4 4 4 . . 1 . . . . 1 . . Ballistic Cannon 5 | . . . . . . 1 . . . 2 . . . 1 1 . . Launcher 15 | . . . . 1 1 2 3 . . 6 . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 . . Piercing Weapon 7 | . . . . . . 1 4 . . 2 . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . 2 . . Unidentified Prototypes 20 | . . . . . 2 4 4 . . 5 . . 2 . 3 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . System Corruption 2 | . . . . . . . . . . . . . . . 2 . . Parts Lost 33 | . 1 . . . 5 4 . . . . . . . 2 20 . 1 Power 4 | . 1 . . . 1 . . . . . . . . . 2 . . Propulsion 10 | . . . . . 2 1 . . . . . . . 1 6 . . Utility 11 | . . . . . 2 1 . . . . . . . . 7 . 1 Weapon 8 | . . . . . . 2 . . . . . . . 1 5 . . Highest Loss Streak 11 | . 1 . . . 1 1 . . . . . . . 2 11 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 96 100 100 100 88 95 95 100 92 92 94 94 94 82 72 94 94 Engine 4 | . 13 6 . . 5 1 1 . . 1 5 5 5 5 2 . . Core 4 | . . 7 14 14 3 5 5 7 7 3 . . . . . . . Treads 14 | . 27 28 28 28 28 9 . . . . . . . . 2 . . Leg 2 | . . . . . . 13 . . . . . . . . 3 . . Hover 8 | . . . . . . 4 29 30 30 22 23 23 23 17 8 21 21 Device 3 | . . . . . 3 . . . . 10 8 5 5 5 8 15 15 Storage 8 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 5 4 5 5 Processor 12 | . . . . . 13 28 15 15 15 15 17 17 17 17 12 15 15 Hackware 4 | . . . . . . 1 14 15 15 11 11 11 11 11 10 10 10 Protection 8 | . 11 14 14 14 7 6 7 7 7 5 7 11 10 11 5 5 5 Energy Gun 8 | . . 28 28 14 12 3 . . . . . . . . 5 10 10 Ballistic Gun 4 | . 26 . . . 4 7 5 . . . . . . . . . . Launcher 1 | . . . . 14 1 2 1 7 . 2 5 5 5 . . . . Piercing Weapon 1 | . . . . . . . 3 7 7 5 5 5 5 5 2 . . Peak Build Rating 89 | 6 8 15 16 16 31 50 60 50 50 82 78 78 83 80 88 89 89 Average Rating 38 | 5 7 11 15 16 25 39 53 50 47 72 77 78 78 63 68 88 88 On Entrance 46 | . 6 8 15 16 16 29 48 50 50 47 78 78 78 80 63 88 89 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 10 87 35 35 36 42 42 31 23 23 34 34 34 34 34 49 48 48 Greatest Support 90 | 40 40 40 40 40 84 90 34 34 34 36 36 36 36 36 63 49 49 Greatest Overweight (x) 7 | . 2 . . . . 2 7 . . . . . . 1 5 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 8 8 8 8 8 8 8 8 10 10 10 Average Capacity 11 | 6 11 15 15 15 15 13 8 8 8 8 8 8 8 8 8 10 10 Most Carried 15 | 2 14 15 15 15 15 15 8 7 8 8 8 7 8 8 8 6 6 Average Carried 10 | 1 8 14 14 14 14 13 7 7 7 7 7 7 7 7 5 5 6 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 10 10 10 Final Carried 15 | 2 14 15 15 15 14 8 7 7 8 7 7 7 8 8 5 6 6 Class Distribution -------------------- 41% | Mutant 23% | Hacker-Mutant 17% | Scavenger-Mutant 5% | Hacker-Scout 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Assassin | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 3057 | 199 408 70 . 18 509 355 425 . 19 415 36 16 . 83 476 28 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5740 | . 514 236 . . 1577 612 881 83 . 658 70 22 . 318 625 84 60 Parts 321 | 1 39 18 . . 85 36 50 2 . 36 4 3 . 10 25 5 7 Haulers Intercepted 8 | . 2 . . . 1 1 1 . . 2 . . . . 1 . . Recyclers Shooed 2 | . . . . . . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 4 3 . 6 . 5 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 115 | . 16 8 . . 29 14 15 . . 10 1 2 . 6 9 3 2 Melee 14 | . . . . . . . 2 . . 4 1 . . 2 4 1 . Guns 66 | . 