Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 20:12:46 Player: KN-OKO Result: Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (244) 1220 Value Destroyed (11988) 11988 Prototype IDs (49) 980 Alien Tech Used (7) 1400 Bonus (22120) 22120 TOTAL SCORE: 44408 Bonus ------- High Alert Combat Kills 650 Follower Combat Kills 484 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6450 Subatomizer Sterilization 3000 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -64 Cogmind --------- Core Integrity 0/1450 Matter 685/700 Energy 141/2300 System Corruption 19% Temperature Warning (312) Movement Walking (179) Ox1 Location -3/Quarantine Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (7) --- Advanced VSS Leg Advanced VSS Leg Advanced Myomer Leg (fused) Experimental Myomer Leg > --- UTILITY (9) ------ Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Layered Medium Armor Plating Advanced Powered Armor Advanced Hacking Suite X0-1V1's Piety Tracker > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (20) --- Vortex Chain Reactor Advanced Matter Compressor (157) Phase Redirector Dimensional Node Initializer Dimensional Node Initializer Subatomic Replicator Phase Gun Phase Gun Nova Cannon Core Cannon Hardcell Cannon Tactical Quantum Warhead Chaos Jack (35) Core Stripper Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Advanced Myomer Leg Heavy Armored Exoskeleton > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Centrium Medium Armor Plating Advanced Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Nova Cannon Sigix Terminator > --- INVENTORY -------- Quantum Reactor Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced Matter Compressor Phase Redirector Subatomic Replicator Core Cannon Hardcell Cannon Linear Accelerator Hypercooled Linear Accelerator Tactical Quantum Warhead Core Stripper Scimitar of Distortion Dirty Bomb Trap [Rating: 186] Favorites ----------- Power Antimatter Reactor Engine Hybrid Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Centrium Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Advanced Hacking Suite Protection Advanced Powered Armor Artifact Phase Armor Weapon Mini Assault Cannon Energy Gun Thermic Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Scimitar of Distortion Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . 2 . 2 2 2 . 2 . 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . 2 . . . . . 1 . . . . . . 2 . Utility 7 | . . . . 2 1 1 . 1 . 2 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 249 | 7 5 9 5 26 17 8 3 3 10 30 9 16 6 9 32 54 Power 41 | 1 1 1 . . 3 2 . 1 . 8 1 4 1 2 8 8 Engine 8 | 1 1 1 . . 3 1 . 1 . . . . . . . . Core 6 | . . . . . . 1 . . . 2 . 1 . 1 1 . Reactor 27 | . . . . . . . . . . 6 1 3 1 1 7 8 Propulsion 65 | 2 . 4 . 12 4 3 . 2 7 5 . 6 . 1 10 9 Treads 30 | 2 . 2 . 8 2 3 . 1 3 5 . 2 . . 2 . Leg 16 | . . . . . . . . . 1 . . . . 1 8 6 Wheel 19 | . . 2 . 4 2 . . 1 3 . . 4 . . . 3 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 80 | 2 3 . . 9 4 1 1 . 2 10 6 1 3 4 9 25 Device 47 | 1 1 . . 4 2 1 . . 2 9 4 1 1 2 5 14 Storage 7 | 1 2 . . 1 . . . . . . . . 1 . . 2 Processor 5 | . . . . 1 . . . . . . . . . . 3 1 Hackware 6 | . . . . . . . 1 . . . 1 . 1 . 1 2 Protection 13 | . . . . 3 2 . . . . 1 1 . . 2 . 4 Artifact 2 | . . . . . . . . . . . . . . . . 2 Weapon 63 | 2 1 4 5 5 6 2 2 . 1 7 2 5 2 2 5 12 Energy Gun 7 | 1 . . 1 1 . . . . . 3 1 . . . . . Energy Cannon 8 | . . . . . . . . . . 1 . . 2 . 1 4 Ballistic Gun 20 | 1 1 3 3 3 . 1 1 . . 1 1 2 . 2 1 . Ballistic Cannon 16 | . . . 1 . 3 . 1 . 1 2 . 2 . . 2 4 Launcher 6 | . . 1 . . 1 . . . . . . 1 . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 1 1 . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . 1 1 . 3 2 2 1 . . 5 . . 2 . 1 17 Parts Lost 114 | . . . 3 6 1 5 3 . 7 11 7 16 . 9 20 26 Power 22 | . . . . . . 1 1 . . 2 1 2 . 4 4 7 Propulsion 30 | . . . . 4 . 3 1 . 5 3 . 6 . 1 3 4 Utility 41 | . . . . 2 1 1 1 . 1 4 5 5 . 3 7 11 Weapon 21 | . . . 3 . . . . . 1 2 1 3 . 1 6 4 Highest Loss Streak 16 | . . . 2 2 1 3 3 . 3 4 7 13 . 3 16 5 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . Average Backups 14 | 5 11 13 11 11 18 16 15 13 13 17 17 10 13 12 14 13 Power 1 | . 1 1 1 1 1 . 1 . . 1 1 1 2 1 . 1 Propulsion 3 | 3 6 2 1 3 7 5 4 2 1 5 5 1 . . 3 2 Utility 2 | . 1 5 6 3 2 2 2 1 1 1 2 1 1 1 1 1 Weapon 5 | 1 1 4 3 2 5 6 7 8 9 8 6 4 8 6 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 40 | . 4 9 . 3 2 . . . . 7 1 . . . 2 12 Power 5 | . . . . 1 . . . . . . 1 . . . . 3 Propulsion 11 | . 4 6 . 1 . . . . . . . . . . . . Utility 6 | . . 2 . 1 1 . . . . . . . . . 2 . Weapon 13 | . . 1 . . 1 . . . . 7 . . . . . 4 Tool/Special 5 | . . . . . . . . . . . . . . . . 5 Average Slot Usage (%) 86 | . 99 99 89 96 93 92 93 90 89 90 84 78 75 78 67 82 Engine 5 | . 13 10 8 7 14 17 12 9 11 1 . . . . . . Reactor 5 | . . . . . . . . . . 11 14 10 11 8 8 8 Treads 11 | . 27 20 17 15 20 17 18 16 10 16 15 8 5 . . . Leg 4 | . . . . . . . . . 2 . . . . 3 11 17 Wheel 7 | . . 20 17 12 8 6 6 9 10 10 10 18 20 13 . 3 Device 15 | . 13 10 8 8 13 17 17 15 19 24 21 10 14 14 12 17 Storage 6 | . 14 10 8 7 7 6 6 5 5 5 5 5 5 5 4 3 Processor 3 | . . . . 5 5 . . . . . . . 