Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 00:48:58 Player: JuustuToug Result: Destroyed self with Long-range Missile Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (139) 695 Value Destroyed (3560) 3560 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (6) 6 TOTAL SCORE: 9861 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 37 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -944 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 34/300 System Corruption 3% Temperature Cool (0) Movement Core (1050) Ox20 Location -6/Zion Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Signal Interpreter Makeshift Terrain Scan Processor > --- WEAPON (4) ------- Long-range Missile Launcher > --- INVENTORY (20) --- Light Angular Momentum Engine Structural Scanner Advanced Visual Processing Unit Experimental Sensor Array Improved Terrain Scanner High-powered Tractor Beam Hacking Drone Bay (1/1) Phasing AFG Great Axe Great Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Advanced Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Battle Rifle RU-N14's Throwing Claymores > --- INVENTORY -------- Fission Core Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Cooling System Structural Scanner Advanced Visual Processing Unit Improved Terrain Scanner High-powered Tractor Beam Hacking Drone Bay Phasing AFG Light Assault Rifle Battle Rifle Long-range Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores Great Axe Great Axe [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Makeshift Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . Utility 4 | . . . . . 1 1 . . . . 2 . . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 120 | 7 7 5 1 1 38 10 8 4 . 2 13 . 3 21 Power 14 | 1 2 . . . 4 2 1 . . . 2 . . 2 Engine 9 | 1 2 . . . 1 2 1 . . . . . . 2 Core 5 | . . . . . 3 . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | 2 . 1 . . 14 2 3 3 . . 1 . . 9 Treads 31 | 2 . 1 . . 14 2 2 2 . . 1 . . 7 Leg 3 | . . . . . . . . 1 . . . . . 2 Wheel 1 | . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 29 | 2 2 1 . 1 5 4 2 . . . 7 . 2 3 Device 12 | 1 . 1 . 1 1 1 1 . . . 3 . 1 2 Storage 5 | 1 2 . . . 1 1 . . . . . . . . Processor 7 | . . . . . 2 1 . . . . 3 . 1 . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 4 | . . . . . . 1 1 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 3 3 1 . 15 2 2 1 . 2 3 . 1 7 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 28 | 2 2 1 1 . 14 1 1 . . 2 . . 1 3 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . 2 . . . . . . . . 2 . . . Special Weapon 3 | . . . . . . . . . . . . . . 3 Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 1 . . 1 . . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 2 1 . 1 . . . . . 3 Parts Lost 37 | . . . . 1 3 . 8 1 . . 1 . . 23 Power 3 | . . . . . 1 . 1 . . . . . . 1 Propulsion 15 | . . . . . 1 . 2 . . . . . . 12 Utility 7 | . . . . 1 . . 3 . . . . . . 3 Weapon 12 | . . . . . 1 . 2 1 . . 1 . . 7 Highest Loss Streak 11 | . . . . 1 2 . 6 1 . . 1 . . 11 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 16 | 1 11 14 14 14 14 18 19 16 20 17 17 19 19 18 Power 1 | . 1 1 1 1 1 1 . . . . 1 2 2 1 Propulsion 4 | . 2 3 3 3 3 4 4 5 5 5 6 7 7 5 Utility 5 | . 2 3 4 3 4 7 8 7 7 7 5 6 6 6 Weapon 4 | . 5 7 6 7 5 5 4 3 8 5 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . 2 1 . . 8 6 1 3 . . 1 . . 5 Power 5 | . . . . . 1 2 . . . . . . . 2 Propulsion 7 | . . . . . 5 . . 2 . . . . . . Utility 9 | . . . . . . 