Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 21:51:12 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (3014) 3014 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (497) 497 TOTAL SCORE: 8196 Bonus ------- Follower Combat Kills 497 Cogmind --------- Core Integrity 668/1000 Matter 285/300 Energy 10/100 System Corruption 9% Temperature Cool (0) Movement Walking (180) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- FC Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Heat Sink Large Storage Unit Improved Power Shielding Improved Power Shielding > --- WEAPON (3) ------- Ballistic Gauss Construct/G > --- INVENTORY (15) --- Power Amplifier Large Matter Pod (150) High-capacity Matter Pod (200) Improved Power Shielding Improved Power Shielding Authchip [R/Combat] Authchip [R/Combat] Tractor Beam Improved Proton Missile Launcher Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Particle Charger Light Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Powered Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Power Amplifier Large Matter Pod High-capacity Matter Pod Authchip [R/Combat] Authchip [R/Combat] Tractor Beam Rocket Launcher Improved Datajack Great Maul [Rating: 76] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Powered Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Slots Evolved 10 | . . . 4 . . 4 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . 2 . . . . Utility 6 | . . . 2 . . 2 2 Weapon 1 | . . . . . . 1 . Parts Attached 71 | 7 12 2 22 12 5 5 6 Power 5 | 1 . 1 2 1 . . . Engine 2 | 1 . . . 1 . . . Core 3 | . . 1 2 . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 2 . 7 7 2 . . Treads 19 | 2 2 . 7 6 2 . . Leg 1 | . . . . 1 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 2 4 1 9 3 2 4 5 Device 8 | 1 1 . 2 . 1 1 2 Storage 4 | 1 2 . 1 . . . . Processor 3 | . 1 . 1 1 . . . Hackware 1 | . . . . 1 . . . Protection 14 | . . 1 5 1 1 3 3 Artifact . | . . . . . . . . Weapon 16 | 2 6 . 4 1 1 1 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 9 | 1 4 . 2 1 1 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 15 | . . . . 2 1 4 8 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . 1 . . . Utility 9 | . . . . 1 . 3 5 Weapon 4 | . . . . . 1 1 2 Highest Loss Streak 7 | . . . . 2 1 2 7 To Critical Strikes . | . . . . . . . . Average Backups 12 | . 10 13 13 13 13 12 9 Power . | . . . 1 1 . . . Propulsion . | . 1 2 . . . . . Utility 6 | . 3 6 6 7 8 9 6 Weapon 4 | . 4 4 5 5 3 2 1 Tool/Special . | . . . . . . . . Unused Backups 26 | . 4 4 3 2 3 . 10 Power 3 | . 1 . 1 . 1 . . Propulsion 2 | . 1 . 1 . . . . Utility 15 | . 2 . 1 2 2 . 8 Weapon 5 | . . 4 . . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 88 | . 99 99 99 98 86 58 43 Engine 4 | . 14 10 . . . . . Core 5 | . . 3 9 8 9 6 1 Treads 25 | . 28 28 35 33 27 1 1 Device 5 | . 8 . 5 2 4 11 11 Storage 10 | . 14 14 9 9 9 6 5 Processor 4 | . 5 3 8 4 4 . . Hackware 2 | . . . . 6 9 4 . Protection 8 | . . 10 12 14 4 7 10 Ballistic Gun 14 | . 23 27 14 12 11 . 1 Impact Weapon 3 | . 3 . 3 5 4 6 1 Peak Build Rating 76 | 7 13 17 32 30 43 71 76 Average Rating 28 | 5 10 14 29 28 33 55 55 On Entrance 25 | . 7 12 17 29 28 43 71 Avg Prop Armor Cover (%) 3 | . . . . 3 . . . Naked Turns . | . . . . . . . . Heaviest Build 59 | 14 31 38 53 45 38 47 59 Greatest Support 92 | 40 46 46 92 86 80 80 67 Greatest Overweight (x) 1 | 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 11 Average Carried 13 | . 10 14 14 14 14 13 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 15 11 11 Scrap Engine Consumption 60 | . . . . . 31 20 9 Constructs Created 4 | . . . . . 2 1 1 Constructs Modified 15 | . . . . . 