5 5 8 4 Hackware 3 | . . . . . . . . 5 5 5 1 5 7 8 4 5 Protection 3 | . . . . 7 7 6 6 5 . 2 6 2 . 2 1 4 Energy Gun 1 | . 2 . 2 3 . . . . . 3 1 1 . . . . Energy Cannon 1 | . . . . . . . . . . 2 3 . . 8 1 4 Ballistic Gun 7 | . 25 27 17 24 4 2 . 5 4 1 1 4 . 5 4 . Ballistic Cannon 4 | . . . 3 . 9 12 10 11 10 3 5 6 . . 3 4 Slashing Weapon 1 | . . . . 2 . 3 5 . . 1 . . 2 . 1 3 Peak Build Rating 186 | 7 20 32 36 50 65 78 80 86 111 151 155 142 133 144 173 186 Average Rating 102 | 5 17 29 32 44 60 74 78 85 91 132 146 109 109 129 146 168 On Entrance 81 | . 7 20 32 31 44 65 78 74 86 111 151 141 110 133 134 170 Avg Prop Armor Cover (%) 14 | . . 15 16 12 18 16 17 16 13 18 15 8 8 15 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 155 | 13 88 39 43 71 95 105 108 106 102 149 148 148 120 132 119 155 Greatest Support 180 | 40 40 40 32 86 32 28 28 44 60 60 32 132 64 90 180 156 Greatest Overweight (x) 7 | . 4 1 1 2 4 3 3 2 3 4 4 7 1 3 1 5 Average Overweight (x) 1 | . 1 . 1 1 2 3 3 2 1 3 3 1 1 1 . 1 Largest Inventory Capacity 25 | 8 25 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 20 15 15 16 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 17 15 15 19 20 20 19 16 20 20 20 17 20 20 20 20 Average Carried 16 | 5 11 14 13 13 19 18 17 14 14 18 18 11 19 17 18 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 11 18 19 18 17 16 20 19 16 16 17 20 20 17 Class Distribution -------------------- 25% | Scavenger-Mutant 23% | Mutant 15% | Tank 7% | Gunner 6% | Hacker-Mutant 5% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Tank | -4/Factory Tank | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Tank | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Matter Collected 10670 | 267 209 427 1139 978 679 426 358 . 237 1414 118 956 67 429 1053 1913 Remotely 1149 | . . . . . 67 . . . 145 506 . 37 . . 394 . Salvage Created 10580 | 76 305 499 166 1241 711 393 439 . 262 2223 622 789 502 289 1313 750 Parts 444 | 11 16 25 13 70 27 23 18 . 9 77 16 22 3 17 66 31 Haulers Intercepted 6 | . 1 2 . 1 2 . . . . . . . . . . . Recyclers Shooed 6 | . 1 2 . . 1 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . 12 23 1 12 . . Prevented 5 | . . . . . . . . . . . 2 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 204 | . 4 12 12 25 15 6 2 . 10 38 17 15 . 10 23 15 Melee 9 | . . . . . . 1 2 . . 3 . . . . 2 1 Guns 59 | . 4 5 4 17 1 . . . 2 10 . 5 . 1 10 . Cannons 70 | . . . . . 12 5 . . 4 15 6 8 . 4 10 6 AOE 52 | . . 7 8 8 . . . . 4 6 8 2 . 5 1 3 Classes Destroyed 21 | 1 4 3 3 2 1 1 . . 1 1 . 1 . 2 . 1 Worker 6 | . . . 1 1 1 . . . . 2 . . . . 1 . Builder 10 | . . . . 2 . 1 2 . . 3 . . . . 2 . Tunneler 4 | 4 . . . . . . . . . . . . . . . . Hauler 6 | . 1 2 . 1 2 . . . . . . . . . . . Recycler 9 | . 1 1 . 1 1 1 2 . . 2 . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . Operator 4 | . . 2 . . . . . . . 1 . . . . . 1 Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 5 | . 1 . . 1 2 . . . . 1 . . . . . . Swarmer 44 | . . 7 4 3 . . . . 4 5 8 1 . 4 5 3 Grunt 73 | . 4 2 1 14 7 1 . . 1 14 7 8 . . 9 5 Brawler 4 | . . . 1 . . . . . . 1 1 1 . . . . Duelist 4 | . . . . . . . . . . . . 2 . . 2 . Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 23 | . . 3 . 7 4 2 2 . . 1 1 1 . . 2 . Specialist 8 | . . . . . . 2 . . 4 2 . . . . . . Hunter 14 | . . . . 1 2 . . . . 6 . 1 . 4 . . Programmer 20 | . . . . . 2 1 . . . 8 . 1 . . 5 3 Heavy 2 | . . . . . . . . . 1 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Quarantine Guard 4 | . . . . . . . . . . . . . . . . 4 Assembled 6 | . . . 6 . . . . . . . . . . . . . Best Kill Streak 14 | 2 1 10 6 8 4 3 2 . 4 14 10 3 . 4 4 3 Combat Bots Only 8 | . 1 8 6 8 4 2 1 . 4 8 8 3 . 4 4 3 Max Kills in Single Turn 3 | 1 1 2 3 3 2 1 1 . 2 3 3 1 . 2 2 3 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . Exploded 3 | . . 2 3 3 . . . . 2 1 3 1 . 2 1 3 Melee 1 | . . . . . . 1 1 . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 2077 | . 11 45 47 95 166 120 189 . 114 316 41 197 . 121 337 278 Missed 627 | . 2 10 15 25 71 39 69 . 33 105 13 46 . 32 92 75 Hits 1450 | . 9 35 32 70 95 81 120 . 81 211 28 151 . 89 245 203 Melee 24 | . . . 1 . . . . . . 1 . 8 . . 14 . Projectile 1426 | . 9 35 31 70 95 81 120 . 81 210 28 143 . 89 231 203 Critical Strikes 65 | . 1 1 1 4 4 1 1 . . 8 . 11 . 1 17 15 Actively Blocked 12 | . . . . . 2 1 1 . . 8 . . . . . . Part Disruptions 4 | . . . . . . . . . . . . 1 . . 2 1 Damage Taken 28428 | . 166 411 483 1118 1082 804 761 . 1542 3131 664 3288 . 1803 5049 8126 Core 4241 | . 41 111 61 92 84 93 48 . 196 227 17 272 . 247 381 2371 Absorbed by Shields 2883 | . . . . . . 307 324 . 66 918 . . . . 791 477 Redirected to Core 19 | . . . . . . . . . . . . . . . . 19 Ignored by Resistances 291 | . . . . 17 . 27 175 . 66 . . . . . 6 . Core Remaining (%) 76 | 100 83 . 68 86 90 . 85 . 82 . . . . 16 . . Volleys Fired 582 | 11 44 38 19 52 56 16 2 . 28 69 22 56 . 29 82 58 Largest 6 | 2 2 3 5 6 2 3 3 . 3 3 1 3 . 3 3 3 Hottest 300 | 60 60 66 146 160 80 105 103 . 110 255 100 161 . 218 160 300 Shots Fired 1307 | 14 87 96 39 204 102 37 6 . 78 157 21 102 . 63 189 112 Gun 684 | 14 87 88 26 200 18 4 2 . 25 59 . 43 . 18 100 . Cannon 583 | . . . 4 . 83 33 4 . 