Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 16:09:05 Player: Grey Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (6) 30 Value Destroyed (102) 102 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8252 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 281/300 Energy 64/100 System Corruption 19% Temperature Cool (2) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Advanced Weight Redist. System Improved Reaction Control System Cloaking Device Improved Cloaking Device Improved Core Shielding Graphene Brace Improved Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Neutrino Core Nuclear Pulse Array Cooled Field Propulsion Drive Improved System Restoration Module [Rating: 107] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion VTOL Module Treads Light Treads Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility System Shield Device Shield Generator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Railgun Energy Gun Medium Laser Ballistic Gun Railgun Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 . 2 . . 2 2 2 Power 2 | . . . . . . 1 . . . 1 . . . . . Propulsion 6 | . . . 2 . 1 . 1 . . . . . 2 . . Utility 10 | . . . . . 1 1 1 2 . 1 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 71 | 6 6 4 3 . 10 1 5 3 4 5 2 . . 1 21 Power 12 | 1 . 1 . . 1 . 1 1 1 2 . . . . 4 Engine 4 | 1 . 1 . . 1 . . . . . . . . . 1 Core 5 | . . . . . . . 1 1 1 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 Propulsion 26 | 2 4 1 2 . 6 . 1 . 3 . . . . . 7 Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . 6 Flight 16 | . 2 1 2 . 6 . 1 . 3 . . . . . 1 Utility 27 | 1 1 2 1 . 3 1 3 2 . 1 1 . . 1 10 Device 18 | . 1 . 1 . 1 . 1 2 . 1 1 . . . 10 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 2 | . . 1 . . 1 . . . . . . . . . . Hackware 3 | . . . . . . 1 2 . . . . . . . . Protection 3 | . . 1 . . 1 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 6 | 2 1 . . . . . . . . 2 1 . . . . Energy Gun 2 | 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 . . . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . 1 . . . . 3 Parts Lost 42 | . . 3 . . . . . . 9 . . . 2 4 24 Power 7 | . . . . . . . . . 1 . . . . 1 5 Propulsion 14 | . . . . . . . . . 5 . . . . 2 7 Utility 19 | . . 1 . . . . . . 3 . . . 2 1 12 Weapon 2 | . . 2 . . . . . . . . . . . . . Highest Loss Streak 17 | . . 3 . . . . . . 9 . . . 2 3 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 3 | 2 4 4 2 3 4 3 2 4 3 1 4 3 4 3 3 Power . | . 1 . 1 1 1 . . 1 2 1 1 1 1 1 . Propulsion 1 | 1 2 2 . . 1 1 . . . . . . . . 1 Utility 1 | . . 1 1 2 2 2 2 2 1 . 2 2 3 2 1 Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 4 | . 1 . . . 2 . . . . . . . . . 1 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . 1 Weapon 1 | . 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 84 52 72 77 80 81 84 85 64 58 58 67 60 40 39 Engine 7 | . 14 14 11 11 9 15 11 5 1 . . . . . . Core 2 | . . . . . . . 1 5 8 10 10 10 9 5 2 Treads 2 | . 22 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 9 Flight 23 | . 5 28 41 44 44 38 38 35 22 15 15 15 14 9 1 Device 9 | . 1 1 8 11 9 7 7 20 15 14 19 21 18 8 12 Storage 1 | . 11 . . . . . . . . . . . . . . Processor 2 | . . . . . 8 7 6 5 2 . . . . . . Hackware 4 | . . . . . . 5 12 11 11 10 10 10 9 8 7 Protection 3 | . . 4 11 11 9 7 5 . . . . . . 3 2 Energy Gun 2 | . 24 1 . . . . . . . . . . . . . Ballistic Gun 1 | . 3 2 . . . . . . . . 2 5 4 4 . Peak Build Rating 107 | 6 6 7 10 10 23 25 36 49 67 83 83 89 89 78 107 Average Rating 37 | 4 5 4 9 10 21 24 31 47 60 78 77 87 88 65 64 On Entrance 37 | . 