Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 03:52:23 Player: Darkfire Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (121) 605 Value Destroyed (5190) 5190 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2834) 2834 TOTAL SCORE: 14029 Bonus ------- High Alert Combat Kills 659 Follower Combat Kills 175 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Medium Storage Unit Improved Sensor Array Beamcaster Assault Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Hybrid Fission Core > --- PROPULSION ------- Improved Titanium Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Signal Interpreter Shield Generator > --- WEAPON ----------- Tesla Rifle YOLO Cannon > --- INVENTORY -------- Enhanced Nuclear Core Carbon-fiber Leg Myomer Leg Improved Phase Shifter Precision Assault Rifle Precision Assault Rifle [Rating: 73] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Arc Projector Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . . 2 . . . Utility 2 | . . . . . 1 1 . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 97 | 7 2 . . 1 18 13 9 12 11 21 3 . . Power 14 | 1 . . . . 3 3 1 . 3 3 . . . Engine 7 | 1 . . . . 2 . . . 1 3 . . . Core 7 | . . . . . 1 3 1 . 2 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 . . . . 8 1 4 5 3 4 1 . . Treads 5 | 2 . . . . . . . . . 3 . . . Leg 21 | . . . . . 8 1 4 5 3 . . . . Wheel 1 | . . . . . . . . . . . 1 . . Hover 1 | . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . Utility 20 | 2 1 . . . 1 4 1 2 2 6 1 . . Device 11 | 1 . . . . . 3 1 1 1 4 . . . Storage 2 | 1 . . . . . . . 1 . . . . . Processor 4 | . 1 . . . 1 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . . . . . . . . . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 1 . . 1 6 5 3 5 3 8 1 . . Energy Gun 6 | . . . . . . 2 1 2 . 1 . . . Energy Cannon 9 | . . . . . 4 . 1 3 . 1 . . . Ballistic Gun 9 | 2 1 . . 1 1 2 1 . . 1 . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 10 | . . . . . 1 . . . 3 5 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 . . . . . . . Corrupted Parts 2 | . . . . . . . 1 1 . . . . . System Corruption 5 | . . . . . . . 4 1 . . . . . Parts Lost 54 | . . . . 2 5 . 3 5 12 24 3 . . Power 7 | . . . . . . . . . 4 3 . . . Propulsion 21 | . . . . 1 4 . 1 3 4 7 1 . . Utility 9 | . . . . . . . . 2 1 6 . . . Weapon 17 | . . . . 1 1 . 2 . 3 8 2 . . Highest Loss Streak 15 | . . . . 2 2 . 1 4 4 15 3 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | 3 4 5 5 5 6 6 6 5 4 3 3 5 5 Power 1 | 1 1 2 1 1 1 . . 1 . . . 1 1 Propulsion . | . . . . . . 1 1 . . . . . . Utility . | . . 1 1 1 . . 1 . . 2 1 2 2 Weapon 2 | 1 1 2 2 3 4 4 2 2 2 . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . . 3 1 . 1 1 3 4 1 1 . . 2 Power 3 | . . . 1 . . . 1 . . 1 . . . Propulsion 3 | . . 1 . . . 1 . . 1 . . . . Utility 5 | . . 1 . . . . 2 2 . . . . . Weapon 6 | . . 1 . . 1 . . 2 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 100 89 83 97 92 88 64 63 7 6 6 Engine 4 | . 14 14 14 14 7 . . . 3 4 1 . . Core 7 | . . . . . 1 13 14 15 6 3 . . . Treads 6 | . 28 28 28 24 . . . . . 8 . . . Leg 16 | . . . . . 20 30 30 26 18 6 . . . Device 9 | . 12 12 9 . . 9 13 13 9 12 1 . . Storage 5 | . 14 1 4 14 9 7 7 7 3 . . . . Processor 8 | . 1 14 14 14 17 11 8 4 . 4 . . . Energy Gun 2 | . . . . . . 4 4 2 . 3 . . . Energy Cannon 9 | . . . . . 20 15 7 15 9 8 . . . Ballistic Gun 6 | . 28 28 28 22 4 . 2 . . 1 . . . Launcher 1 | . . . . . . . . . 