Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.31 @ 22:15:42 Player: Plumett Result: Destroyed by as-82087 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (295) 295 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-163) -163 TOTAL SCORE: 622 Bonus ------- Friendly Fire -163 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Datajack > --- INVENTORY (8) ---- Improved Ion Engine Aluminum Leg Small Storage Unit High-capacity Matter Pod (200) Sensor Array Targeting Computer Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Small Storage Unit High-capacity Matter Pod Sensor Array Targeting Computer Datajack Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 16 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 11 1 Energy Gun 8 | 2 6 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 5 | . 5 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 99 | . 100 93 Engine 14 | . 14 14 Leg 27 | . 28 26 Device 13 | . 14 12 Storage 14 | . 14 14 Energy Gun 26 | . 26 24 Naked Turns . | . . . Heaviest Build 20 | 14 20 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 3 8 8 Average Carried 6 | 2 6 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 3 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 623 | 270 353 . Remotely . | . . . Salvage Created 574 | 131 353 90 Parts 46 | 15 29 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 7 1 Guns 7 | . 6 1 Classes Destroyed 7 | 1 4 2 Builder 2 | . 2 . Tunneler 5 | 5 . . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 4 | . 4 . Assembled 1 | . . 1 Guerrilla 1 | . . 1 Best Kill Streak 4 | 3 4 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 645 | . 202 443 Core 260 | . 45 215 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | 7 36 4 Largest 2 | 2 2 2 Hottest 140 | 80 140 80 Shots Fired 86 | 14 65 7 Gun 76 | 14 55 7 Cannon . | . . . Launcher . | . . . Special 10 | . 10 . Kinetic . | . . . Thermal 10 | . 10 . Explosive . | . . . Electromagnetic 76 | 14 55 7 Robot Hit Streak 17 | 8 17 8 Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 56 | 9 40 7 Core Hits 26 | 5 16 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 784 | 117 577 90 Guns 780 | 117 573 90 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 780 | 117 573 90 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 222 | 36 222 42 Average Temperature 49 | 19 58 15 Received Heat Transfer 203 | . 123 80 Siege Activations . | . . . Robots Corrupted 2 | . 1 1 Combat Hostiles 1 | . 1 . Parts Fried 7 | 2 4 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 216 | 25 216 20 Initial 20 | . 13 20 Average 59 | 10 72 17 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 85 100 Level 1 11 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 12 12 Peak Tracking Total 10 | . 2 10 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 11 | . 11 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 20 | . 20 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 2 | . 2 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Maintenance Status 1 | . 1 . Investigation Status 1 | . 1 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Track 1 | . 1 . Botnet 5 | . 5 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1450 | 150 1120 180 Spaces Moved 956 | 98 726 132 Core 2 | 2 . . Treads . | . . . Legs 954 | 96 726 132 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 118 120 122 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 5 99 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 10 | . 10 . Terrain Destroyed 10 | . 10 . Melee . | . . . Projectile 10 | . 10 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1144 | 115 885 144 Wait 104 | . 97 7 Move 954 | 97 725 132 Hop . | . . . Pick Up 9 | 4 5 . Fast Attach 6 | 6 . . Attach 2 | 1 . 1 Detach . | . . . Swap 16 | . 16 . Drop 5 | . 5 . Fire 47 | 7 36 4 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 13) 950 | -10/Materials | Discovered new exit (range 11) 1201 | -10/Materials | Discovered new exit (range 9) 1271 | -10/Materials | Entered Mines 1395 | -10/Mines | Assembled infested the area 1400 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1438 | -10/Mines | Core integrity fell below 50% 1445 | -10/Mines | Core integrity fell below 20% 1451 | -10/Mines | Destroyed by as-82087 with Assembled Blade Last Messages --------------- LOCATION=MINES GOAL=ESCAPE 01276_ A derelict is hurriedly installing traps. 01395_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01400_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01403_ 3C-7L9(h): "I'll hold them off! Go on ahead or try to find another way!" [Achievement: Backstab] 01425_ Knocked back. 01428_ EM Pulse Gun destroyed. 01428_ System corrupted by crushing effect (+4). 01428_ Knocked back. 01428_ as-72300 destroyed. 01431_ Imp. Terrain Scanner destroyed. 01431_ EM Pulse Gun destroyed. 01433_ System corrupted: Matter fused (-5). 01437_ Critical hit. 01437_ Aluminum Leg destroyed. 01450_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????###??????????????????????????#????????????? | | ????????????####?#???????????????????????????????? | | ????######### ##??????#########?????????????????? | | ????# ##??????## ##?????????#??????? | | ????# ###### ##?????# #????? ??????????? | | ????# ###### ####### #??#??? ????????? | | ????# #?????????????????? | | ?#### ##### ##???????????#????? | | ## ##??## ########## ##???????????????? | | # #???## ##???????# ##???? ?????#????? | | # ##???## ##????#??# ##??????????????? | | ## #???## ##?#???## ##### #????#???? | | ?## #??## ##???## #?? ?????? | | ??### ##?## #??## #### #????? | | ????####?## #### % #?????????????? | | ???????### ##?# ##????????????? | | ??###### #??# #?#??????????? | | ??#^ ^ ##??# #????????????? | | ??# # # #####??# ## #######"=#"#??? | | ??# # # ###???#??# ### ]%=$ % "#??? | | ??# ^# ^###?????#??# #??# *%= "#??? | | ??# ##^##???????#?## @#??# ######### ##??? | | ?# ^ #???????????## a#### #?????????????? | | ?# ####?????????#??## a## ##?????????????? | | ?## ##?????#??????????### ##????#?????? ??? | | ??####??????????????????### ###???????????????? | | ???????????#??????#???????## ##?????????????????? | | ?????????????????????#?????# #??????????????????? | | ????#?????????#???????????# #?????????????????? | | ??????????#???????????????# ????????????????? | | ??????????????????????????# ???????????????? | | ??????????????????????????## ??????????????? | | ???????????????????????????## #?????????????? | | ????????????????????????????? #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????? ##?????????????? | | ??????????????????????????????# ##??????????????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed MachineColdMallet Manual? 0 Play Time 00:39:14 Cumulative 17.7 hours Start 2021.01.31 @ 21:32:56 End 2021.01.31 @ 22:15:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 28/ProggyBold Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be17c6e6-fe35-4457-9b98-c289c19d1003