4 1 1 . . 1 . . 2 Weapon 6 | . 2 1 . . 2 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 78 98 99 99 99 99 78 99 98 100 99 96 Engine 6 | . 14 14 14 14 5 7 7 7 7 7 2 . . 3 Core 1 | . . . . . 3 . . . . . 3 6 6 2 Treads 29 | . 28 28 28 28 26 29 29 30 35 35 31 31 31 29 Device 12 | . 14 14 14 12 9 14 13 14 14 13 11 12 11 10 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 Processor 10 | . . . . . 9 7 7 7 7 7 17 18 18 17 Ballistic Gun 23 | . 27 27 7 26 35 25 24 26 . 20 17 18 18 17 Slashing Weapon 3 | . . . . . . 4 5 3 7 6 4 5 6 4 Peak Build Rating 72 | 7 10 19 10 11 32 45 45 46 41 48 63 64 66 72 Average Rating 42 | 5 9 10 7 9 24 42 41 42 41 47 60 63 64 64 On Entrance 32 | . 7 10 10 10 10 32 43 45 41 41 48 59 63 65 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . . 8 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 75 | 11 32 33 30 31 42 72 72 65 56 65 68 69 66 75 Greatest Support 131 | 40 40 40 40 40 66 87 91 114 114 114 121 121 121 131 Greatest Overweight (x) 2 | . . . . . . . 1 . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 15 15 19 20 20 20 20 20 20 20 20 Most Carried 20 | 3 15 15 15 15 15 20 20 20 20 20 19 19 19 20 Average Carried 16 | 1 11 14 14 14 14 18 19 16 20 17 17 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 15 15 15 15 15 20 15 20 20 17 19 19 19 10 Class Distribution -------------------- 26% | Scavenger-Assassin 23% | Assassin 16% | Mutant 10% | Scavenger-Skirmisher 9% | Skirmisher 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Assassin | -7/Data Miner Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 5410 | 290 222 148 44 81 1315 827 704 401 . . 779 33 103 463 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4493 | 164 338 52 . 77 1405 815 150 288 . 35 642 . 30 497 Parts 290 | 14 33 11 . 7 82 41 4 11 . 7 28 . 1 51 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 3 10 . 4 . . . . Prevented 1 | . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 86 | . 11 6 . 5 24 11 1 6 . 4 10 . . 8 Melee 2 | . . . . . . . 1 . . . 1 . . . Guns 62 | . 11 . . 1 24 11 . 3 . . 9 . . 3 Cannons 2 | . . . . . . . . . . . . . . 2 AOE 20 | . . 6 . 4 . . . 3 . 4 . . . 3 Classes Destroyed 18 | 2 4 . . . 3 2 1 . . . 1 . . 5 Worker 2 | . 1 . . . 1 . . . . . . . . . Builder 3 | . . . . . 2 1 . . . . . . . . Tunneler 5 | 3 1 1 . . . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . . . . . Recycler 9 | 1 . . . . 4 3 . . . . 1 . . . Watcher 1 | . . . . . . 1 . . . . . . . . Swarmer 36 | . 9 6 . 2 9 3 . . . 4 3 . . . Grunt 18 | . 2 . . 3 5 2 . 3 . . 3 . . . Brawler 1 | . . . . . . . . . . . 1 . . . Sentry 14 | . . . . . 8 3 . 2 . . 1 . . . Hunter 2 | . . . . . 2 . . . . . . . . . Programmer 6 | . . . . . . 3 . 1 . . 2 . . . Behemoth 1 | . . . . . . . 1 . . . . . . . Zionite 26 | . . . . . . . . . . . . . . 26 Decomposer 2 | . . . . . . . 1 . . . . . 1 . Tinkerer 1 | . . . . . . . . . . . . . . 1 Butcher 2 | . . . . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . . . . 1 Mutant 5 | . . . . . . . . . . . . . . 5 Best Kill Streak 14 | 4 5 4 . 3 4 4 1 3 . 4 4 . . 14 Combat Bots Only 6 | . 5 3 . 3 4 3 1 3 . 4 4 . . 6 Max Kills in Single Turn 10 | 1 1 3 . 2 2 2 1 3 . 3 1 . 1 10 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 3 | . . 3 . 2 . . . 3 . 3 . . . 2 Melee 1 | . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 829 | . 44 7 . 16 175 137 69 39 . 12 73 2 . 255 Missed 255 | . 12 1 . 6 45 49 17 16 . 2 26 1 . 80 Hits 574 | . 32 6 . 10 130 88 52 23 . 