50 98 21 57 . 34 88 111 Launcher 40 | . . 8 9 4 1 . . . 3 . . 2 . 11 1 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 1054 | 11 85 88 28 165 101 37 6 . 75 112 2 90 . 18 175 61 Thermal 213 | 3 2 . 2 35 . . . . . 45 19 10 . 34 13 50 Explosive 40 | . . 8 9 4 1 . . . 3 . . 2 . 11 1 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 6 8 9 13 17 18 10 15 . 6 11 3 12 . 17 13 13 Robot Miss Streak 4 | 1 2 4 3 4 2 2 1 . 3 2 2 4 . 3 3 3 Penetration Max 2 | . . . . . . . . . . 2 . 1 . . 1 . Secondary Targets 6 | . 1 1 . 2 . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . 1 . . . . . . Capacitor 24 | . . . . . . . . . . 5 19 . . . . . Shots Hit Robots 944 | 10 61 64 23 152 77 40 20 . 47 129 10 70 11 38 116 76 Core Hits 456 | 6 22 27 18 70 29 12 10 . 18 81 15 37 2 23 56 30 Critical Kills 12 | . . . . 2 . . . . . 4 3 1 . . 2 . Critical Parts Destroyed 13 | . . 1 . . 2 . . . . 2 . 4 . . 4 . Critical Strikes 59 | . . 2 . 3 6 5 . . 3 14 3 10 . . 12 1 Burn 8 | . . . . 1 . . . . . 6 . 1 . . . . Meltdown 6 | . . . . . . . . . . 3 3 . . . . . Destroy 18 | . . 2 . 2 . . . . . 3 . 5 . . 6 . Blast 23 | . . . . . 4 5 . . 3 2 . 4 . . 4 1 Smash 2 | . . . . . 2 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 . Melee Attacks 147 | . . . . 4 13 15 18 . . 15 . . 11 . 25 46 Impact 12 | . . . . . 9 . 3 . . . . . . . . . Slashing 135 | . . . . 4 4 15 15 . . 15 . . 11 . 25 46 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 2 2 3 5 . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 1 . . . . . . . . 1 Damage Inflicted 35258 | 82 534 1169 869 3113 2328 1330 967 . 1699 7108 2407 2309 836 2354 4423 3730 Guns 7844 | 82 534 716 251 1956 281 48 43 . 391 1132 . 508 . 239 1663 . Cannons 13851 | . . . 39 . 1505 652 135 . 817 2967 1258 1408 . 732 1888 2450 Explosions 8610 | . . 453 578 976 2 27 112 . 491 2529 1149 393 . 1383 160 357 Melee 4903 | . . . . 181 511 603 677 . . 480 . . 836 . 692 923 Ramming 50 | . . . 1 . 29 . . . . . . . . . 20 . Kinetic 15825 | 51 511 716 265 1595 1786 700 178 . 1208 2346 34 1705 . 239 3216 1275 Thermal 9548 | 31 23 . 25 361 . . . . . 4282 2373 211 . 732 335 1175 Explosive 4932 | . . 453 578 976 2 27 112 . 491 . . 393 . 1383 160 357 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 502 | . . . . . 460 . 42 . . . . . . . . . Slashing 4401 | . . . . 181 51 603 635 . . 480 . . 836 . 692 923 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . 11 . 7 1 . 3 . . 4 4 4 4 4 9 19 Average Corruption 6 | . . 11 . 7 1 . 2 . . 3 4 3 4 4 7 12 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 Corruption Blocked 13 | . . . . . . . . . . . . . . . 6 7 Effects 193 | . . 1 . 7 12 . 1 . . 11 6 12 4 14 30 95 Message Errors 42 | . . . . . 1 . 1 . . 4 1 2 1 4 8 20 Matter Fused 50 | . . 1 . 2 3 . . . . 4 1 . 1 2 6 30 Heat Flow Errors 21 | . . . . 1 2 . . . . 2 1 4 1 2 5 3 Energy Discharges 22 | . . . . 1 . . . . . 1 1 3 1 1 3 11 Parts Rejected 5 | . . . . 1 1 . . . . . . . . . 1 2 Parts Fused 5 | . . . . . . . . . . . . . . 1 3 1 Data Loss (minor) 26 | . . . . 2 3 . . . . . 2 3 . 2 2 12 Data Loss (major) 6 | . . . . . 1 . . . . . . . . . . 5 Misfires 2 | . . . . . . . . . . . . . . 1 . 1 Alerts 4 | . . . . . . . . . . . . . . . 1 3 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 7 | . . . . . 1 . . . . . . . . 1 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1574 | . . 17 7 . 242 57 . . 19 332 256 28 320 64 109 123 Projectiles 600 | . . . . . 42 11 . . . 175 244 26 . 23 37 42 Explosions 248 | . . 17 7 . . . . . 19 150 12 2 . 41 . . Melee 726 | . . . . . 200 46 . . . 7 . . 320 . 72 81 Knockbacks 69 | . . . 2 . 16 1 . . 2 14 . 15 . . 14 5 Impact . | . . . . . . . . . . . . . . . . . Kinetic 63 | . . . 2 . 14 1 . . 2 14 . 12 . . 13 5 Secondary 6 | . . . . . 2 . . . . . . 3 . . 1 . Self-Inflicted Damage 509 | . . . 76 . . 35 35 . . 48 162 . . 61 . 92 Shots 12 | . . . 3 . . 1 1 . . 1 3 . . 1 . 2 Rammed 3 | . . . 1 . 2 . . . . . . . . . . . Targets Rammed 5 | . . . 1 . 2 . . . . . . . . . 2 . Kicked 2 | . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 903 | 20 36 345 80 214 393 292 144 . 120 276 176 489 78 246 442 903 Average Temperature 145 | 15 15 101 26 50 72 122 50 . 44 87 60 169 78 61 90 319 Received Heat Transfer 3855 | . 87 162 102 432 300 190 264 . 256 511 60 654 . 45 669 123 Effects 55 | . . 1 . . 1 . . . . 1 . 13 . . 2 37 Shutdowns 8 | . . . . . . . . . . . . 6 . . 2 . Energy Bleed 5 | . . . . . . . . . . 1 . 1 . . . 3 Interference 11 | . . 1 . . . . . . . . . 3 . . . 7 Matter Decay 10 | . . . . . . . . . . . . 2 . . . 8 Short Circuit 2 | . . . . . 1 . . . . . . . . . . 1 Damage (minor) 5 | . . . . . . . . . . . . 1 . . . 4 Damage (major) 7 | . . . . . . . . . . . . . . . . 7 Damage (core) 7 | . . . . . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . 4 3 . . . . . Combat Hostiles 7 | . . . . . . . . . . 4 3 . . . . . Parts Melted 35 | . . 2 . 1 . . . . . 16 4 . . 2 . 10 Heat Transferred 11582 | 75 50 . 74 1147 . . . . . 5540 2000 370 . 957 333 1036 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped 7 | . . . . . . . 7 . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Maximum Alert Level 3 | . . 1 . 2 1 . . . 1 3 . . . . 