5 4 6 Class Distribution -------------------- 75% | Mutant 12% | Scavenger-Mutant 9% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Construct | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Matter Collected 3204 | 280 610 260 1213 335 392 45 69 Remotely . | . . . . . . . . Salvage Created 3489 | 135 311 85 1058 504 419 543 434 Parts 187 | 9 24 13 61 29 14 26 11 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Combat Hostiles Destroyed 64 | . 12 2 20 7 7 9 7 Melee 4 | . . . 2 . . 1 1 Guns 38 | . 7 2 13 7 7 . 2 Cannons 7 | . . . . . . 3 4 AOE 8 | . 5 . 3 . . . . Classes Destroyed 16 | 2 3 1 5 3 . 2 . Builder 1 | . . . 1 . . . . Tunneler 4 | 4 . . . . . . . Hauler 2 | . . . 2 . . . . Recycler 6 | 1 . . 2 1 2 . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 2 | . 1 . 1 . . . . Swarmer 9 | . 6 . 3 . . . . Grunt 25 | . 6 . 11 3 . . 5 Brawler 1 | . . . 1 . . . . Sentry 9 | . . . 4 3 . 2 . Demolisher 1 | . . . . 1 . . . Specialist 2 | . . . . . . 2 . Hunter 3 | . . . 1 . . 2 . Programmer 5 | . . . . . . 3 2 Subdweller 9 | . . 2 . . 7 . . Best Kill Streak 6 | 3 5 1 6 4 1 3 3 Combat Bots Only 5 | . 5 1 3 3 1 3 3 Max Kills in Single Turn 4 | 1 2 1 4 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . 2 . . . . Melee 1 | . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Hostile Shots Fired 458 | . 39 14 90 15 33 95 172 Missed 128 | . 9 2 21 1 9 31 55 Hits 330 | . 30 12 69 14 24 64 117 Projectile 330 | . 30 12 69 14 24 64 117 Critical Strikes 20 | . 1 1 5 2 . 2 9 Actively Blocked 1 | . . . . . . 1 . Damage Taken 6353 | . 376 247 1061 616 545 1211 2297 Core 644 | . 54 . 139 29 18 72 332 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 114 | . . . . . . 114 . Regen/Repaired (Parts) 1045 | . . . . 35 5 183 822 Core Remaining (%) 83 | 100 . 78 . . 66 91 . Volleys Fired 237 | 10 31 9 52 13 32 24 66 Largest 2 | 2 2 2 2 2 2 1 2 Hottest 163 | 70 70 46 60 56 56 40 163 Shots Fired 379 | 20 57 19 104 25 64 24 66 Gun 326 | 20 52 19 98 25 64 7 41 Cannon 38 | . . . . . . 17 21 Launcher 15 | . 5 . 6 . . . 4 Special . | . . . . . . . . Kinetic 306 | 10 49 19 98 25 64 . 41 Thermal 58 | 10 3 . . . . 24 21 Explosive 11 | . 5 . 6 . . . . Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 29 | 8 7 13 15 11 29 15 9 Robot Miss Streak 4 | 3 4 1 3 1 1 2 3 Penetration Max 1 | . . . 1 1 1 . . Secondary Targets 3 | . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 267 | 12 27 16 68 21 54 25 44 Core Hits 118 | 7 17 4 43 13 15 5 14 Critical Kills 8 | . . . 3 1 . 3 1 Critical Parts Destroyed 5 | . . . 2 . . 3 . Critical Strikes 17 | 2 . . 5 1 . 8 1 Burn 3 | 2 . . . . . 1 . Meltdown 2 | . . . . . . 2 . Destroy 2 | . . . 2 . . . . Smash 10 | . . . 3 1 . 5 1 Melee Attacks 59 | . 5 3 22 13 2 7 7 Impact 59 | . 5 3 22 13 2 7 7 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 2 1 1 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7093 | 129 696 232 1985 658 1152 1058 1183 Guns 3996 | 129 406 232 1051 467 1096 150 465 Cannons 1006 | . . . . . . 631 375 Explosions 951 | . 290 . 480 . . . 181 Melee 1135 | . . . 454 186 56 277 162 Ramming 5 | . . . . 5 . . . Kinetic 3747 | 42 394 232 1051 467 1096 . 465 Thermal 1255 | 87 12 . . . . 781 375 Explosive 770 | . 290 . 480 . . . . Electromagnetic 181 | . . . . . . . 181 Impact 1135 | . . . 454 186 56 277 162 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 3 3 . 9 9 . 9 Average Corruption 5 | . 2 3 . 7 9 . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 94 | . 9 20 . 14 48 . 3 Message Errors 28 | . 7 8 . 2 11 . . Matter Fused 22 | . 1 4 . 7 10 . . Heat Flow Errors 8 | . . 3 . 1 4 . . Energy Discharges 12 | . . 2 . 