10 47 1 . 175 Melee 26 | . . . . . . . . . . . 1 . . 25 Projectile 548 | . 32 6 . 10 130 88 52 23 . 10 46 1 . 150 AOE 3 | . . . . . . . . . . . . . . 3 Critical Strikes 26 | . . . . . 5 5 1 . . . 2 1 . 12 Part Disruptions 2 | . . . . . . 1 . . . . . . . 1 Damage Taken 8993 | . 324 53 . 191 1188 965 1286 268 . 198 899 18 . 3603 Core 1268 | . 29 10 . 21 48 106 87 75 . 14 126 . . 752 Absorbed by Shields 384 | . . . . . 384 . . . . . . . . . Regen/Repaired (Parts) 768 | . . . . . 183 241 . . . . 344 . . . Core Remaining (%) 81 | 100 . . . 76 91 . . . . 59 . . . . Volleys Fired 274 | 10 33 3 . 7 85 36 19 12 . 7 21 1 1 39 Largest 4 | 2 2 1 . 2 4 4 4 4 . 3 4 1 1 4 Hottest 101 | 40 46 33 . 43 96 96 96 92 . 76 99 43 33 101 Shots Fired 869 | 20 65 3 . 11 334 139 71 41 . 12 78 1 1 93 Gun 840 | 20 65 . . 7 334 139 71 39 . 8 78 . 1 78 Cannon . | . . . . . . . . . . . . . . . Launcher 15 | . . 3 . 4 . . . 2 . 4 . 1 . 1 Special 14 | . . . . . . . . . . . . . . 14 Kinetic 840 | 20 65 . . 7 334 139 71 39 . 8 78 . 1 78 Thermal . | . . . . . . . . . . . . . . . Explosive 29 | . . 3 . 4 . . . 2 . 4 . 1 . 15 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 20 | 11 11 . . 5 16 20 8 16 . 2 12 . . 9 Robot Miss Streak 8 | 1 7 . . 2 7 3 4 3 . 8 3 . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 . . . 4 1 . . . . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . 1 . . 1 Shots Hit Robots 546 | 15 42 . . 7 199 102 46 27 . 1 53 . 1 53 Core Hits 267 | 7 19 6 . 5 82 34 8 17 . 4 24 . 1 60 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . 1 . . 2 Destroy 1 | . . . . . . . . . . . 1 . . . Sever 2 | . . . . . . . . . . . . . . 2 Melee Attacks 85 | . 1 . . . 5 26 13 4 . 2 28 2 3 1 Impact 7 | . 1 . . . 5 1 . . . . . . . . Slashing 76 | . . . . . . 25 11 4 . 2 28 2 3 1 Piercing 2 | . . . . . . . 2 . . . . . . . Sneak Attacks 6 | . . . . . . 2 1 . . . 2 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12113 | 117 409 293 . 540 2298 1929 883 640 . 262 983 . 67 3692 Guns 7141 | 117 409 . . 44 2242 1696 675 388 . . 800 . . 770 Cannons . | . . . . . . . . . . . . . . . Explosions 4000 | . . 293 . 496 . . . 252 . 262 . . . 2697 Melee 690 | . . . . . . 233 208 . . . 182 . 67 . Ramming 57 | . . . . . 56 . . . . . 1 . . . Kinetic 7141 | 117 409 . . 44 2242 1696 675 388 . . 800 . . 770 Thermal . | . . . . . . . . . . . . . . . Explosive 4000 | . . 293 . 496 . . . 252 . 262 . . . 2697 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 859 | . . . . . . 233 152 . . . 182 . 67 225 Piercing 56 | . . . . . . . 56 . . . . . . . Highest Corruption 10 | . 4 4 4 4 4 10 10 10 10 10 3 3 3 3 Average Corruption 5 | . 3 4 4 4 3 4 10 10 10 10 2 3 2 2 Corruption Purged 3 | . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 270 | . 10 15 6 10 46 26 49 50 5 20 11 13 3 6 Message Errors 67 | . 1 4 3 3 10 4 15 16 2 5 2 2 . . Matter Fused 66 | . 5 6 1 2 12 6 10 6 1 6 3 4 1 3 Heat Flow Errors 26 | . 2 3 . . 3 1 3 5 1 3 1 2 . 2 Energy Discharges 27 | . . 1 1 2 4 2 5 5 . . 4 3 . . Parts Rejected 6 | . 1 . . . 3 . 1 1 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 33 | . . 1 1 1 5 7 6 6 1 3 . 1 . 1 Data Loss (major) 13 | . . . . . 1 1 2 5 . 1 1 . 2 . Misfires 7 | . . . . 1 1 1 1 3 . . . . . . Alerts 11 | . . . . 1 1 1 3 3 . 1 . 1 . . Weapon Failures 13 | . 1 . . . 6 3 2 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 346 | . . 15 . 69 . 33 75 . . 23 28 . . 103 Projectiles 42 | . . . . . . . . . . . . . . 