6 6 6 10 10 22 25 36 49 65 71 83 89 80 39 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 53 | 12 12 8 8 8 18 21 21 25 34 43 36 38 38 35 53 Greatest Support 69 | 40 40 8 16 16 21 21 25 25 39 39 39 39 39 39 69 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 5 7 5 3 4 5 4 5 5 5 5 5 4 4 4 5 Average Carried 3 | 2 4 4 2 3 4 3 2 3 3 1 4 3 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 3 4 5 3 5 4 3 5 4 4 4 4 . Class Distribution -------------------- 36% | Hacker-Mutant 29% | Mutant 24% | Sprinter 6% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Matter Collected 852 | 206 44 120 . 30 5 . . . . . 91 256 . . 100 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 189 | . 44 . . . . . . . . . 23 69 29 . 24 Parts 21 | . 8 . . . . . . . . . 2 2 6 . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 2 1 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 4 | . 3 . . . . . . . . . 1 . . . . Guns 4 | . 3 . . . . . . . . . 1 . . . . Classes Destroyed 3 | . 1 . . . . . . . . . . . 1 . 1 Worker 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . 1 . . Swarmer 4 | . 3 . . . . . . . . . 1 . . . . Best Kill Streak 3 | . 3 . . . . . . . . . 1 . 1 . 1 Combat Bots Only 3 | . 3 . . . . . . . . . 1 . . . . Max Kills in Single Turn 2 | . 2 . . . . . . . . . 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Hostile Shots Fired 419 | . 3 29 3 . 33 . 28 . 21 2 15 4 12 38 231 Missed 195 | . . 13 1 . 22 . 16 . 10 2 11 2 5 22 91 Hits 224 | . 3 16 2 . 11 . 12 . 11 . 4 2 7 16 140 Melee 11 | . . 6 . . . . . . 5 . . . . . . Projectile 213 | . 3 10 2 . 11 . 12 . 6 . 4 2 7 16 140 AOE 6 | . . 2 . . . . . . 2 . . . . . 2 Critical Strikes 10 | . . . 1 . . . . . 5 . . . . . 4 Actively Blocked 3 | . . . . . . . . . . . . . . . 3 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 Damage Taken 5197 | . 24 372 20 . 118 . 59 . 529 . 62 42 162 325 3484 Core 2014 | . . 118 20 . 52 . 13 . 109 . 16 . 47 36 1603 Absorbed by Shields 119 | . . . 8 . 45 . 28 . 38 . . . . . . Redirected to Shielding 106 | . . . . . . . . . . . . . . 14 92 Regen/Repaired (Parts) 15 | . . . . . . . 15 . . . . . . . . Core Remaining (%) 91 | 100 . 52 . 95 90 100 98 . 89 . . 98 96 97 . Volleys Fired 22 | . 2 2 . . . . . . . 4 4 5 2 3 . Largest 2 | . 2 2 . . . . . . . 2 1 1 1 1 . Hottest 90 | . 90 70 . . . . . . . 40 35 20 35 35 . Shots Fired 29 | . 3 4 . . . . . . . 8 4 5 2 3 . Gun 16 | . 3 4 . . . . . . . . 4 . 2 3 . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 13 | . . . . . . . . . . 8 . 5 . . . Kinetic 11 | . . 2 . . . . . . . . 4 . 2 3 . Thermal 16 | . 1 2 . . . . . . . 8 . 5 . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 2 | . 2 . . . . . . . . . . . . . . Robot Hit Streak 8 | . 3 2 . . . . . . . . 2 3 5 8 . Robot Miss Streak 3 | . . 1 . . . . . . . . 3 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 15 | . 3 2 . . . . . . . . 2 3 2 3 . Core Hits 23 | . 3 . . . . . . . . . 1 2 2 2 13 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 394 | . 32 24 . . . . . . . . 48 47 45 81 117 Guns 230 | . 32 24 . . . . . . . . 48 . 45 81 . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 117 | . . . . . . . . . . . . . . . 117 Kinetic 186 | . . 12 . . . . . . . . 48 . 45 81 . Thermal 71 | . 12 12 . . . . . . . . . 47 . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 20 | . 20 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . 6 2 2 . . . . 3 . . . 1 . 19 Average Corruption 7 | . . 6 1 2 . . . . 3 . . . 1 . 14 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . . 12 . . . . . . 1 . . . . . 9 Message Errors 2 | . . 1 . . . . . . . . . . . . 1 Matter Fused 4 | . . 1 . . . . . . . . . . . . 3 Heat Flow Errors 5 | . . 3 . . . . . . 1 . . . . . 1 Parts Rejected 2 | . . 1 . . . . . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . . . . Data Loss (minor) 4 | . . 4 . . . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . . . . . . . . . . 53 Shots . | . . . . . . . . . . . . . . . . Rammed 22 | . . . . . . . . . . . . . . . 22 Targets Rammed 22 | . . . . . . . . . . . . . . . 22 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 498 | . 30 277 14 . 243 270 257 . . 54 . . . . 498 Average Temperature 114 | . 18 103 14 . 76 148 101 . . 30 . . . . 206 Received Heat Transfer 127 | . . 20 19 . 18 . 16 . . . . . 18 36 . Effects 10 | . . . . . . 3 . . . . . . . . 7 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Interference 4 | . . . . . . 2 . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 185 | . 37 37 . . . . . . . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . Low Security (%) 92 | 100 100 100 100 100 70 100 100 100 100 100 . . 100 100 100 Level 1 7 | . . . . . 29 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 269 | . 70 15 24 5 269 139 60 22 15 15 . . 5 73 149 Initial 109 | . . . . 5 . 109 60 22 8 7 . . . . 34 Average 58 | . 6 . 6 3 156 122 38 18 6 2 . . . 18 64 Influence Increases 1359 | . 77 15 24 . 539 45 66 . 15 15 80 5 5 108 365 Destroy 0b10 Robot/C 80 | . 60 . . . . . . . . . 20 . . . . Destroy 0b10 Robot/NC 15 | . . . . . . . . . . . . 5 5 . 5 Destroy Leader 10 | . 10 . . . . . . . . . . . . . . Successful Hack 66 | . 7 . 9 . 14 . 36 . . . . . . . . Disable Machine 30 | . . . . . . . . . . 15 . . . 15 . Destroy Structure 3 | . . . . . . . . . . . . . . 3 . Partial Spotted 195 | . . . . . 75 45 30 . . . . . . . 45 Lose Combat Pursuer 960 | . . 15 15 . 450 . . . 15 . 60 . . 90 315 Influence Decreases 1337 | . 77 15 10 14 298 162 144 34 12 30 40 45 5 50 401 Entered New Map 273 | . . . . 9 . 132 64 24 4 8 . 8 . . 24 Time Decay 792 | . 27 15 10 5 298 30 80 10 . 22 40 37 5 20 193 Lost Part 222 | . . . . . . . . . 8 . . . . 30 184 Purge Threat 50 | . 50 . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . 2 . . . 2 1 . . 1 . 2 Investigation . | . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . 2 Reinforcement 8 | . 1 . 1 . 2 . . . 2 1 . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Distress Signals 3 | . . . . . 1 . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 166 | . 3 42 3 1 39 . 6 . 7 4 4 1 9 15 32 Peak Tracking Total 20 | . 4 20 1 3 10 . 2 . 4 3 5 1 11 15 9 Tactical Retreats 34 | . . 9 1 . 10 . . . 1 . 3 . . 2 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Traps Triggered 4 | . . . 2 . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Machines Disabled 2 | . . . . . . . . . . 1 . . . 1 . Max in Single Turn 1 | . . . . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Machines Accessed 17 | . 4 . 2 . 3 1 3 2 . 1 . . 1 . . Terminals 12 | . 4 . 2 . 1 . 2 1 . 1 . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 43 | . 16 . 6 . 6 1 8 2 . 3 . . 1 . . Successful 20 | . 9 . 2 . 1 . 5 2 . . . . 1 . . Failed 23 | . 7 . 4 . 5 1 3 . . 3 . . . . . Catastrophic 3 | . . . . . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 35 | . 16 . 6 . 2 . 6 1 . 3 . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . Terminal Hacks 17 | . 9 . 2 . 1 . 3 1 . . . . 1 . . Record 4 | . 1 . . . . . 2 . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 4 . 2 . 3 . 2 . . 1 . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 32 | . . . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Active Infowar (turns) 830 | . 33 48 . . 39 . . 29 13 . 106 309 37 . 216 Sensors 42 | . . . . . . . . 29 13 . . . . . . Seismic 120 | . 33 48 . . 39 . . . . . . . . . . Cloaking 668 | . . . . . . . . . . . 106 309 37 . 216 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Turns Passed 3190 | 83 308 519 47 31 718 61 165 31 54 112 141 309 45 107 459 Spaces Moved 4645 | 49 290 473 134 83 745 194 387 61 103 173 384 487 116 198 768 Core 11 | 9 . . . . . . . . . . . . . . 