1 7 . 2 Data Loss (minor) 10 | . 1 1 . 2 6 . . Data Loss (major) 6 | . . 1 . 1 4 . . Misfires 3 | . . 1 . . 2 . . Alerts 2 | . . . . . 2 . . Weapon Failures 3 | . . . . . 2 . 1 Overload Shots 1 | . . . . . . . 1 Overflow Damage 360 | . 7 . 97 77 31 144 4 Projectiles 28 | . . . . . . 24 4 Explosions 15 | . 7 . 8 . . . . Melee 317 | . . . 89 77 31 120 . Knockbacks 4 | . . . 1 . . 1 2 Impact 4 | . . . 1 . . 1 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 67 | . 12 . 47 . . . 8 Shots 5 | . 1 . 3 . . . 1 Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 257 | 70 50 221 144 209 257 28 92 Average Temperature 48 | 28 13 98 52 74 56 7 32 Received Heat Transfer 1717 | . 177 48 459 153 168 36 676 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . 2 . 1 2 . Combat Hostiles 4 | . . . 2 . . 2 . Parts Fried 7 | . . . 1 3 2 1 . Impact Corruptions 11 | . . . 4 2 2 3 . Robots Melted 3 | . . . . . . 3 . Combat Hostiles 3 | . . . . . . 3 . Parts Melted 14 | 4 . . . . 4 5 1 Heat Transferred 1377 | 407 37 . . . . 333 600 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Maximum Alert Level 2 | . . . 1 2 . . . Low Security (%) 89 | 100 100 . 81 44 100 100 100 Level 1 10 | . . . 18 53 . . . Level 2 . | . . . . 1 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 413 | 10 188 . 263 413 122 108 50 Initial 122 | . . . . 71 122 . 44 Average 77 | 1 63 . 146 186 18 18 10 Influence Increases 2586 | 25 386 . 716 879 88 294 198 Destroy 0b10 Robot/C 1400 | . 240 . 400 440 . 180 140 Destroy 0b10 Robot/NC 90 | 25 5 . 30 20 10 . . Destroy Leader 370 | . 52 . 96 122 . 80 20 Allied During Kill 262 | . . . . 262 . . . Successful Hack 96 | . 8 . 17 25 46 . . Disable Machine 120 | . 15 . 30 . 30 15 30 Destroy Structure 98 | . 36 . 38 10 2 4 8 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 135 | . 30 . 90 . . 15 . Influence Decreases 2574 | 25 323 63 546 734 403 202 278 Entered New Map 371 | . . 31 . 99 193 . 48 Time Decay 1752 | 25 323 32 546 282 200 174 170 Lost Part 101 | . . . . 3 10 28 60 Lost Ally 200 | . . . . 200 . . . Purge Threat 150 | . . . . 150 . . . Squads Dispatched 17 | . 2 . 2 8 . 4 1 Investigation 3 | . . . 2 1 . . . Extermination 3 | . . . . . . 2 1 Reinforcement 6 | . 2 . . 2 . 2 . Assault 2 | . . . . 2 . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Distress Signals 11 | . 3 . 4 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 18 2 38 31 8 15 11 Peak Tracking Total 6 | . 6 1 4 5 1 3 5 Tactical Retreats 6 | . 1 . 4 . . 1 . Traps | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Traps Triggered 4 | . 2 . . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . 1 . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Machines Disabled 9 | . 1 1 2 . 2 1 2 Max in Single Turn 1 | . 1 1 1 . 1 1 1 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Machines Accessed 39 | . 6 2 10 8 10 1 2 Terminals 23 | . 5 . 4 7 5 1 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 8 | . 1 . 2 . 4 . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 126 | . 16 5 39 21 36 6 3 Successful 72 | . 8 5 22 9 25 2 1 Failed 52 | . 7 . 17 12 10 4 2 Catastrophic 7 | . 1 . 2 3 . . 1 Database Lockouts 2 | . 1 . . . 1 . . Manual 79 | . 15 . 17 17 26 3 1 Terminals 87 | . 15 . 18 20 27 6 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 14 | . 1 . 4 . 7 . 2 Scanalyzers 14 | . . . 14 . . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 29 | . 2 5 2 5 14 1 . Record 4 | . . 4 . . . . . Part Schematic 3 | . . . . . 3 . . Robot Analysis 4 | . 2 . . . 2 . . Open Door 2 | . . . . 2 . . . Terminal Index 2 | . . . 1 . 1 . . Fabricator Index 1 | . . . . . 1 . . Scanalyzer Index 2 | . . . . . 