42 Explosions 168 | . . 15 . 69 . . . . . 23 . . . 61 Melee 136 | . . . . . . 33 75 . . . 28 . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . . 90 . . . . . 49 . . . 35 Shots 4 | . . . . 2 . . . . . 1 . . . 1 Rammed 10 | . . . . . 8 1 . . . . 1 . . . Targets Rammed 11 | . . . . . 9 1 . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . Highest Temperature 340 | . 254 251 . 8 261 266 340 250 147 183 243 190 . 100 Average Temperature 65 | . 76 115 . 2 51 56 97 69 75 85 77 89 . 54 Received Heat Transfer 1748 | . 60 . . 33 321 231 490 60 . . 150 27 . 376 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 2 Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Maximum Alert Level 3 | . . . . . 1 . . . . . 3 . . . Low Security (%) 69 | 100 100 100 . 100 65 100 . . . . . . . . Level 1 21 | . . . . . 34 . . . . . 60 . . . Level 2 6 | . . . . . . . . . . . 27 . . . Level 3 2 | . . . . . . . . . . . 12 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 781 | 10 171 97 . 162 283 92 . . . . 781 . . . Initial 750 | . . 7 . . 31 39 . . . . 750 . . . Average 149 | 1 65 23 . 119 151 25 . . . . 406 . . . Influence Increases 3550 | 20 367 167 . 262 805 488 50 140 . 90 1161 . . . Destroy 0b10 Robot/C 1560 | . 220 120 . 100 480 220 20 120 . 80 200 . . . Destroy 0b10 Robot/NC 135 | 20 20 5 . . 55 25 5 . . . 5 . . . Destroy Leader 394 | . 44 20 . 20 158 62 10 20 . 10 50 . . . Successful Hack 183 | . 38 . . . 30 43 . . . . 72 . . . Disable Machine 135 | . 15 . . . 15 75 . . . . 30 . . . Destroy Structure 93 | . . 22 . 22 7 18 . . . . 24 . . . Advance Influence 750 | . . . . . . . . . . . 750 . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . Lose Combat Pursuer 285 | . 30 . . 120 60 45 15 . . . 15 . . . Influence Decreases 3550 | 20 346 188 . 180 799 488 138 140 . 90 897 264 . . Entered New Map 247 | . . 14 . . 51 49 34 . . . . 99 . . Time Decay 2793 | 20 346 174 . 180 568 439 104 130 . 90 577 165 . . Search Patrol Dispatched 300 | . . . . . . . . . . . 300 . . . Lost Part 50 | . . . . . 30 . . 10 . . 10 . . . Lost Ally 10 | . . . . . . . . . . . 10 . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . Squads Dispatched 16 | . 1 . . . 5 6 . . . . 4 . . . Investigation 3 | . 1 . . . . 2 . . . . . . . . Extermination 6 | . . . . . . 3 . . . . 3 . . . Reinforcement 2 | . . . . . . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . . 5 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 3 . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 9 | . 1 . . . 5 1 . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 188 | . 22 6 . 12 47 17 2 5 . 8 17 3 . 49 Peak Tracking Total 14 | . 7 3 . 4 6 3 1 3 . 4 4 3 . 14 Tactical Retreats 15 | . 2 . . 5 4 1 1 . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 10 | . 5 . . . 2 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 12 | . 1 . . . 1 5 . . . . 2 . . 3 Max in Single Turn 2 | . 1 . . . 1 1 . . . . 1 . . 2 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 50 | . 9 . 1 . 12 12 . 1 3 . 9 3 . . Terminals 27 | . 8 . . . 9 6 . . . . 4 . . . Fabricators 3 | . . . . . . 3 . . . . . . . . Repair Stations 6 | . . . . . 1 2 . . . . 3 . . . Recycling Units 3 | . 1 . . . . 1 . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . Total Hacks 164 | . 31 . 1 . 44 27 . 1 24 . 27 9 . . Successful 110 | . 17 . 1 . 26 15 . 1 24 . 17 9 . . Failed 53 | . 14 . . . 17 12 . . . . 10 . . . Catastrophic 7 | . . . . . 2 4 . . . . 1 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 66 | . 