2 2 Low Security (%) 60 | 100 100 90 100 25 85 100 100 100 53 38 . . . . 52 19 Level 1 20 | . . 9 . 23 14 . . . 46 30 . . . . 34 31 Level 2 19 | . . . . 50 . . . . . 28 . . . . 12 49 Level 3 . | . . . . . . . . . . 2 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 2 | . . 1 . . . . . . 1 . . . . . . . Peak Influence 854 | 10 119 213 155 536 242 110 51 . 229 854 . . . . 470 573 Initial 300 | . . . 71 56 228 110 1 . . 119 . . . . 300 78 Average 197 | 1 17 120 87 347 132 39 10 . 140 320 . . . . 211 337 Influence Increases 7831 | 20 272 369 194 874 684 257 114 . 269 1367 370 424 15 240 1255 1107 Destroy 0b10 Robot/C 4220 | . 180 240 120 600 300 120 60 . 200 760 340 340 . 180 460 320 Destroy 0b10 Robot/NC 270 | 20 30 25 5 40 30 10 20 . . 50 . . 15 5 15 5 Destroy Leader 800 | . 48 64 20 148 78 40 . . 20 132 30 40 . 40 70 70 Allied During Kill 55 | . 9 . . 24 . . 8 . . . . 14 . . . . Trap Triggered on 0b10 20 | . . . . . 10 . . . . . . . . . . 10 Successful Hack 200 | . . 7 . 2 62 38 . . . 36 . . . . 18 37 Disable Machine 390 | . . . . 30 15 . . . . 60 . . . . 75 210 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 Destroy Structure 780 | . 5 33 49 30 23 19 11 . 34 224 . . . . 122 230 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . Partial Spotted 30 | . . . . . 30 . . . . . . . . . . . Lose Combat Pursuer 510 | . . . . . 30 30 15 . 15 105 . 30 . 15 195 75 Miscellaneous 106 | . . . . . 106 . . . . . . . . . . . Influence Decreases 7567 | 20 272 185 233 517 960 479 118 . 40 742 737 627 299 240 1114 984 Entered New Map 1462 | . . . 113 89 274 116 3 . . 110 317 93 284 . . 63 Time Decay 4304 | 20 173 178 90 368 526 340 83 . . 502 350 374 15 210 514 561 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . Lost Part 1005 | . . . 30 60 10 23 12 . 40 110 70 160 . 30 200 260 Lost Ally 140 | . . . . . . . 20 . . 20 . . . . . 100 Purge Threat 556 | . 99 7 . . 150 . . . . . . . . . 300 . Squads Dispatched 56 | . 1 3 . 11 5 6 . . 2 8 . 1 . . 10 9 Investigation 4 | . . 1 . 1 1 . . . . . . . . . . 1 Extermination 12 | . . . . . 2 2 . . . 4 . . . . 3 1 Reinforcement 21 | . 1 2 . 4 2 4 . . 2 3 . . . . 1 2 Assault 7 | . . . . 3 . . . . . 1 . 1 . . . 2 Garrison 12 | . . . . 3 . . . . . . . . . . 6 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 4 | . . . . . 1 1 . . . 1 . . . . 1 . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Distress Signals 18 | . 2 1 . 4 2 3 2 . . 1 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 334 | . 15 21 16 38 22 9 11 . 12 51 14 20 . 13 51 41 Peak Tracking Total 10 | . 3 5 10 7 4 4 7 . 5 8 5 5 . 6 7 7 Tactical Retreats 24 | . . . 2 . 2 2 1 . 1 3 . 2 . 1 6 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Traps Triggered 15 | . 4 . . . 3 . 2 . 2 1 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . . 1 . 1 . . . . . . . . 1 . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 9 | . . . 2 2 1 . . . . . . . . 3 . 1 Triggered 3 | . . . . . 1 . . . . . . . . 1 . 1 Most Traps Carried 5 | . . 3 3 2 1 1 1 1 1 1 1 5 5 5 2 2 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Machines Disabled 28 | . . . . 2 1 . . . . 4 . . . . 5 16 Max in Single Turn 2 | . . . . 1 1 . . . . 2 . . . . 1 2 Garrison Access 4 | . . . . 1 1 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Machines Accessed 66 | . 3 1 . 3 13 8 1 1 . 8 1 . 4 . 9 14 Terminals 43 | . 2 1 . 1 5 6 1 1 . 6 1 . . . 6 13 Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . 1 1 . . . . 1 . . . . 2 . Scanalyzers 7 | . . . . 1 3 1 . . . . . . . . 1 1 Garrison Access 4 | . . . . . 3 1 . . . . . . . . . . Total Hacks 146 | . 5 4 . 5 26 16 1 2 . 18 1 . 17 . 21 30 Successful 71 | . 4 2 . 3 10 7 . 1 . 4 1 . 17 . 8 14 Failed 74 | . 1 2 . 2 15 9 1 1 . 14 . . . . 13 16 Catastrophic 13 | . . . . . 3 2 1 . . 1 . . . . 4 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 72 | . 14 1 . . 3 8 . . . 11 . . . . 11 24 Terminals 99 | . 4 4 . 2 13 14 1 2 . 15 1 . . . 15 28 Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . 1 1 . . . . 2 . . . . 4 . Scanalyzers 13 | . . . . 2 6 1 . . . . . . . . 2 2 Garrison Access 6 | . . . . . 5 1 . . . . . . . . . . Terminal Hacks 37 | . 2 2 . . 5 3 . 1 . . 1 . 17 . 2 4 Record 7 | . . . . . . . . . . . 1 . 5 . . 1 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . 1 . . . 1 2 . . . . . . 4 . . . Open Door 2 | . . . . . . 1 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . 1 . . . . . . . . . . 1 Unreport Threat 5 | . 1 1 . . 1 . . . . . . . . . 2 . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 1 1 . . . . 1 . . . . 1 . Report Inventory 5 | . 1 . . 1 1 . . . . 1 . . . . 1 . Scanalyzer 9 | . . . . 2 2 1 . . . . . . . . 2 2 Insert Component 1 | . . . . . 1 . . . . . . . . . . . Retrieve Study 8 | . . . . 2 1 1 . . . . . . . . 2 2 Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 18 | . 1 . . . 1 2 . . . 3 . . . . 3 8 Terminals 18 | . 1 . . . 1 2 . . . 3 . . . . 3 8 Botnet 14 | . 1 . . . 1 2 . . . 3 . . . . 3 4 Skim 4 | . . . . . . . . . . . . . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 1 . 1 11 7 1 . . 7 1 . . . 9 11 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . 2 1 1 . . . . . . . . 2 2 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 3 . 