16 6 . . 18 10 9 . . . . . . . 3 2 2 Cannons 1 | . . . . . . . . . . 1 . . . . . . . AOE 30 | . . 2 . . 7 4 4 . . 5 . 2 . 4 2 . . Classes Destroyed 13 | 1 4 1 . . 5 1 1 . . . . . . . . . . Worker 7 | 1 . 1 . . 2 . 1 . . 1 . . . . 1 . . Builder 3 | . . . . . . . 1 . . 2 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 1 1 1 . . 2 . . . . 1 . . Recycler 2 | . . . . . 1 . . . . . . . . . 1 . . Operator 4 | . . . . . 2 . 1 . . 1 . . . . . . . Watcher 9 | . 1 . . . 2 3 1 . . 2 . . . . . . . Swarmer 37 | . 9 5 . . 4 4 4 . . 4 . 2 . . . 3 2 Grunt 43 | . 7 3 . . 16 5 6 . . . . . . 4 2 . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 16 | . . . . . 6 2 4 . . 2 1 . . . 1 . . Hunter 10 | . . . . . 2 1 . . . 2 . . . 2 3 . . Programmer 8 | . . . . . . 2 1 . . 2 . . . . 3 . . Best Kill Streak 13 | 1 4 2 . . 5 4 13 . . 6 1 2 . 4 4 3 2 Combat Bots Only 8 | . 3 2 . . 4 4 8 . . 4 1 2 . 4 2 3 2 Max Kills in Single Turn 3 | 1 1 2 . . 3 3 2 . . 3 1 2 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 2 3 1 . . 3 . 2 . 2 1 . . Melee 1 | . . . . . . . 1 . . 1 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Hostile Shots Fired 808 | . 82 37 . . 96 93 59 9 . 40 4 6 . 32 331 8 11 Missed 285 | . 22 6 . . 27 41 34 6 . 13 2 1 . 8 120 1 4 Damage Taken 8523 | . 622 363 . . 1169 745 329 30 . 563 45 100 . 454 3873 119 111 Core 1808 | . 134 61 . . 196 50 33 . . 24 . 25 . 124 1129 . 32 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 206 | . 126 . . . . . . . . . . . . . 80 . . Core Remaining (%) 71 | 100 . . . 22 64 . . . 88 . . . . 82 . . . Volleys Fired 237 | . 65 21 . . 67 30 6 . . 12 . 1 . 5 26 2 2 Largest 2 | . 2 2 . . 2 2 1 . . 1 . 1 . 1 2 2 2 Hottest 140 | . 40 115 . . 105 100 39 . . 57 . 46 . 46 140 140 140 Shots Fired 445 | . 130 42 . . 120 56 42 . . 12 . 1 . 5 29 4 4 Gun 402 | . 130 42 . . 114 52 36 . . . . . . . 20 4 4 Cannon 9 | . . . . . . . . . . 4 . . . . 5 . . Launcher 34 | . . . . . 6 4 6 . . 8 . 1 . 5 4 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 264 | . 130 . . . 41 34 36 . . 4 . . . . 19 . . Thermal 14 | . . 6 . . 8 . . . . . . . . . . . . Explosive 28 | . . . . . 6 4 . . . 8 . 1 . 5 4 . . Electromagnetic 139 | . . 36 . . 65 18 6 . . . . . . . 6 4 4 Robot Hit Streak 71 | . 12 8 . . 71 41 33 . . 3 . 4 . . 4 4 5 Robot Miss Streak 5 | . 4 5 . . 5 5 2 . . 1 . . . . 2 . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . 1 . . Secondary Targets 6 | . 3 1 . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . . Autonomous 37 | . . . . . . . 37 . . . . . . . . . . Shots Hit Robots 370 | . 83 24 . . 95 50 43 2 . 22 3 1 . 8 33 4 2 Core Hits 297 | . 33 13 . . 76 66 27 . . 32 2 1 . 10 32 3 2 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . 2 . . . . . . . 1 . . Critical Strikes 13 | . 2 1 . . 1 . 2 2 . 2 . . . 1 2 . . Burn 2 | . . 1 . . 1 . . . . . . . . . . . . Destroy 5 | . 2 . . . . . 2 . . . . . . . 1 . . Blast 1 | . . . . . . . . . . . . . . . 1 . . Impale 5 | . . . . . . . . 2 . 2 . . . 1 . . . Melee Attacks 85 | . . . . . . 3 10 2 . 27 3 3 . 9 27 1 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . 8 1 . Piercing 76 | . . . . . . 3 10 2 . 27 3 3 . 9 19 . . Sneak Attacks 7 | . . . . . . 1 . 1 . 4 . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . 2 . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12592 | . 763 433 . . 2834 1540 1629 116 . 2023 127 200 . 1024 1740 111 52 Guns 5846 | . 763 336 . . 2206 1089 1036 . . . . . . . 287 77 52 Cannons 186 | . . . . . . . . . . 114 . . . . 72 . . Explosions 4106 | . . 85 . . 628 332 468 . . 1025 . 200 . 673 695 . . Melee 2442 | . . . . . . 119 125 116 . 884 127 . . 351 686 34 . Ramming 12 | . . 12 . . . . . . . . . . . . . . . Kinetic 3500 | . 763 . . . 670 676 1036 . . 114 . . . . 241 . . Thermal 591 | . . 168 . . 243 38 142 . . . . . . . . . . Explosive 3127 | . . . . . 449 294 . . . 816 . 200 . 673 695 . . Electromagnetic 2920 | . . 253 . . 1472 413 326 . . 209 . . . . 118 77 52 Impact . | . . . . . . . . . . . . . . . . . . Slashing 223 | . . . . . . . . . . . . . . . 189 34 . Piercing 2219 | . . . . . . 119 125 116 . 884 127 . . 351 497 . . Highest Corruption 3 | . . . . . . . 1 1 1 . . . . . 3 . . Average Corruption 1 | . . . . . . . 1 1 1 . . . . . 1 . . Corruption Purged 3 | . . . . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . 1 6 7 . . . . . 5 . . Message Errors 5 | . . . . . . . . 3 1 . . . . . 1 . . Matter Fused 4 | . . . . . . . . . 3 . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 1 . . . . . . . . Data Loss (major) 4 | . . . . . . . . 2 . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 307 | . . . . . 2 19 21 72 . 74 . 31 . 15 73 . . Projectiles 21 | . . . . . . . . . . 21 . . . . . . . Explosions 145 | . . . . . 2 19 21 . . 33 . 31 . 15 24 . . Melee 141 | . . . . . . . . 72 . 20 . . . . 49 . . Knockbacks 4 | . . . . . . . . . . 2 . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 2 . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 315 | . . 55 . . 145 51 . . . 9 . . . . 55 . . Shots 9 | . . 1 . . 4 1 . . . 1 . . . . 2 . . Rammed 6 | . . 5 . 1 . . . . . . . . . . . . . Targets Rammed 8 | 1 . 6 . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | 1 . 1 . . . . . . . . . . . . . . . Highest Temperature 402 | . 19 402 . . 315 129 . . 94 40 . 16 . . 3 30 30 Average Temperature 60 | . 6 104 . . 71 44 . . 54 21 . 9 . . 2 17 17 Received Heat Transfer 1219 | . 225 93 . . 342 159 45 12 . 81 9 9 . . 232 12 . Effects 4 | . . 4 . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 5 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . . . . . . . . Parts Fried 23 | . . . . . 15 6 1 . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . Heat Transferred 1057 | . . 372 . . 385 50 250 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . . 3 1 2 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Peak Influence 717 | . 201 209 . . 299 235 717 271 . 587 . . . . 241 . . Initial 90 | . 3 34 . . . 90 69 51 . . . . . . 84 . . Average 127 | . 132 80 . . 123 67 353 179 . 305 . . . . 73 . . Maximum Alert Level 3 | . 1 1 . . 1 1 3 1 . 2 . . . . 1 . . Low Security (%) 83 | 100 97 94 . 100 80 98 35 55 . 39 . . . . 92 . . Level 1 11 | . 2 5 . . 19 1 26 44 . 19 . . . . 7 . . Level 2 5 | . . . . . . . 33 . . 40 . . . . . . . Level 3 . | . . . . . . . 4 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . . . 6 7 2 . . 9 . . . . 5 . . Investigation 5 | . 2 . . . . 1 . . . 2 . . . . . . . Extermination 5 | . . . . . . 2 . . . 1 . . . . 2 . . Reinforcement 18 | . 1 . . . 4 3 2 . . 5 . . . . 3 . . Assault 1 | . . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . 2 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 1 . . 2 . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 9 | . . . . . 4 2 2 . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 190 | . 26 15 . . 41 28 20 1 . 24 1 3 . 5 16 5 5 Peak Tracking Total 6 | . 6 3 . . 5 4 4 1 . 6 1 3 . 4 4 4 5 Tactical Retreats 20 | . 1 2 . . 2 3 . 1 . 6 . 1 . 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 8 | . 3 . . . 1 1 2 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . . . . . . . . . 16 . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . 1 . . Reprogrammed 5 | . . . . . . . . . . . . . . . 5 . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . . . . . . . . . . . 5 . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . 5 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 18 | . . . . . 3 . 8 . . 6 . . . . 1 . . Max in Single Turn 3 | . . . . . 1 . 2 . . 3 . . . . 1 . . Garrison Access 4 | . . . . . 1 2 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 78 | . 8 . 1 . 15 10 7 12 1 10 . 1 9 . 4 . . Terminals 32 | . 5 . . . 9 3 6 6 . 3 . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . 1 . . Repair Stations 8 | . 1 . . . 2 1 1 . . 2 . . . . 1 . . Recycling Units 16 | . 2 . . . 2 2 . 6 . 3 . . . . 1 . . Scanalyzers 4 | . . . . . 1 1 . . . 2 . . . . . . . Garrison Access 4 | . . . . . 1 2 . . . . . . . . 1 . . Total Hacks 223 | . 25 . 1 . 43 16 15 35 4 29 . 1 48 . 6 . . Successful 158 | . 10 . 1 . 30 7 9 22 4 20 . 1 48 . 6 . . Failed 62 | . 14 . . . 12 9 6 12 . 9 . . . . . . . Catastrophic 13 | . 1 . . . 4 3 . 2 . 3 . . . . . . . Database Lockouts 3 | . 1 . . . 1 . . 1 . . . . . . . . . Manual 68 | . 10 . 1 . 21 4 9 17 . 6 . . . . . . . Terminals 90 | . 16 . . . 30 4 12 22 . 6 . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . 2 . . Repair Stations 20 | . 3 . . . 5 5 3 . . 2 . . . . 2 . . Recycling Units 33 | . 6 . . . 3 2 . 13 . 8 . . . . 1 . . Scanalyzers 18 | . . . . . 4 1 . . . 13 . . . . . . . Garrison Access 5 | . . . . . 1 3 . . . . . . . . 1 . . Terminal Hacks 95 | . 3 . 1 . 18 1 8 9 4 2 . 1 48 . . . . Record 44 | . . . . . 4 . . . 4 . . . 36 . . . . Part Schematic 10 | . . . . . . . 1 4 . 1 . . 4 . . . . Robot Analysis 7 | . 1 . . . 1 . . 1 . . . . 4 . . . . Prototype ID Bank 7 | . 2 . . . 1 . . . . . . . 4 . . . . Open Door 3 | . . . . . . . 2 . . . . 1 . . . . . Alert Level 11 | . . . . . 5 . 1 4 . 1 . . . . . . . Unreport Threat 5 | . . . . . 2 . 3 . . . . . . . . . . Locate Traps 2 | . . . . . 1 . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . Registered Components 2 | . . . . . 2 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 9 | . 2 . . . 3 1 1 . . . . . . . 2 . . Scan Component 6 | . 1 . . . 2 1 1 . . . . . . . 1 . . Repair 3 | . 1 . . . 1 . . . . . . . . . 1 . . Recycling Unit Hacks 20 | . 4 . . . 3 2 . 6 . 4 . . . . 1 . . Report Inventory 16 | . 2 . . . 2 2 . 6 . 3 . . . . 1 . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . 1 . . . . . . . Scanalyzer 17 | . . . . . 4 . . . . 13 . . . . . . . Insert Component 9 | . . . . . 2 . . . . 7 . . . . . . . Analyze 8 | . . . . . 2 . . . . 6 . . . . . . . Garrison Access Hacks 4 | . . . . . 1 2 . . . . . . . . 1 . . Seal Access 4 | . . . . . 