24 . . . 28 7 . . . . 6 . . 1 Terminals 79 | . 26 . . . 34 9 . . . . 10 . . . Fabricators 9 | . . . . . . 9 . . . . . . . . Repair Stations 27 | . . . . . 7 7 . . . . 13 . . . Recycling Units 9 | . 5 . . . . 2 . . . . 2 . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 2 . . . Terminal Hacks 56 | . 6 . 1 . 11 3 . 1 24 . 1 9 . . Record 10 | . . . 1 . . . . . 2 . . 7 . . Part Schematic 14 | . 1 . . . . . . . 13 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Prototype ID Bank 11 | . 2 . . . 3 3 . . 3 . . . . . Open Door 3 | . . . . . . . . 1 . . . 2 . . Branch Access Points 3 | . 1 . . . 1 . . . . . 1 . . . Terminal Index 4 | . 2 . . . 2 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 19 | . . . . . 4 6 . . . . 9 . . . Scan Component 10 | . . . . . 2 3 . . . . 5 . . . Repair 9 | . . . . . 2 3 . . . . 4 . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . 2 . . . Process 1 | . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . Unauthorized Hacks 25 | . 11 . . . 9 1 . . . . 4 . . . Terminals 21 | . 8 . . . 9 . . . . . 4 . . . Assimilate 1 | . . . . . . . . . . . 1 . . . Botnet 7 | . 2 . . . 3 . . . . . 2 . . . Operators 2 | . 1 . . . 1 . . . . . . . . . Skim 11 | . 5 . . . 5 . . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 39 | . 8 . . . 10 12 . . . . 9 . . . Full Trace Events 2 | . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 6 . . . . 3 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . . . . . . . 13 . . . . 14 Parts Built 1 | . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 25 | . . . . . . 25 . . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . Parts Repaired 9 | . . . . . 2 3 . . . . 4 . . . Time 294 | . . . . . 52 102 . . . . 140 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 5 | . . . . . . . . . . . 5 . . . Retrieved Matter 5 | . . . . . . . . . . . 5 . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 11 | . . . . . . 2 . . . . 1 . . 8 Largest Group 6 | . . . . . . 2 . . . . 1 . . 6 Highest-Rated Group 207 | . . . . . . 74 . . . . 26 . . 207 Highest-Rated Ally 96 | . . . . . . 37 . . . . 26 . . 96 Total Orders 2 | . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . Ally Attacks 30 | . . . . . . . . . . . . . . 30 Total Damage 760 | . . . . . . . . . . . . . . 760 Kills 7 | . . . . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Active Infowar (turns) 15022 | 28 1009 701 439 341 1946 2081 1198 1409 127 459 1777 747 746 2014 Optics 1281 | . . . . . 1281 . . . . . . . . . Sensors 9819 | . . 13 . . . 1772 1119 1376 127 446 1483 747 746 1990 Terrain 4892 | . . . . . . . . . . . 1773 747 661 1711 Structural 5920 | . . . . 339 1000 2055 984 950 127 459 6 . . . Seismic 2166 | 28 1009 688 439 2 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 2 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 15841 | 116 1009 701 439 366 1950 2081 1373 1447 127 459 1777 747 746 2503 Spaces Moved 8345 | 49 549 422 270 211 886 1055 781 812 78 261 749 449 395 1378 Core 2 | 2 . . . . . . . . . . . . . . Treads 8339 | 47 549 422 270 211 886 1055 781 812 78 261 749 449 395 1374 Legs 4 | . . . . . . . . . . . . . . 4 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 153 155 158 164 164 164 164 164 164 156 Average Speed 161 | 155 160 160 160 160 158 156 159 164 164 164 164 164 164 162 Slowest Speed 280 | 160 160 160 160 160 163 158 229 165 164 164 164 164 164 280 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 6 95 84 53 47 78 30 86 86 68 44 16 61 58 90 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 7 | . . . 