2 Treads 187 | 40 147 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 630 | . . . . . . . . . . . . . . . 630 Flight 3817 | . 143 473 134 83 745 194 387 61 103 173 384 487 116 198 136 Fastest Speed 20 | 50 37 37 31 31 23 23 20 20 20 34 34 34 34 34 36 Average Speed 37 | 139 99 37 31 31 23 23 20 20 32 34 34 34 34 37 43 Slowest Speed 160 | 160 160 37 31 31 31 23 20 20 110 114 34 34 34 117 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 39 | . 3 4 . . 21 . 1 1 . 2 . . 4 3 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 56 65 21 26 65 3 13 2 80 6 54 45 7 9 21 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . . . . . . . 2 . 1 . . Melee . | . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . 2 . 1 . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Total 5974 | 64 303 809 138 87 1270 209 472 77 122 201 389 599 114 225 895 Wait 1121 | . . 325 . 4 524 14 68 14 . 6 . 86 . 25 55 Move 4555 | 48 283 464 133 82 705 193 384 58 102 168 383 486 108 190 768 Hop 35 | . 3 4 . . 18 . 1 1 . 2 . . 3 3 . Pick Up 58 | 10 4 4 2 1 5 . 9 1 2 5 . 1 . . 14 Fast Attach 15 | . . 2 . . 1 . . . 3 . 1 . . . 8 Attach 48 | 6 1 1 3 . 1 2 3 2 2 5 1 1 . 1 19 Detach 7 | . 1 . . . . . . . . 2 . . . 1 3 Swap 22 | . 5 2 . . 8 . 4 1 . . . . . . 2 Drop 29 | . 4 5 . . 8 . 3 . 2 2 . . . 1 4 Fire 22 | . 2 2 . . . . . . . 4 4 5 2 3 . Melee . | . . . . . . . . . . . . . . . . Ram 22 | . . . . . . . . . . . . . . . 22 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 11 . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . . . 7 . 20 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: [*Res] / Arm) -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered Mines 407 | -10/Mines | Learned Materials security intel 408 | -10/Mines | Assembled infested the area 413 | -10/Mines | Assisted by a Guerilla fighting off Assembled 494 | -10/Mines | Lost 3 parts (1u2w) 907 | -10/Mines | Discovered new exit (range 11) 911 | -10/Mines | Entered Materials 911 | -9/Materials | Evolved 2 slots: Propulsion x2 955 | -9/Materials | Discovered new exit (range 9) 958 | -9/Materials | Entered Mines 985 | -9/Mines | Learned location of Zion (-6) 986 | -9/Mines | Discovered new exit (range 9) 989 | -9/Mines | Entered Materials 989 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1292 | -8/Materials | Build established: Sprinter 1705 | -8/Materials | Discovered new exit (range 11) 1707 | -8/Materials | Identified exit to Factory 1707 | -8/Materials | Entered Factory 1707 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1719 | -7/Factory | Discovered new exit (range 8) 1724 | -7/Factory | Identified exit to Factory 1768 | -7/Factory | Entered another Factory area 1768 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1867 | -6/Factory | Repaired VTOL Module 1895 | -6/Factory | Discovered new exit (range 14) 1933 | -6/Factory | Identified exit to Factory 1933 | -6/Factory | Entered another Factory area 1933 | -5/Factory | Evolved 2 slots: Utility x2 1964 | -5/Factory | Identified exit to DSF 1964 | -5/Factory | Entered DSF 1983 | -5/DSF | Additional patrols routed to DSF 2011 | -5/DSF | Lost 9 parts (1p5n3u) 2013 | -5/DSF | Discovered new exit (range 15) 2018 | -5/DSF | Entered Factory 2018 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2116 | -4/Factory | Discovered new exit (range 9) 2130 | -4/Factory | Entered Upper Caves 2242 | -4/Upper Caves | Discovered new exit (range 13) 2265 | -4/Upper Caves | Build established: Hacker-Mutant 2271 | -4/Upper Caves | Entered another Upper Caves area 2272 | -4/Upper Caves | Discovered new exit (range 5) 2280 | -4/Upper Caves | Learned location of Testing (-3) 2389 | -4/Upper Caves | Encountered a Warlord checkpoint 2538 | -4/Upper Caves | Learned Research