7 2 1 . . Peak Build Rating 73 | 7 8 8 10 10 43 53 73 68 53 45 19 2 2 Average Rating 36 | 4 7 8 8 9 29 50 64 55 35 36 4 2 2 On Entrance 20 | . 7 8 8 10 9 40 52 63 40 38 1 2 2 Avg Prop Armor Cover (%) 6 | . . . . . 10 4 . 5 5 8 . . . Naked Turns 289 | . . . . . . . . . . 83 206 . . Heaviest Build 65 | 14 15 14 14 14 31 41 47 55 65 45 26 1 1 Greatest Support 88 | 40 40 40 40 40 80 80 81 88 45 70 16 3 3 Greatest Overweight (x) 6 | 1 . . . . 4 . . 1 3 6 2 . . Average Overweight (x) . | . . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 5 5 5 5 Average Capacity 7 | 7 8 5 5 8 8 8 8 9 7 5 5 5 5 Most Carried 10 | 7 8 8 6 7 8 8 8 10 10 5 5 5 5 Average Carried 5 | 3 4 5 5 6 7 7 6 5 4 3 3 5 5 Final Capacity 10 | 8 8 5 8 8 8 8 8 10 5 5 5 5 5 Final Carried 8 | 2 8 5 6 6 6 7 7 7 1 5 5 5 5 Class Distribution -------------------- 33% | Skirmisher 32% | Mutant 25% | Scavenger-Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Matter Collected 2566 | 326 54 98 . 21 260 276 302 212 185 448 384 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 4434 | 156 52 26 . 42 793 619 814 473 677 759 23 . . Parts 214 | 18 2 1 . 7 47 26 28 23 25 36 1 . . Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . Recyclers Shooed 6 | . . 1 . . . . . 2 . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Combat Hostiles Destroyed 84 | . . 1 . 3 13 10 19 8 15 13 2 . . Guns 13 | . . 1 . 3 1 1 1 3 . 3 . . . Cannons 39 | . . . . . 8 9 9 3 6 4 . . . AOE 25 | . . . . . 3 . 9 . 6 5 2 . . Classes Destroyed 18 | 3 1 1 . 1 6 1 1 . 2 2 . . . Worker 9 | 2 . . . . 1 . . 2 . 4 . . . Builder 8 | . . . . . 2 1 . 1 . 4 . . . Tunneler 6 | 3 . 1 . . 1 . . 1 . . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . Recycler 5 | 1 . . . . 1 . . 1 . 2 . . . Mechanic 2 | . . . . . 1 . . . . 1 . . . Watcher 5 | . . . . . 2 1 1 . . 1 . . . Swarmer 7 | . . . . 3 . . . 2 . . 2 . . Grunt 37 | . . . . . 8 6 13 1 7 2 . . . Duelist 1 | . . . . . . . . . 1 . . . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 11 | . . . . . 4 . . 3 2 2 . . . Demolisher 2 | . . 1 . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . Hunter 6 | . . . . . 1 2 . 1 1 1 . . . Programmer 14 | . . . . . . 2 4 1 3 4 . . . Heavy 2 | . . . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . . 1 . . . . Best Kill Streak 13 | 6 1 1 . 3 8 5 4 3 4 13 2 . . Combat Bots Only 6 | . . 1 . 3 6 4 4 2 4 5 2 . . Max Kills in Single Turn 4 | 1 1 1 . 1 2 2 3 1 3 4 2 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . 2 1 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Hostile Shots Fired 723 | . . 9 . 7 120 49 48 146 124 155 60 . 5 Missed 245 | . . . . 1 49 15 6 54 38 55 25 . 2 Hits 478 | . . 9 . 6 71 34 42 92 86 100 35 . 3 Melee 3 | . . . . . . . . . 3 . . . . Projectile 475 | . . 9 . 6 71 34 42 92 83 100 35 . 3 AOE 10 | . . 9 . . . . 1 . . . . . . Critical Strikes 18 | . . . . . 3 . 4 1 3 6 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . 1 Part Disruptions 3 | . . . . . . . . . 1 2 . . . Damage Taken 8087 | . . 355 . 52 1096 570 920 693 1656 2136 546 . 63 Core 1563 | . . 51 . . 182 177 94 97 110 421 379 . 52 Absorbed by Shields 443 | . . . . . . . 208 235 . . . . . Redirected to Shielding 11 | . . . . . . . . . . . . . 11 Core Remaining (%) 69 | 100 . . . 79 66 . . . 31 . . . . Volleys Fired 271 | 14 12 13 . 5 36 24 54 27 36 41 9 . . Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 1 . . Hottest 270 | 40 40 40 . 40 270 240 205 203 195 210 43 . . Shots Fired 567 | 28 24 26 . 7 96 66 77 61 79 93 10 . . Gun 193 | 28 24 26 . 