1 2 . . . . . . . . 1 . . Unauthorized Hacks 10 | . 1 . . . 1 . . 7 . 1 . . . . . . . Terminals 4 | . 1 . . . 1 . . 1 . 1 . . . . . . . Botnet 3 | . 1 . . . 1 . . . . 1 . . . . . . . Sabotage 1 | . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 . . . . . . . . . Tunnel 6 | . . . . . . . . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 9 . . . 9 5 6 9 . 9 . . . . . . . Full Trace Events 10 | . 2 . . . 1 . . 5 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . 1 4 . 6 . . 4 . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . Time 53 | . . . . . . . . . . . . . . . 53 . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 . . Parts Repaired 3 | . 1 . . . 1 . . . . . . . . . 1 . . Time 104 | . 26 . . . 53 . . . . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 2 . . . 10 . . . . 3 . . . . . . . Parts Scanalyzed 7 | . . . . . 2 . . . . 5 . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . . 5 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 2 | . . 2 . . . . . . . . . . . . . . . Largest Group 2 | . . 2 1 . . . . . . . . . . . . . . Highest-Rated Group 45 | . . 45 31 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . 43 . . . . . . . . . . . . . . . Total Damage 631 | . . 631 . . . . . . . . . . . . . . . Kills 6 | . . 6 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Robot Analysis Total 7 | . 1 . . . 1 . . 1 . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . 2 1 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 13368 | 107 1319 1570 470 202 2506 2172 442 471 584 1041 135 200 88 695 1085 197 84 Spaces Moved 13347 | 64 647 819 292 123 1240 1566 683 1222 1530 1845 310 501 203 976 753 382 191 Core 77 | 6 . . . . . . 1 . . . . . . . 70 . . Treads 3683 | 58 647 819 292 123 1240 443 . . . . . . . . 61 . . Legs 889 | . . . . . . 646 . . . . . . . . 243 . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 8698 | . . . . . . 477 682 1222 1530 1845 310 501 203 976 379 382 191 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 150 40 38 38 38 38 38 38 38 38 38 38 38 Average Speed 78 | 149 161 160 160 160 155 111 40 38 38 38 38 38 38 43 83 38 38 Slowest Speed 440 | 160 320 160 160 160 160 200 400 38 38 40 38 38 38 108 440 38 38 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 86 91 62 27 80 29 56 98 57 28 46 66 62 77 10 48 23 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 13 | . . 1 . 1 . . . 6 . . . . 3 1 . 1 . Known Exits Taken 1 | . . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 14 | . . 1 . 1 . . . . 3 . 2 2 . 3 . 2 . Spaces Dug 6 | . . . . . . . . . . 3 . 2 . . 1 . . Terrain Destroyed 285 | . . 11 . . 31 13 39 . . 72 . 14 . 65 40 . . Melee 6 | . . . . . . . . . . 3 . 2 . . 1 . . Projectile 27 | . . . . . . . 17 . . 2 . . . . 8 . . AOE 252 | . . 11 . . 31 13 22 . . 67 . 12 . 65 31 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Total 15697 | 72 811 1034 295 128 1700 1931 832 1223 1532 2120 322 504 214 1229 1125 427 198 Wait 1588 | . 52 170 . 2 330 250 76 . . 165 6 . . 236 254 42 5 Move 13331 | 64 646 818 291 122 1239 1565 682 1221 1529 1844 309 500 202 975 752 381 191 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 77 | 2 15 3 1 1 12 13 14 . 1 5 . . 4 . 5 1 . Fast Attach 124 | 6 15 6 . . 19 24 9 . . 18 1 . 1 . 25 . . Attach 47 | . 