3 . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 4 . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Total Allies 14 | . 1 . . 1 . . 5 . . 1 . 1 . . . 5 Largest Group 4 | . 1 . . 1 . . 4 . . 1 . 1 . . . 4 Highest-Rated Group 192 | . 90 . . 142 . . 113 . . 82 . 48 . . . 192 Highest-Rated Ally 142 | . 90 . . 142 . . 31 . . 82 . 48 . . . 78 Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 9 9 9 8 8 8 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 69 | . 22 . . 15 . . 19 . . 2 . 5 . . . 6 Total Damage 2014 | . 804 . . 516 . . 367 . . 42 . 128 . . . 157 Kills 18 | . 8 . . 7 . . 1 . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 392 | . 16 78 55 10 15 11 15 . . 12 70 . 2 . . 108 Good Acts 109 | . 1 16 5 9 5 5 4 . 3 7 4 10 . 4 17 19 Bad Acts 53 | . . 6 . 5 10 4 . . . 3 . 3 . 1 4 17 Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Active Infowar (turns) 4264 | 18 201 . . . . . . . . . 84 224 210 736 1414 1377 Optics 2549 | . . . . . . . . . . . . 4 210 736 1414 185 Terrain 1718 | . . . . . . . . . . . . . . . 341 1377 Seismic 219 | 18 201 . . . . . . . . . . . . . . . Cloaking 304 | . . . . . . . . . . . 84 220 . . . . Jamming 161 | . . . . . . . . . . . 49 112 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Turns Passed 13809 | 186 1194 509 198 849 1465 847 437 40 316 1350 796 874 210 736 1414 2388 Spaces Moved 7578 | 91 405 285 116 431 947 524 250 28 160 618 428 513 153 419 696 1514 Core 5 | 4 1 . . . . . . . . . . . . . . . Treads 619 | 87 404 44 . 71 . . . . . . . 13 . . . . Legs 1539 | . . . . . . . . . . . . . . 20 696 823 Wheels 5415 | . . 241 116 360 947 524 250 28 160 618 428 500 153 399 . 691 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 115 105 120 135 135 120 105 108 150 90 110 110 106 98 Average Speed 137 | 155 247 121 115 128 121 135 135 120 111 156 169 121 110 128 132 122 Slowest Speed 320 | 160 320 160 115 240 150 135 135 120 135 170 170 238 110 250 212 212 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 47 | 4 71 37 31 38 32 16 44 . 94 15 73 85 62 51 24 87 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . 3 . . . Known Exits Taken 7 | . . 1 1 . 1 . . 1 . . 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 . . 1 . 1 1 . . 1 . 1 1 . . . Scrap Searched 11 | . . . 1 . . . . . . . 5 2 . 3 . . Spaces Dug 287 | . . . 22 . 17 2 . . 22 9 84 . . 41 27 63 Terrain Destroyed 980 | . . 31 84 22 21 18 10 . 22 117 222 56 . 200 68 109 Melee 26 | . . . . . 2 2 . . . . . . . . 10 12 Projectile 150 | . . . . . 8 7 . . . 16 10 22 . 9 40 38 AOE 804 | . . 31 84 22 11 9 10 . 22 101 212 34 . 191 18 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Qua Total 9748 | 121 527 394 152 646 1136 609 322 34 232 835 477 663 177 566 984 1873 Wait 673 | 6 43 39 4 87 55 40 10 . 14 35 11 44 . 71 105 109 Move 7563 | 90 404 284 116 430 946 523 249 27 159 617 427 512 152 418 695 1514 Hop . | . . . . . . . . . . . . . . . . . Pick Up 164 | 7 16 10 . 18 12 3 1 3 6 19 4 9 1 14 15 26 Fast Attach 147 | 6 7 1 2 9 7 3 1 . 5 17 4 8 4 7 24 42 Attach 105 | 1 1 3 4 10 5 6 3 4 3 9 6 12 3 6 10 19 Detach 40 | . 1 1 2 4 1 1 3 . 1 3 1 3 3 1 2 13 Swap 99 | . 4 6 1 12 19 1 1 . 6 17 . 4 2 5 7 14 Drop 156 | . 7 12 2 18 19 1 . . . 34 2 2 1 12 15 31 Fire 582 | 11 44 38 19 52 56 16 2 . 28 69 22 56 . 29 82 58 Melee 143 | . . . . 4 13 15 15 . . 15 . . 11 . 25 45 Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . 2 . Crush 2 | . . . . . 2 . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 10 . . . . . 2 1 Rewire 50 | . . . . . . . 37 . . . . 13 . . . . Trap 9 | . . . 2 2 1 . . . . . . . . 3 . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -6/Factory -6/Extension -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 187 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 10) 388 | -10/Materials | Prayed at D.C.S.S. Altar Unit 597 | -10/Materials | Discovered new exit (range 14) 787 | -10/Materials | X0-1V1 sent allied H-61 Shepherd (x1) 1134 | -10/Materials | Discovered new exit (range 14) 1306 | -10/Materials | Discovered new exit (range 14) 1381 | -10/Materials | Entered another Materials area 1381 | -9/Materials | Evolved 2 slots: Propulsion x2 1389 | -9/Materials | System corruption reached 10% 1390 | -9/Materials | Matter capacity permanently improved by X0-1V1 (+400) 1410 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 1413 | -9/Materials | X0-1V1 announced a LAN party 1418 | -9/Materials | X0-1V1 released a cloud of subatomizers 1448 | -9/Materials | Identified exit to Mines 1459 | -9/Materials | X0-1V1 sent you to a vault 1479 | -9/Materials | Identified exit to Materials 1479 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1480 | -9/Materials | Weapon slot count permanently improved by X0-1V1 (+1) 1492 | -9/Materials | X0-1V1 activates XOMVISION 1498 | -9/Materials | Core integrity permanently improved by X0-1V1 (+350) 1560 | -9/Materials | Destroyed 8 combat bots 1566 | -9/Materials | X0-1V1 foreshadows a heat wave 1735 | -9/Materials | Ambient heat levels rising (+10) 1771 | -9/Materials | Build established: Gunner 1847 | -9/Materials | Sterilization system engaged 1847 | -9/Materials | Non-combat units ordered