7 21 12 29 17 . 29 . . . Cannon 306 | . . . . . 67 54 48 44 49 44 . . . Launcher 68 | . . . . . 8 . . . 30 20 10 . . Special . | . . . . . . . . . . . . . . Kinetic 133 | 28 24 26 . 7 21 6 13 . . 8 . . . Thermal 338 | . . . . . 67 48 48 61 49 65 . . . Explosive 33 | . . . . . 8 . . . . 15 10 . . Electromagnetic 63 | . . . . . . 12 16 . 30 5 . . . Robot Hit Streak 20 | 7 7 11 . 3 10 8 7 6 16 20 6 . . Robot Miss Streak 8 | 2 5 2 . 2 8 2 4 7 4 4 2 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 323 | 14 12 22 . 4 52 39 37 25 43 69 6 . . Core Hits 209 | 7 3 7 . 3 33 19 25 15 29 64 4 . . Critical Kills 6 | . . . . . . . . 2 3 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 8 | . . 1 . . . . . 3 3 1 . . . Burn 1 | . . . . . . . . 1 . . . . . Meltdown 6 | . . . . . . . . 2 3 1 . . . Destroy 1 | . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15020 | 182 117 271 . 50 2143 1338 3614 1145 2108 3476 576 . . Guns 1927 | 182 113 271 . 50 74 54 322 167 . 694 . . . Cannons 7366 | . . . . . 1601 1277 1574 716 1441 757 . . . Explosions 5602 | . . . . . 454 . 1718 213 667 1974 576 . . Melee . | . . . . . . . . . . . . . . Ramming 125 | . 4 . . . 14 7 . 49 . 51 . . . Kinetic 998 | 182 113 271 . 50 74 58 135 . . 115 . . . Thermal 10389 | . . . . . 1601 1219 3292 1096 1845 1336 . . . Explosive 2941 | . . . . . 454 . . . 62 1849 576 . . Electromagnetic 567 | . . . . . . 54 187 . 201 125 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 2 9 11 17 4 4 4 4 Average Corruption 8 | . . . . . . 1 7 10 13 3 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 127 | . . . . . . 1 43 32 35 6 10 . . Message Errors 28 | . . . . . . . 8 8 8 2 2 . . Matter Fused 28 | . . . . . . . 10 5 9 1 3 . . Heat Flow Errors 16 | . . . . . . . 7 3 6 . . . . Energy Discharges 8 | . . . . . . . 3 3 1 1 . . . Parts Rejected 3 | . . . . . . . 1 . 1 1 . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 19 | . . . . . . . 4 8 5 . 2 . . Data Loss (major) 6 | . . . . . . . 3 1 1 . 1 . . Misfires 3 | . . . . . . . 2 . . . 1 . . Alerts 6 | . . . . . . . 1 4 . . 1 . . Weapon Failures 9 | . . . . . . 1 3 . 4 1 . . . Overload Shots 61 | . . . . . 32 23 6 . . . . . . Effects 6 | . . . . . 2 3 1 . . . . . . Energy Bleed 3 | . . . . . 2 1 . . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . Overflow Damage 1115 | . . . . . 131 25 519 107 263 60 10 . . Projectiles 773 | . . . . . 124 25 413 28 183 . . . . Explosions 342 | . . . . . 7 . 106 79 80 60 10 . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 858 | . . . . . . . 300 81 320 102 55 . . Shots 23 | . . . . . . . 5 1 11 5 1 . . Rammed 12 | . 2 . . . . . . . . 10 . . . Targets Rammed 26 | . 2 . . . 5 2 . 5 . 12 . . . Kicked 11 | . . . . . 4 2 . 5 . . . . . Crushed 3 | . . . . . 1 . . . . 2 . . . Highest Temperature 780 | . . . . . 411 744 393 780 348 235 . . . Average Temperature 132 | . . . . . 94 212 111 206 89 60 . . . Received Heat Transfer 1364 | . . . . . 423 180 193 112 174 213 60 . 9 Effects 39 | . . . . . 2 19 . 17 1 . . . . Shutdowns 11 | . . . . . . 7 . 3 1 . . . . Energy Bleed 9 | . . . . . 2 3 . 4 . . . . . Interference 8 | . . . . . . 2 . 6 . . . . . Matter Decay 3 | . . . . . . 2 . 1 . . . . . Short Circuit 2 | . . . . . . 1 . 1 . . . . . Damage (minor) 3 | . . . . . . 3 . . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 1 . . 2 3 1 . . . Combat Hostiles 7 | . . . . . 1 . . 2 3 1 . . . Parts Melted 29 | . . . . . . 4 6 2 7 10 . . . Heat Transferred 11708 | . . . . . 