1 . 2 . 2 . 1 . . . . 1 Known Exits Taken 10 | . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . 4 5 . . . 1 4 2 Spaces Dug 121 | . . . . . 4 17 8 15 . 19 23 26 2 7 Terrain Destroyed 211 | . . 30 . 27 4 17 8 27 . 23 23 26 2 24 Melee 61 | . . . . . 4 17 8 4 . 1 23 2 2 . Projectile . | . . . . . . . . . . . . . . . AOE 150 | . . 30 . 27 . . . 23 . 22 . 24 . 24 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total 10073 | 69 623 447 279 228 1281 1363 845 888 77 278 1194 454 486 1561 Wait 892 | 1 8 4 . 5 182 172 8 14 . 2 332 . 82 82 Move 8331 | 48 548 421 269 210 885 1054 780 811 77 260 748 448 394 1378 Hop . | . . . . . . . . . . . . . . . Pick Up 92 | 3 16 5 4 1 18 16 3 9 . . 11 . . 6 Fast Attach 69 | 7 1 1 . . 11 6 4 7 . . 14 . 3 15 Attach 45 | . . . 2 1 7 3 6 6 . 4 4 . . 12 Detach 12 | . . . . . . 1 . 7 . 1 1 . . 2 Swap 147 | . 8 7 . 4 39 34 10 8 . 2 17 3 1 14 Drop 116 | . 8 6 4 . 40 14 3 10 . . 17 . 2 12 Fire 274 | 10 33 3 . 7 85 36 19 12 . 7 21 1 1 39 Melee 84 | . 1 . . . 5 26 12 4 . 2 28 2 3 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 11 | . . . . . 9 1 . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 15) 346 | -10/Materials | Identified exit to Mines 749 | -10/Materials | Discovered new exit (range 10) 845 | -10/Materials | Learned 4 Recycling zone layouts 952 | -10/Materials | Discovered new exit (range 9) 998 | -10/Materials | Identified exit to Materials 1110 | -10/Materials | Learned location of 2 exits from Subcaves 1126 | -10/Materials | Entered Mines 1127 | -10/Mines | Assembled infested the area 1310 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1445 | -10/Mines | Discovered new exit (range 5) 1657 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1661 | -10/Mines | Found Prototype Device 1661 | -10/Mines | Identified Exp. Sensor Array 1670 | -10/Mines | Learned location of 1 exit from Materials 1763 | -10/Mines | Discovered new exit (range 15) 1827 | -10/Mines | Entered Exiles 1867 | -10/Exiles | Met 8R-AWN 1893 | -10/Exiles | Met EX-HEX 1968 | -10/Exiles | Met EX-DEC 1995 | -10/Exiles | Learned location of Zion (-6) 2062 | -10/Exiles | Discovered new exit (range 14) 2266 | -10/Exiles | Entered Mines 2355 | -9/Mines | Learned Materials security intel 2622 | -9/Mines | Discovered new exit (range 4) 2632 | -9/Mines | Entered Materials 2632 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2633 | -8/Materials | Identified exit to Factory 2646 | -8/Materials | Central database locked down 2794 | -8/Materials | Garrison activated, responded to threat 2980 | -8/Materials | Garrison activated, responded to threat 3147 | -8/Materials | Build established: Scavenger-Tank 3178 | -8/Materials | Repaired Lgt. Treads+ 3207 | -8/Materials | Repaired Lgt. Assault Rifle 3570 | -8/Materials | Garrison activated, responded to threat 3904 | -8/Materials | Discovered exit to Factory (range 7) 4169 | -8/Materials | Build established: Skirmisher 4176 | -8/Materials | Learned Storage stockpile data 4302 | -8/Materials | Learned Factory emergency access door positions 4347 | -8/Materials | Learned location of 1 exit from Storage 4381 | -8/Materials | Learned location of 1 exit from Lower Caves 4403 | -8/Materials | Learned location of Storage (-7) 4437 | -8/Materials | Learned location of 3 exits from Factory 4582 | -8/Materials | Entered Factory 4582 