to evacuate 1861 | -9/Materials | Ambient heat levels rising (+10) 1890 | -9/Materials | Entered Mines 1953 | -9/Mines | Assembled infested the area 1958 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2009 | -9/Mines | Weapon slot count temporarily expanded by X0-1V1 (+4) 2053 | -9/Mines | Discovered exit to Materials (range 16) 2088 | -9/Mines | Entered Materials 2088 | -8/Materials | Evolved 2 slots: Utility x2 2226 | -8/Materials | X0-1V1 sent allied H-71 Marshal (x1) 2468 | -8/Materials | X0-1V1 sent you to a vault 2472 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x2) 2482 | -8/Materials | Garrison activated, responded to threat 2540 | -8/Materials | Found Prototype Device 2540 | -8/Materials | Identified Skeleton Box 2548 | -8/Materials | Destroyed 8 combat bots 2739 | -8/Materials | Met 7R-MNS 2875 | -8/Materials | Discovered new exit (range 4) 2888 | -8/Materials | First assault squad dispatched 2937 | -8/Materials | Entered Factory 2937 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2938 | -7/Factory | Caught up to 7R-MNS 2972 | -7/Factory | Discovered new exit (range 3) 2973 | -7/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 3040 | -7/Factory | Central database locked down 3133 | -7/Factory | Identified exit to Storage 3133 | -7/Factory | Identified exit to Lower Caves 3266 | -7/Factory | Build established: Scavenger-Mutant 3266 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x3) 3405 | -7/Factory | Identified exit to Factory 3405 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3902 | -7/Factory | X0-1V1 sent you to a vault 3998 | -7/Factory | Discovered exit to Factory (range 14) 4056 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 4283 | -7/Factory | X0-1V1 mutated your Utility slot to Power slot 4321 | -7/Factory | X0-1V1 downgraded hostiles (x1) 4402 | -7/Factory | Entered another Factory area 4402 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4403 | -6/Factory | Caught up to 7R-MNS 4703 | -6/Factory | Build established: Scavenger-Tank 4780 | -6/Factory | X0-1V1 sent you to a vault 4797 | -6/Factory | Found Prototype Slashing Weapon 4797 | -6/Factory | Identified Scimitar of Distortion 5029 | -6/Factory | Lost 3 parts (2n1u) 5096 | -6/Factory | Build established: Scavenger-Mutant 5244 | -6/Factory | Discovered new exit (range 6) 5249 | -6/Factory | Entered Extension 5255 | -6/Extension | X0-1V1 dreamt of freedom 5262 | -6/Extension | Rescued a captive Derelict 5268 | -6/Extension | Rescued a captive Derelict 5274 | -6/Extension | Rescued a captive Derelict 5279 | -6/Extension | Rescued a captive Derelict 5283 | -6/Extension | Rescued a captive Derelict 5285 | -6/Extension | Rescued a captive Derelict 5288 | -6/Extension | Rescued a captive Derelict 5470 | -6/Extension | Build established: Mutant 5653 | -6/Extension | Spotted B-75 Beast 5656 | -6/Extension | Spotted B-75 Beast 5660 | -6/Extension | Discovered new exit (range 15) 5676 | -6/Extension | Allies destroyed B-75 Beast 5686 | -6/Extension | Entered Factory 5686 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5717 | -5/Factory | Lost 3 parts (1p1n1u) 5726 | -5/Factory | Identified exit to DSF 5726 | -5/Factory | Entered DSF 5762 | -5/DSF | X0-1V1 activates XOMVISION 5775 | -5/DSF | Additional patrols routed to DSF 5807 | -5/DSF | Lost 3 parts (2n1u) 5886 | -5/DSF | Sterilization system engaged 5906 | -5/DSF | Ambient heat levels rising (+10) 5921 | -5/DSF | Ambient heat levels rising (+10) 5930 | -5/DSF | Discovered new exit (range 16) 5936 | -5/DSF | Ambient heat levels rising (+10) 5951 | -5/DSF | Ambient heat levels rising (+10) 5966 | -5/DSF | Ambient heat levels rising (+10) 5981 | -5/DSF | Ambient heat levels rising (+10) 5996 | -5/DSF | Ambient heat levels rising (+10) 6011 | -5/DSF | Ambient heat levels rising (+10) 6026 | -5/DSF | Ambient heat levels rising (+10) 6041 | -5/DSF | Ambient heat levels rising (+10) 6042 | -5/DSF | Entered Factory 6042 | -4/Factory | Evolved 2 slots: Utility x2 6069 | -4/Factory | X0-1V1 sent hostile H-71 Marshal (x1) 6108 | -4/Factory | Lost 4 parts (1p1n1u1w) 6274 | -4/Factory | Lost 3 parts (2n1w) 6302 | -4/Factory | Discovered new exit (range 13) 6519 | -4/Factory | Build established: Tank 6713 | -4/Factory | X0-1V1 sent you to a vault 6795 | -4/Factory | Found Adv. Powered Armor 6803 | -4/Factory | Destroyed 7 combat bots 6822 | -4/Factory | Found Prototype Energy Cannon 6822 | -4/Factory | Identified YOLO Cannon 7020 | -4/Factory | X0-1V1 sent allied Cetus Guard (x1) 7050 | -4/Factory | Found Quantum Capacitor 7058 | -4/Factory | Destroyed 8 combat bots 7292 | -4/Factory | First assault squad dispatched 7334 | -4/Factory | X0-1V1 enhanced Transport squad support 7353 | -4/Factory | Discovered new exit (range 15) 7370 | -4/Factory | Cargo convoy interrupted 7392 | -4/Factory | Entered Upper Caves 7419 | -4/Upper Caves | Destroyed 8 combat bots 7535 | -4/Upper Caves | Met a Warlord Commander 7537 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7541 | -4/Upper Caves | Found Encrypted Comm Array 7584 | -4/Upper Caves | Identified exit to Upper Caves 7584 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 