1751 1403 3136 1442 1777 2199 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Maximum Alert Level 4 | . . . . . 1 . 4 2 3 2 . . . Low Security (%) 42 | 100 100 100 . 100 64 100 14 . . 3 . . . Level 1 22 | . . . . . 35 . 21 . 3 88 . . . Level 2 23 | . . . . . . . 22 100 58 7 . . . Level 3 8 | . . . . . . . 24 . 37 . . . . Level 4 3 | . . . . . . . 17 . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1233 | 15 14 25 . 50 286 114 1233 646 833 436 . . . Initial 646 | . . . . . 15 92 60 646 394 436 . . . Average 310 | 3 . 3 . 21 104 34 616 544 608 304 . . . Influence Increases 3850 | 30 21 55 . 70 548 334 1243 341 559 584 65 . . Destroy 0b10 Robot/C 1820 | . . 20 . 60 260 200 520 160 300 260 40 . . Destroy 0b10 Robot/NC 200 | 30 5 5 . . 40 15 20 25 . 60 . . . Destroy Leader 392 | . 2 . . 10 84 64 20 60 30 112 10 . . Allied During Kill 36 | . . . . . . . 36 . . . . . . Successful Hack 109 | . 14 . . . 10 43 14 . 14 14 . . . Disable Machine 180 | . . . . . 60 . 45 15 30 30 . . . Anti-Garrison Action 300 | . . . . . . . 250 . 50 . . . . Destroy Structure 588 | . . . . . 49 12 293 51 120 63 . . . Lose Combat Pursuer 225 | . . 30 . . 45 . 45 30 15 45 15 . . Influence Decreases 3850 | 30 21 55 . 30 384 452 96 1011 289 1091 349 42 . Entered New Map 1479 | . . . . . 25 112 26 587 169 397 121 42 . Time Decay 1771 | 30 21 55 . 10 319 330 . 374 . 434 198 . . Lost Part 530 | . . . . 20 40 . 30 50 120 240 30 . . Lost Ally 70 | . . . . . . 10 40 . . 20 . . . Squads Dispatched 19 | . . . . . 2 7 . 3 . 7 . . . Investigation 4 | . . . . . 1 2 . 1 . . . . . Extermination 6 | . . . . . . 3 . 1 . 2 . . . Reinforcement 9 | . . . . . 1 2 . 1 . 5 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 1 . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Distress Signals 8 | . . . . . 5 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 132 | . 5 3 . 3 25 12 28 9 16 22 3 . 6 Peak Tracking Total 9 | . 2 2 . 3 9 6 6 2 5 4 2 . 6 Tactical Retreats 9 | . . 2 . . 1 . 1 1 1 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Traps Triggered 7 | . . . . . 1 . 2 . 4 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Machines Disabled 16 | . . . . . 4 . 5 1 4 2 . . . Max in Single Turn 2 | . . . . . 1 . 1 1 2 1 . . . Garrison Relay 2 | . . . . . . . 2 . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Machines Accessed 28 | . 3 . 3 . 4 6 1 4 1 2 . 4 . Terminals 14 | . 2 . . . 3 3 1 2 1 2 . . . Fabricators 2 | . . . . . . 1 . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . Total Hacks 121 | . 6 . 33 . 14 11 2 12 2 9 . 32 . Successful 97 | . 4 . 33 . 9 6 1 7 1 4 . 32 . Failed 24 | . 2 . . . 5 5 1 5 1 5 . . . Catastrophic 8 | . . . . . 2 2 1 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . . 1 . 4 1 . . . . . . . Terminals 39 | . 3 . . . 10 5 2 8 2 9 . . . Fabricators 5 | . . . . . . 2 . 3 . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . Recycling Units 7 | . 3 . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . Terminal Hacks 85 | . 2 . 33 . 6 2 1 4 1 4 . 32 . Record 53 | . . . 32 . 3 1 . 3 . 3 . 11 . Part Schematic 10 | . . . . . . . . . . . . 10 . Robot Schematic 8 | . . . . . . . . . . . . 8 . Prototype ID Bank 4 | . . . . . . . . . . 1 . 3 . Open DSF 1 | . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . 2 . . . . . Network Status 2 | . . . . . . 1 . 1 . . . . . Build 2 | . . . . . . 1 . 1 . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 3 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 4 4 1 4 1 2 . . . Full Trace Events 5 | . . . . . 