1 . . . 6 6 10 . . 9 1 . 3 2 9 . . Detach 16 | . 1 . . . 1 . . . 1 7 1 . 1 2 2 . . Swap 18 | . 1 1 1 1 5 4 2 . . . . . . . 3 . . Drop 138 | . 15 9 2 1 21 36 23 . 1 20 1 . 3 . 6 . . Fire 237 | . 65 21 . . 67 30 6 . . 12 . 1 . 5 26 2 2 Melee 85 | . . . . . . 3 10 2 . 27 3 3 . 9 27 1 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . . 6 . 1 . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 16 | . . . . . . . . . . . . . . . 16 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 3) 505 | -10/Materials | Central database locked down 651 | -10/Materials | Discovered new exit (range 13) 780 | -10/Materials | Repaired Lgt. Treads 948 | -10/Materials | Discovered new exit (range 15) 993 | -10/Materials | Core integrity fell below 50% 1101 | -10/Materials | Discovered new exit (range 10) 1427 | -10/Materials | Entered Mines 1581 | -10/Mines | Discovered new exit (range 11) 1648 | -10/Mines | Discovered new exit (range 8) 1827 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2026 | -10/Mines | Learned location of Storage (-7) 2236 | -10/Mines | Learned Materials terminal intel 2485 | -10/Mines | Build established: Scavenger-Mutant 2794 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2796 | -10/Mines | Discovered new exit (range 5) 2997 | -10/Mines | Entered Exiles 2997 | -10/Exiles | Accompanied by 1 ally 3027 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3053 | -10/Exiles | Met 8R-AWN 3087 | -10/Exiles | Met EX-HEX 3154 | -10/Exiles | Met EX-BIN 3189 | -10/Exiles | Aligned with FarCom system 3191 | -10/Exiles | Given EX-Vault access code 3239 | -10/Exiles | Opened EX-Vault 3254 | -10/Exiles | Found AWS/Gauss 3292 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3308 | -10/Exiles | Exiles lab attacked by MAIN.C 3435 | -10/Exiles | Discovered new exit (range 15) 3467 | -10/Exiles | Left Exiles lab with AWS/Gauss 3467 | -10/Exiles | Entered Mines 3515 | -9/Mines | Found a hidden stash of uninstalled traps 3595 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3660 | -9/Mines | Discovered new exit (range 6) 3669 | -9/Mines | Entered Materials 3669 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3670 | -8/Materials | Loaded intel: 12 terminal locations 4041 | -8/Materials | Garrison activated, responded to threat 4085 | -8/Materials | Build established: Skirmisher 4153 | -8/Materials | Garrison activated, responded to threat 4196 | -8/Materials | Discovered new exit (range 11) 4236 | -8/Materials | Central database locked down 4389 | -8/Materials | Build established: Scavenger-Skirmisher 5158 | -8/Materials | Build established: Mutant 5810 | -8/Materials | Repaired Corrupted Lgt. Nuclear Core 5853 | -8/Materials | Discovered new exit (range 16) 6175 | -8/Materials | Entered Factory 6175 | -7/Factory | Evolved 2 slots: Utility x2 6511 | -7/Factory | Garrison activated, responded to threat 7649 | -7/Factory | Discovered new exit (range 4) 8269 | -7/Factory | Discovered new exit (range 8) 8347 | -7/Factory | Entered Storage 8643 | -7/Storage | Destroyed 8 combat bots 8669 | -7/Storage | Build established: Hacker-Mutant 8697 | -7/Storage | AWS/Gauss suddenly broke down 8788 | -7/Storage | Used back door to open Recycling access 8788 | -7/Storage | Discovered new exit (range 4) 8789 | -7/Storage | Entered Recycling 8911 | -7/Recycling | Discovered new exit (range 16) 9244 | -7/Recycling | Scanned before Scraplab entrance 9254 | -7/Recycling | Entered Scraplab 9259 | -7/Recycling | Discovered new exit (range 3) 9260 | -7/Recycling | Entered Scraptown 9400 | -7/Scraptown | Discovered new exit (range 3) 9447 | -7/Scraptown | Visited Assassins FH 9542 | -7/Scraptown | Turned away by UFD registrar 9551 | -7/Scraptown | Visited Fellowship of the Rings 9568 | -7/Scraptown | Visited Junk Repository 9576 | -7/Scraptown | Visited Awakened 9603 | -7/Scraptown | Visited Shadow of the Wyrm 9609 | -7/Scraptown | Visited Symbiants 9638 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9844 | -7/Scraptown | Entered Factory 9844 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 10501 | -5/Factory | Discovered new exit (range 11) 10610 | -5/Factory | Build established: Hacker-Scout 10744 | -5/Factory | First assault squad dispatched 10885 | -5/Factory | Entered Upper Caves 10889 | -5/Upper Caves | Learned Factory emergency access door positions 10899 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10909 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10921 | -5/Upper Caves | Encountered a Warlord checkpoint 11017 | -5/Upper Caves | Discovered new exit (range 7) 11020 | -5/Upper Caves | Entered another Upper Caves area 11060 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11123 | -5/Upper Caves | Spotted B-75 Beast 11187 | -5/Upper Caves | Build established: Hacker-Mutant 11190 | -5/Upper Caves | Learned Factory trap positions 11216 | -5/Upper Caves | Discovered new exit (range 9) 11220 | -5/Upper Caves | Entered Zhirov 11220 | -5/Zhirov | Discovered new exit (range 3) 11227 | -5/Zhirov | Met Zhirov 11238 | -5/Zhirov | Learned location of Quarantine (-2) 11238 | -5/Zhirov | Learned location of Command (-1) 11249 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11281 | -5/Zhirov | Found Alien Artifact 11282 | -5/Zhirov | Identified Integrated Dissipator 11282 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11290 | -5/Zhirov | Found Alien Artifact 11308 | -5/Zhirov | Entered Proximity Caves 11309 | -4/Proximity Caves | Identified exit to Factory 11539 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12003 | -4/Proximity Caves | Entered Factory 12003 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12004 | -4/Factory | Loaded intel: 119 trap records 12355 | -4/Factory | Lost 5 parts (1p2n1u1w) 12482 | -4/Factory | Build established: Hacker-Assassin 12519 | -4/Factory | Core integrity fell below 50% 12521 | -4/Factory | Lost 11 parts (1p4n4u2w) 12561 | -4/Factory | Core integrity fell below 20% 12776 | -4/Factory | Repaired Gravmag Array 12922 | -4/Factory | Fabricated Linear Gravjet? 13034 | -4/Factory | Discovered new exit (range 9) 13088 | -4/Factory | Entered Upper Caves 13089 | -4/Upper Caves | Encountered a Warlord checkpoint 13279 | -4/Upper Caves | Discovered new exit (range 15) 13285 | -4/Upper Caves | Entered another Upper Caves area 13369 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired derelict log, extracted data. World map updated: -2/Research. Acquired derelict log, extracted data. Data stored: Testing entrances (x1). C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. S-27 Virus destroyed. Unknown Ballistic Gun fries itself beyond repair. S-27 Virus destroyed. Corrupted Lgt. Nuclear Core fries itself beyond repair. Corrupted VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE S-27 Virus destroyed. Imp. Phase Shifter destroyed. S-27 Virus destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????