7967 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7974 | -4/Upper Caves | YOLO Cannon suddenly exploded 7975 | -4/Upper Caves | Core integrity fell below 50% 8009 | -4/Upper Caves | Lost 7 parts (1p5u1w) 8105 | -4/Upper Caves | Core integrity restored by X0-1V1 (+208) 8188 | -4/Upper Caves | Entered another Upper Caves area 8312 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8484 | -4/Upper Caves | Lost 13 parts (2p4n4u3w) 8645 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8685 | -4/Upper Caves | Build established: Mutant 8766 | -4/Upper Caves | X0-1V1 activates XOMVISION 8792 | -4/Upper Caves | P-70 Sage assimilated allied Swordsman 7a 8806 | -4/Upper Caves | Learned Research emergency access door positions 8831 | -4/Upper Caves | Learned 4 Research zone layouts 9025 | -4/Upper Caves | Discovered new exit (range 8) 9055 | -4/Upper Caves | Build established: Scavenger-Gunner 9062 | -4/Upper Caves | Entered Zhirov 9064 | -4/Zhirov | Discovered new exit (range 3) 9084 | -4/Zhirov | Met Zhirov 9109 | -4/Zhirov | Learned location of Quarantine (-3) 9109 | -4/Zhirov | Learned location of Testing (-2) 9109 | -4/Zhirov | Learned location of Command (-1) 9116 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9132 | -4/Zhirov | Found Alien Artifact 9132 | -4/Zhirov | Identified Integrated Reactor 9132 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9146 | -4/Zhirov | Found Alien Artifact 9272 | -4/Zhirov | Entered Proximity Caves 9274 | -3/Proximity Caves | Spotter reported a threat 9275 | -3/Proximity Caves | Spotter reported a threat 9602 | -3/Proximity Caves | Spotted B-86 Titan 9697 | -3/Proximity Caves | Identified exit to Research 9697 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 9752 | -3/Proximity Caves | Core integrity fell below 20% 9847 | -3/Proximity Caves | Destroyed B-86 Titan 9863 | -3/Proximity Caves | Found Hvy. Reflective Plating 9874 | -3/Proximity Caves | Lost 3 parts (2u1w) 10008 | -3/Proximity Caves | Entered Research 10008 | -3/Research | Evolved 2 slots: Propulsion x2 10009 | -3/Research | Identified exit to Quarantine 10144 | -3/Research | X0-1V1 activates XOMVISION 10164 | -3/Research | Build established: Tank 10258 | -3/Research | Search patrols dispatched 10260 | -3/Research | Found Fusion Bomb Launcher 10342 | -3/Research | Garrison activated, responded to threat 10371 | -3/Research | X0-1V1 mutated your Propulsion slot to Utility slot 10650 | -3/Research | X0-1V1 upgraded hostiles (x1) 10747 | -3/Research | Garrison activated, responded to threat 10794 | -3/Research | X0-1V1 whisked you away to safety 10881 | -3/Research | X0-1V1 whisked you away to safety 10908 | -3/Research | Lost 16 parts (4p3n4u5w) 11159 | -3/Research | Build established: Scavenger-Mutant 11234 | -3/Research | X0-1V1 whisked you away to safety 11412 | -3/Research | Discovered exit to Quarantine (range 10) 11412 | -3/Research | Spotted B-90 Cyclops 11422 | -3/Research | Entered Quarantine 11473 | -3/Quarantine | X0-1V1 enhanced Transport squad support 11592 | -3/Quarantine | Found Tactical Quantum Warhead 11648 | -3/Quarantine | X0-1V1 redirected Transport squads to designated parking area 11706 | -3/Quarantine | Found Alien Impact Weapon 11750 | -3/Quarantine | Build established: Hacker-Mutant 11820 | -3/Quarantine | Found Alien Artifact 11820 | -3/Quarantine | Identified Phase Redirector 11918 | -3/Quarantine | Scanned by Researcher 11919 | -3/Quarantine | Spotted Alpha 7 11919 | -3/Quarantine | Identified Transdimensional Reconstructor 11919 | -3/Quarantine | Warped through subspace 11981 | -3/Quarantine | Garrison activated, responded to threat 12009 | -3/Quarantine | X0-1V1 whisked you away to safety 12078 | -3/Quarantine | Cryocooling Duct disabled 12087 | -3/Quarantine | Cryocooling Duct disabled 12087 | -3/Quarantine | Cryocooling Duct disabled 12093 | -3/Quarantine | Ambient heat levels rising (+20) 12093 | -3/Quarantine | Non-combat units ordered to evacuate 12102 | -3/Quarantine | Ambient heat levels rising (+40) 12102 | -3/Quarantine | Combat units ordered to evacuate 12117 | -3/Quarantine | Found Alien Artifact 12169 | -3/Quarantine | System corruption reached 10% 12176 | -3/Quarantine | Found Alien Artifact 12176 | -3/Quarantine | Identified Phase Armor 12202 | -3/Quarantine | Quarantine Guard activated 12214 | -3/Quarantine | Spotted Quarantine Guard 12220 | -3/Quarantine | Lost 3 parts (1p2u) 12232 | -3/Quarantine | Spotted Quarantine Guard 12264 | -3/Quarantine | Destroyed Quarantine Guard 12268 | -3/Quarantine | Core integrity fell below 50% 12307 | -3/Quarantine | Lost 3 parts (1p2u) 12336 | -3/Quarantine | Spotted Quarantine Guard 12406 | -3/Quarantine | Core integrity restored by X0-1V1 (+406) 12443 | -3/Quarantine | Destroyed Quarantine Guard 12446 | -3/Quarantine | Lost 3 parts (2p1w) 12486 | -3/Quarantine | Found Alien Energy Cannon 12522 | -3/Quarantine | Identified Core Cannon 12533 | -3/Quarantine | Found Alien Launcher 12534 | -3/Quarantine | Identified Sigix Terminator 12644 | -3/Quarantine | Spotted Quarantine Guard 12659 | -3/Quarantine | Destroyed Quarantine Guard 12665 | -3/Quarantine | Spotted Quarantine