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4583 | -7/Factory | Identified exit to Lower Caves 4583 | -7/Factory | Identified exit to Factory 4829 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5085 | -7/Factory | Discovered new exit (range 7) 5148 | -7/Factory | Identified exit to Storage 5291 | -7/Factory | Repaired Arm. Treads 5339 | -7/Factory | Discovered exit to Factory (range 12) 5876 | -7/Factory | Repaired Structural Scanner 5916 | -7/Factory | Repaired Minigun 6464 | -7/Factory | Build established: Assassin 6570 | -7/Factory | System corruption reached 10% 6663 | -7/Factory | Entered Lower Caves 6664 | -7/Lower Caves | Identified exit to Lower Caves 7183 | -7/Lower Caves | Learned location of Extension (-6) 7188 | -7/Lower Caves | Spotted B-75 Beast 7773 | -7/Lower Caves | Destroyed B-75 Beast 7799 | -7/Lower Caves | Lost 6 parts (2n2u2w) 8036 | -7/Lower Caves | Entered another Lower Caves area 8127 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8187 | -7/Lower Caves | Learned Factory terminal intel 8189 | -7/Lower Caves | Discovered exit to Factory (range 10) 8261 | -7/Lower Caves | Attracted the attention of an 0b10 base 8923 | -7/Lower Caves | Build established: Assassin 9252 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9273 | -7/Lower Caves | Discovered new exit (range 16) 9320 | -7/Lower Caves | Identified exit to Data Miner 9417 | -7/Lower Caves | Found Alien Artifact 9417 | -7/Lower Caves | Identified Core Expander 9417 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 9483 | -7/Lower Caves | Entered Data Miner 9483 | -7/Data Miner | Discovered new exit (range 6) 9490 | -7/Data Miner | Identified exit to Proximity Caves 9515 | -7/Data Miner | Met Data Miner 9543 | -7/Data Miner | Learned location of Section 7 (-2) 9543 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9572 | -7/Data Miner | Received God Mode back door access code from Data Miner 9610 | -7/Data Miner | Entered Proximity Caves 9837 | -6/Proximity Caves | Spotter reported a threat 9890 | -6/Proximity Caves | Spotter reported a threat 9901 | -6/Proximity Caves | Spotter reported a threat 9943 | -6/Proximity Caves | Spotter reported a threat 10017 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10050 | -6/Proximity Caves | Spotter reported a threat 10069 | -6/Proximity Caves | Entered Factory 10069 | -6/Factory | Evolved 2 slots: Utility x2 10070 | -6/Factory | Loaded intel: 28 terminal locations 10360 | -6/Factory | Repaired Hvy. Assault Rifle 10393 | -6/Factory | Repaired Imp. Treads 10419 | -6/Factory | Search patrols dispatched 10469 | -6/Factory | Repaired Battle Rifle 10521 | -6/Factory | Repaired Lyr. Light Armor Plating 10769 | -6/Factory | Search patrols dispatched 10802 | -6/Factory | Discovered new exit (range 11) 10961 | -6/Factory | Identified exit to Factory 11119 | -6/Factory | Search patrols dispatched 11280 | -6/Factory | Identified exit to Lower Caves 11280 | -6/Factory | Identified exit to Extension 11660 | -6/Factory | Build established: Scavenger-Assassin 11684 | -6/Factory | Spotted B-75 Beast 11846 | -6/Factory | Entered Lower Caves 11887 | -6/Lower Caves | Entered an active Warlord outpost 11909 | -6/Lower Caves | Learned Factory emergency access door positions 11909 | -6/Lower Caves | Learned Research emergency access door positions 11909 | -6/Lower Caves | Learned Research stockpile data 11909 | -6/Lower Caves | Learned Research security intel 