trap positions 2580 | -4/Upper Caves | Entered Research 2580 | -3/Research | Evolved 2 slots: Propulsion x2 2581 | -3/Research | Identified exit to Armory 2582 | -3/Research | Loaded intel: 81 trap records 2624 | -3/Research | Discovered new exit (range 6) 2625 | -3/Research | Entered another Research area 2625 | -2/Research | Evolved 2 slots: Utility x2 2713 | -2/Research | Discovered new exit (range 4) 2732 | -2/Research | Entered Access 2732 | -1/Access | Evolved 2 slots: Utility x2 2762 | -1/Access | Lost 3 parts (1p1n1u) 3069 | -1/Access | System corruption reached 10% 3125 | -1/Access | Core integrity fell below 50% 3162 | -1/Access | Lost 17 parts (4p4n9u) 3184 | -1/Access | Spotted B-99 Colossus 3185 | -1/Access | Core integrity fell below 20% 3189 | -1/Access | Spotted B-99 Colossus 3191 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- Penetrated by Slug. Critical hit (Destroy). Nuclear Pulse Array destroyed. Penetrated by Slug. Slug penetrates Wall. Cld. Field Propulsion Drive destroyed. Slug penetrates Earth. ALERT: Security rotation in progress. Penetrated by Slug. Slug penetrates H-88 Terminator. Penetrated by Slug. Slug penetrates Fabricator. Imp. Linear Gravjet destroyed. Slug penetrates Wall. Slug penetrates Fabricator. Penetrated by Slug. Slug penetrates B-99 Colossus. B-99 Colossus suffers critical hit (Destroy). Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # #???????????????????????????????????? | | """"" # #???????????????????????????????????? | | """"" # #???????????????????????????????????? | | """"" + ^ #???????????????????????"" ######## | | """"" # #??#+#+#???????????????"" | | """"" / # #??# #????????????? ######## | | """"" # #??# #????????????????????????????# | | # #??# ????????????????????????????# | | # #??# #??########+##+#####?????????# | | # #??# #?## #?????????# | | ########## #??# #?# ???######?# | | ?????????# #??# ### ????# # | | ?????????# #??# ## ?????# # | | ?????????# #### ## h " ?????# + | | ?????????# ## """ ????# # | | ?????????# ! """ #??# !# | | ?????????# ## " #??# ?# | | ?????????+ " """ % #??######?# | | ?????????# """ """ #?????????# | | ?????????# """ ""#; ##########??? ###### | | ?????????# " F""## BB##???????????# # | | ???????? """## BB#????????????# ] # | | ??????? ##### #????????????# # | | ????? #???# ##????????????# # | | ???? #######+### #???# #?????????????# # | | ???? ???????????# #???#@ #?????????????# # | | ????????????????# #???# #?????????????# # | | ????????????????# #???# h #?????????????# # | | ????????????????# ???" "?????????????# + | | ????????????????# ???" "?????????????# # | | ????????????????? ????" "?????????????# # | | ????????????????????????# h #?????????????? ]# | | ????????????????????????# #???????????????? # | | ????????????????????????# #?????????????????#+## | | ????????????????????????? #?????????????????# | | ????????????????????????? #?????????????????# | | ????????????????????????? BB ?????????????????# | | ????????????????????????? BB ?????????????????# | | ????????????????????????? ?????????????????#### | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 57 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Core Shielding 30 Phase Shifting 15 Evasion (%) 77 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 40% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Denied? Dodgeball, But With Guns Everything Is Under Control GoHome() Hunted I Spy Leap Before You Look Respectable Loadout Slippery One Challenges ------------ None Game ------ Seed CooledSupercompositeBay Manual? 0 Play Time 01:41:27 Cumulative 8.5 hours Start 2025.10.02 @ 14:17:18 End 2025.10.02 @ 16:09:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ba29d43-c9b9-4f48-832b-9ec19317b45c