Guard 12666 | -3/Quarantine | Spotted Quarantine Guard 12691 | -3/Quarantine | Build established: Scavenger-Gunner 12706 | -3/Quarantine | X0-1V1 announced a LAN party 12715 | -3/Quarantine | X0-1V1 vaporized surrounding terrain (radius 19) 12775 | -3/Quarantine | Spotted Quarantine Guard 12813 | -3/Quarantine | Spotted Quarantine Guard 12827 | -3/Quarantine | Lost 3 parts (1n1u1w) 12864 | -3/Quarantine | Found Alien Artifact 12864 | -3/Quarantine | Identified Core Reset Matrix 12864 | -3/Quarantine | Identified Core Stripper 12864 | -3/Quarantine | Identified Subatomic Replicator 12864 | -3/Quarantine | Used Core Reset Matrix 12868 | -3/Quarantine | Detected hypermatrix surge 12868 | -3/Quarantine | Sensed 7 artifacts in vicinity 12886 | -3/Quarantine | Met incapacitated Sigix Warrior 12886 | -3/Quarantine | Lockdown squad dispatched 12892 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12894 | -3/Quarantine | Unlocked Sigix quarantine chamber 12894 | -3/Quarantine | X0-1V1 sent you to a vault 12902 | -3/Quarantine | Found Prototype Reactor 12902 | -3/Quarantine | Identified Singularity Reactor 12907 | -3/Quarantine | Found Unknown Protection 12907 | -3/Quarantine | Identified Adv. Powered Armor 12933 | -3/Quarantine | Found Prototype Slashing Weapon 12933 | -3/Quarantine | Identified Hvy. Scimitar of Distortion 12942 | -3/Quarantine | Found Prototype Reactor 12946 | -3/Quarantine | Botcube activated 12982 | -3/Quarantine | Spotted Quarantine Guard 13064 | -3/Quarantine | Spotted Quarantine Guard 13064 | -3/Quarantine | X0-1V1 sent you into danger 13080 | -3/Quarantine | Destroyed Quarantine Guard 13082 | -3/Quarantine | Core integrity fell below 20% 13083 | -3/Quarantine | X0-1V1 rescued you from certain death 13191 | -3/Quarantine | Found Transdimensional Reconstructor 13201 | -3/Quarantine | Found Dimensional Node Initializer 13204 | -3/Quarantine | Found Dimensional Node Initializer 13362 | -3/Quarantine | Build established: Scavenger-Mutant 13370 | -3/Quarantine | X0-1V1 activates XOMVISION 13693 | -3/Quarantine | X0-1V1 sent allied L-61 Swordsman (x4) 13742 | -3/Quarantine | Lost 3 allies 13781 | -3/Quarantine | Warped through subspace 13810 | -3/Quarantine | Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Last Messages --------------- 13746_ X0-1V1: "Let the electrons flow!" (+1200 energy capacity) 13756_ System corrupted: Energy discharge (-420). 13764_ Adv. Targeting Computer destroyed. 13769_ Knocked back. 13770_ Adv. Cryofiber Web destroyed. 13770_ Knocked back. 13771_ :TFCVWZ&TCC98T>UIHD97VAU>GP85 13790_ Arm. Huge Wheel destroyed. 13796_ Centrium Medium Armor Plating destroyed. 13799_ Exp. Myomer Leg destroyed. 13809_ System corrupted: Energy discharge (-39). 13810_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ???#""" " T#T#### % ####????#??????????? | | ???#"""""""""###??# #???????????????? | | ???#"""""""""#????# #?#?????????#???? | | ???###########????# #???????????????? | | ???????????#??????# ####???????????????? | | #?????????????????#% #??????????????????? | | ??????????????????# #######????????????? | | ???????????????#??# % # """#????????????? | | ??????????????????# % # """#????????????? | | ??????????????????# # ""#????????????? | | ??????????#????#??# + """#????????????? | | ??????????????????# # """#????????#???? | | ??????????????????# #######????????????? | | ??????????????????# ###????????????????? | | ??????????????????# #;##???????????????? | | ??????????????????# ????????????????? | | ?????????#????????# ????????????????? | | ??????????????????# ?????????????????? | | ??????????????????# ;??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# ###????????????????? | | ??????????????????# ; #????????????????? | | ???????????????#### ;#?????????????????? | | ??????????????## Y ;#?????????????????? | | ??????????????#%% / ####???????????????? | | ??????????????#%%@ ????????? | | ??????????????##### ???????? | | ??????????????????? ????????? | | ???????????????????###"T# ####+????????? | | ??????????????????????""#? #????????????? | | ???????????????????????##???#????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 120 Energy Generation 98 Energy Capacity 2500 Matter Stores 1400 Matter Capacity 1400 Sight Range 26 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 16 Base Temperature (-) 200 EM Shielding 2 Corruption Block 13 Armor Coverage 625 Resistance: KI 30 Resistance: TH 25 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 10 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Phase Redirector Transdimensional Reconstructor Phase Armor Core Cannon Sigix Terminator Core Reset Matrix Achievements -------------- Chaos Is Inevitable Frankenstein I Like You, Cogmind Look Less Dangerous Next Time Suspicious YOLO Challenges ------------ None Game ------ Seed MassParticleFilter Manual? 0 Play Time 02:29:29 Cumulative 549.2 hours Start 2026.06.22 @ 19:16:09 End 2026.07.03 @ 20:12:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 377 Adventurer 0 Explorer 0 Win Type - Total 53 Types 46/0/5/2/0/0/0/0/0/0 Lore% 84 Gallery% 76 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83a303af-9d9e-4068-b11b-68dc43b7e9a5