12496 | -6/Lower Caves | Discovered new exit (range 14) 12592 | -6/Lower Caves | Identified exit to Lower Caves 12593 | -6/Lower Caves | Entered another Lower Caves area 12598 | -6/Lower Caves | Discovered exit to Factory (range 14) 13321 | -6/Lower Caves | Discovered new exit (range 8) 13337 | -6/Lower Caves | Identified exit to Zion 13339 | -6/Lower Caves | Entered Zion 13419 | -6/Zion | Discovered new exit (range 16) 13441 | -6/Zion | Identified exit to Proximity Caves 13531 | -6/Zion | Given the Hacking Drone Bay 13532 | -6/Zion | Found Prototype Device 13532 | -6/Zion | Identified Hacking Drone Bay 13589 | -6/Zion | Gained Derelict followers 14074 | -6/Zion | Found Prototype Device 14074 | -6/Zion | Identified Phasing AFG 14124 | -6/Zion | Discovered new exit (range 14) 14280 | -6/Zion | Found Prototype Special Weapon 14283 | -6/Zion | Found Prototype Special Weapon 14284 | -6/Zion | Identified RU-N14's Throwing Claymores (x2) 14341 | -6/Zion | Given A8's code to call for help 14545 | -6/Zion | Met Imprinter 15046 | -6/Zion | Found RU-N14's Throwing Claymores 15226 | -6/Zion | Imprinted 15228 | -6/Zion | Declared Zion's savior 15330 | -6/Zion | Murdered Imprinter 15331 | -6/Zion | Attacked by Zionites 15338 | -6/Zion | Build established: Derelict-Skirmisher 15508 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15510 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15533 | -6/Zion | Lost 9 parts (5n1u3w) 15784 | -6/Zion | Spotted XB-BXS(B) 15801 | -6/Zion | Spotted AP-GAK(B) 15807 | -6/Zion | Core integrity fell below 50% 15836 | -6/Zion | Core integrity fell below 20% 15842 | -6/Zion | Destroyed self with Long-range Missile Launcher Last Messages --------------- 15820_ Arm. Treads destroyed. 15822_ System Quarantine Field Array disabled. 15822_ Knocked back. 15823_ Core Analyzer destroyed. 15826_ FK-QTU(z) destroyed. 15827_ Penetrated by Slug. 15827_ Mak. Shrapnel Gun destroyed. 15827_ Knocked back. 15829_ Imp. Cooling System destroyed. 15829_ EP-VFB(z) pulls a Mak. Laser out of the Twisted Machinery. 15830_ Mak. Leg destroyed. 15831_ Knocked back. 1 Matter ripped apart by quantum tension. 15833_ Acquired 3 matter. 1 Matter ripped apart by quantum tension. 15834_ Acquired 22 matter. 15835_ Knocked back. 15839_ Critical hit (Burn: +37). 15841_ System Quarantine Field Array disabled. 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Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free EM Shield | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Lgt. Fission Core | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Railgun | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Focal Shield | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive X-57 Shotgunner | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Repaired ---------- Lgt. Treads | 15% | -8/Materials Lgt. Assault Rifle | 20% | -8/Materials Arm. Treads | 59% | -7/Factory Structural Scanner | 30% | -7/Factory Minigun | 16% | -7/Factory Hvy. Assault Rifle | 7% | -6/Factory Imp. Treads | 36% | -6/Factory Battle Rifle | 38% | -6/Factory Lyr. Light Armor Plating | 67% | -6/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed TechMultitargetingThruster Manual? 0 Play Time 01:23:30 Cumulative 286.8 hours Start 2026.01.02 @ 23:23:28 End 2026.01.03 @ 00:48:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 91 Gallery% 80 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8015a10b-52df-4617-be0e-91074bcb8628