1 2 1 1 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . Robots Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 52 | . . . . . 52 . . . . . . . . Retrieved Matter 52 | . . . . . 52 . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Used RIF Installer 2 | . . . . . . . 1 . 1 . . . . Program Shield 1 | . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 9 . . . . . . Machine Destruction 6 | . . . . . . . 6 . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Total Allies 4 | . . . . . . 1 2 . . . . . 1 Largest Group 2 | . . . . . . 1 2 . . . . . 1 Highest-Rated Group 175 | . . . . . . 10 175 . . . . . 96 Highest-Rated Ally 96 | . . . . . . 10 95 . . . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . 19 . . . . . 4 Total Damage 677 | . . . . . . . 677 . . . . . . Kills 8 | . . . . . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Active Infowar (turns) 1794 | 23 501 273 404 . 13 . . . . 468 112 . . Sensors 580 | . . . . . . . . . . 468 112 . . Seismic 1214 | 23 501 273 404 . 13 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . Drone Launches 4 | . . . . . . . . . . 4 . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Turns Passed 8235 | 152 549 297 589 58 1017 1075 1325 863 774 1068 408 49 11 Spaces Moved 5049 | 83 315 158 367 28 571 642 851 450 280 563 623 97 21 Core 870 | 44 . . . . 5 . . . . 166 537 97 21 Treads 1305 | 39 315 158 367 28 19 . . . . 379 . . . Legs 2787 | . . . . . 547 642 851 450 280 17 . . . Wheels 86 | . . . . . . . . . . . 86 . . Hover 1 | . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 127 107 110 125 50 50 50 50 Average Speed 129 | 118 160 160 160 160 142 129 112 126 216 148 58 50 50 Slowest Speed 350 | 160 160 160 160 160 250 130 127 195 340 350 150 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 34 | 4 42 32 63 8 28 12 83 10 40 6 71 75 8 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . 1 . Known Exits Taken 4 | . . . . . 1 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 1 . Scrap Searched 4 | . . 1 . . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 729 | . . . . . 49 11 315 73 134 72 75 . . Melee . | . . . . . . . . . . . . . . Projectile 61 | . . . . . 18 11 17 7 2 6 . . . AOE 668 | . . . . . 31 . 298 66 132 66 75 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Dat Pro Total 6173 | 111 336 178 369 34 692 833 1093 682 372 703 653 96 21 Wait 501 | . . 2 . . 37 128 137 150 3 36 8 . . Move 5036 | 82 314 157 366 27 570 641 850 450 279 561 622 96 21 Hop . | . . . . . . . . . . . . . . Pick Up 100 | 8 6 1 1 1 11 11 15 16 9 19 2 . . Fast Attach 22 | 1 . . . . 7 4 . . 2 6 2 . . Attach 82 | 6 . . . 1 4 3 12 13 21 16 6 . . Detach 28 | . . . . . . . 6 6 9 3 4 . . Swap 36 | . 2 1 1 . 12 8 6 4 . 2 . . . Drop 60 | . . 4 1 . 10 12 13 11 3 6 . . . Fire 271 | 14 12 13 . 5 36 24 54 27 36 41 9 . . Melee . | . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . 4 . . . Kick 11 | . . . . . 4 2 . 5 . . . . . Crush 11 | . 2 . . . 1 . . . . 8 . . . Escape Stasis 11 | . . . . . . . . . 