2 . . Alert Level 3 | . . . . 1 2 . . Unreport Threat 1 | . . . . 1 . . . Zone Layout 4 | . . . 1 1 1 1 . Proto ID Catalog 1 | . . 1 . . . . . Release Object 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 12 | . 1 . 4 . 6 . 1 Report Inventory 8 | . 1 . 2 . 4 . 1 Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 3 | . . . 1 . 2 . . Scanalyzer 11 | . . . 11 . . . . Insert Component 4 | . . . 4 . . . . Analyze 4 | . . . 4 . . . . Retrieve Study 3 | . . . 3 . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 19 | . 5 . 4 4 5 1 . Terminals 17 | . 5 . 3 3 5 1 . Botnet 17 | . 5 . 3 3 5 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 1 . . . Patch 2 | . . . 1 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 5 . 7 7 7 1 2 Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 4 . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . 2 . 4 . . Parts Scanalyzed 4 | . . . 4 . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Total Allies 12 | . . . . 12 . . . Largest Group 12 | . . . . 12 . . . Highest-Rated Group 235 | . . . . 235 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 166 | . . . . 166 . . . Total Damage 2171 | . . . . 2171 . . . Kills 18 | . . . . 18 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Active Infowar (turns) 2734 | 16 878 . 1199 178 . 463 . Sensors 2326 | . 573 . 1112 178 . 463 . Traps 87 | . . . 87 . . . . Seismic 321 | 16 305 . . . . . . Robot Analysis Total 4 | . 2 . . . 2 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Turns Passed 8198 | 142 1519 1178 1825 735 1349 673 777 Spaces Moved 3987 | 68 811 549 704 324 805 418 308 Core 6 | 6 . . . . . . . Treads 3249 | 62 811 549 704 324 613 80 106 Legs 202 | . . . . . . . 202 Wheels 530 | . . . . . 192 338 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 156 160 99 124 134 Average Speed 154 | 152 160 160 159 160 150 127 164 Slowest Speed 206 | 160 160 160 160 160 160 206 181 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 41 | 3 87 31 47 56 93 11 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 24 | . 4 . 8 8 1 1 2 Terrain Destroyed 85 | . 37 . 31 8 1 4 4 Melee 22 | . 4 . 8 8 1 1 . Projectile 7 | . . . . . . 3 4 AOE 55 | . 33 . 22 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Total 5536 | 85 966 828 1261 489 883 524 500 Wait 993 | . 60 243 398 102 20 63 107 Move 3980 | 67 810 548 703 323 804 417 308 Hop . | . . . . . . . . Pick Up 67 | 1 23 9 18 4 5 4 3 Fast Attach 30 | 7 2 . 6 10 1 1 3 Attach 17 | . 1 1 5 1 1 5 3 Detach 1 | . . . . . . . 1 Swap 66 | . 19 4 30 8 4 . 1 Drop 82 | . 15 10 27 12 14 3 1 Fire 237 | 10 31 9 52 13 32 24 66 Melee 59 | . 5 3 22 13 2 7 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . 2 . . . Trap 1 | . . 1 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 143 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 743 | -10/Materials | Derelicts attacked the area 882 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Discovered new exit (range 16) 1022 | -10/Materials | Identified exit to Materials 1291 | -10/Materials | Discovered exit to Materials (range 8) 1310 | -10/Materials | Central database locked down 1638 | -10/Materials | Discovered new exit (range 9) 1661 | -10/Materials | Identified exit to Subcaves 1662 | -10/Materials | Entered Subcaves 1699 | -10/Subcaves | Visited Clippyterm 1704 | -10/Subcaves | Learned Factory fabricator intel 1704 | -10/Subcaves | Learned Factory garrison access intel 1709 | -10/Subcaves | Learned location of 1 exit from Materials 2104 | -10/Subcaves | Visited 4L-MR0's lab 2121 | -10/Subcaves | Found Powered Cannon 2271 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2824 | -10/Subcaves | Discovered new exit (range 11) 2840 | -10/Subcaves | Entered Materials 2840 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2841 | -8/Materials | Identified exit to Factory 4601 | -8/Materials | Discovered new exit (range 16) 4660 | -8/Materials | Discovered new exit (range 16) 4663 | -8/Materials | Identified exit to Storage 4665 | -8/Materials | Entered Storage 4878 | -8/Storage | Crushed by falling debris 4884 | -8/Storage | Met a pair of Derelict thieves 4918 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5082 | -8/Storage | Garrison activated, responded to threat 5133 | -8/Storage | Lost 7 allies 5394 | -8/Storage | Used back door to open Recycling access 5394 | -8/Storage | Discovered new exit (range 5) 5400 | -8/Storage | Entered Recycling 5559 | -8/Recycling | Build established: Scavenger-Mutant 5908 | -8/Recycling | Discovered new exit (range 15) 6080 | -8/Recycling | Entered Scraplab 6107 | -8/Recycling | Found Prototype Device 6107 | -8/Recycling | Identified Scrap Engine 6749 | -8/Recycling | Entered Factory 6749 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6750 | -6/Factory | Loaded intel: 6 fabricator locations 6751 | -6/Factory | Loaded intel: 4 garrison access locations 7059 | -6/Factory | Build established: Construct 7269 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 7383 | -6/Factory | Discovered new exit (range 5) 7422 | -6/Factory | Entered another Factory area 7422 | -5/Factory | Evolved 2 slots: Utility x2 7650 | -5/Factory | Lost 7 parts (1p4u2w) 7904 | -5/Factory | Build established: Mutant 8199 | -5/Factory | Self-destructed Last Messages --------------- 08165_ System corrupted: Ballistic Gauss Construct/G jammed. 08165_ K-01 Serf collects debris. 08169_ Slug penetrates P-70 Sage. 08169_ K-01 Serf collects debris. 08171_ Slug penetrates P-70 Sage. 08172_ K-01 Serf collects debris. 08173_ Slug penetrates P-70 Sage. 08175_ K-01 Serf collects debris. 08175_ K-01 Serf cleans the Assembly Bed. 08176_ Slug penetrates P-70 Sage. 08176_ Destroyed Tesla Rifle. 08179_ Slug penetrates P-70 Sage. 08179_ P-70 Sage destroyed. 08179_ K-01 Serf collects debris. 08190_ K-01 Serf cleans the Assembly Bed. 08190_ K-01 Serf collects debris. 08196_ R-10 Processor collects Mic. Fission Core. 08197_ Slug penetrates R-10 Processor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????# ############### | | ??????????????????????# # # | | ??????????????????????# # " " " " # " | | ??????????????????????# # " " " " " " | | ??????????????????????# # " " " " # " | | ??????????????????????# + " " " " # | | ??????????????????????# """""" # " " " " "# " | | ??????????????????????# """""" # " " " " "# " | | ??????????????????????# @| """""" # " " " " "# " | | ??????????????????????# !%p"""""" # " " " " T# | | ??????????????????????# R p # " " " " "# | | ??????????????????????# k # "# | | ??????????????????????########R##### "# | | ?????????????????????????????? km??# ### | | ??????????????????????????????? ?###+########## | | ??????????????????????????????? ? | | ????????????????????????????????? | | ????????????????????????????????? ? | | ?????????????????????????????????? ?? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Mak. Light Armor Plating | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Recycling | Hacked Med. Armor Plating | -8/Recycling | Hacked Nuclear Core | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DoorTechJetlance Manual? 0 Play Time 01:25:17 Cumulative 92.4 hours Start 2026.03.01 @ 20:11:22 End 2026.03.01 @ 21:51:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0f1d2cd-12e4-4410-a364-5a3673d7f64e