%!???????????????????????? | | ????????????????????????= ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????# | | ???????????????????????# ?????????????????#?????? | | ??????????????????????## ##?????????##??????????? | | ??????????????????????# ##????????????????????? | | ?????????????????????## ##???#???#???????????? | | ?????????????????????## ##?#????????????????? | | ????????????????? ??## #???#??????????????? | | ???????????????????## #??#??????#????#???? | | ????????????????????# ##?????????????#???# | | ???????????????????## ##????#?#?????#??## | | ??????????????#?#??# ########?????#?## | | ????????????????????# ### #######?# | | ?????????????#????#?##### ## ### | | ????????????????#??#?##?# #### | | ?????????????????#??#???##[* #####??## | | ????????????????##????#?##%ss##??###??#### | | ??????????????????#???###@=% #?## ##?##?## | | ?????????????????????## = ### ####???# ## | | ????????????????? ????## ## ###?######## | | ????????????? ????????### ##???????# | | ??????????????????#???#### #?#???#????? | | ???????????? ?????? ????## ###??#?????### | | ?????????????????????#### # ##?######???#? | | ???????????????#???? ?# ## ### #### ##???? | | ?????????????????#?? ## #### ## # # ##??? | | ?????????????#???##???## ##?## # # ###### | | ???????????????????? ??###???### # # ## ## | | ????????????#???????????#??#???### # # # | | ??????????????????? ?#???????#?#?## # | | ?????????????????????##?####????#### # | | ???????????????????????????????????## | | ??????????????????? ? ???#??????????### ### | | ?????????????????????????#????????#??# | | ?????????????????????? ? ??????????? # | | ???????????????????????????????????# # # | | ?????????????????????? ?#???? ?#?# # ## ## | | ??????????????????????????????????# ######? | | ??????????????????????????????????# # ??????? | | ?????????????????????????????????? # # ??????? | | ????????????????????????????????? ##?????? | | ????????????????????????????????# ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 300 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 26 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Particle Charging 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Proton Missile Launcher | -7/Storage | Hacked Adv. Plasma Cannon | -7/Recycling | Hacked Imp. Salvage Targeting Computer | -7/Recycling | Hacked Airjet | -7/Recycling | Hacked Imp. Corruption Screen | -7/Recycling | Hacked Linear Gravjet | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Scanalyzed Kinetic Spear | -5/Factory | Scanalyzed F-cell Engine | -5/Factory | Scanalyzed System Restoration Module | -5/Factory | Scanalyzed Enh. Gauss Cannon | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed EnergyBoltRigger Manual? 0 Play Time 02:58:09 Cumulative 39.7 hours Start 2024.09.28 @ 17:48:34 End 2024.09.28 @ 23:32:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 803bc55b-46da-4084-8cfe-b3e22493dee9