10 1 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 15) 625 | -10/Materials | Discovered new exit (range 17) 702 | -10/Materials | Entered Mines 708 | -10/Mines | Assembled infested the area 804 | -10/Mines | Met 8R-AWN 911 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 991 | -10/Mines | Discovered new exit (range 5) 999 | -10/Mines | Entered Exiles 1025 | -10/Exiles | Discovered new exit (range 15) 1044 | -10/Exiles | Welcomed by 8R-AWN 1068 | -10/Exiles | Met EX-HEX 1119 | -10/Exiles | Met EX-BIN 1142 | -10/Exiles | Aligned with FarCom system 1143 | -10/Exiles | Given EX-Vault access code 1185 | -10/Exiles | Opened EX-Vault 1251 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1405 | -10/Exiles | Found YOLO Cannon 1487 | -10/Exiles | Met EX-DEC 1513 | -10/Exiles | Learned location of Zion (-7) 1570 | -10/Exiles | Discovered new exit (range 12) 1588 | -10/Exiles | Left Exiles lab with YOLO Cannon 1588 | -10/Exiles | Entered Mines 1589 | -9/Mines | Learned location of Storage (-8) 1609 | -9/Mines | Discovered new exit (range 6) 1613 | -9/Mines | Met a Derelict bent on vengeance 1646 | -9/Mines | Entered Materials 1646 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2030 | -8/Materials | Build established: Skirmisher 2596 | -8/Materials | Discovered new exit (range 15) 2662 | -8/Materials | Identified exit to Factory 2663 | -8/Materials | Entered Factory 2663 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2711 | -7/Factory | Discovered new exit (range 10) 2724 | -7/Factory | Identified exit to Lower Caves 3397 | -7/Factory | Fabricated A-02 Transporter (x1) 3606 | -7/Factory | Identified exit to Garrison 3738 | -7/Factory | Entered Garrison 3849 | -7/Garrison | Found embedded Infiltrators 4116 | -7/Garrison | Triggered checkpoint 4142 | -7/Garrison | Discovered new exit (range 10) 4204 | -7/Garrison | Triggered checkpoint 4321 | -7/Garrison | Triggered checkpoint 4329 | -7/Garrison | Build established: Scavenger-Skirmisher 4396 | -7/Garrison | Triggered checkpoint 4421 | -7/Garrison | Installed Relay Interface Framework 4434 | -7/Garrison | Garrison Relay disabled 4574 | -7/Garrison | Garrison Relay disabled 4641 | -7/Garrison | Discovered new exit (range 13) 4654 | -7/Garrison | Triggered checkpoint 4790 | -7/Garrison | Triggered checkpoint 4829 | -7/Garrison | Discovered new exit (range 9) 4847 | -7/Garrison | Identified exit to Factory 5063 | -7/Garrison | Entered Factory 5091 | -7/Factory | System corruption reached 10% 5268 | -7/Factory | Fabricated Hvy. Laser (x2) 5727 | -7/Factory | Core integrity fell below 50% 5760 | -7/Factory | Lost 4 parts (3n1u) 5926 | -7/Factory | Identified exit to Garrison 5926 | -7/Factory | Entered Garrison 5948 | -7/Garrison | Expanded RIF knowledge: Program Shield 5967 | -7/Garrison | Spotted B-75 Beast 5984 | -7/Garrison | Destroyed B-75 Beast 6010 | -7/Garrison | Lost 4 parts (1p2n1u) 6073 | -7/Garrison | Heavy support dispatched to Factory 6214 | -7/Garrison | Triggered checkpoint 6342 | -7/Garrison | Triggered checkpoint 6460 | -7/Garrison | Lost 4 parts (2p1n1w) 6609 | -7/Garrison | Discovered new exit (range 15) 6656 | -7/Garrison | Phase Generator disabled 6700 | -7/Garrison | Entered Factory 6700 | -6/Factory | Evolved 2 slots: Propulsion x2 6848 | -6/Factory | Build established: Scavenger-Tank 7047 | -6/Factory | Discovered new exit (range 15) 7070 | -6/Factory | Identified exit to Lower Caves 7323 | -6/Factory | Lost 6 parts (1p2n3w) 7438 | -6/Factory | Build established: Scavenger-Skirmisher 7689 | -6/Factory | Lost 15 parts (2p3n5u5w) 7702 | -6/Factory | Crushed by falling debris 7768 | -6/Factory | Entered Lower Caves 7810 | -6/Lower Caves | Core integrity fell below 50% 7853 | -6/Lower Caves | Spotted B-75 Beast 7925 | -6/Lower Caves | Build established: Mutant 7989 | -6/Lower Caves | Core integrity fell below 20% 8016 | -6/Lower Caves | Lost 3 parts (1n2w) 8116 | -6/Lower Caves | Learned Factory trap positions 8164 | -6/Lower Caves | Encountered a Warlord checkpoint 8173 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8176 | -6/Lower Caves | Entered Data Miner 8176 | -6/Data Miner | Discovered new exit (range 6) 8186 | -6/Data Miner | Met Data Miner 8198 | -6/Data Miner | Learned location of Section 7 (-3) 8198 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8206 | -6/Data Miner | Received God Mode back door access code from Data Miner 8225 | -6/Data Miner | Entered Proximity Caves 8230 | -5/Proximity Caves | Spotter reported a threat 8230 | -5/Proximity Caves | Spotter reported a threat 8232 | -5/Proximity Caves | Escorted by Enhanced Grunt 8233 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8236 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Downloading prototype IDs... Cld. Gravmag System Rocket Array >>Prototype ID Bank Downloading prototype IDs... Prc. Grenade Launcher Imp. Lightning Gun Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\NHM6 to gain control via the back door I've installed. Now off with you. LOCATION=UNKNOWN GOAL=ESCAPE N-01 Spotter is scanning... ALERT: Unidentified potential threat approaching Complex 0b10. Enhanced Grunt: "Protecting LRC-V3." Slug penetrates Wall. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#######??????????? | | ????????????#?????????????????? #??????????? | | ??????????? ?????????###### ????????????? | | ???????????? ??????# ??????????????? | | ??????????????# ##### ?????????????????? | | ???????????????# #???????????????????? | | ??????????????????# h @ #???????????????????? | | ??????????????????######## ##??????????????????? | | ?????????????????????????# ##?????????????????? | | ??????????????????????##?# #?????????????????? | | ??????????????? ??????# ### ##?? #?????????????? | | ????????????# ????## #### ## #?????????????? | | ??????????? ???## #?????????????? | | ??????????? ??# #?????????? | | ?????????? #?# ### #?????????? | | ??????????# ### ### ???????? | | ???????????# ?## ## s ??????? | | ???????????# ??# #?## ???????? | | ???????????# #?## #??? ??????? | | ???????????# ### #???? ???????? | | ???????? #???? ???????? | | ??????????????# ### #?????# ????????? | | ???????????????????## ##??????## #????????? | | ????????????????????# ######????????? ?????????? | | ???????????????????## ##????????????????????????? | | ??????????????????## #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #??????????????????????? | | ?????????????????# ##??????????????????????? | | ????????????????# ##???????????????????????? | | ????????????????# #" ##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 29 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Hyp. Coil Gun | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Hvy. Laser | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Construction Begets Destruction Deductive Reasoning Hey, That's Mine! Hydra I Have A Map? I Spy Infiltrator Into The Breach Join The Dark Side Let Me Out Of Here Maybe Next Time I'll Detach My Launcher Overkill Serviceable Loadout System Compromised The Oracle Well Done You Again You Will Be Upgraded Challenges ------------ None Game ------ Seed CoolantVariableBeamcaster Manual? 0 Play Time 02:06:48 Cumulative 8.7 hours Start 2026.02.03 @ 19:29:39 End 2026.02.04 @ 03:52:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ead7525-5eac-432a-b384-011117c1a8cf